TF2: New Scout weapons

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DeusFps

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Sep 3, 2008
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sanzo said:
I'll say what a lot of other people have said on this topic: Don't like the new weapons? Don't use em.

And, seriously, just because there are 3 new weapon choices, it doesn't mean you have to use all 3 at the same damn time
Read 4th page thanks.

Last post for today, its bed time. night all
 

gamegod25

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Jul 10, 2008
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DeusFps said:
gamegod25 said:
my biggest problem is the achievements to get the weapons. Some of them require one of the new weapons to get and some are practically impossible to get through natural gameplay. How in the hell are you supposed to get someone to stand still long enough to hit them with the new bat?
Skill and practice.
I'm talking about the "Out of the Park" achievement. Getting someone to hold still for ten seconds without either of you being killed and without their consent is like trying to get someone with ADD to watch C-SPAN for equally as long. To quote Yahtzee's paraphrase of Oscar Wilde, "No chance you unreasonable dicks"!
 

sanzo

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Jan 21, 2009
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DeusFps said:
sanzo said:
I'll say what a lot of other people have said on this topic: Don't like the new weapons? Don't use em.

And, seriously, just because there are 3 new weapon choices, it doesn't mean you have to use all 3 at the same damn time
Read 4th page thanks.

Last post for today, its bed time. night all
Yeah, I read all the posts, doesn't change the fact that I wanted to reiterate that, since some people don't seem to get it
 

PersianLlama

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Aug 31, 2008
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Personally, I don't mind the weapons, but the achievements really bother me. Quite a few of the achievements require achievement weapons, so it's a bit tough to actually get them all legitimately, which is what I'm trying to do. Another thing, their achievements don't, in my opinion, have the creativity and flair of the previous updates. Oh well, it's still a free update and I'll take what I can!
 

VZLANemesis

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Jan 29, 2009
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Omg, I kept Lol-ing the whole first page of the thread, DeusFps is to me everything that's wrong about "good gamers". I hate it when people get overcompetitive and just stop having fun. All of the sudden the game (according to them) is something not to have fun, but to be REALLY GOOD at it, can't play like the "pro's" you're a noob and "you're gimping your team N008Z!!! LOLOLOL"

I mean seriously, get a job, get a life, and start having some fun when playing games (even if you lose) :S
 

TsunamiWombat

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Sep 6, 2008
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There's plenty of use for all the unlock weapons. For instance, I have great fun and giggles flare-sniping snipers. Nothing screws up your aim like being set on fire.

Ehhh... first thing...your a dink. You don't decied who the game is played, Valve does. Guess what? They just changed it.

Second thing, the updates just came out. There might be balancing/buffs to be done to the unlockables yet still. Remember then they removed the 50 bonus HP from the Back Burner.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Hum... this is apparently an argument thread. How befitting of TF2, people in heated fights for no particularly good reason.
I personally enjoy the new update. I am better at using the Force-of-nature then the old gun. The drink doesn't last long enough to be much good, but it can be used to strategically bypass a sentry guarded hall or passage. I'm undecided about the Sandman bat. I haven't used the scout enough to relie on the double jump and I'm not accurate with the baseball. It could be useful, but I don't now if the double jump is more useful yet.
 

Lord Krunk

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Mar 3, 2008
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DeusFps said:
Simriel said:
Op has been ***** slapped?
No. Now i jsut know how many of you are noobs :)
Says the guy who finds it 'too hard' to play with the new weaponry.

I love the bat, I can see the usefulness of the shotgun, and Bonk!, well, I'll have to decide. However, I have seen many people use all of them really well.

Anyway; can't you just use the old weaponry? I think you're just bitching over something that a lot of people like just to look different. Quiet before you embarrass yourself further.

EDIT: Wait a minute, you use achievement servers? Wow, you're a hypocrite.
 

Endangered Puma

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Dec 22, 2008
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I don't get why everyone is complaining. Valve can easily be like every other company and not do any updates at all, keep the price at an even 50 until no, but no until Friday it's only 10$. Valve doesn't f*** around, of course they have playtested it, Scout is a class that changes much player by player, the fact that they could find things that well was to me a little surprising. The ideas of all of them are a little daring although if they really screwed up as much as you are saying they will fix it, they always have. Once all of the packs are out wait a while, a month or two, they all seem to fit into the TF2 universe.

Up until the pyro weapons came up pyro to me seemed like a boring and unstratgistic class. All the new weapons solved that for me, and added almost dozens of ways to run into a situation. The whole thing about the new weapons is to have more options.

Now for all of you little whining bitches saying that the new weapons suck, I am sure some has/soon will make a mod disabling them for servers.
 
