The Big Picture: PC Gaming Is Dead - Long Live PC Gaming!

MovieBob

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Dec 31, 2008
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PC Gaming Is Dead - Long Live PC Gaming!

Hold off on the rage for a second and just listen.

Watch Video
 

MovieBob

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Dec 31, 2008
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For the next generation PC might as well be BC.
I'd only give-up my PC for Cybernetic eye-ball implant gaming (that is, if ANY console did RTS half as well as my PC)
 

Korten12

Now I want ma...!
Aug 26, 2009
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interesting, wonder if it will pan out like that. If it does, that will be interesting.
 

ZombieGenesis

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Apr 15, 2009
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Can't say I really agree with a lot of that Bobby.
I've been a console gamer for about 18-20 years now, and I got a gaming PC only last month. It's miles better by far :)

So yeah, the whole 'grown into denial' thing really doesn't hold any water...
I think the biggest delusion people have, is saying that the consoles advance towards PCs have always boasted as 'benefits' means that PC gaming is now dying. The reality is pretty much that consoles are now just up to scratch (well nearly, we haven't seen if mouse/motion controls will even stuck in the long run)

Essentially, somehow I doubt that iPads or iPhones will ever replace the functionality of a whole home computer. You'll never see people at my Uni doing their assignments on their phone. Just isn't practical.

Some things are just necessary~

EDIT: Actually, notice how laptops were not mentioned.
Laptops ARE computers, and I agree laptops will probably replace the box PC. But ...it's still a PC.
 

Eternal_Lament

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Sep 23, 2010
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Did anyone else think the title was a Videodrome reference?

Anyways, interesting episode, although I almost expected this to be a Game Overthinker episode as oppossed to a Big Picture episode.
 

Saippua

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Jan 30, 2011
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Who uses a tablet? "Tablets" are just iPads and iPads are just laptops without a keyboard except less powerfull.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Oh dear.

This is going to get ugly.

All I'm going to say here is that it seems kind of... odd that he's putting this video on the Escapist, a site with an unusually high proportion of PC folks.

Also, he's probably right.

Now I'm gonna run before the knives come out.
 
Sep 14, 2009
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Kevlar Eater said:

Here come the fireballs.
haha was about to do this exact thing, massive zerg rushing among bob will commence high and mightily.

OT: Bob i actually do agree quite alot with this, and it did bring together alot of random off topic thoughts i've had for a long time now, and i completely agree on alot of it.
 
Feb 13, 2008
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*sigh*

Redefine words to mean what you think.

Lovely.

I'd love to think that you just created this for page views, out of spite, because most of the reviewers have their own little hate pad against computers.

I know this isn't true though. You've just redefined all the words. Whee. That's nice. And added a disclaimer that if anyone flames, you're right as well.

I'm not going to get angry, because the writing on the wall's been there for some time. You work on PCs, you play on consoles, so because you hate work, you have to differentiate them.

Comfort over Versatility. Sad. Maybe it's all just for page views though? Part of me wishes it was just a troll attempt.

Here's the Little Picture: [HEADING=3] Consoles are becoming PCs.[/HEADING]
 

Orekoya

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Sep 24, 2008
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I agree and disagree good sir. Should've just condensed that and said, "PC Gaming got borgified with consoles, get over it" and saved us six minutes. Ironically with steam I feel it's happening the other way around. At least until Steam goes console.

A day I can't wait for. Buy it on Steam and play it on your wii/360/ps3/pc/etc of your choice.

Edit: Oh, also I grew up with consoles. I own a 360/wii/ds/gaming pc. For the past six months I've played my wii/360 0%, my ds 15%, and my pc 85%. I use my 360 to watch netflix instant play. I haven't turned on my Wii since last June for Super Mario Galaxy 2.
 

emusega

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Jan 17, 2011
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I'm not usig any irony when I'm saying that I never really understood why people claimed that PC gaming is dying. I thought the reason was that piracy is much much easier on the PC platform than on consoles. But ok, the reasons stated in this video made sense and shed some light on it.
 

walsfeo

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Feb 17, 2010
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Nice one Bob! For the foreseeable future PCs, or notebook computers, but they will occupy a smaller and smaller part of the landscape. Media creators will need them.
 

Jikuu

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Mar 3, 2010
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At first, I thought he was just rehashing an older GameOverthinker movie, but then he took that twist into "PCs are dying" bit. I was entertained, and I can't say I would mind more GameOverthinker-esque stuff over at the Escapist.

I think Bob's looking into the future. I don't think we're talking the death of the PC in 5 years here. This is more like 15 to 30 when tablets are more than just expensive Apple toys. He's talking a generation's time, not a "blink and you'll miss it" kind of moment. So maybe "death" is too harsh of a word. Maybe "decline" is more of the issue.

So yeah, this isn't anything to get upset over. Bob pulled out the crystal ball, so shake your cane at him when we're 60 and can definitely prove or disprove his ideas.
 

LonelyWizzard

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I haven't owned a PC in years, I get by perfectly fine on a laptop, an xbox and a good phone. Pc gamine these days drives me crazy with all the antipiracy stuff they've introduced, i bought hard copys of 2 games and couldn't play either because the giant fail that is Steam wanted me to download both games, which i can't do because I'm on a limited data usage plan.
 

loc978

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Eh, miniaturization hasn't come so far as all that. Perhaps soon the PC will simply be a box in your closet that stores your files and processes your games, and you'll access it from any of a dozen devices... but that box will still be necessary. Processors in mobile devices are still a joke, and compared to those we can make that put out the kind of heat modern PC processors do, they always will be. Until we find a truly viable replacement for silicon, there will always be the physical limitations of heat dissipation.
Honestly, I think the next wave (if corporate greed will allow it or hackers will make it despite corporate greed) is really the integration of what we think of as "consoles" into PC hardware. PCs are modular technology, they can process any code you want 'em to. Consoles are too limited to survive in the face of that.
 

Woodsey

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Aug 9, 2009
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...

That's why PC sales are up then. Why Steam continues to gain more users and money. Why motion controls are being put on the PC anyway (of course, plenty of the "hardcore" console gamers also moan to death about motion controls - and whilst Kinect has sold massively well, I'm pretty sure actual game sales for it are fairly pitiful). Not that motion controls are as accurate as a mouse and keyboard anyway.

As for the whole Facebook thing, its a DIFFERENT MARKET. If sales on "hardcore" PC games are also rising, then how are they dying? They're just more expensive, so the increase in sales doesn't come that fast from THAT market. Since FB and its ilk are a different, cheaper market (and a new one), they raise faster.

This video is a little bizarre. You're right, why would you keep all those things at a hub in your house, when you could buy 300 different appliances that all only do a few functions of it? Oh, wait...

And last time I checked, I'm pretty sure laptops were counted as PCs.

Oh, and if you installed IE and Office on a 360, you would have a basic PC. You're not rendering your old one useless, you're just building a slightly more limited one.


Oisin O said:
I haven't owned a PC in years, I get by perfectly fine on a laptop, an xbox and a good phone. Pc gamine these days drives me crazy with all the antipiracy stuff they've introduced, i bought hard copys of 2 games and couldn't play either because the giant fail that is Steam wanted me to download both games, which i can't do because I'm on a limited data usage plan.
If you have the discs, you don't need to download the games through Steam. Just register them.
 

Aulleas123

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Aug 12, 2009
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As a PC gamer, I can say that Bob makes a lot of really good points. I wish he was wrong, however the writing is on the wall. I don't see myself giving up the PC anytime soon, however I can say that it's a good thing I got a 360 a few months back, it's a back-up plan for games that I love that don't come out on the keyboard and mouse.
 

e033x

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Sep 13, 2010
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I don't agree. When the consoles get the functionality of a PC, what is then the difference between the console and the PC? Both is just beige (or black/whatever) boxes anyway.

Besides, the thing i like most about the PC, is the P part of it. In most cases today, the console is linked up to a TV in the living-room or something, accessible for all the inhabitants of the house (i know, not in all cases), while at least where i am, a PC is a personalized computer, only owned and used by a single person. Mine is in my bedroom, far away from all the other people around me. I know laptops are taking over much of that part, but i consider them PC's as well. Heck, here in Norway, we call them portable PC's anyway.

/rambling about how PC is superior to the console...
 

Mullahgrrl

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Jikuu said:
At first, I thought he was just rehashing an older GameOverthinker movie, but then he took that twist into "PCs are dying" bit. I was entertained, and I can't say I would mind more GameOverthinker-esque stuff over at the Escapist.

I think Bob's looking into the future. I don't think we're talking the death of the PC in 5 years here. This is more like 15 to 30 when tablets are more than just expensive Apple toys. He's talking a generation's time, not a "blink and you'll miss it" kind of moment. So maybe "death" is too harsh of a word. Maybe "decline" is more of the issue.

So yeah, this isn't anything to get upset over. Bob pulled out the crystal ball, so shake your cane at him when we're 60 and can definitely prove or disprove his ideas.
15-30 years into the future?

Heck, by then we might even have moved on into star trecky holochambers.
 

Siege_TF

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So long as it also lets me zoom in on my Warhammer minis while I'm painting, I'm on the android eyeball implant side.

Actually, screw that, my hands can be faster than my brain. Case in point; I was faster than any chicken mod/hack in Diablo II Hardcore back in the day, so fast that would-be PK hackers trying to kill my character through the abuse of waypoint and/or town portal hacking/macros wanted to know where I got my stuff.

Cyber gaming would require more use of the brain and would interface poorly with such reflexes... But doing away with that damned magnifying visor and just getting a permanent face-mounted zoom lens would still be convenient.
 

Monsterfurby

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Mar 7, 2008
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Two words:
Paradox Interactive.

Consoles have no historical grand strategy games.
I rather believe that Consoles and PCs will undergo a weird fusion in the end.
 

Jim Grim

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Jun 6, 2009
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But why would I want to use four different devices to do all this stuff when I could just sit down on my comfy chair at my computer and do them all on one device?
 

randommaster

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PCs will either become obsolete or get so compact that they colapse into their own gravity well, forming a miniature black hole that grows by consuming the materials around it, getting bigger until IT HAS CONSUMED THE EARTH! Don't let this happen! Use the time machine! Add more exclamation points!!!! Save the future!
 

JourneyThroughHell

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The_root_of_all_evil said:
I'm not going to get angry, because the writing on the wall's been there for some time. You work on PCs, you play on consoles, so because you hate work, you have to differentiate them.
It's unfortunate that a video that clearly had some work put into it got conscended into a two-sentence piece that undermines everything it's going by accusing the author of being a biased person who doesn't even realize he's biased.

Yes, you're right, the title is clear and noticeable flamebait. The video, on the other hand, is not.
 

Okysho

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This is why I watch this show Bob. I never even thought about it heading in this direction, when it clearly is. Amazing.
 

Scrythe

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Jun 23, 2009
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I've got to admit, Bob: While this episode was very insightful and informative, it unfortunately was as depressing as Part 1 of your Sonic video over at the Game Overthinker (yes, some of us do watch that still).
 

Void(null)

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<spoiler=2011 PC Exclusives>


STRATEGY

Shogun II: Total War

Might and Magic Heroes VI
New entry in one of the most beloved turn based strategy series of all time.

Age of Empires Online
The rebirth of one of the biggest RTS franchises of all time.

DOTA 2
The mod that started the whole genre is now getting a commercial sequel from Valve Software.

Combat Mission: Battle for Normandy
After disappointing affair with modern combat Battlefront returns to what they do best: WWII tactical wargames

King Arthur II

Cities in MotionT
Spiritial successor to Transport Tycoon from Paradox Interactive.

Jagged Alliance 2: Reloaded
Remake of a classic tactical TBS.

Jagged Alliance 3

Sword of the Stars II
Sequel to a great 4X game.

End of Nations
MMORTS from Petroglyph. Their last RTS was Universe at War, which scored 8.0 at IGN.

Frozen Synapse
An indie simultaneous turn-based tactical game.

Dungeons
Spiritual successor to Dungeon Keeper.

The Sims Medieval

Real Warfare 2: Northern Crusades
Continuaton of XIII Century: Death or Glory, which scored 7.2 at IGN./

A Game of Thrones: Genesis
Epic strategy game based on legendary novel series. It?s being designed Cyanide, which is the studio that made Blood Bowl videogame adaptation.

Pirates of the Black Cove
Pirates-themed RTS.

Project MyWorld
A virtual recreation of the real world combined with 3D gaming and social media.

Stronghold 3

Anomaly: Warzone Earth
Tactical game that plays like a revers of tower defense genre. It?s being made by 11 bit, a new studio formed

Magna Mundi
Commercial follow-up to the best Europa Universalis 3 mod ever made.

Panzer Corps
Spiritual successor to Panzer General.

Xenonauts
Indie turn-based tactical game inspired heavily by X-COM.

Blight Of The Immortals
Web based strategy game set in fantasy universe. It?s being made by Iron Helmet, a small australian company formed by ex-Irrational Games people who already made Neptune?s Pride.

Six Gun Saga
A primarly singleplayer card strategy game from Cryptic Comet, creators of Armageddon Empires and Solium Infernum.

Warhammer 40,000: Dawn of War II ? Retribution
Second add-on to this great RTS.

Battle of Kingdoms
MMO game inspired by Defense of the Ancients, made by creators of DotA Chaos.

Trapped Dead
Commandos-like zombie game

HistWar: Les Grognars
A tactical and strategical game of insane depth by Battlefront

Stronghold Kingdoms
Browser adaptation of Firefly Studios? most well know series.

The Settlers Online
Browser adaptation of classic series.

Dungeon Empires
Browser game inspired by Dungeon Keeper.

Dungeon Overlord
Browser game inspired by Dungeon Keeper.

Cultures Online
Browser version of popular city building series.

World Supremacy
Turn based ?conquer the world? grand strategy game from Malfador Machinations, makers of Space Empires series.

Spice Road
a trading and city management game by the people who created Light of Altair (7 from IGN and 7.5 from Out of Eight and )

Men of War: Vietnam
Single centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)

Men of War: Assault Squad
Multi player centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)



ROLEPLAYING

Diablo 3

The Witcher 2: Assassins of Kings
Sequel to one of best roleplaying games on last few years.

Dead State
Indie zombie RPG from ex-Troika and Obsidian designers.

Drakensang: The River of Time
Prequel to Drakensang

North Star
A space trading/combat RPG with turn-based combat by Kerberos (ex Barking Dog guys
and makers of Homeworld: Cataclysm and Sword of the Stars)

Grim Dawn
Action RPG from ex Iron Lore staff (where they worked on Titan Quest)

Chantelise
Japanese indie RPG from EasyGameStation (makers of Recettear: An Item Shop?s Tale)

Darkspore
Hack and Slash from Maxix (makers of Sim City, Sims and of course Spore)

Avadon: The Black Fortress
New RPG from makers of Geneforge and Avernum series. This time Spiderweb finally has completely redesigned their graphics system.

Age of Decadence
Hardcore indie RPG

Torchlight II
Sequel to a hack and slash RPG that scored 8.6 at IGN.

The Broken Hourglass
An old-school Baldurs Gate 2-like RPG, done by Planewalker Games-indie team consisting of cRPG modders, lead by Jason Compton (the best BG2 modder, he did wonders to NPC and party members dynamic interaction). The game takes place in Tolmira (sword-and-sorcery setting, which PlaneWalker licensed) has isometric perspective, unlimited party, complex party-to-party interactions, lots of good old-school roleplaying and real-time with pause combat system

Dropship
A turn-based SF wargame with RPG elements developed by ex-Troika guys using the Source engine

Drakensang: Phileasson?s Secret
First add-on to rakensang: The River of Time.

Forged by Chaos
Online action-rpg using CryEngine2

Star Wars: The Old Republic
Star Wars MMORPG from Bioware.

Guild Wars 2
Original Guild Wars scored 9.0 at IGN

Mytheon

Villagers and Heroes
Action-rpg from Mad Otter games, a small indie company made of Dynamix veterans, headed by Damon Slye(co-founder of Dynamix and lead designer of Aces of the Pacific, Aces Over Europe, Red Baron and A-10 Tank Killer) who previously released Ace of Aces on Instant Action

Otherland
Cyberpunk MMORPG based on novels by Tad Williams, handled by the development studio Real U, formed around a core of ex-Melbourne House talent (as Eurogamer put it? 8-bit heroes of The Hobbit and The Way of the Exploding Fist, and then cult classic Shadowrun, who in later years struggled valiantly with the tide of licences and conversions heaped on them by Atari, sometimes triumphing against the odds (as in PS2 Transformers)? )

Drakensang Online
Cooperative online RPG.

