Dethenger said:
I can't think of specific examples at the moment, but I know it's happened before.
Darksiders II? At least I couldn't find any way to skip many of pre-battle cutscenes.
In the same game - inability to bind Map to a specific hotkey; minor but annoying.
Some level designs looked strange to me (why have portals in the city where everybody can fly?)
Prince of Persia (2008) QTEs are very bad, especially those where you have to hit same button like bajillion times fighting with that big stone guy; the combat wasn't very good too.
Mass Effect (all games) - all characters have very similar youthful bodies, even Doctor Chakwas. Same for Dragon's Age: Origins (didn't play the second one)
Painkiller: Black Edition - gold and souls vanish in a short while if you don't collect them fast, and in the middle of the battle it might be hard and failure to collect sometimes breaks the challenge for a card.
(captcha: moot point, heh)