Text-Based Mafia MMOG Omerta Enters Version 3

Keane Ng

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Sep 11, 2008
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Text-Based Mafia MMOG Omerta Enters Version 3



Omerta, a text-based MMOG about the Mafia in existence since 2003, is set to launch its newest version, and brings a host of player-requested improvements with it.

The Godfather and Mafia games might let you live out your dreams of being a hard-nosed mobster in the golden age of American organized crime in 3D, but sometimes words speak louder than polygons. For that you might want to turn to Omerta [http://www.barafranca.com/], a free-to-play text-based MMOG that takes place in the 1930's Mafia world. The game, which commands a healthy playerbase of over 3.5 million folks, has been around since 2003 and is set to launch its newest iteration, version 3.

Omerta sounds like a pretty thorough simulation of the mobster life, beyond the more action-packed aspects like riding in nice cars and shooting people with old-timey guns. Here you progress by "stealing and racketeering, by robbing banks and racing cars together with other players and eventually banding together to form Mafia families."

For the newest version of the game, Omerta's developers are responding to fan demand by implementing oft-requested features, like the ability to hire bodyguards (you get your pick of different muscle with different personalities) and alleviating the grind of having to rebuild your empire from scratch after you get knocked off the top by making it so that same aforementioned bodyguard takes your place.

"The launch of version 3 is a huge milestone in Omerta's history," said CEO Steve Biddick. "We've been doing this for nearly five years now and by listening to the player community and discussion of their suggestions, we are confident that we are presenting the players with what they want - of course, they designed most of these features themselves!"

Omerta version 3.0 will be available sometime in the next month.

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HobbesMkii

Hold Me Closer Tony Danza
Jun 7, 2008
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Yah, there are a thousand and one of these. Mafia.org, Injustice.net.nz, dark-future.org. I used to play one called Omerta, probably back around 2003, come to think of it. Of course, it was run by a bunch of Lithuanians. Some of them are more interesting than others. The thing I liked about those MMORPGs was that often times your stats were unknown, only approximated and there were no "quests" or anything. It was like the Mount & Blade of MMORPGs, you tried to achieve the goals you set for yourself. Mine was always "live longer than 3 days."