Neverwinter
Online cooperative RPG with powerful adventure building tools, from Cryptic (makers of City of Heroes and Champions)

Tera
Beautiful MMORPG with action-game like combat, by ex-Lineage devs.

Stellar Dawn
Sci-Fi MMO from makers of Runescape

Rift: Planes of Telara

Salem
Crafting-heavy MMO with perma-death from Paradox (makers of series like Europa Universalis and Hearts of Iron)

Untitled Carbine Studios MMORPG
Carbine is a team composed of RPG veterans(including Blizzard ones) like Tim Cain
(one of creators of Fallout and Arcanum) and Jeremy Gaffney (founder of Turbine)



ADVENTURE

Gray Matter
New adventure game from the empress of the genre: Jane Jansen (creator of Gabriel Knight series)

Black Mirror 3

Vampyre Story 2: A Bat?s Tale
Sequel to one of the best adventure games of 2008

Haunted
New aventure from Deck 13, makers of Ankh series and Jack Keane

Hazard: The Journey Of Life
First person exploration puzzler that?s a commercial follow-up to one of best UT3 mods ever made.

The Next Big Thing
New adventure game from Pendulo Studios. The last game from this team (Runaway: A Twist of fate) scored 8.0 at Adventuregamers.

Deponia
Hand painted post apocalyptic cyberpunk adventure game in glorious 1440×900 resolution

Culpa Innata 2: Chaos Rising
The first one got 7.5 from Gamespot

The Book of Unwritten Tales

The Book of Unwritten Tales: the cattle?s chronicle.
Prequel to humoristic adventure game that scored 90% on Adventure-treff, 91% at Adventurecorner.de and 85% from Gamestar, making it one of highest rated adventure games in germany in years)

Dead Mountaineer Hotel
Last-Express like adventure game(meaning non-linear, NPC have AIs, goals, daily routines and walk freely over the gameworld) based on Strugacki Brothers? novel, made by Akella.

Black Sails
Pirate themed adventure game from Deck 13, makers of Ankh series and Jack Keane.

Gemini Rue
SF adventure game that?s one of the student prize winners at the 2010 Independent Games Festival

Bracken Tor: The Time of Tooth and Claw
New horror adventure game from Shadow Tor Studios, makers of Barrow Hill, which got 8.0 from Adventuregamers

Edna and Harvey: The Breakout
An english version of one of best german adventure games of 2008 (it gathered 84% average of scores from german sites and magazines, including 83% at Adventure-Treff and 87% at Adventurecorner)

Blackwell Deception
Fourth entry in popular adventure series.

Prominence
Indie hard-sf adventure.

Dracula: Origin 2
The first one got 7.0 from Adventuregamers

Mozart

Coven
New game from makers of Rhiannon (7.5 from Gamespot)

Shades of Violet: Episode 1 ? Tale of the Clockwork Princess
Indie steampunk adventure game

Resonance
First commercial game from maker the incredible freeware adventure game ?What Linus Bruckman Sees When His Eyes Are Closed?

Cargo
New puzzle game from makers of Void and Pathologic.

Asylum
New horror adventure game from people who created Scratches, which scored 8.0 at Adventuregamers.

Saturated Dreamers
Indie exploration game from makers or Immortal Defense



ACTION

Night Sky
NightSky is a nice place to visit. The physics-based gameplay is clever, but the real draws are the beautiful scenery and the ambient electronic soundtrack. It?s recognizable at a glance, which isn?t something that can be said for every game. ? from IGN

Red Orchestra 2: Heroes of Stalingrad
Sequel to 8.5 WWII tactical shooter. What?s more, RO2 will singleplayer campaigns for both Russian and German sides.

Minecraft
Indie retro action and sandbox construction game.

Firefall
Massive online FPS from RED5 Studios (ex Blizzard people) and lead designer of Tribes 1 and 2.

Natural Selection 2
Commercial sequel to one of best mp MODS of all time

Heroes and Generals
Online WW2 FPS from a studio formed by lead designers of Hitman series.

CHIVALRY: Battle for Agatha
First-person medieval online combat game running on Unreal Engine 3.0. It?s being developed by a team behind Age of Chivalry mods.

Depth
Indie aquatic stealth game running on Unreal Engine 3. The team is filed with people who created the first version of Killing Floor.

Contagion
Single and multiplayer horror FPS from makers of Zombie Panic! Source mod.

Bounty Arms
Indie platformer running on Unreal Engine 3.0.

The Spire
Indie FPP action-adventure with strong puzzle element built on Unreal Engine 3.0.

Warface
Free military FPS from Crytek.

Snapshot
Snapshot is a 2d sidescrolling game in which the player takes on the role of ?Pic? The player controls Pic as well as a camera that can take photos of the environment. Photos can capture objects such as boxes, enemies, and other things. The player can then use these photos to move objects around in the world to complete each level. One of finalists for 2009 Independent Games Festival?s Excellence in Design Award

Rusty Hearts
Action fighting MMO.

Sanctum
Interesting mix of FPP action and tower defense, running on Unreal Engine 3.0.

Tactical Intervention
New tactical FPS from creator of Counterstrike

Dead meets Lead
Indie zombie action game.

Musorqua
New indie action title from Dejobaan Games, makers of AaaaaAAaaaAAAaaAAAAaAAAAA!!!-A Reckless Disregard for Gravity (82% average at Gamerankings)

Closure
Unique puzzle platformer that?s expanded and improved follow up to a great freeware game.

Monaco
Indie heist game that?s nominated for 2010 IGFSeumas McNally Grand Prize, developed by Pocketwatch games, makers of Wildlife Tycoon(IGF finalist) and Venture Arctic (Gametunnel?s sim game of the year)

Delta Force: Angel Falls

Swarm Racer 3000

Naumachia ? Space Warfare
A multiplayer space battle sim in which you can start piloting individual fighters with standard FPS controls (mouse/keyboard) and then when your rank advances it?s possible to command capital ships and their fighter squadrons with a dedicated RTS-like interface. Developed by people who previously made Specialist mod for first Half-life

ArcMagi
As developer himself put it: ?I like to think of it as a true PC fighting game. Dynamic and up-to-the-point, but very strategic, controlled by mouse and with strong character development elements.?

Blitz 1941
MMO Tank action game with light simulation elements from the makers of Navy Fields (it was similiar MMO action game with sim elements)

Lone Wolf: Flight from the Dark
Action-adventure based on legendary ?Choose your own adventure? gamebook series

FEIST
Unique puzzle platformer, which was awarded Best Overall Game and Best Visual Design at the Unity Awards 2008.

Ascension
Freeware spiritual successor to Tribes, created by the team that made the Renegade mod for Tribes, Tribes2 and Tribes: Vengeance

Assault Knights
Indie mech game

Gettysburg Armoured Warfare
A large scale RTS/FPS hybrid set in an alternative universe and featuring persistent armies.

They Hunger: Lost Souls
Original Hunger was THE best single-player mod for Half-life. Now the team returns with commercial follow up based on Source engine

Sugar Rush
Online arena combat game from Klei Entertainment (indie dev responsible for Eets)

Black Sky
Open ended StarControl2 like game

Iron Seed 2
Follow up to forgotten classic (it?s not well known now, but back in the days it rivaled Star Control 2 in quality)

Seasons after Fall
Beautiful indie puzzle platformer where you use effects seasonal changes to overcome obstacles.

The Swapper
Very promising and unique puzzle platformer based around the idea of a device that can create copies of yourself with whom you can then swap placesIt features interesting light, shadow and relativeness based game mechanics blended with an ambiguous storyline embedded directly into and told throughout the game.

Battlefield Play4Free
Free to play entry in classic FPS franchise.

Bloodline Champions
Indie arena-based game.

Cobalt
Indie platformer from the makers of Harvest: Massive Encounter.

Swimming Under Clouds
An indie 2-D physics-based puzzle platformer

Sky Legends
Online arcade flying game from the studio that made Snoopy: Flying Ace (console game that scored 9.0 at IGN)

Rising Storm
First add-on to Red Orchestra: Heroes of Stalingrad, made as colaboration with mod teams.

E.Y.E
Indie FPS/RPG hybrid running on Source engine. People who work on it previously made great Half-Life mod called Syndicate Black Ops

Ground Branch
Tactical shooter from Blackfoot( which is composed of RainbowSix, Rogue Spear and Ghost Recon leads)



RACING

rFactor 2
The first rFactor became the rulling standart of PC racing sims and the most popular modding platform for fans of the genre, not to mention it?s engine was the basis for majority of other good PC racing sims of recent years (like GTR 1-2, Race series, Arca simracing or GT Legends)



SIMULATION

IL-2 Sturmovik: Cliffs of Dover
Follow-up to one of the greatest flight sims ever made.

DCS: A-10C Warthog

Microsoft Flight
Finally, a new flight sim from Microsoft.

Steel Armor:Blaze of War
Mew tank sim from the makers of Steel Fury (which was one of the best tank games of all time)

Space Shuttle Mission Simulator 2
Sequel to the best sim of it?s kind.

World of Tanks
A MMO PvP tank combat game set in World War 2 setting from Wargaming.net,akers of Massive Assault (8.4 from IGN) and upcoming Order of War

Battlestar Galactica Online
Space combat MMO

Jet Thunder
Historical air combat sim from Thunder Works

Jumpgate Evolution
A sequel to space sim MMO that got 8.6 from Gamespoit

Black Prophecy
SF space MMO.

Fighter Ops

Seven-G
Indie F-18 Flight Sim.

BlackStar Chronicles
An action MMO described as a mix of the single-player traditions of Wing Commander with the multiplayer feel of Descent. It?s being developed by a team of people who previously worked on sadly canceled Privateer Online as well as on Star Wars Galaxies

Infinity: The Quest for Earth
MMO space simulator with huge procedurally generated universe



PUZZLE/CASUAL

SpaceChem
SpaceChem succeeds as a very interesting puzzle game thanks to innovative mechanics with limited design constraints. You are given the freedom to combine elements and destroy compound bounds as you see fit; the end product is the only set goal, and the efficiency in which you deliver your requirement is up to you. (?)SpaceChem is a fantastic puzzle game great for any fan of the genre. ? 8.5 from Out of Eight website

Subversion
Fourth Introversion game (after Uplink, Darwinia and Defcon)

Arcada Mia?s
New puzzle game from the maker of Dangerous High School Girls In Trouble.

Farmlands
By Caffeinated Games, a company founded by the former Lead Tools Engineer of Zipper Interactive (SOCOM fame) Greg Chudecke who prior to Zipper worked on Backyard Skateboarding (Atari) and Lord of the Rings: The Fellowship of the Ring (Black Label Games)

Revenge of the Titans!
Tower defense game from Puppy Games, makers of Droid Assault, Titan Attack and Ultratron.

Fool and his money
Sequel to legendary Fool?s Errand.

Pontifex III
Sequel to one of best indie puzzle games ever made


MULTIPLATFORM


Mass Effect 3

XCOM

Bulletstorm
SF FPS from People Can Fly, makers of Painkiller.

Crysis 2

RAGE
New shooter from id Software

Dragon Age II
Sequel to a great RPG from Bioware that scored 9.2 at IGN.

Elder Scrolls V: Skyrim

Test Driver Unlimited 2
Sequel to a racing game that scored 8.0 at IGN.

Duke Nukem Forever
It looks like it will really happen by Gearbox?s (developers of Borderlands) hands.

Brink
FPS from Splash Damage, makers of Quake Wars (8.5 from IGN)

Beyond Good and Evil 2

Deus Ex 3

Portal 2

American McGee?s Alice II
The first one got 9.4 from IGN

Max Payne 3
Max Payne got 9.3 from IGN, while it?s sequel scored 9.4

Dead Space 2
The first one got from IGN

Warhammer 40,000: Space Marine PC
Action game from Relic.

Kingdoms of Amalur: Reckoning
Fantasy RPG from Big Huge Games (makers of Rise of Nations) and lead designer of Elder Scrolls IV: Oblivion.

Trine 2
Sequel to 8.2 platformer.

Rock of Ages
A head-to-head, real-time tower defense game in which two players alternate between defending and attacking. When attacking you control a big-huge boulder that?s rolling towards your opponent?s gates. If you?re the one on the defense your attempt to slow and divert your boulder by placing towers, fans and units in boulder?s path. It?s being made by ACE Team, makers of Zeno Clash (which got 8.4 from IGN).

Tomb Raider
Reboot of a classic franchise.

Assassin?s Creed: Brotherhood
Console version scored 8.0 at IGN.

Columbus 4
Episodic adventure series from Animation Arts, makers of Lost Horizon and Secret Files series.

Jurassic Park: the Game
Episodic action-adventure from Telltale Games (makers of Sam and Max Episodes, Back to the Future and Tales of Monkey Island).

Defenders of Ardania
Tower defense set in Majesty series world.

Hamilton?s Great Adventure
A co-op puzzle game from makers of Lead and Gold (7.0 at IGN).

Dust
Spiritual successor to Populour created by Eric Chahi, the designer who made Another World (known as Out of this World in USA).

Red Faction: Armageddon
The previous entry in this franchise (Red Faction: Guerrilla) scored 8.0 at IGN.

Dungeon Siege III
THird entry in the popular hack and slash franchise. This time it?s being developed by Obsidian Entertainment, known for creating RPGs like Knights of the Old Republic 2 or Neverwinter Nights 2.

Operation Flashpoint: Red River

Orion: Prelude
Commercial follow up to a popular mod.

Top Spin 4
New entry in the best tennis series of all time.

Section 8: Prejudice

Bastion
Inie action RPG from ex-EALA team members.

Captain Morgane
Semi sequel to adventure game So Blonde, which scored 8.0 from Adventuregamers.

The Haunted: Hell?s Reach
Multiplayer horror action game that?s a commercial follow-up to a mod that won Make Something Unreal competition.

Kings and Castles
Fantasy RTS from Gas Powered Games, makers of Supreme Commander series (on IGN first one scored 8.9, while the sequel 8.4 got).

The First Templar
Co-op centric action-adventure from Haemimont Games, makers of games like Tropico 3 (8.4 from IGN) or Celtic Kings: Rage of War (8.2 on the same site) and The Punic Wars: A Clash of Two Empires (8.0 from IGN).

Vessel
Indie platformer which gameplay based on manipulating fluids.

Dungeon Hero
From Firefly studios (makers of great Stronghold series and medicore Stronghold: Legends and CivCity, we?ll see how they do here)

Agency
Spy-themed action MMO from SOE

The Secret World
A MMO from makers of Age of Conan and Longest Journey franchise

Batman: Arkham Asylum 2
Sequel to action-adventure game that scored 9.3 on IGN

Spec Ops: The Line

Metal Gear Solid: Rising

Tom Clancy?s Ghost Recon: Future Soldier

Driver: San Francisco

Mechwarrior
The classic series returns.

Solaris Assault Tech
Multiplayer game set in BattleTech universe from people who for the last 12 years modded previous MechWarrior games as MekTek group.

Need For Speed: Shift 2
Sequel to a racer that scored 9.0 from IGN.

The Cursed Crusade
Action game from ATLUS

Gatling Gears

Alien Breed 3: Descent

A Vampyre Story: Year One
Episodic prequel to humoristic adventure game series.

Death to Spies 3
Stealth action game heavily inspired by Hitman and set in Cold War era.The first one scored 8.0 at IGN.

Tropico 4
Another entry in this great city building series. Tropico 3 scored 8.4 from IGN

F.E.A.R. 3
First one scored 9.2 at IGN, while the second got 8.2 on the same site.

Fable 3

DC Universe Online
Superhero MMO from Sony Online Entertainment (Everquest 1-2, Planetside, Star Wars Galaxies)

Battlefield 1943
Downloadable-only MP game in vein of original Battlefield 1942.

Burn Zombie Burn
Indie action game. PlayStation 3 version scored 8.3 at IGN

Sky Gods
A tactical shooter from BlackfootStudios(made by Red Storm veterans), bassicaly this is a smaller game that will provide funding for Ground Branch as well as be a testing ground for the tech and gameplay ideas,

A New Beginning

Postal 3

Project Owlboy
Retro platformer

The Testament of Sherlock Holmes

Skulls of the Shogun
Turn based strategy game from ex-EALA developers.

Off-Road Drive
Off road racing simulator.

Captized
Baitiful indie retro platformer.

