Redd the Sock said:
Looking back at the speculator boom, it wasn't all bad in concept. Oh, financially it was stupid, but it produced something most people crave for today: creativity. All those number 1s and new characters had to come from somewhere, which lead to new creations, nostalgic revisits, and second stringers getting a fair amount of page time.
Um..... no, just no.
Okay, maybe i need more then no as an answer. Creativity is what you get when you are being creative, its quality over quantity. What it isn't is just copying something your competition is doing & then adding in some spikes, chains, ripped denim, giant guns/swords & the word blood, death, shadow, dark, hell, or some stupid deliberate mispeling to the cover name.
90% of the 90's comics are a creativity wasteland, empty of intelligent life, or anything capable of sustaining intelligent life.
faefrost said:
(News flash. The comics industry as we know it is doomed. As the big bookstore chains die so to die the main discoverable courses of their product.
I've said it before, i'll say it again: News Agency Trades. Anthology trades sold on an ongoing monthly basis, containing 1 issue of 5 currently available ongoing books, set 3 months after the single issues. It saves room on news agency shelves, gives them only one product to purchase & they don't need to try to figure out what book they are going to get the most out of.
faefrost said:
Until they figure out on how to truly capitalize on digital markets, they are all screwed.
There is no capatlising on the digital market. The digital market is fools gold. Everyone thinks that digital is the way of the future, but more and more its becoming obvious that people do not want, by and large to read their comics on a digital device. It has something to do with the permancy of print over digital.
The only people really getting into digital comics are the people who have 30 long boxes of comics, that they never reread. It just does not bring in a new readership. In fact libraries with graphic novel collecitons do a better job of introducing new readers to the medium then digital does.
Add into that the nonsense we currently have with giving up our doctrine of first sale rights & the trouble that inevitably causes (and has caused, just last week), an its really a bit of a trap. Not to forget the competing & superior black market for digital comics. Digital comics are one of those wierd sectors of the market in which the bootleg pirate version is actually superior to the paid for version of the same product.
Riff Moonraker said:
I dont need to watch the video to tell you what happened to comics in the '90's. They sucked because all they did was focus on gimmicks and artwork, and forgot what makes them truly great... the story.
*Looks at every comic produced by DC since the reboot & every comic by Marvel for the last 4 years*
Oh god, which one of you arseholes transported me back to 1991?
Oh wait, its still 2013? Dear god, what happened to you Marvel & DC? Why are you so suddenly crap?
Riff Moonraker said:
Chromium covers, multiple "collectible" covers, bagged comics with cards and such (which, by the way, those baggies they came in are acidic and will eventually destroy your comic.. not that most of those are really worth squat, anyway) and the list goes on. It was a bad time to be a comic collector back then. Anyone remember Valiant? /sigh, my wallet does.
Apparently its not much better a time now: Constant crossovers, chromium covers, multiple "collectible" covers, bagged comics with digital download codes (which, by the way, those baggies they came in are acidic and will eventually destroy your comic.. not that most of those are really worth squat, anyway), augmented reality (that never work right), constant reboots, issue zeroes 6 issues in to a series and the list goes on.