Terminal Reality Reveals Walking Dead FPS Footage

AldUK

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Kmadden2004 said:
Grey Carter said:
Developer, Terminal Reality, is known mostly for its silly vampire-vs-Nazis shooter, Blood Rayne.
Um... Wouldn't it be more accurate these days to say "Terminal Reality is known mostly for the generally well-liked Ghostbusters: The Game"?

I mean, seriously, who remembers Blood Rayne these days?
I do! I do!

I liked Bloodrayne back in the day when it was new. I'm sure it had nothing to do with the fact that I was a horny teenage boy or anything. (Dem skintights.)
 

Baresark

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I'm going to remain cautiously optimistic here. I want a good survival FPS zombie game. The few that are out there are good, IMO. Also, it's FPS with zombies, stop comparing it to DayZ. They are likely not even trying to do the same thing as DayZ. DayZ is in alpha and in all honestly is not the best game out there. It favors griefing over survival which equals broken game for me and a lot of people. I should hope more DayZ "clones" come out because we may eventually end up with a game that is actually a good survival experience where the biggest threat is not other people.

That said, have any of you been keeping up with The Dead Linger? That is the experience I think, but being so early alpha, it still has to develop quite a bit.
 

Laughing Man

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Telltale blew it out of the water, now anything with the walking dead name on it's gonna have to struggle to match up, let alone surpass it.
Oh please, as a method of telling a story Telltale's game was a work of art but that's it, it was the story that won it its place, but as an actual GAME it was total rubbish. The story part gave you multiple choices but the wander round collecting stuff needed to solve a problem to allow you to progress gave you only one option, it used QTEs which even by QTE standards were pretty rubbish.

In terms of gameplay their is a ton of space left for a Walking Dead game that is better than Telltale's game, but since a lot of the driving force behind TWD is the story itself it is one of the few reasons why Telltale's game did so fantastically well. Had it had a different back story but kept the same game play I doubt as many people would be singing it's praises.

As for the footage, saw this a few days ago and it looks bland, pretty generic and frankly nothing too appealing. The hope is that the footage is early Alpha but frankly if it is I don't see why any developer would release it looking the way it does cause it is pretty piss poor looking at the moment.
 

ABLb0y

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... It's Dead Island with a different name and less pleasing anesthetics.
 

Zhukov

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We just had Telltale raise the bar like champs.

Just in time for these guys to smack their heads on the bar and fall flat on their backs.
 

Uszi

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Eh....

I can forgive a lot in terms of graphics and such if the game puts more emphasis on surviving the apocalypse then on mashing zombies. But given what I've read, that it's about Daryl Merle traveling to Atlanta, I imagine it isn't exactly open and it might even be a sequence of linear levels with objectives.
 

laggyteabag

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Polish up the graphics a little, that hair looked really plasticy.

Animation quality is really bad AT BEST. They move like toys, and really need to loosen up a little.

When the player went into the alley to run away from the Horde, only one Zombie followed him. This means one of 2 things -
1) The remainder of the Horde got stuck on the wall, which shows bad AI
or
2) The Walkers give up chasing the player really easily, which is a awful mechanic for Zombies.

The Walkers fail to notice the player, even while really close. Arent the Walkers meant to be able smell the living?

It just seems a little too easy, having a "Health" and the Walkers seem to scratch and grab, instead of bite. Daryl isnt immune, and he would get an infection, die, and turn into a Walker like anybody else, it just needs to be a little harder, and punish the player for alerting a Walker and failing to deal with the threat quick enough. TL;DR QUICKER DEATH TIMES FOR THE PLAYER.
 

Woodsey

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Activision produced, existing IP tie-in first-person shooter in "It Looks Shit!" shocker.

Baresark said:
Other people being the major threat is what makes DayZ so compelling. If you don't like that then you're not playing the right game, it doesn't make DayZ broken.
 

OZAuCkn7J28sHLCv

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Yikes, the dislikes out number the likes by about 2:1. =S

Do you think this will be the first game to be ever be cancelled due to a youtube video?
 