Toki Arcade
High res remake of the classic arcade game

Source - "Reasons to be a PC Gamer" [http://www.pcgamingfan.com/]


As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is easily a generation ahead of the console. [http://www.escapistmagazine.com/forums/read/7.247185-Crytek-PCs-Are-a-Generation-Ahead-of-Consoles]

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.


Edit: Corrected generation gap and provided a link to the article. My old memory is not as good as it used to be.
 

bestow

New member
Mar 4, 2011
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I think pc gaming is actually becoming better, due to the recent plateau in processing power and graphics technology, and the fact that games are at a point where they can't get a whole lot more realistic without a treadmill, virtual boy gettup, and smellivision makes cost of entry alot smaller. Even if a new console generation appears pretty soon, there's a pretty high chance that the bluray problem might happen. (blu rays don't get rented/purchased, because they cost more, but don't look much better than an upscaled standard dvd) The xbox 720 isn't going to sell many units if the only upgrade to master chief is simulated rust on his armor when you get up to go to the bathroom.
 

Bretty

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Jul 15, 2008
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LOL.

I am trying really hard to think of a good response which isn't based of A) Fanboism and B) Ego.

I think the problem is that you need to define not just where the tech is going but where the people are going. I am a niche consumer. I demand the technology that "I want" in my day to day tasks/chores/activities. But there are more people out there that will take, using Apple as an example, whatever they are given.

Do I think I will notice any tailoffs of PC tech in the next 20 years? No. We spend enough as a niche market to keep PC Hardware companies innovating. Because of this hardware innovation all of the other markets benefit. That's right, we are actually providing the other markets the technology THEY need to innovate.

PCs then are not dieing they are mearly at the plateau that is the product life cycle. Sure it is nearing the end, but it has YEARS to go yet (I seriously think about 20). I also know for a fact that techies like myself will always refuse to just choose tech generic tablet one as our machine of choice. If I cant choose the parts, build it myself and then modify it at will; I will not buy it.
 

Mittens The Kitten

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Dec 19, 2010
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Does anyone else think that the term PC should also refer to laptops? They are functionally identical in every way except that a desktop doesn't have an attached monitor or an internal battery.
 

hawk533

New member
Dec 17, 2009
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ZombieGenesis said:
EDIT: Actually, notice how laptops were not mentioned.
Laptops ARE computers, and I agree laptops will probably replace the box PC. But ...it's still a PC.
I agree with this. Laptops are replacing desktops, but a PC is still a PC. I agree that I very rarely sit at my desktop for gaming, except when I need the horsepower that my netbook doesn't provide, but I'm still on my netbook far more often then I'm on my console.

I also didn't hear a mention of flash games. There's a lot of up and coming companies that started by developing flash games for sites like newgrounds, armor games and kongregate. This might be the future of gaming as a whole; lots of short, easy to develop games that get made into big budget studio games once it can be proved that people like the concept.
 

MFunction

New member
Dec 4, 2009
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Yeah he had some valid points but it would of been better if he called it Computers are dead - Long Live Computer to prevent the rage building up in me from exploding.
 

icame

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Aug 4, 2010
2,649
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Desktop PC's are certainly going away...but laptops aren't. Can't really see myself using a tablet for game design software >.>
 

Simalacrum

Resident Juggler
Apr 17, 2008
5,204
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Actually very much true when I think about it... heck its happening at my home right now, my dad's directly stated that he won't actually buy a new PC (well... home Mac) to replace our current one when its died, but rather he'll simply buy a large display that we can plus all our laptops into (since we ALL have one now in my family :p) in case we need a larger screen to work on (for example, my dad prefers a large screen when doing artwork on the computer).

Very good points there, the desktop PC is becoming completely irrelevant for the common user, since laptops pretty much have all the power they need for all the simple day-to-day tasks that one might be asked of.
 

shadowmagus

New member
Feb 2, 2011
435
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*grabs popcorn*

Wow Bob. You just called PC gaming dead on one of the biggest PC gaming hipster forums I know of, save reddit. Oh this is flame war is going to be of epic proportions.
 

templar1138a

New member
Dec 1, 2010
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This was a great episode. I grew up gaming on PCs, and not because my parents wouldn't get me a console; It was because I didn't WANT a console. Seriously, the side-scrollers of the SNES and the Sega Saturn didn't appeal to me in the slightest. It wasn't until the N64 and Ocarina of Time that I started console gaming.

I think another reason PC gaming is dying is because it isn't practical anymore. Computers are expensive, especially if you want to update enough to keep your graphics up to snuff with game requirements. I've had the same laptop for four and a half years. Between that, the fact that its performance degraded due to a system crash that required me to reinstall the operating system, and that it no longer can detect the CD/DVD drive, I decided to get an Xbox 360 towards the end of 2009.

Console gaming is preferable at this point because new consoles are only generated once per decade. If a game is released for a console, you KNOW your system will be up to snuff. Plus the Xbox is from Microsoft, so a number of games I would have wanted to play on a PC are going to be released on it.
 

CpnChaos

New member
Sep 20, 2010
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I can't wait to play those new-fangled "cybernetic-eyeball games"!

Yeah, this episode will probably cause some arguments (see doctoral thesis at #32), but I will agree with him. Heck, I'm surprised he didn't mention piracy as another factor for the decline for the PC.

At least, that's why I would want to avoid it.
 

alchmstlva

New member
Jul 23, 2010
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I honestly don't think PC gaming is dead yet. I think the only reason why PC is less popular than consoles is the need to constantly upgrade the hardware. But by no means is the PC "dead". It's just at a slow point.
 

dunnace

New member
Oct 10, 2008
267
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Oh yeah, PC gaming is dying, definitely.

*Opens steam, plays Mafia 2, eagerly awaits Portal 2, contemplates getting Shogun 2.*

You're right, there is no need for this device anymore.

*Decides to install the Oddworld games again, laughs heartily at the latest from TellTale*

Quite simply nobody supports the platform anymore.

*Asks brother how he's getting on with Dragon Age 2, discuss their excitement for the upcoming Witcher 2*
 

ZombieGenesis

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Apr 15, 2009
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Woodsey said:
...

That's why PC sales are up then. Why Steam continues to gain more users and money. Why motion controls are being put on the PC anyway (of course, plenty of the "hardcore" console gamers also moan to death about motion controls - and whilst Kinect has sold massively well, I'm pretty sure actual game sales for it are fairly pitiful). Not that motion controls are as accurate as a mouse and keyboard anyway. The whole Facebook thing is a DIFFERENT MARKET.

This video is a little bizarre. You're right, why would you keep all those things at a hub in your house, when you could buy 300 different appliances that all only do a few functions of it? Oh, wait...

And last time I checked, I'm pretty sure laptops were counted as PCs.

Oh, and if you installed IE and Office on a 360, you would have a basic PC. You're not rendering your old one useless, you're just building a slightly more limited one.
You touched on something I think really needs to be stressed in this kind of debate.

PC's are at the highest point they have ever been in history. More people own them now than ever have, they perform more functions now than have ever been done, and thanks to Steam the pc gaming market is actually the largest it's been since... forever as far as I know.
So to say that the computer is dead is pretty flawed. More reasonable to say that other appliances are becoming advanced enough to perform cerain PC functions- like web and email on phones for example.

Consoles though are a pretty bad contender for this. Sure, you can hook up a keyboard to a console, and IF the software (ie. Microsoft Word) ever became available you'd certainly be able to use it.
But... where would you keep the keyboard? On your lap? Awkward and uncomfortable, so a table would be a better idea. What about the screen? If you're sitting on a sofa and your television is across from you, you're not even going to be able to read what you're typing properly. You'd need to be close enough to the screen to practically use a word processing software. Congradulations, you're sitting at a computer.

Lastly, Laptops. When I say "PCs are at their peak" I mostly refer to laptops, because as we all know, masses of people own these. Your mum now likely owns one. Hell even my grandparents have one now, that wouldn't have happened a decade ago.

There are just some things that can't be argued against- and the fact that laptops and PCs have never been stronger is one of them. Now, PC GAMING, that's a different matter as attention has most definately switched over to consoles. But the PC as a machine? Laptops as a feature of every day life? That's not going anywhere.

Just something to think about.
 

binvjoh

New member
Sep 27, 2010
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I really don't know what to say.

I'm not angry and I'm not happy either.
What happends to PC gaming, or gaming general for that matter, during the next generation seems pretty much up in the air to me.

Thank you, Bob, you made my brain start working.
 

Sakurazaki1023

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Feb 15, 2010
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Saippua said:
Who uses a tablet? "Tablets" are just iPads and iPads are just laptops without a keyboard except less powerfull.
I'm typing on a Hybrid Tablet right now (a Fujitsu Lifebook T-series to be exact). It functions as a normal laptop, but has the capabilities of a tablet (except the screen is sensor based instead of a touch screen). It's required by my college's engineering program because of the ability to take notes, draw schematics, and annotate documents without needing a tablet attachment. It's by no means a gaming laptop, but it's powerful enough to play Crysis if I wanted to (and plenty powerful enough to play iPad games). Because of the amount of computing power needed for the tablet functions and 3D modeling software that I use, it's actually a pretty powerful machine when not in tablet mode.
 

Monsterfurby

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Mar 7, 2008
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PC game development is still the starting point for most one-person game programmers/designers. Because of the difficulty of developing for consoles (the company I work for does that, so believe you me when I tell you things can get difficult when hardware compatibility issues as you have in PC development get replaced by big-company-politics in console development), without an active indie PC game development community, many developments on consoles would not be happening.

Food for thought.
 

Void(null)

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Dec 10, 2008
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icame said:
Desktop PC's are certainly going away...but laptops aren't. Can't really see myself using a tablet for game design software >.>
Show me a laptop or mobile device with the power of a GTX 580?

Can gaming be done on portable devices? Certainly!
Can it be done with greater fidelity on a desktop for less cost? Absolutely!
 

Marudas

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Jul 8, 2010
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I laughed pretty hard when he said "Internet Explorer". I think I'll leave this debate alone, but what the last few episodes of this show (and the little article between Yahtzee/Extracredits/Bob) has proven to me, its that Bob should try to avoid discussing topics aside from comics, movies and television. It doesn't seem to go over well.
 

MovieBob

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Dec 31, 2008
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Some good points. But i still think that a base unit (which may end just being a damned screen). Will always be necessary due to logistics. People like to have places for things. You eat in the dining room, you watch tv in the living room etc etc. Having somewhere to sit and work (or if you play pc games properly then play) is indispensable. From the little things like mice and keyboards, to the big things like m,onitors and awesome chairs (proper lumbar support ftw).

In some form they will hang around for a fairly long time

Hell just the mouse alone still provides the easier way of doing work quickly. Till we get minority report style HUDS we will be stuck with that. And im good with it.

*edit*
bobs last joke was great xD
 

Zer0Saber

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Aug 20, 2008
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without PCs how will people store terabytes of porn, can you get utorrent on a tablet, and how will i burn blu-ray disks? (keep in mind I consider a laptop a PC, I don't get Bob's differentiation they can both do the same things.)
 

Wodan

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Feb 8, 2010
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O wow... I usually ignore "the big picture" but the bait was just too good to be left alone. Man I sure wish I just stayed away. Why do you even have a show like this bob? Anyone off the street could make better intellectual arguments than you. You contradict yourself left and right all over. PC's are dead but PC gaming is flourishing? Did you hear yourself when you were recording this? I get what your trying to get at, but I am sorry your wrong and your a fool for trying to hijack the "PC GAMING IS DEAD" phrase to try and convey your idea that PC's as we know it are dieing. Almost like terrible sensational reporting that a certain news outlet likes to abuse. I can go on longer, but I will stop here so I don't crit everyone with a wall of text larger than the one to keep the Mongolians out. Thanks again for reminding me to stay far away from anything you do.
 

SilverUchiha

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Dec 25, 2008
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I have yet to see FPS done right with the new motion controls. Wii has had several years to do it and Metroid Prime 3 was the only good use of FPS controls for wii. Maybe Kinect and Move can prove me wrong in the coming years, but until such time, PC is where I'm at for all my FPS games.
 

Vampire cat

Apocalypse Meow
Apr 21, 2010
1,725
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I hold on to PC over any console for a few reasons still:

1. Choice, the massive amount of software available to a PC. No console yet comes close, and seeing as the PC is also most compatible with a huge selection of games, I chose the PC. It has everything, I don't need to have a PS3 AND a laptop because the PS3 can't do all the tasks I need it to. It's so much more comfortable to have everything in one place, and until I can do that on another platform I'm extremely unlikely to cross over (that naturally depends on what happens to the various platforms in the future).

2. Upgradable hardware and software. It's relatively easy to upgrade any PC, with even just a limited amount of knowledge, like what I have. I'm not skilled, I most likely couldn't answer any of the questions a somewhat learned person in the art of PC would ask me, but anyone can learn to upgrade basically any part of a PC in the matter of minutes. Meanwhile, other platforms don't allow this. Being "bound" to one hardware setting may be good for compatibility, but that also means you HAVE to wait for the new machine in the series to come along, and then pay the full price, rather than just toss in a small sum in upgrades for your PC and be able to run whatever piece of software you needed the upgrade for.

3. Full choice between keyboard/mouse, Joystick or most other controllers. Most games now will allow you to chose between using the keyboard/mouse setting or another alternative control unit like for example the xbox controller, which I prefer for many games over the keyboard. You can have all these alternatives on hand and get playing at any time... Meanwhile, your unable to use a keyboard/joystick for games on the PS3 and xbox, as far as I'm aware (and btw, if I was to get one of those consoles, it would be the PS3), though something may have happened that I have missed. I feel I need the choice to enjoy my games to the fullest.

That being said, I would love if the console could offer me those 3 things. If they could, I'd be there instantly. Sitting in the couch and doing stuff on a big screen would be great, but there's just too many things I would miss by crossing over right now. And I know the whole "needing a separate laptop" isn't a big deal for most, but it is to me. I have an almost obsessive need to have everything in one place, and in a very particular way of order.

Steam too, I LOVE having all my games at one place, I've almost completely stopped going to the store to buy a game, I basically do it all online... It means no covers, no discs, all my games in one very neat and very tidy place.
 

Rylot

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May 14, 2010
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Am I the only one who was more offended that he still uses Internet Explorer than the attempted flame war?



OT: Yeah! 1,000th post!...Am I... Am I Popular yet?
 

DeaconSawyer

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Aug 19, 2010
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I disagree sole based on the fact that PCs have better graphics, and Steam saw a huge percentage increase in sales for the last few quarters.

As for the death of the PC, in some respects you are right, in others you are very wrong. Most people who have computer based jobs, which is and increasing number in this day in age, has a PC. I doubt you would see a whole lot of Photoshop being done on the iPad. Just saying
 

New Troll

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Mar 26, 2009
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Personal home computers are not dying. They're just being attached to big screen TVs instead of old-school computer monitors. And yes, some PCs are going more travel-friendly, but usually still get used about the same way as desktops most the time.

Also never forget about work. Still going to be awhile before all job markets become portable friendly, and even longer before all work computers stop accidentally getting games on them.

And casual gaming still has the hugest market on PC. Why? Because all those people who thought "computers are hard and expensive" are now finally giving them a shot and instead are claiming "consoles and portable devices are hard and expensive."
 

Echo136

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Feb 22, 2010
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Im having a hard time agreeing with you which is hard because I agree with most everything you say. Probably because A) Im a hardcore PC gaming fan, and B) knowing you are a hardcore Nintendo fan, you and I have a ton of bias in the matter. If I was allowed, this would probably be the one time Id be slinging a bunch of expletives at Bob, but Id rather not get a suspension.
 

PacifismFailed

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Sep 28, 2009
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tbh the show made more of a case for why consoles are going to die. PC gaming will exist as long as we have computers(a laptop is still a computer) whilst consoles only exist as a means to provide gaming to those without powerful PCs. With the proliferation of computing mediums such as tablets and netbooks there really is no need to have a box in you're living room to play games on.
 

owbu

New member
Feb 14, 2011
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pc gaming is dieing for 20 years now, i guess it will still be dieing when all of us are dead :>

i agree that our children wont have some huge box under their desk, but im pretty sure they wont play starcraft 3 on their ipdad5 either
 

Assassin Xaero

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Jul 23, 2008
5,393
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I hope you're wrong. If you are right about this, looks like my days of gaming will be going down the hole. I don't care what anyone says, console games are dumbed down. There is no modding, not as many options with online play, mostly all shooters have some sort of aim assist (auto aim, enlarged hit boxes, other assist methods, etc.), and many other things. Also, with the point motion controls (Wii), it is easier to aim than it is with analog sticks, but still fails in comparison to a mouse because it is hell of a lot more tiring.

iPods/iPads aren't that great either. Games like Plants vs Zombies where you pretty much just poke the screen are good on them, but games like Final Fantasy are a bit off with controls, and Tony Hawk's Pro Skater 2 is horrible.