Feb 13, 2008
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Deus. Try protecting the point where a Scout Rush is coming at you. Medics/Heavys are Sandman'd. Pyro is knocked back, Level 3 Sentries miss or go down in two Scouts FoN. Demos are too slow, Soldiers are left behind and Spies...well they just need to go invisible for when the Scouts return triumphant. Oh and captured at double speed.

Scouts are now to Offence what Engineers are to Defence.

As for 'useless', you did see that one of the Achievements is to kill someone on Arena before the match even starts?
 

TheTygerfire

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Jun 26, 2008
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aren't these weapons optional? If they are, don't use them. Simple. And I'm a 360 owner so it kinda irks me when people complain about getting free stuff, something with the exception of Left 4 Dead we don't get.
 

wordsmith

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May 1, 2008
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gamegod25 said:
DeusFps said:
gamegod25 said:
my biggest problem is the achievements to get the weapons. Some of them require one of the new weapons to get and some are practically impossible to get through natural gameplay. How in the hell are you supposed to get someone to stand still long enough to hit them with the new bat?
Skill and practice.
I'm talking about the "Out of the Park" achievement. Getting someone to hold still for ten seconds without either of you being killed and without their consent is like trying to get someone with ADD to watch C-SPAN for equally as long. To quote Yahtzee's paraphrase of Oscar Wilde, "No chance you unreasonable dicks"!
find yourself a nice sniper or engi camping behind his turret, not so hard.
Or better, team up with a pair of scout mates, let them fire a baseball into someone at a 5 second interval whilst you charge yours up.
 

Caimekaze

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Feb 2, 2008
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I like the concept of the Force of Nature. It will allow me to be more hit and run, which I always envisioned the scout to be. Bonk... well, I like my pistol too much.

As for the Sandman? I also like double jumping... and dislike baseball. But I've seen them all put to good use. Having a Scout rush at you as a Pyro and your flame not affecting him can be rather distressing. And having a stun-headshot combo done on you is just plain annoying.

The combination of the Sandman and the pistol is also rather nasty.
 

gamegod25

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Jul 10, 2008
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wordsmith said:
gamegod25 said:
DeusFps said:
gamegod25 said:
my biggest problem is the achievements to get the weapons. Some of them require one of the new weapons to get and some are practically impossible to get through natural gameplay. How in the hell are you supposed to get someone to stand still long enough to hit them with the new bat?
Skill and practice.
I'm talking about the "Out of the Park" achievement. Getting someone to hold still for ten seconds without either of you being killed and without their consent is like trying to get someone with ADD to watch C-SPAN for equally as long. To quote Yahtzee's paraphrase of Oscar Wilde, "No chance you unreasonable dicks"!
find yourself a nice sniper or engi camping behind his turret, not so hard.
Or better, team up with a pair of scout mates, let them fire a baseball into someone at a 5 second interval whilst you charge yours up.
Again that's practically impossible because either A) they will move since not even snipers stay in one place for 10 seconds B) you'll be spotted by their team members and killed while stuck in the animation or C) someone on your team will see them and kill them before you can. Believe me I've tried doing like you said but one of those three things always happened.
 

Undead Dragon King

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Apr 25, 2008
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The_root_of_all_evil said:
Deus. Try protecting the point where a Scout Rush is coming at you. Medics/Heavys are Sandman'd. Pyro is knocked back, Level 3 Sentries miss or go down in two Scouts FoN. Demos are too slow, Soldiers are left behind and Spies...well they just need to go invisible for when the Scouts return triumphant. Oh and captured at double speed.

Scouts are now to Offence what Engineers are to Defence.

As for 'useless', you did see that one of the Achievements is to kill someone on Arena before the match even starts?
I think you mean the Well achievement where you kill someone before the match starts.

I've faced a Scout rush like that too often these last couple days. They are as powerful as you said, but Sentries still are and always will be their doom. With the Force-A-Nature, they need to get REALLY close to maximize its effectivenes, and Sentries will have blown them to hell long before they can get close enough. That's why they still need support from Soldiers and Demomen, and that's why the game is not now called Scout Fortress 2.

EDIT: It's still pretty damn close to it though.
 

JokerGrin

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Jan 11, 2009
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DeusFps said:
JokerGrin said:
Simply don't use what you don't want to. I don't see any other problem. Surely if the new weapons are that bad, the people using them would be an easier kill for you?
I just explained this. This wasn't intended to be a whine thread. Although I'll admit i got a bit side tracked in a few posts. Anyway, this was intended to discuss strategies for the new weapons. Saying "just don't use them" isn't helping.
Point taken. Thanks for responding in a sensible manner mate. Unhelpful as it is, I still believe in what I said in my post. Things may change again anyway.
 

oliveira8

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Feb 2, 2009
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Deusfps reminds me of the WoW community always crying when something is changed.

The new scout changes made the class more apelling and fun to play.