D-Class 198482

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I actually like it. It seems it can be fun enough, with a bit of polish: I like the distraction thing and it is the start of the year, everybody: for all we know the plastic-haired zombies could just be beta models. Yes, there are actually games that advertise when they are still in beta.
 

XX Y XY

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Daryl is probably the most beloved character of what is undoubtedly the most popular T.V. show that is currently on the air. And with the undeniable success of Telltale's offering, this game has a lot to live up to. I don't see it happening.

And while I'm sure the brand power of The Walking Dead will make Terminal Reality a lot of money, if they screw this up the fan boy, and especially fan girl, rage will be fierce. For Terminal Reality's sake I hope they don't screw this up. Though my instincts are telling me nothing good is going to come of this.
 

rayen020

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regardless of what gamers think of this, it will make money. You're playing as daryl? Yeah his fangirls/boys are ravenous and will purchase this game whatever it's faults. Still those graphics... I don't demand Directx(34x10^23) compatible super computer NVIDAMD eleventybillions graphics cards and cut edge realistic Must-see-every-follicle-of-hair graphics, but those are just shameful.

Captcha; Whatever. The most laid back captcha i've ever seen.
 

LetalisK

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This doesn't look like it's doing anything new and not doing the old very well. I feel like I've got my zombie bases covered with L4D and Dead Island. Most people throw in Dead Rising in there, but I've only played DR2 and I haaaaate having a timed main campaign, so I never finished it. Even though it was fun as hell.

Edit: Speaking of which, maybe I should just find a mod that slows the time for the PC version. Any recommendations?
 

Riobux

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Grey Carter said:
The music, which sounds like someone trying to play the 28 Days Later theme from memory (though I'm told the same track did appear in the original TV series) ramps up as our intrepid hero is chased and seemingly overwhelmed by jogging zombies.
That's what popped into my mind first by the end. An under-whelming weird version of In The House In A Heartbeat put on top of what seems like a very boring and ugly game. I also have to admit the climbing and bottle-throwing animation is also hideously bad.
 

Robertus2210

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There is a lot to complain about in that trailer.
But that ladder animation really made me think that the game would greatly benefit from a far cry style of interaction with the game world. I think the zombies would be a whole lot scarier if the game made you feel like you actually have limbs they might bite. Rather then that they are just beating on a floating camera holding an axe.
 

ServebotFrank

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Uh...I tend to be optimistic but this game has looks like it needs lot more polish before I'd say it's worth a buy. The animations look weird, the zombie kills don't look convincing, and it just doesn't really look interesting.
 

EHKOS

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Looks like it's made on the Serious Sam 3 engine, which is ick. I like how he walked right past that feasting zombie too. I'll admit, this is just a game that I would LOVE to hate. Rightly so. Everyone is going to hate this game like they did with Jak The Lost Frontier, Bioshock 2, and...fuck you know I thought of five examples until I started typing?
My point is, everyone is going to criticize every little speck because it obviously can't stand up to its predecessor. And then there's reasons like 007 Legends and Sonic '06 where it's blindingly apparent that the studio didn't care about the project, and AMC or whoever rushed out to have the game made as quickly as possible by the lowest bidder.

I feel the need to hate it because the license holder switched Dev teams too, what kind of shit is that? I understand they want a new flavor, a new perspective, but IT ALWAYS ENDS BADLY. Not to mention it's kind of unfair to the original team who poured love and care into it.

Sorry, this is kind of my giant red button of opinions. I'm still upset that I can't go back to my childhood where things were COMPLETELY FINE AND WONDERFUL. Yes, of course it was....heheheh. >.>
 

Azure Knight-Zeo

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It doesn't look terrible, but it's far from good; the animations are bad, there's no real sence of the "dark" atmosphere from games like L4D or ZombiU, and the explosion at the end feels like it was tacked on by Activision's marketing department. Still, it could be worse, and with Day Z getting a full game and Telltale's adventure series getting GotY, I think we may see just that in the future...