I'd be happy to wait a month or two after the console release of a game for developers to convert it over to proper PC controls. The thought of making us pay the same price for console games on PC when the PC has no licensing fees and we just get these piece of shit console ports is insane. Why should I have to pay more money for a shittier version of the game?

Oh, and I have no problem with consoles, I just mostly play shooters and I cannot aim for shit with analog sticks.
 

Crimson_Dragoon

Biologist Supreme
Jul 29, 2009
795
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There is a very big difference between a platform being dead and a platform not being as popular as it used to be. The PC is definitely the later. MMO's, RTS's, facebook games, Steam, all of these things show that PC gaming is very much alive. Yes, it is not as popular as console gaming, and probably never will be again, but that is very, very different from being dead. It would like saying Britain is dead because it's no longer the most powerful country in the world (no offense to any of the Brits out there), which would be wrong.

On a less major note, I wouldn't say point-and-click adventures have had a revival on the Wii. It's been Telltale Games that really brought it back, and they put their games on multiple platforms (though thanks to Steam I would venture a guess that they do the best on...wait for it...the PC).
 

Simalacrum

Resident Juggler
Apr 17, 2008
5,204
0
0
dunnace said:
Oh yeah, PC gaming is dying, definitely.

*Opens steam, plays Mafia 2, eagerly awaits Portal 2, contemplates getting Shogun 2.*

You're right, there is no need for this device anymore.

*Decides to install the Oddworld games again, laughs heartily at the latest from TellTale*

Quite simply nobody supports the platform anymore.

*Asks brother how he's getting on with Dragon, discuss their excitement for the upcoming Witcher 2*
...I do believe you completely missed the point there.

He directly said that PC games are not dead. What he's saying is that the PC as we know it (the whole home desktop computer) is becoming irrelevant with the onset of powerful mobile devices like smart phones, laptops and tablet computers.

All those games you mentioned will run perfectly fine on a laptop as well as a big chunky desktop computer...
 

Monsterfurby

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Mar 7, 2008
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PacifismFailed said:
tbh the show made more of a case for why consoles are going to die. PC gaming will exist as long as we have computers(a laptop is still a computer) whilst consoles only exist as a means to provide gaming to those without powerful PCs. With the proliferation of computing mediums such as tablets and netbooks there really is no need to have a box in you're living room to play games on.
That's an interesting way to look at it, and honestly - you have a point there.

Also: LAPTOP PCs are Personal Computers, just like DESKTOP PCs. So if PC gaming "is dying", then your laptop will die with it as a gaming platform.
 

Voltano

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Dec 11, 2008
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I'm attending a college online right now--on a laptop, using software designed for PCs--and honestly its just a lot faster for me to start up a game of "Titan Quest" via Steam on my machine than reaching over, unplugging my DS and waiting for "Pokemon: Black" to start up. I like both games, but I can still see "PC Gamers" enjoying the comfort of starting up even a basic solitaire game on their computer versus finding the bloody cards somewhere in their house.

Plus, wouldn't those games made for consoles have to be made by software on the PC? Even further, would the developers on those games might test those games on the PC, instead of going through the process of porting every game to the console (when they could save that for the "final" product)?

I think so long as there are good games on any machine is available, people will play that game on that machine. I never owned a Sega Genesis (SNES console owner), but I occasionally find a good game on that console, such as the "Shadowrun" RPG. Plus there are a whole slew of PC games never ported to the consoles that, while abandoned, might be found later by new players and enjoyed like new games. Why else would people spend the time to make DOSbox to work so they could play the ancient Elder Scroll games?
 

Woodsey

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JourneyThroughHell said:
The_root_of_all_evil said:
I'm not going to get angry, because the writing on the wall's been there for some time. You work on PCs, you play on consoles, so because you hate work, you have to differentiate them.
It's unfortunate that a video that clearly had some work put into it got conscended into a two-sentence piece that undermines everything it's going by accusing the author of being a biased person who doesn't even realize he's biased.

Yes, you're right, the title is clear and noticeable flamebait. The video, on the other hand, is not.
Instead, the video is just selective on the information it uses (Zynga game sales are up, totally ignores that PC game sales rose last year, or the continued rise of Steam) and focuses on logic that can, at best, be described as peculiar ("heh, that central PC hub is useless, because now I have 300 other things that hold some - but certainly not all - of the functionality of a PC, so now the PC is losing its worth." Huh?).
 

Who Dares Wins

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I haven't understood clearly what you meant: PC Gaming is dead? What? Why would it be dead, as mentioned in the video, games were a secondary feature on them: and they are still better than the primary features of consoles. And not only that, everything consoles can do, the PC does better and then all the OTHER features that consoles don't have that are exclusive to the PC.

If anything is to be superior to the PC, it will mimic it. Also, because it doesn't have as many exclusive games as consoles do, it's automatically dead? I know that I still enjoy excellent games and in graphics and controls superior to the consoles.

You may flame me, but please, PLEASE provide authentic arguments and facts. I'm not saying console gaming is shit, it's not good, it's AWESOME, but the PC is better (in some ways) and also inferior (in some ways).
 

Kratenser

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Oh god someone pass me the anti flame shield..

I think that Bob was bias'd here, so that may have caused this episode. PC games have gone in and out of fashion periodically, look back across the years. Also, he didnt cover the complete spectrum of PC usage, there are hundreds of things which are do-able on a computer which wouldn't handle well on an xbox. E.g. Photoshop.

I can understand where he's coming from but, i still think he's wrong.

Oh and on a side note, isn't it funny how he reckons that consoles are the future, even though all the software for consoles is created on a PC? :)
 

snakeakaossi

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@Bob: great movie as always.

@haters: Don't worry, you'll first loose interest in your PC before in order for PC gaming to really die. By that time you won't care.

And then some brain teaser: With this revolution you are predicting, is it possible that the shear number of OSes and different platforms might bring the same kind of video game crash as in the 80's? If so, might Microsoft have a 50% chance of surviving that crash?
 

ZippyDSMlee

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PC gameing is not dead, B to AAA support is dead but from a wider prescriptive there are plenty of indie and web games for it.

As the game industry moves to more casual play even the B-AAA titles will be more like C titles (which is now more or less) since qaulity is replaced unintuitive streamlining or worse yet a film filled with QTE......

Anyway is PC gaming as we knew it dead, yes. Is gaming on the PC dead, no.
 

Swaki

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oh god, i hope/think you're very wrong, i would hate to have to use my thumbs for anything related to work and gaming again, for me that is a thing of the past, back in the primitive days of pencils, cellphones and gameboys the size of my head (that then gave me a seizure), i use my pc and laptop for all of those tasks, and i think that the advantage it has over having to own 50 different appliances, so far i have owned all of the current gen consoles, i gave away my Wii because in 2 years all it had done was playing 20 year old games and collecting dust, i gave away by xbox because i couldn't even be bothered to take it out of the packaging and my playstation is just a pretty bluray player, i do realize that the pc will be replaced in my life time but i hope its by something that can do the same, with a very similar control scheme and just as cheap.

Oh and btw, in a dream world where you can install whatever you want on your 360 why would you choose IE and Office over anything else and indesign?
 

esperandote

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PC's are here and they'll stay for a long time, the only reason i see pc games decreasing is because of piracy and that wasn't even mentioned.
 

SFR

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I'm sorry, but I don't think I can take anyone who says ",and etc." seriously (common dude, you're suppose to be an intelligent voice of opinion and you made that mistake???).

Anyway, PC Gaming isn't dead... that's pretty much been a well known fact around this and many other forums for a while now. Hell, the only games I've gotten so far this year have been on the PC. You can switch over to your tablets and your laptops, Mr. Bob, but I'm sticking with my big hunk-a machinery. Wanna know why? When I need to upgrade, it only costs $150 or less instead of $600-1200.

I love my 360 and even my Wii when I actually buy the games I should be getting for it :p, but I still use my PC a lot more than both. You mention these consoles being a lot like PCs, and they are, but one of the only things they do that PC can is access the internet. This is a big thing, but I can't make music, games, use Photoshop, work on most homework, or anything with a console or tablet.

Oh yeah, and those pointer controllers are fine and a step up for the most part from dual analogue but they still come no where near the twitch aiming a keyboard and mouse allows. Precision has been heightened; speed has not.
 

Woodsey

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ZombieGenesis said:
Woodsey said:
...

That's why PC sales are up then. Why Steam continues to gain more users and money. Why motion controls are being put on the PC anyway (of course, plenty of the "hardcore" console gamers also moan to death about motion controls - and whilst Kinect has sold massively well, I'm pretty sure actual game sales for it are fairly pitiful). Not that motion controls are as accurate as a mouse and keyboard anyway. The whole Facebook thing is a DIFFERENT MARKET.

This video is a little bizarre. You're right, why would you keep all those things at a hub in your house, when you could buy 300 different appliances that all only do a few functions of it? Oh, wait...

And last time I checked, I'm pretty sure laptops were counted as PCs.

Oh, and if you installed IE and Office on a 360, you would have a basic PC. You're not rendering your old one useless, you're just building a slightly more limited one.
You touched on something I think really needs to be stressed in this kind of debate.

PC's are at the highest point they have ever been in history. More people own them now than ever have, they perform more functions now than have ever been done, and thanks to Steam the pc gaming market is actually the largest it's been since... forever as far as I know.
So to say that the computer is dead is pretty flawed. More reasonable to say that other appliances are becoming advanced enough to perform cerain PC functions- like web and email on phones for example.

Consoles though are a pretty bad contender for this. Sure, you can hook up a keyboard to a console, and IF the software (ie. Microsoft Word) ever became available you'd certainly be able to use it.
But... where would you keep the keyboard? On your lap? Awkward and uncomfortable, so a table would be a better idea. What about the screen? If you're sitting on a sofa and your television is across from you, you're not even going to be able to read what you're typing properly. You'd need to be close enough to the screen to practically use a word processing software. Congradulations, you're sitting at a computer.

Lastly, Laptops. When I say "PCs are at their peak" I mostly refer to laptops, because as we all know, masses of people own these. Your mum now likely owns one. Hell even my grandparents have one now, that wouldn't have happened a decade ago.

There are just some things that can't be argued against- and the fact that laptops and PCs have never been stronger is one of them. Now, PC GAMING, that's a different matter as attention has most definately switched over to consoles. But the PC as a machine? Laptops as a feature of every day life? That's not going anywhere.

Just something to think about.
Like I said, PC game sales rose last year, and Steam membership continues too as well. You touched on a good point too - just because other areas are rising in popularity doesn't mean PCs are suddenly disappearing.

If anything, the other devices are supplements, not replacements.
 

Echo136

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Mittens The Kitten said:
Does anyone else think that the term PC should also refer to laptops? They are functionally identical in every way except that a desktop doesn't have an attached monitor or an internal battery.
Except with PCs you can unscrew the case and replace parts, upgrading anything you want. Ive upgraded my computer twice already. You cant replace or upgrade anything on a laptop. The functionality is where the similarities end.
 

DugMachine

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While you make some valid points I think the #1 reason that PC gaming is dying is that it's too damn expensive. Hear me out. Yeah sure you don't need top of the line rigs that cost $10000 to play PC games but if you want the best graphic capabilities and so on you do. While of course you can still get great graphics at half that price you're basically going to console graphics.

Console's don't push the limit of their graphical capabilities and why? Cause that stuff is hella expensive. So they make consoles with appealing graphics and everybody is happy but they don't push it to the max. Even then thats still cheaper than buying $200-300 video cards and other devices for a PC just to get it to run at a nice 60 fps. I don't know, probably doesn't make sense to some of you older PC gamers but thats just my 2 cents.
 

JourneyThroughHell

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Woodsey said:
Instead, the video is just selective on the information it uses (Zynga game sales are up, totally ignores that PC game sales rose last year, or the continued rise of Steam) and focuses on logic that can, at best, be described as peculiar ("heh, that central PC hub is useless, because now I have 300 other things that hold some - but certainly not all - of the functionality of a PC, so now the PC is losing its worth." Huh?).

I'm not saying its perfect, correct, infallible, other words.

I'm saying the arguments should be judged on their own merits and that your only argument should probably not be a thinly-veiled ad hominem and only that.
 

Weresquirrel

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To me, the big draw for PC gaming over console gaming is the modding communities you get. I bought Fallout 3 for the 360 first, and later for the PC, and apart from the improved controls (Having a mouse is still better than an analogue stick/motion control if'n you ask me), the biggest increase I got was in the mods. I could download new homebrewed quests, weapons, armour sets and bug fixes that the developer couldn't be bothered to rectify. I could download rebalancing mods for Oblivion to make archery a more plausible choice of career. I could download hairstyles for Neverwinter Nights that didn't look like they'd been chiselled out of a lump of wood.

There is DLC on Live, true, but that costs money and doesn't come out frequently enough, and has the issue of being lumped with extraneous stuff. I could download extra costumes for Cammy on Street Fighter if I wanted, but it's nearly £5 for 1 set of costumes for 5 characters, 4 of which I don't use. Also it suffers from the problem of needing to be marketable. The content won't be made unless there is a known demographic for it.

Perhaps in the future I may be able to download tailor made mods free of charge on the Xbox. But until that day, I'll stick with the PC.

I don't resent console gaming like many, but to me, the PC is my console of choice. As you said, PC games are still being made.
 

Creepybard

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Anyway, I agree the guy who said that bob just redefined a bunch of words. You can't say 'PC gaming is 'dead' because the PC is 'dead' and then list 6 different things that people are just turning into PCs. Laptops are still PCs, I can't think of anyone who uses or any reason to use a tablet, Handhelds don't even exist anymore because of Iphones, and consoles are just crappy computers that don't even have a way to play a large portion of the genres that are still out there. So yes, if you ignore that laptops are PCs, exaggerate the use of tablets, assume people still use handhelds, collapse iphones into handhelds and assume people use them for more things than texting and youtube, and attach a mouse and keyboard on to a console and then add internet explorer and office to change them from a good console to a crappy computer, then yes, when you skew your view of the world like that, PCs are dying. But if you actually look at whats going on, PCs aren't dying, everything else is just becoming a crappy PC, and consumers are stupid enough to buy them and not just buy a PC.
 

MisterLillie

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I'd like to see Starcraft on a tablet style device. I think the touch interface would work really well.
 

Delusibeta

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Eeeh...

In Bob's predicted future, I can see console gaming dying out before PC gaming, largely for the same reason that Linux exists, or something like this [http://www.youtube.com/watch?v=vzoENhGRB9E] happens: some people want full control and want to fiddle with their games so that it's just the way they like it.
Also, what would the servers for the cloud service run on? Most likely... Linux.

Just something to think about.
 

ShakyFiend

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Void(null) said:
I not gonna claim to have read that list exhaustively but apart from the MMO's (and it looks like mmo's are becoming multi-platform reasonably soon anyway) arnt most of the PC exclusives on that list very obscure/shit?
 

JochemDude

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I have nothing against Console Gaming, like he said they 'could' be a great alternative. but I do dislike their marketing, their consumer support, their profit only view of gaming. Look at minecraft, a game like that would never see the life if PC wasn't around. The only innovative game of the last few years would be Little Big Planet and that bothers me. I don't want gaming to develop like for example CoD they release so much and rarely patch nor support their games, so busy with making a sales record breaking sequel that they run the same engine for years over lots of games. I want to be treated as a part of a community not a consumer.
 

Ralen-Sharr

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While I will agree that consoles are hardware wise - PC's with set hardware and a limited operating systems, I would have to say that calling a laptop that runs a PC OS and uses recognized PC hardware (albeit a compact version) NOT a PC is folly. Buying hardware for the two leaves you to specify Desktop PC or Laptop PC.

PC's have evolved forms many times, and will continue to do so. I honestly believe that's what's at the core of PC's and PC gaming. Consoles have evolved ever closer to becoming PC's, much to their benefit. Even a lot of console peripherals work on PC's.

The question I would ask, is that the day that your XboX console has the same hardware, peripherals, and even the same software as a PC, is it still a console?
 

ironlordthemad

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I'm going to rage at this episode, but for a different reason than most of my rages at Bob.
I'm going to rage at this episode because I've been saying this for years and only now will some people even consider it as an arguement for PC gaming being dead... or at least dying.
 

Delusibeta

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ShakyFiend said:
Void(null) said:
I not gonna claim to have read that list exhaustively but apart from the MMO's (and it looks like mmo's are becoming multi-platform reasonably soon anyway) arnt most of the PC exclusives on that list very obscure/shit?
Disagree. I'd say at the very least a third of that list is at least an A rated game.
 

ZombieGenesis

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Ralen-Sharr said:
While I will agree that consoles are hardware wise - PC's with set hardware and a limited operating systems, I would have to say that calling a laptop that runs a PC OS and uses recognized PC hardware (albeit a compact version) NOT a PC is folly. Buying hardware for the two leaves you to specify Desktop PC or Laptop PC.

PC's have evolved forms many times, and will continue to do so. I honestly believe that's what's at the core of PC's and PC gaming. Consoles have evolved ever closer to becoming PC's, much to their benefit. Even a lot of console peripherals work on PC's.

The question I would ask, is that the day that your XboX console has the same hardware, peripherals, and even the same software as a PC, is it still a console?
You struck a very interesting nail with a very insightful hammer.
I can see such devices reaching a singularity. More than likely that consoles will be the ones to move though, since PCs aren't simply for gaming. Gaming is just one of their functions, and as we've seen consoles have been adopting more and more multi-media functions.
Perhaps someday they WILL just be packaged computers- I can tell you now the only reason the PS3 can't be classed as having identical PC hardware is because of that 'cell' thing they developed.
 

Falseprophet

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It's been coming for a while. I understand in some parts of the Third World, students type their essays on their smartphones because a dedicated PC is just too expensive for them.

Echo136 said:
Mittens The Kitten said:
Does anyone else think that the term PC should also refer to laptops? They are functionally identical in every way except that a desktop doesn't have an attached monitor or an internal battery.
Except with PCs you can unscrew the case and replace parts, upgrading anything you want. Ive upgraded my computer twice already. You cant replace or upgrade anything on a laptop. The functionality is where the similarities end.
Exactly. How often can you upgrade the graphics card on a laptop? The card in my laptop just died after 4+ years of loyal service, and since it's motherboard-mounted I think replacing it is an expensive and probably futile proposition.

What I'm hoping is that the PC becomes the springboard for a new "middle-tier" games aimed at PCs, tablets, smartphones, and the AppStore/XBLA/PSN/Steam-style distribution platforms. Not as big as AAA titles that have to cater to the largest possible market just to break even, and not as limited as the one-person indie title, but something in the middle that can appeal to niche audiences and still make a profit for the publisher. Then we might see the revival of once-popular genres like stat-based RPGs, space combat sims, and point-and-click adventure games.
 

MovieBob

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Heh, it's really not dead.

Sorry but it's just not, RTS games are just as popular as ever and playing those on a console WILL make you chew off a thumbstick in frustration. you could in theory port them but you really need a keyboard and a damn fine pointer for that...well open up a console's OS, add peripherals and what do you have? A PC, albeit a comically shitty one but, hey, that's the price you pay for streamlined software.

PCs will always exist because professionals will always use them, gamers who use computers will always want the best experience and so people will still buy PCs for home. There may be less of them but they'll be happy to pay for it. Screen size and ergonomic work are the main moulding factors behind the evolution of the PC so tablets will never replace PCs generally, I can barely program most languages on my netbook so the idea of a screen half that size because of a virtual keyboard is disgusting!

So yeah, you may get more pre-made PCs but I actually think consoles as we know them will die long before the PC, the two will merge and feature creep will essentially eliminate the single-purpose console.
 
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You mention that you can do all of the tasks a PC can on things like tablets, phones, consoles, ect. But to do all that, you need all those things, to keep track of them all, and it would just be a nightmare. While with a PC, you can do all of that, in one place. So... yeah.
 

Dansrage

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Dissapointed in you Bob.
I'm playing Sins of a Solar Empire on one screen, watching this video on another, and browsing an imageboard on the third.
I love me some Halo, but there is no WAY you can multitask like this on any other machine of any kind on the entire planet. Can you watch a movie while you play a game on a PS3? No. Can you browse the internet while playing EVE Online on an iPad? Of course not.
Then there is the raw power capability of a PC, which no other medium can match.
Do they use a Wii to run the Large Hadron Collider? Of course not.
Sure i'm playing right into your hands with this, but you don't know what you're talking about. I always sense a touch of bias with you, Bob.

I do however, agree that PC gaming is dying, but not for any of the reasons you stated.
The reason it is on it's last legs is because games are now being made for consoles and ported to the PC, rather than being designed to make the most of the PC's hardware, devs get more sales on consoles because they are cheaper, easier to use and have a longer life than a PC, so they market for consoles and the PC gets left in the dust.
That leaves you with games designed for 6-year old tech on your top of the line gaming PC.
This does not make the PC obsolete, this does not make an Xbox more powerfull than a Pc as you seem to imply, it just means the market has shifted in favour of the mass-produced consoles.
 

Void(null)

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ShakyFiend said:
Void(null) said:
I not gonna claim to have read that list exhaustively but apart from the MMO's (and it looks like mmo's are becoming multi-platform reasonably soon anyway) arnt most of the PC exclusives on that list very obscure/shit?
Just taking from the first 20 games in Strategy on that list we have:

Total War: Shogun 2
Defense of the Ancients 2
Might and Magic 6
Age of Empires 2
King Arthur II
Sword of the Stars 2
The Sims Medieval
A Game of Thrones: Genesis
Pirates of the Black Cove
Stronghold 3

Obscure and shit? Perhaps if the only games you have played for the past decade have been Halo and Call of Duty clones.
 
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wow, i just CANT agree with bob here, i mean, yeah, most consoles are like PCs with shitty OS's
but, a PC can be so much more! a good point here is overclocking. can you overclock a console?
nope, unless you gutted the console killing its warrenty, modifying that part so it'tl work on a pc, overclocking it, de-modifying it, and realising IT DOSNT BLOODY WORK. sorry bob, I need and love my PC for gaming. consoles can go fuck off & suck a dick in my world
 

Abengoshis

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Ooh, ooh! I've got a response to this!


It's not.


Once I bought a gaming PC, I never touched my 360 again. I'm being serious. Neither my Wii or my 360 have been touched since I got the PC, and that was almost a year ago. The only person who uses the 360 now is my younger brother who is just one of many screaming CoD idiots.
 

Nietz

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At first I was going to flame this, but then I was all like: "Meh, I'm far to sophisticated for that."

/sarcasm

Well, I can't say that I agree with Mr. Bob. But then again, I'm not really in a position to call out on gaming in general. I was born and raised with a computer and never really had access to consoles, so my perception of gaming is fundamentally warped.

[EDIT] I have to say thought, that I'm happily surprised at the numbers of people who have gone on this board to support the PC. Who knew one good thing could come out of this day. Thanks guys. :)
 

Cyrax023

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dear Bob,

i just watched your review on a projector screen that is about the size of my wall (156 in diag). while PC's don't NEED to be the size of a wall, some people (hello) like that.

side note: my ps3 is awesome when projected onto my wall as well.
 

K_Dub

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It would be pretty interesting to see a world where PC's and consoles have basically become the same thing. Stronger systems, larger storage space, jumping from a game of CoD directly to the internet. I certainly welcome the change. Don't expect it for a long while, and I certainly don't expect it to happen without PC gamers flipping their collective shit about it, but I welcome it, and look forward to it.
 

diablomaki

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ive owned 5-6 diff. gaming consoles and now i only use/want my pc. i may be part of a diclining demographic, but im all pc and i loves it. Me and my friends get on DDO to hang out and catch up( we all live far apart now) so i say it may be dying, but it sure aint dead.
 

RushofBlood52

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I think tablets will be incorporated into laptops more and more as we go into the future. Hell, I see them around already. Laptops will replace the PC, while also incorporating tablets. The future will blur lines, rather than take stuff away.
 

Koshok

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For once, I actually disagree with you, MovieBob. For one thing, I have had no issues recently getting great games on my PC. The vast majority of the games I am interested in playing have been or will be released on PC. Now, I will admit (although you didn't bring it up) it is a little inconvenient for us PC gamers to not have any form of used market, but other than that one issue.

Now, you mentioned that Shooters have migrated over to consoles, and I definitely disagree there. Shooters are one of those genres that is far superior using a mouse and keyboard than a controller. Off the top of my head, I can't think of any shooters that weren't released for PC, but I can certainly think of a few that were released exclusively for PC. (but I won't embarrass myself by trying to name a few.)

As for the desktop going away, that may be a possibility as laptops are becoming capable of handling high end gaming. I still consider a laptop a type of PC, however. Keeping this in mind, I don't see laptops fading out in favor of a tablet, as a mouse and keyboard is a far superior interface method than anything a tablet has come up with yet.

Finally, when you say that motion controls will take off, I don't know if that's necessarily true: I still say it's too soon to tell. While PC doesn't have motion controls now, that doesn't mean Windows won't have some kind of waving/pointy device in the future. So, even the existence of motion controls in mainstream gaming doesn't necessitate a movement away from the PC.

I love your shows, but I can't help but feel you dropped the ball on this one, to be honest.
 

Abengoshis

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Something I noticed at 4:55. He says you can do this on that and that on this etc etc. If you have a PC guess what, you can do all of it on ONE THING...you don't need several expensive things to do each task...
 

TheSYLOH

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I don't get why Bob differentiates a PC and Laptop.
By Bob's definition I haven't played a PC game since early 2000.

My laptop packs more power than most consoles and has the ability to use it better too.
And it isn't even a top of the line "Gaming" Laptop.
 

CommanderKirov

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Why in the world does my inferior brain interprets this as an overly elaborate iPad commertial I do not know.

What I do know is that untill we enter the age when consoles will have a reliable support for FPS'es IE motion control will be good. Untill the time that people will be able to create games by simply waving their hands in the air. The PC's in their own right will not go into decline anytime soon.

And when consoles will aquire the FPS support. The easy way to type and chat with friends, Store your data, create things and such. We will be able to gladly throw away our boxes of shiny steel and replace them with consoles. Which from now on be donned "Personalized Consoles".

...


Or we will just invent the Holodeck and that would be fucking awesome.
 

coldfrog

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I don't care what anyone says. Number Munchers is the shit. Long Live Munchers!
 

Worgen

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Whatever, just wash your hands.
I dont think pcs are going anywere, mostly because of the kind of people that use them, you can do pretty much anything you want with a pc, for the rest of them unless you have really advanced knowledge you can only do what the manufacturer lets you and if you do something they dont like they wont hesitate to kill your thingamajig
same with the cloud, really the cloud is a fancy way of saying "I dont like owning anything, I just want to rent" Im not convinced it will really take off that hard, business is gonna push the fuck out of it but Im unconvinced that the public will really support it that much, especially those of us in the know
 

Giest4life

The Saucepan Man
Feb 13, 2010
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Void(null) said:
2011 PC Exclusives.


STRATEGY

Shogun II: Total War

Might and Magic Heroes VI
New entry in one of the most beloved turn based strategy series of all time.

Age of Empires Online
The rebirth of one of the biggest RTS franchises of all time.

DOTA 2
The mod that started the whole genre is now getting a commercial sequel from Valve Software.

Combat Mission: Battle for Normandy
After disappointing affair with modern combat Battlefront returns to what they do best: WWII tactical wargames

King Arthur II

Cities in MotionT
Spiritial successor to Transport Tycoon from Paradox Interactive.

Jagged Alliance 2: Reloaded
Remake of a classic tactical TBS.

Jagged Alliance 3

Sword of the Stars II
Sequel to a great 4X game.

End of Nations
MMORTS from Petroglyph. Their last RTS was Universe at War, which scored 8.0 at IGN.

Frozen Synapse
An indie simultaneous turn-based tactical game.

Dungeons
Spiritual successor to Dungeon Keeper.

The Sims Medieval

Real Warfare 2: Northern Crusades
Continuaton of XIII Century: Death or Glory, which scored 7.2 at IGN./

A Game of Thrones: Genesis
Epic strategy game based on legendary novel series. It?s being designed Cyanide, which is the studio that made Blood Bowl videogame adaptation.

Pirates of the Black Cove
Pirates-themed RTS.

Project MyWorld
A virtual recreation of the real world combined with 3D gaming and social media.

Stronghold 3

Anomaly: Warzone Earth
Tactical game that plays like a revers of tower defense genre. It?s being made by 11 bit, a new studio formed

Magna Mundi
Commercial follow-up to the best Europa Universalis 3 mod ever made.

Panzer Corps
Spiritual successor to Panzer General.

Xenonauts
Indie turn-based tactical game inspired heavily by X-COM.

Blight Of The Immortals
Web based strategy game set in fantasy universe. It?s being made by Iron Helmet, a small australian company formed by ex-Irrational Games people who already made Neptune?s Pride.

Six Gun Saga
A primarly singleplayer card strategy game from Cryptic Comet, creators of Armageddon Empires and Solium Infernum.

Warhammer 40,000: Dawn of War II ? Retribution
Second add-on to this great RTS.

Battle of Kingdoms
MMO game inspired by Defense of the Ancients, made by creators of DotA Chaos.

Trapped Dead
Commandos-like zombie game

HistWar: Les Grognars
A tactical and strategical game of insane depth by Battlefront

Stronghold Kingdoms
Browser adaptation of Firefly Studios? most well know series.

The Settlers Online
Browser adaptation of classic series.

Dungeon Empires
Browser game inspired by Dungeon Keeper.

Dungeon Overlord
Browser game inspired by Dungeon Keeper.

Cultures Online
Browser version of popular city building series.

World Supremacy
Turn based ?conquer the world? grand strategy game from Malfador Machinations, makers of Space Empires series.

Spice Road
a trading and city management game by the people who created Light of Altair (7 from IGN and 7.5 from Out of Eight and )

Men of War: Vietnam
Single centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)

Men of War: Assault Squad
Multi player centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)



ROLEPLAYING

Diablo 3

The Witcher 2: Assassins of Kings
Sequel to one of best roleplaying games on last few years.

Dead State
Indie zombie RPG from ex-Troika and Obsidian designers.

Drakensang: The River of Time
Prequel to Drakensang

North Star
A space trading/combat RPG with turn-based combat by Kerberos (ex Barking Dog guys
and makers of Homeworld: Cataclysm and Sword of the Stars)

Grim Dawn
Action RPG from ex Iron Lore staff (where they worked on Titan Quest)

Chantelise
Japanese indie RPG from EasyGameStation (makers of Recettear: An Item Shop?s Tale)

Darkspore
Hack and Slash from Maxix (makers of Sim City, Sims and of course Spore)

Avadon: The Black Fortress
New RPG from makers of Geneforge and Avernum series. This time Spiderweb finally has completely redesigned their graphics system.

Age of Decadence
Hardcore indie RPG

Torchlight II
Sequel to a hack and slash RPG that scored 8.6 at IGN.

The Broken Hourglass
An old-school Baldurs Gate 2-like RPG, done by Planewalker Games-indie team consisting of cRPG modders, lead by Jason Compton (the best BG2 modder, he did wonders to NPC and party members dynamic interaction). The game takes place in Tolmira (sword-and-sorcery setting, which PlaneWalker licensed) has isometric perspective, unlimited party, complex party-to-party interactions, lots of good old-school roleplaying and real-time with pause combat system

Dropship
A turn-based SF wargame with RPG elements developed by ex-Troika guys using the Source engine

Drakensang: Phileasson?s Secret
First add-on to rakensang: The River of Time.

Forged by Chaos
Online action-rpg using CryEngine2

Star Wars: The Old Republic
Star Wars MMORPG from Bioware.

Guild Wars 2
Original Guild Wars scored 9.0 at IGN

Mytheon

Villagers and Heroes
Action-rpg from Mad Otter games, a small indie company made of Dynamix veterans, headed by Damon Slye(co-founder of Dynamix and lead designer of Aces of the Pacific, Aces Over Europe, Red Baron and A-10 Tank Killer) who previously released Ace of Aces on Instant Action

Otherland
Cyberpunk MMORPG based on novels by Tad Williams, handled by the development studio Real U, formed around a core of ex-Melbourne House talent (as Eurogamer put it? 8-bit heroes of The Hobbit and The Way of the Exploding Fist, and then cult classic Shadowrun, who in later years struggled valiantly with the tide of licences and conversions heaped on them by Atari, sometimes triumphing against the odds (as in PS2 Transformers)? )

Drakensang Online
Cooperative online RPG.

Neverwinter
Online cooperative RPG with powerful adventure building tools, from Cryptic (makers of City of Heroes and Champions)

Tera
Beautiful MMORPG with action-game like combat, by ex-Lineage devs.

Stellar Dawn
Sci-Fi MMO from makers of Runescape

Rift: Planes of Telara

Salem
Crafting-heavy MMO with perma-death from Paradox (makers of series like Europa Universalis and Hearts of Iron)

Untitled Carbine Studios MMORPG
Carbine is a team composed of RPG veterans(including Blizzard ones) like Tim Cain
(one of creators of Fallout and Arcanum) and Jeremy Gaffney (founder of Turbine)



ADVENTURE

Gray Matter
New adventure game from the empress of the genre: Jane Jansen (creator of Gabriel Knight series)

Black Mirror 3

Vampyre Story 2: A Bat?s Tale
Sequel to one of the best adventure games of 2008

Haunted
New aventure from Deck 13, makers of Ankh series and Jack Keane

Hazard: The Journey Of Life
First person exploration puzzler that?s a commercial follow-up to one of best UT3 mods ever made.

The Next Big Thing
New adventure game from Pendulo Studios. The last game from this team (Runaway: A Twist of fate) scored 8.0 at Adventuregamers.

Deponia
Hand painted post apocalyptic cyberpunk adventure game in glorious 1440×900 resolution

Culpa Innata 2: Chaos Rising
The first one got 7.5 from Gamespot

The Book of Unwritten Tales

The Book of Unwritten Tales: the cattle?s chronicle.
Prequel to humoristic adventure game that scored 90% on Adventure-treff, 91% at Adventurecorner.de and 85% from Gamestar, making it one of highest rated adventure games in germany in years)

Dead Mountaineer Hotel
Last-Express like adventure game(meaning non-linear, NPC have AIs, goals, daily routines and walk freely over the gameworld) based on Strugacki Brothers? novel, made by Akella.

Black Sails
Pirate themed adventure game from Deck 13, makers of Ankh series and Jack Keane.

Gemini Rue
SF adventure game that?s one of the student prize winners at the 2010 Independent Games Festival

Bracken Tor: The Time of Tooth and Claw
New horror adventure game from Shadow Tor Studios, makers of Barrow Hill, which got 8.0 from Adventuregamers

Edna and Harvey: The Breakout
An english version of one of best german adventure games of 2008 (it gathered 84% average of scores from german sites and magazines, including 83% at Adventure-Treff and 87% at Adventurecorner)

Blackwell Deception
Fourth entry in popular adventure series.

Prominence
Indie hard-sf adventure.

Dracula: Origin 2
The first one got 7.0 from Adventuregamers

Mozart

Coven
New game from makers of Rhiannon (7.5 from Gamespot)

Shades of Violet: Episode 1 ? Tale of the Clockwork Princess
Indie steampunk adventure game

Resonance
First commercial game from maker the incredible freeware adventure game ?What Linus Bruckman Sees When His Eyes Are Closed?

Cargo
New puzzle game from makers of Void and Pathologic.

Asylum
New horror adventure game from people who created Scratches, which scored 8.0 at Adventuregamers.

Saturated Dreamers
Indie exploration game from makers or Immortal Defense



ACTION

Night Sky
NightSky is a nice place to visit. The physics-based gameplay is clever, but the real draws are the beautiful scenery and the ambient electronic soundtrack. It?s recognizable at a glance, which isn?t something that can be said for every game. ? from IGN

Red Orchestra 2: Heroes of Stalingrad
Sequel to 8.5 WWII tactical shooter. What?s more, RO2 will singleplayer campaigns for both Russian and German sides.

Minecraft
Indie retro action and sandbox construction game.

Firefall
Massive online FPS from RED5 Studios (ex Blizzard people) and lead designer of Tribes 1 and 2.

Natural Selection 2
Commercial sequel to one of best mp MODS of all time

Heroes and Generals
Online WW2 FPS from a studio formed by lead designers of Hitman series.

CHIVALRY: Battle for Agatha
First-person medieval online combat game running on Unreal Engine 3.0. It?s being developed by a team behind Age of Chivalry mods.

Depth
Indie aquatic stealth game running on Unreal Engine 3. The team is filed with people who created the first version of Killing Floor.

Contagion
Single and multiplayer horror FPS from makers of Zombie Panic! Source mod.

Bounty Arms
Indie platformer running on Unreal Engine 3.0.

The Spire
Indie FPP action-adventure with strong puzzle element built on Unreal Engine 3.0.

Warface
Free military FPS from Crytek.

Snapshot
Snapshot is a 2d sidescrolling game in which the player takes on the role of ?Pic? The player controls Pic as well as a camera that can take photos of the environment. Photos can capture objects such as boxes, enemies, and other things. The player can then use these photos to move objects around in the world to complete each level. One of finalists for 2009 Independent Games Festival?s Excellence in Design Award

Rusty Hearts
Action fighting MMO.

Sanctum
Interesting mix of FPP action and tower defense, running on Unreal Engine 3.0.

Tactical Intervention
New tactical FPS from creator of Counterstrike

Dead meets Lead
Indie zombie action game.

Musorqua
New indie action title from Dejobaan Games, makers of AaaaaAAaaaAAAaaAAAAaAAAAA!!!-A Reckless Disregard for Gravity (82% average at Gamerankings)

Closure
Unique puzzle platformer that?s expanded and improved follow up to a great freeware game.

Monaco
Indie heist game that?s nominated for 2010 IGFSeumas McNally Grand Prize, developed by Pocketwatch games, makers of Wildlife Tycoon(IGF finalist) and Venture Arctic (Gametunnel?s sim game of the year)

Delta Force: Angel Falls

Swarm Racer 3000

Naumachia ? Space Warfare
A multiplayer space battle sim in which you can start piloting individual fighters with standard FPS controls (mouse/keyboard) and then when your rank advances it?s possible to command capital ships and their fighter squadrons with a dedicated RTS-like interface. Developed by people who previously made Specialist mod for first Half-life

ArcMagi
As developer himself put it: ?I like to think of it as a true PC fighting game. Dynamic and up-to-the-point, but very strategic, controlled by mouse and with strong character development elements.?

Blitz 1941
MMO Tank action game with light simulation elements from the makers of Navy Fields (it was similiar MMO action game with sim elements)

Lone Wolf: Flight from the Dark
Action-adventure based on legendary ?Choose your own adventure? gamebook series

FEIST
Unique puzzle platformer, which was awarded Best Overall Game and Best Visual Design at the Unity Awards 2008.

Ascension
Freeware spiritual successor to Tribes, created by the team that made the Renegade mod for Tribes, Tribes2 and Tribes: Vengeance

Assault Knights
Indie mech game

Gettysburg Armoured Warfare
A large scale RTS/FPS hybrid set in an alternative universe and featuring persistent armies.

They Hunger: Lost Souls
Original Hunger was THE best single-player mod for Half-life. Now the team returns with commercial follow up based on Source engine

Sugar Rush
Online arena combat game from Klei Entertainment (indie dev responsible for Eets)

Black Sky
Open ended StarControl2 like game

Iron Seed 2
Follow up to forgotten classic (it?s not well known now, but back in the days it rivaled Star Control 2 in quality)

Seasons after Fall
Beautiful indie puzzle platformer where you use effects seasonal changes to overcome obstacles.

The Swapper
Very promising and unique puzzle platformer based around the idea of a device that can create copies of yourself with whom you can then swap placesIt features interesting light, shadow and relativeness based game mechanics blended with an ambiguous storyline embedded directly into and told throughout the game.

Battlefield Play4Free
Free to play entry in classic FPS franchise.

Bloodline Champions
Indie arena-based game.

Cobalt
Indie platformer from the makers of Harvest: Massive Encounter.

Swimming Under Clouds
An indie 2-D physics-based puzzle platformer

Sky Legends
Online arcade flying game from the studio that made Snoopy: Flying Ace (console game that scored 9.0 at IGN)

Rising Storm
First add-on to Red Orchestra: Heroes of Stalingrad, made as colaboration with mod teams.

E.Y.E
Indie FPS/RPG hybrid running on Source engine. People who work on it previously made great Half-Life mod called Syndicate Black Ops

Ground Branch
Tactical shooter from Blackfoot( which is composed of RainbowSix, Rogue Spear and Ghost Recon leads)



RACING

rFactor 2
The first rFactor became the rulling standart of PC racing sims and the most popular modding platform for fans of the genre, not to mention it?s engine was the basis for majority of other good PC racing sims of recent years (like GTR 1-2, Race series, Arca simracing or GT Legends)



SIMULATION

IL-2 Sturmovik: Cliffs of Dover
Follow-up to one of the greatest flight sims ever made.

DCS: A-10C Warthog

Microsoft Flight
Finally, a new flight sim from Microsoft.

Steel Armor:Blaze of War
Mew tank sim from the makers of Steel Fury (which was one of the best tank games of all time)

Space Shuttle Mission Simulator 2
Sequel to the best sim of it?s kind.

World of Tanks
A MMO PvP tank combat game set in World War 2 setting from Wargaming.net,akers of Massive Assault (8.4 from IGN) and upcoming Order of War

Battlestar Galactica Online
Space combat MMO

Jet Thunder
Historical air combat sim from Thunder Works

Jumpgate Evolution
A sequel to space sim MMO that got 8.6 from Gamespoit

Black Prophecy
SF space MMO.

Fighter Ops

Seven-G
Indie F-18 Flight Sim.

BlackStar Chronicles
An action MMO described as a mix of the single-player traditions of Wing Commander with the multiplayer feel of Descent. It?s being developed by a team of people who previously worked on sadly canceled Privateer Online as well as on Star Wars Galaxies

Infinity: The Quest for Earth
MMO space simulator with huge procedurally generated universe



PUZZLE/CASUAL

SpaceChem
SpaceChem succeeds as a very interesting puzzle game thanks to innovative mechanics with limited design constraints. You are given the freedom to combine elements and destroy compound bounds as you see fit; the end product is the only set goal, and the efficiency in which you deliver your requirement is up to you. (?)SpaceChem is a fantastic puzzle game great for any fan of the genre. ? 8.5 from Out of Eight website

Subversion
Fourth Introversion game (after Uplink, Darwinia and Defcon)

Arcada Mia?s
New puzzle game from the maker of Dangerous High School Girls In Trouble.

Farmlands
By Caffeinated Games, a company founded by the former Lead Tools Engineer of Zipper Interactive (SOCOM fame) Greg Chudecke who prior to Zipper worked on Backyard Skateboarding (Atari) and Lord of the Rings: The Fellowship of the Ring (Black Label Games)

Revenge of the Titans!
Tower defense game from Puppy Games, makers of Droid Assault, Titan Attack and Ultratron.

Fool and his money
Sequel to legendary Fool?s Errand.

Pontifex III
Sequel to one of best indie puzzle games ever made


MULTIPLATFORM


Mass Effect 3

XCOM

Bulletstorm
SF FPS from People Can Fly, makers of Painkiller.

Crysis 2

RAGE
New shooter from id Software

Dragon Age II
Sequel to a great RPG from Bioware that scored 9.2 at IGN.

Elder Scrolls V: Skyrim

Test Driver Unlimited 2
Sequel to a racing game that scored 8.0 at IGN.

Duke Nukem Forever
It looks like it will really happen by Gearbox?s (developers of Borderlands) hands.

Brink
FPS from Splash Damage, makers of Quake Wars (8.5 from IGN)

Beyond Good and Evil 2

Deus Ex 3

Portal 2

American McGee?s Alice II
The first one got 9.4 from IGN

Max Payne 3
Max Payne got 9.3 from IGN, while it?s sequel scored 9.4

Dead Space 2
The first one got from IGN

Warhammer 40,000: Space Marine PC
Action game from Relic.

Kingdoms of Amalur: Reckoning
Fantasy RPG from Big Huge Games (makers of Rise of Nations) and lead designer of Elder Scrolls IV: Oblivion.

Trine 2
Sequel to 8.2 platformer.

Rock of Ages
A head-to-head, real-time tower defense game in which two players alternate between defending and attacking. When attacking you control a big-huge boulder that?s rolling towards your opponent?s gates. If you?re the one on the defense your attempt to slow and divert your boulder by placing towers, fans and units in boulder?s path. It?s being made by ACE Team, makers of Zeno Clash (which got 8.4 from IGN).

Tomb Raider
Reboot of a classic franchise.

Assassin?s Creed: Brotherhood
Console version scored 8.0 at IGN.

Columbus 4
Episodic adventure series from Animation Arts, makers of Lost Horizon and Secret Files series.

Jurassic Park: the Game
Episodic action-adventure from Telltale Games (makers of Sam and Max Episodes, Back to the Future and Tales of Monkey Island).

Defenders of Ardania
Tower defense set in Majesty series world.

Hamilton?s Great Adventure
A co-op puzzle game from makers of Lead and Gold (7.0 at IGN).

Dust
Spiritual successor to Populour created by Eric Chahi, the designer who made Another World (known as Out of this World in USA).

Red Faction: Armageddon
The previous entry in this franchise (Red Faction: Guerrilla) scored 8.0 at IGN.

Dungeon Siege III
THird entry in the popular hack and slash franchise. This time it?s being developed by Obsidian Entertainment, known for creating RPGs like Knights of the Old Republic 2 or Neverwinter Nights 2.

Operation Flashpoint: Red River

Orion: Prelude
Commercial follow up to a popular mod.

Top Spin 4
New entry in the best tennis series of all time.

Section 8: Prejudice

Bastion
Inie action RPG from ex-EALA team members.

Captain Morgane
Semi sequel to adventure game So Blonde, which scored 8.0 from Adventuregamers.

The Haunted: Hell?s Reach
Multiplayer horror action game that?s a commercial follow-up to a mod that won Make Something Unreal competition.

Kings and Castles
Fantasy RTS from Gas Powered Games, makers of Supreme Commander series (on IGN first one scored 8.9, while the sequel 8.4 got).

The First Templar
Co-op centric action-adventure from Haemimont Games, makers of games like Tropico 3 (8.4 from IGN) or Celtic Kings: Rage of War (8.2 on the same site) and The Punic Wars: A Clash of Two Empires (8.0 from IGN).

Vessel
Indie platformer which gameplay based on manipulating fluids.

Dungeon Hero
From Firefly studios (makers of great Stronghold series and medicore Stronghold: Legends and CivCity, we?ll see how they do here)

Agency
Spy-themed action MMO from SOE

The Secret World
A MMO from makers of Age of Conan and Longest Journey franchise

Batman: Arkham Asylum 2
Sequel to action-adventure game that scored 9.3 on IGN

Spec Ops: The Line

Metal Gear Solid: Rising

Tom Clancy?s Ghost Recon: Future Soldier

Driver: San Francisco

Mechwarrior
The classic series returns.

Solaris Assault Tech
Multiplayer game set in BattleTech universe from people who for the last 12 years modded previous MechWarrior games as MekTek group.

Need For Speed: Shift 2
Sequel to a racer that scored 9.0 from IGN.

The Cursed Crusade
Action game from ATLUS

Gatling Gears

Alien Breed 3: Descent

A Vampyre Story: Year One
Episodic prequel to humoristic adventure game series.

Death to Spies 3
Stealth action game heavily inspired by Hitman and set in Cold War era.The first one scored 8.0 at IGN.

Tropico 4
Another entry in this great city building series. Tropico 3 scored 8.4 from IGN

F.E.A.R. 3
First one scored 9.2 at IGN, while the second got 8.2 on the same site.

Fable 3

DC Universe Online
Superhero MMO from Sony Online Entertainment (Everquest 1-2, Planetside, Star Wars Galaxies)

Battlefield 1943
Downloadable-only MP game in vein of original Battlefield 1942.

Burn Zombie Burn
Indie action game. PlayStation 3 version scored 8.3 at IGN

Sky Gods
A tactical shooter from BlackfootStudios(made by Red Storm veterans), bassicaly this is a smaller game that will provide funding for Ground Branch as well as be a testing ground for the tech and gameplay ideas,

A New Beginning

Postal 3

Project Owlboy
Retro platformer

The Testament of Sherlock Holmes

Skulls of the Shogun
Turn based strategy game from ex-EALA developers.

Off-Road Drive
Off road racing simulator.

Captized
Baitiful indie retro platformer.

Toki Arcade
High res remake of the classic arcade game

Source - "Reasons to be a PC Gamer" [http://www.pcgamingfan.com/]


As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
While most of my gaming (and other) needs are satisfied through my PC, spoiler tag, plox?

OT: I raged much for the first two minutes, and then I grudging realized that Bob was right on this one: "Personal Computing" is not limited to that big piece of awesome hardware infront of me. Hell, mobile computing and laptops are more personal than the desktops, because like my body, I can carry them around most places.

Kudos, Bob. Kudos.
 

i64ever

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Aug 26, 2008
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Hate if you want but he's right. Within a few years, if it's not portable, it will be gone.
 

Satosuke

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Dec 18, 2007
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This is an uncomfortable look at the state of the common person today, and an essential part of computers that is sadly dying. Customization. I can live without my laptop or my phone or my consoles if they die, at least until i can replace them, but not so for my desktop. I need to be able to go into the BIOS or into the hardware and right any problems myself. In this age of cloud computing and smaller and smaller devices, the need for a secure storage point for my data is my #1 concern. I actually only built my first desktop a couple months ago, and it was one of the most gratifying things I've ever done. I now know for sure that if something's wrong with my PC, I can open the case and fix or replace the hardware on my own or with minimal assistance.

The fact that these sleek, pocket-sized all-in-ones are gaining in popularity is a good thing, EXCEPT for the fact that for many people, these devices are the ONLY thing. Computers are central to our lives, and the fact that barely any common person out there can fix even the most minor computer problems on their own is just sickening. I hate to sound like I totally missed the satire of the film, but Idiocracy is ringing true to me here, not in the instance of everyone getting dumber (it may seem like it but it's not true), but in the instance of the whole world becoming so automated that we don't bother to learn how to fix it, and are thus doomed when it fails.

Actually, screw that. Go ahead, commoners; keep relying solely on the tablets, smartphones, and laptops, and get ready to cough it up for the techie to fix every little problem you have. I'll stay over here and chuckle as I run a defrag my PC's SSD.

Nah, just kidding. Defragging is bad for SSD's.
 

ZombieGenesis

New member
Apr 15, 2009
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Henrik Moeller said:
You really should have quit this series 3 or 4 videos ago.
Are you kidding? I love this show.
Sure I completely disagree with most of what Bob just said, and yes I can say that a lot of it really did seem to be made of presumption and even stereotyping, but when Bob talks about something he actually knows then I could watch all day.
That's why MovieBob is awesome.
 

Elate

New member
Nov 21, 2010
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I'm sorry but this your entire argument made no sense to me, as previously mentioned I WANT somewhere that is a hub that does everything, at a single time fixed price. Not 10s even 100s of smaller, limited pieces of hardware that would cost well in excess of a PC.

I don't see PCs dieing at all, maybe evolving, with gaming laptops cheaper and more powerful now, but they're still there.
 

Wakefield

New member
Aug 3, 2009
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I bougt a Laptop specifically to play games on. So, that doesn't count as PC gaming? What is it laptop gaming? I guess. Who knows.
 

Nietz

New member
Dec 1, 2009
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K_Dub said:
It would be pretty interesting to see a world where PC's and consoles have basically become the same thing. Stronger systems, larger storage space, jumping from a game of CoD directly to the internet. I certainly welcome the change. Don't expect it for a long while, and I certainly don't expect it to happen without PC gamers flipping their collective shit about it, but I welcome it, and look forward to it.
Dude, you can do that now, CoD is on the PC.

coldfrog said:
I don't care what anyone says. Number Munchers is the shit. Long Live Munchers!
True dat!
 

MovieBob

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Dec 31, 2008
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I'd love tot agree with you that PC gaming is dead, but then I look at Minecraft and I can't do that.

Yeah I don't have a big flame argument prepared, and I don't care enough to make one. Just minecraft, there it is.
 

Circusfreak

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Mar 12, 2009
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Void(null) said:
2011 PC Exclusives.


STRATEGY

Shogun II: Total War

Might and Magic Heroes VI
New entry in one of the most beloved turn based strategy series of all time.

Age of Empires Online
The rebirth of one of the biggest RTS franchises of all time.

DOTA 2
The mod that started the whole genre is now getting a commercial sequel from Valve Software.

Combat Mission: Battle for Normandy
After disappointing affair with modern combat Battlefront returns to what they do best: WWII tactical wargames............
I herewith award you for "best post of the year". Bob has been very wrong for a while now.
 

Monsterfurby

New member
Mar 7, 2008
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snakeakaossi said:
@Bob: great movie as always.

@haters: Don't worry, you'll first loose interest in your PC before in order for PC gaming to really die. By that time you won't care.
It was a good episode, I agree, but I still don't agree with its assessment.

Also, why do we always have to seperate every discussion into "Haters" and "Fanboys"? I for one own a pretty decent gaming PC as well as an XBOX and a Wii (which I gave to my parents). I play PC for my fix of strategy and MMORPG games, I play XBOX for RPGs, Sports and Action-Adventure games, and Wii with friends and family.
I also have an iPhone to play games on the go if need to.

Without PC gaming, I could not conquer the world in Europa Universalis or fight epic battles in Shogun 2. Minecraft would not have been made because its creator would never have afforded the equipment to develop a complex program on consoles. Portal would not have been made for similar reasons.

Without consoles, I would miss out on some amazing RPGs, sports games and other games that focus on controller action. I would not have the Suikoden series, Final Fantasy or Fight Night (yeah, jumped a genre there).

So what's your problem? Neither platform will go away. If anything, they will move closer together with digital distribution and matchmaking platforms.
 

Jenx

New member
Dec 5, 2007
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Sure Bob, I'd love a nice big and shiny laptop, and maybe one of those tablet things. Why don't you send me over the cash required for it, and I'll throw away my PC. Oh wait, I'm half-broke most of the time, guess I'm stuck with not being in the hip new wave of the future.

Not all gamers live in the states and have enough cash to own several consoles and a laptop, man. Try keeping that in mind. Otherwise, nice video.
 

omicron1

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Mar 26, 2008
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I can see two things that currently set PC gaming apart from both consoles and mobile devices (for the most part), and I doubt that they're going anywhere fast.

1. PC gaming is an open platform. I notice you didn't even make mention of the indie development scene - an omission which can be charitably described as "unfortunate." Anyone can make a game on the PC - heck, I've made about a dozen myself. You don't need to meet arbitrary quality standards, have a development team in the hundreds and a publisher, or pay the platform holder a weighty Danegeld for the "privilege" to coexist on their platform. For all the inane boasting about Xbox Live and PSN, they still have less real innovation, less novelty and fewer quality games on them (that MS and Sony didn't buy, that is) than the PC does. Likewise, the combination of the digital distribution revolution and the middle-market (game developers who focus on niche categories with small teams and low development costs) is bringing to light an entirely new population of talented people, rushing to fill the void left by the profit-hungry publishers and their overfed, unwieldy pet development teams. Yes, the casual market is big and getting bigger, but we of the "hardcore" are not going anywhere.

2. PC gaming is a constantly advancing field. Where consoles, tablets, and mobile architecture are fire-and-forget hardware, launched slightly ahead of the curve every five or seven years, then left to become hopelessly outdated as time goes on, PCs have the luxury of getting better and better over time. This means that developer missteps, poor optimization, and expensive hardware costs are eventually overcome by the passage of time, and the PC gamers who don't have the latest, greatest hardware now can play your game on very high settings at insane resolutions sometime down the road. This is a mixed blessing - it means you have to keep upgrading your hardware as time goes on, if you want to keep up with the system - but the potential benefits are plain to see, as Crysis surpassed the consoles' graphical ceiling 3.5 years ago, and nowadays even an RTS can look better than most console games.

Yes, the PC hardware setup may become irrelevant. Tablets and laptops and other fire-and-forget devices may overtake it completely. But PC gaming will not die, sir, not even in its most traditional form. It will simply move on, with its loyal followers, its independent developers, and its niche audiences, into a new and fertile land.
 

Vibhor

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Just looked the definition of a console on wikipedia
It seems that if you install any other software on the 360 than games then you are essentially making your 360 a PC. And if that day comes, 360 gaming would be dead because of piracy and then DRM and then more piracy because of DRM which means more DRM.
Sooooo, go ahead!
This is the sole reason sony did not wanted people to modify their console in any way.
 

teebeeohh

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PC gaming will not die simply because the PC is an open system while consoles are a choke hold on creativity and customer friendliness. I will trade in my PC the Day there is a console that allows me to run whatever OS i want, use whatever input method i want and connect to whatever online service i want.
 

WanderingFool

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Wakefield said:
I bougt a Laptop specifically to play games on. So, that doesn't count as PC gaming? What is it laptop gaming? I guess. Who knows.
I did the same thing. I liked this episode.
 

SimGrave

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Jan 7, 2010
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Not to mention living room hardwares like the boxee box, the apple tv and Sony Internet TV Blu-ray Disc Player that as Google TV OS embedded and comes with a wireless keyboard.

Google TV with all the Google utilities almost make my PC obsolete since I don't play games on it; Chrome for internet, Gmail for emails, Google Documents for office suite and even some games via their AppStore. I can watch Youtube on it, as well as Netflix and obviously Blu-Rays. All this plus my PS3 and Iphone... and I'm all covered in ways that I found more interesting than using a PC... but that's just me... I can see how it's not for everyone.

My girlfriend uses my computer for photoshop, illustrator and zbrush. It is only use as a working tool and that's all.
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
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0
i64ever said:
Hate if you want but he's right. Within a few years, if it's not portable, it will be gone.
[footnote]This image has been brought to you by March Madness[/footnote]

Problem?

Vibhor said:
This is the sole reason sony did not wanted people to modify their console in any way.
OtherOS argues otherwise.
 

Void(null)

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Circusfreak said:
I herewith award you for "best post of the year". Bob has been very wrong for a while now.
Most of it is copy/pasta but people pay far less attention to a link than they do a huge wall of PC exclusive titles that seemingly has no end as they try and scroll past it.

Basic psychological warfare. If PC gaming is dead, why is the list of exclusives for it so gorram annoyingly long?
 

Feylynn

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Feb 16, 2010
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I'll permit you a great many 'PC gamers' do perpetuate an unsavory stereotype (But really what group on the intarwabez doesn't have that faction?), and that in the future there will always be that which surpasses the present(I'm there with you waiting for it).

But today, and probably for the next few years (at minimum), I don't think my PC sees the other consoles on my desk as very formidable threats in vying for my time. The Consoles used to be the only games here but I don't see them as comparable currently.
The next console releases will have to polish a few things to come out ahead I think. Better browser, the ability to use the already supported keyboard and mouse in game, both very big steps in replacing my PC.
The largest challenge they face is the "multi-tool" aspect. I want information while playing a game, listening to music, talking to my friends on vent, and installing another game in the background, downloading podcasts, streaming 140 escapist videos, I don't know, everything else short of baking a cake. My PC does it simultaneously. But if I'm serious for a second and drop the hyperbole then I do often listen to music, talk on vent, browse about for random curiosities for a couple minutes with a mere alt+tab while playing DragonAge2 or League of Legends or WoW or Oblivion. With a console they can't do many of those well, let alone simultaneously. Opening the browser closes the game, installing anything closes everything else, opening a game pauses downloads, etc.
That's the key thing they need to fix.

Other then that it's all personal "Where my friends at!?".
Mine are on the PC, they have their PS3s and their xBoxs, but they never ever ever go their to communicate and all of our multiplayer is PC based.
What a console DID have over a PC for me? That's gone with the days of local multiplayer.

Long post short: Hopeful for the future, Console for the Past, PC for the present.
 

Korne

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Nov 30, 2009
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The things Bob says in the first half are seriously unwarranted. Point and click games are seeing a resurgence on the wii? Sure, they are there, but people are playing Telltale games almost exclusively on the PC. All games that are on the consoles play just as well as on the PC (with better tech supporting it on the PC), and if you don't like the mouse and keyboard, you can always use your game pad. The only thing against PC gaming is that it is expensive and intimidating to most.

The second half of the video very interesting, and I can definitely see the classic sense of a home computer go away, just to be replaced by a smaller version of the machine.

PS: This has been written on my laptop, which I use for most of my gaming.
 

MovieBob

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Perhaps Movie Bob is not aware that PC gaming is a BIG FUCKING DEAL in Europe. In this past 3 years three whole franchises (Metro, STALKER and The Witcher, three games that manage to outdo most of AAA productions in their ambiton and execution) have popped up in eastern europe alone and they are all unashamedly PC focused. The ebb and flow of PC and console is a cycle that has been going on for a looong time. Back in the 1980s there was the same split between europe and America (or as america likes to think "The rest of the known world") infact the split was MUCH bigger, take the UK for example. One of our first mass-market consumer electornic devices was the Sinclair Spectrum, a system that became a byworld for awesome bedroom coded games.

The PC audience has diverseified but is had far from dissapeared, instead of a big mainstream audience like the consoles have there are a series of quite seizable niche markets
 

loc978

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It still amazes me how long a debate on this subject can go on this forum... especially considering how little knowledge of computer science is generally involved. The PC vs. consoles/mobile devices thing is going to become less and less of an issue as standards are made in the industry and integration happens. The only thing keeping you from playing XBox or Playstation games on your PC right now is copyright. If you have a blu-ray drive in your PC, chances are it could do a better job rendering a PS3 game than your PS3 could, if only it had access to Sony's code... and it most likely will. Soon.
 

ZombieGenesis

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Delusibeta said:
i64ever said:
Hate if you want but he's right. Within a few years, if it's not portable, it will be gone.
[footnote]This image has been brought to you by March Madness[/footnote]

Problem?
1) Alienware is a rip off :D

2) On a more serious note, I can't help but wonder why a few people here seem to think PC/Laptop are two different things. Sure one is portable, but they're both computers. The full name of a laptop is a laptop computer- and they fill the same functionality.
Some laptops are already upgradable, and many more will be in future. Laptops ARE PCs, and what they lack in hardware power, they make up for in market presence.
Face it, your mum probably owns one.
 

Syntax Error

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The way I see it, all those smaller devices are becoming PC's, which isn't a sign that the PC itself is dying.

The only real advantage of consoles over PC's is the unified hardware. They don't need to optimize for different settings because the hardware's set. That, or the developers went down with a bad case of the lazy / were pressured to do a rushed port job (something as simple as frame rates are bogged down. For example: Transformers War For Cybertron needed an external program for unlocking the FPS cap; Dead Space 2 needed to force V-sync through your graphics card's control panel; etc).

Also, that massive list at page 1 didn't allow this thread to render completely for the first time. I didn't even know you could fit that much text in one post!
 

mrhateful

True Gamer
Apr 8, 2010
428
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teebeeohh said:
PC gaming will not die simply because the PC is an open system while consoles are a choke hold on creativity and customer friendliness. I will trade in my PC the Day there is a console that allows me to run whatever OS i want, use whatever input method i want and connect to whatever online service i want.
In other words the day your console becomes a pc.
 

Harbinger_

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If I wanted to figure out what to put in place of my tv/computer it'd be a holodeck or similar VR system.
 

Iron Mal

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To be fair, the PC is dying, in decline, falling from grace, whatever poetic or avoidiant terminology you choose to use.

I saw somebody on here post a long ist of games to supposedly prove the contrary, but looking through most of them (we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large) most of them were either relatively obscure (truth be told, I hadn't even heard of more than half of the titles on the list) and quite a few of them weren't actually exclusives (I'm not even talking about the multi-platform part of the list here either).

This shows us that:

a) PC gaming (as the 'dedicated crowd' would define it) is becoming increasingly more niche and isolated.

b) PC gaming has lost it's 'edge' over the console, for all the features avaliable on a PC (that the average player would actually care about, so no, you can't bring modding in here) most of them are either already on the Consoles or are actually better on there.

PC gaming isn't dead so much as it's dying, even if only slowly. Yes, we still have releases coming out on it, yes you still have World of Warcraft and a very dedicated community but at the end of the day, this probably won't count for much in the long run.

Cost, simplicity and accessability are on our side.
 

MovieBob

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I'm halfway through building my first gaming Pc, it's costing me alot of money.....Videos like this are depressing me.
 

Void(null)

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mrhateful said:
teebeeohh said:
PC gaming will not die simply because the PC is an open system while consoles are a choke hold on creativity and customer friendliness. I will trade in my PC the Day there is a console that allows me to run whatever OS i want, use whatever input method i want and connect to whatever online service i want.
In other words the day your console becomes a pc.
Then isn't console gaming dieing and PC gaming taking over?

If consoles become PC's... what happens to consoles?
 

dragongit

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PCs will always be needed. I'd love to see developers for big companies, even those for consoles, making software without the use of a PC. Could you make a game like God of War FROM a tablet? I seriously doubt it. It could be possible one day maybe, but I still doubt those things will have the sheer power even in the next 5 years.

PC gaming as a whole is in its decline, but there is still a market for it, even for the hardcore gamers. Many popular FPSes like Counter Strike and TF2 use the PC to its fullest. And as long as there are MMO RPGs, the PC as a means to play high budget games will not die in the near future. Even with counsole gameing as it is, the PC will always have its niche.

There are 3 games coming out this year that I will not go without perchasing. Portal 2, Brink, and Skyrim. All of which are going on my PC. They are games that very well could be played alright on my PS3. But I'm getting them for my PC, because I feel thats the way they were meant to be played.
 

Aiddon_v1legacy

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sounds about right; gaming has become way more console-centric is the last decade and the only true megahits from the PC are for games from Blizzard and Valve. Heck, even PC-style RPGs are probably going to have to drop their extraneous bits and move on to consoles.
 

Xocrates

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After some thought, I think I can start to articulate why the argument seemed so bizarre to me:

Saying PC is dying is like saying a newborn baby is dying. Of course it will die, but stating it as a fact as this point just feels weird. Especially since the argument "this will kill PC as we know it" will ALSO kill console gaming as we know it. Heck, a console with a mouse/keyboard is essentially a Mac, so saying PC is dying because consoles can do the same things as the PC is exactly like saying consoles are dying because the PC can do the same thing as consoles so consoles are turning into PCs.

So... what was the point again?
 

Dansrage

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Satosuke said:
the fact that barely any common person out there can fix even the most minor computer problems on their own is just sickening.
This.
I recently built my first gaming PC too, and simply from piecing this machine together like lego, i have now been repairing my friend's computers and electronics.
I used to think inside the hardware was some kind of complex maze of fragile, complicated equipment. It really isn't. I have saved so much money from having the confidence to open shit up and fix it myself, rather than just buying a new one every time something breaks.
It doesn't require any special skill or training, all you need is the confidence to do it.

People are moving away from this mentality, they are allowing themselves to become slaves to people like Apple and Microsoft who will charge you insane amounts to fix basic problems.
 

Macrobstar

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Void(null) said:
2011 PC Exclusives.


STRATEGY

Shogun II: Total War

Might and Magic Heroes VI
New entry in one of the most beloved turn based strategy series of all time.

Age of Empires Online
The rebirth of one of the biggest RTS franchises of all time.

DOTA 2
The mod that started the whole genre is now getting a commercial sequel from Valve Software.

Combat Mission: Battle for Normandy
After disappointing affair with modern combat Battlefront returns to what they do best: WWII tactical wargames

King Arthur II

Cities in MotionT
Spiritial successor to Transport Tycoon from Paradox Interactive.

Jagged Alliance 2: Reloaded
Remake of a classic tactical TBS.

Jagged Alliance 3

Sword of the Stars II
Sequel to a great 4X game.

End of Nations
MMORTS from Petroglyph. Their last RTS was Universe at War, which scored 8.0 at IGN.

Frozen Synapse
An indie simultaneous turn-based tactical game.

Dungeons
Spiritual successor to Dungeon Keeper.

The Sims Medieval

Real Warfare 2: Northern Crusades
Continuaton of XIII Century: Death or Glory, which scored 7.2 at IGN./

A Game of Thrones: Genesis
Epic strategy game based on legendary novel series. It?s being designed Cyanide, which is the studio that made Blood Bowl videogame adaptation.

Pirates of the Black Cove
Pirates-themed RTS.

Project MyWorld
A virtual recreation of the real world combined with 3D gaming and social media.

Stronghold 3

Anomaly: Warzone Earth
Tactical game that plays like a revers of tower defense genre. It?s being made by 11 bit, a new studio formed

Magna Mundi
Commercial follow-up to the best Europa Universalis 3 mod ever made.

Panzer Corps
Spiritual successor to Panzer General.

Xenonauts
Indie turn-based tactical game inspired heavily by X-COM.

Blight Of The Immortals
Web based strategy game set in fantasy universe. It?s being made by Iron Helmet, a small australian company formed by ex-Irrational Games people who already made Neptune?s Pride.

Six Gun Saga
A primarly singleplayer card strategy game from Cryptic Comet, creators of Armageddon Empires and Solium Infernum.

Warhammer 40,000: Dawn of War II ? Retribution
Second add-on to this great RTS.

Battle of Kingdoms
MMO game inspired by Defense of the Ancients, made by creators of DotA Chaos.

Trapped Dead
Commandos-like zombie game

HistWar: Les Grognars
A tactical and strategical game of insane depth by Battlefront

Stronghold Kingdoms
Browser adaptation of Firefly Studios? most well know series.

The Settlers Online
Browser adaptation of classic series.

Dungeon Empires
Browser game inspired by Dungeon Keeper.

Dungeon Overlord
Browser game inspired by Dungeon Keeper.

Cultures Online
Browser version of popular city building series.

World Supremacy
Turn based ?conquer the world? grand strategy game from Malfador Machinations, makers of Space Empires series.

Spice Road
a trading and city management game by the people who created Light of Altair (7 from IGN and 7.5 from Out of Eight and )

Men of War: Vietnam
Single centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)

Men of War: Assault Squad
Multi player centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)



ROLEPLAYING

Diablo 3

The Witcher 2: Assassins of Kings
Sequel to one of best roleplaying games on last few years.

Dead State
Indie zombie RPG from ex-Troika and Obsidian designers.

Drakensang: The River of Time
Prequel to Drakensang

North Star
A space trading/combat RPG with turn-based combat by Kerberos (ex Barking Dog guys
and makers of Homeworld: Cataclysm and Sword of the Stars)

Grim Dawn
Action RPG from ex Iron Lore staff (where they worked on Titan Quest)

Chantelise
Japanese indie RPG from EasyGameStation (makers of Recettear: An Item Shop?s Tale)

Darkspore
Hack and Slash from Maxix (makers of Sim City, Sims and of course Spore)

Avadon: The Black Fortress
New RPG from makers of Geneforge and Avernum series. This time Spiderweb finally has completely redesigned their graphics system.

Age of Decadence
Hardcore indie RPG

Torchlight II
Sequel to a hack and slash RPG that scored 8.6 at IGN.

The Broken Hourglass
An old-school Baldurs Gate 2-like RPG, done by Planewalker Games-indie team consisting of cRPG modders, lead by Jason Compton (the best BG2 modder, he did wonders to NPC and party members dynamic interaction). The game takes place in Tolmira (sword-and-sorcery setting, which PlaneWalker licensed) has isometric perspective, unlimited party, complex party-to-party interactions, lots of good old-school roleplaying and real-time with pause combat system

Dropship
A turn-based SF wargame with RPG elements developed by ex-Troika guys using the Source engine

Drakensang: Phileasson?s Secret
First add-on to rakensang: The River of Time.

Forged by Chaos
Online action-rpg using CryEngine2

Star Wars: The Old Republic
Star Wars MMORPG from Bioware.

Guild Wars 2
Original Guild Wars scored 9.0 at IGN

Mytheon

Villagers and Heroes
Action-rpg from Mad Otter games, a small indie company made of Dynamix veterans, headed by Damon Slye(co-founder of Dynamix and lead designer of Aces of the Pacific, Aces Over Europe, Red Baron and A-10 Tank Killer) who previously released Ace of Aces on Instant Action

Otherland
Cyberpunk MMORPG based on novels by Tad Williams, handled by the development studio Real U, formed around a core of ex-Melbourne House talent (as Eurogamer put it? 8-bit heroes of The Hobbit and The Way of the Exploding Fist, and then cult classic Shadowrun, who in later years struggled valiantly with the tide of licences and conversions heaped on them by Atari, sometimes triumphing against the odds (as in PS2 Transformers)? )

Drakensang Online
Cooperative online RPG.

Neverwinter
Online cooperative RPG with powerful adventure building tools, from Cryptic (makers of City of Heroes and Champions)

Tera
Beautiful MMORPG with action-game like combat, by ex-Lineage devs.

Stellar Dawn
Sci-Fi MMO from makers of Runescape

Rift: Planes of Telara

Salem
Crafting-heavy MMO with perma-death from Paradox (makers of series like Europa Universalis and Hearts of Iron)

Untitled Carbine Studios MMORPG
Carbine is a team composed of RPG veterans(including Blizzard ones) like Tim Cain
(one of creators of Fallout and Arcanum) and Jeremy Gaffney (founder of Turbine)



ADVENTURE

Gray Matter
New adventure game from the empress of the genre: Jane Jansen (creator of Gabriel Knight series)

Black Mirror 3

Vampyre Story 2: A Bat?s Tale
Sequel to one of the best adventure games of 2008

Haunted
New aventure from Deck 13, makers of Ankh series and Jack Keane

Hazard: The Journey Of Life
First person exploration puzzler that?s a commercial follow-up to one of best UT3 mods ever made.

The Next Big Thing
New adventure game from Pendulo Studios. The last game from this team (Runaway: A Twist of fate) scored 8.0 at Adventuregamers.

Deponia
Hand painted post apocalyptic cyberpunk adventure game in glorious 1440×900 resolution

Culpa Innata 2: Chaos Rising
The first one got 7.5 from Gamespot

The Book of Unwritten Tales

The Book of Unwritten Tales: the cattle?s chronicle.
Prequel to humoristic adventure game that scored 90% on Adventure-treff, 91% at Adventurecorner.de and 85% from Gamestar, making it one of highest rated adventure games in germany in years)

Dead Mountaineer Hotel
Last-Express like adventure game(meaning non-linear, NPC have AIs, goals, daily routines and walk freely over the gameworld) based on Strugacki Brothers? novel, made by Akella.

Black Sails
Pirate themed adventure game from Deck 13, makers of Ankh series and Jack Keane.

Gemini Rue
SF adventure game that?s one of the student prize winners at the 2010 Independent Games Festival

Bracken Tor: The Time of Tooth and Claw
New horror adventure game from Shadow Tor Studios, makers of Barrow Hill, which got 8.0 from Adventuregamers

Edna and Harvey: The Breakout
An english version of one of best german adventure games of 2008 (it gathered 84% average of scores from german sites and magazines, including 83% at Adventure-Treff and 87% at Adventurecorner)

Blackwell Deception
Fourth entry in popular adventure series.

Prominence
Indie hard-sf adventure.

Dracula: Origin 2
The first one got 7.0 from Adventuregamers

Mozart

Coven
New game from makers of Rhiannon (7.5 from Gamespot)

Shades of Violet: Episode 1 ? Tale of the Clockwork Princess
Indie steampunk adventure game

Resonance
First commercial game from maker the incredible freeware adventure game ?What Linus Bruckman Sees When His Eyes Are Closed?

Cargo
New puzzle game from makers of Void and Pathologic.

Asylum
New horror adventure game from people who created Scratches, which scored 8.0 at Adventuregamers.

Saturated Dreamers
Indie exploration game from makers or Immortal Defense



ACTION

Night Sky
NightSky is a nice place to visit. The physics-based gameplay is clever, but the real draws are the beautiful scenery and the ambient electronic soundtrack. It?s recognizable at a glance, which isn?t something that can be said for every game. ? from IGN

Red Orchestra 2: Heroes of Stalingrad
Sequel to 8.5 WWII tactical shooter. What?s more, RO2 will singleplayer campaigns for both Russian and German sides.

Minecraft
Indie retro action and sandbox construction game.

Firefall
Massive online FPS from RED5 Studios (ex Blizzard people) and lead designer of Tribes 1 and 2.

Natural Selection 2
Commercial sequel to one of best mp MODS of all time

Heroes and Generals
Online WW2 FPS from a studio formed by lead designers of Hitman series.

CHIVALRY: Battle for Agatha
First-person medieval online combat game running on Unreal Engine 3.0. It?s being developed by a team behind Age of Chivalry mods.

Depth
Indie aquatic stealth game running on Unreal Engine 3. The team is filed with people who created the first version of Killing Floor.

Contagion
Single and multiplayer horror FPS from makers of Zombie Panic! Source mod.

Bounty Arms
Indie platformer running on Unreal Engine 3.0.

The Spire
Indie FPP action-adventure with strong puzzle element built on Unreal Engine 3.0.

Warface
Free military FPS from Crytek.

Snapshot
Snapshot is a 2d sidescrolling game in which the player takes on the role of ?Pic? The player controls Pic as well as a camera that can take photos of the environment. Photos can capture objects such as boxes, enemies, and other things. The player can then use these photos to move objects around in the world to complete each level. One of finalists for 2009 Independent Games Festival?s Excellence in Design Award

Rusty Hearts
Action fighting MMO.

Sanctum
Interesting mix of FPP action and tower defense, running on Unreal Engine 3.0.

Tactical Intervention
New tactical FPS from creator of Counterstrike

Dead meets Lead
Indie zombie action game.

Musorqua
New indie action title from Dejobaan Games, makers of AaaaaAAaaaAAAaaAAAAaAAAAA!!!-A Reckless Disregard for Gravity (82% average at Gamerankings)

Closure
Unique puzzle platformer that?s expanded and improved follow up to a great freeware game.

Monaco
Indie heist game that?s nominated for 2010 IGFSeumas McNally Grand Prize, developed by Pocketwatch games, makers of Wildlife Tycoon(IGF finalist) and Venture Arctic (Gametunnel?s sim game of the year)

Delta Force: Angel Falls

Swarm Racer 3000

Naumachia ? Space Warfare
A multiplayer space battle sim in which you can start piloting individual fighters with standard FPS controls (mouse/keyboard) and then when your rank advances it?s possible to command capital ships and their fighter squadrons with a dedicated RTS-like interface. Developed by people who previously made Specialist mod for first Half-life

ArcMagi
As developer himself put it: ?I like to think of it as a true PC fighting game. Dynamic and up-to-the-point, but very strategic, controlled by mouse and with strong character development elements.?

Blitz 1941
MMO Tank action game with light simulation elements from the makers of Navy Fields (it was similiar MMO action game with sim elements)

Lone Wolf: Flight from the Dark
Action-adventure based on legendary ?Choose your own adventure? gamebook series

FEIST
Unique puzzle platformer, which was awarded Best Overall Game and Best Visual Design at the Unity Awards 2008.

Ascension
Freeware spiritual successor to Tribes, created by the team that made the Renegade mod for Tribes, Tribes2 and Tribes: Vengeance

Assault Knights
Indie mech game

Gettysburg Armoured Warfare
A large scale RTS/FPS hybrid set in an alternative universe and featuring persistent armies.

They Hunger: Lost Souls
Original Hunger was THE best single-player mod for Half-life. Now the team returns with commercial follow up based on Source engine

Sugar Rush
Online arena combat game from Klei Entertainment (indie dev responsible for Eets)

Black Sky
Open ended StarControl2 like game

Iron Seed 2
Follow up to forgotten classic (it?s not well known now, but back in the days it rivaled Star Control 2 in quality)

Seasons after Fall
Beautiful indie puzzle platformer where you use effects seasonal changes to overcome obstacles.

The Swapper
Very promising and unique puzzle platformer based around the idea of a device that can create copies of yourself with whom you can then swap placesIt features interesting light, shadow and relativeness based game mechanics blended with an ambiguous storyline embedded directly into and told throughout the game.

Battlefield Play4Free
Free to play entry in classic FPS franchise.

Bloodline Champions
Indie arena-based game.

Cobalt
Indie platformer from the makers of Harvest: Massive Encounter.

Swimming Under Clouds
An indie 2-D physics-based puzzle platformer

Sky Legends
Online arcade flying game from the studio that made Snoopy: Flying Ace (console game that scored 9.0 at IGN)

Rising Storm
First add-on to Red Orchestra: Heroes of Stalingrad, made as colaboration with mod teams.

E.Y.E
Indie FPS/RPG hybrid running on Source engine. People who work on it previously made great Half-Life mod called Syndicate Black Ops

Ground Branch
Tactical shooter from Blackfoot( which is composed of RainbowSix, Rogue Spear and Ghost Recon leads)



RACING

rFactor 2
The first rFactor became the rulling standart of PC racing sims and the most popular modding platform for fans of the genre, not to mention it?s engine was the basis for majority of other good PC racing sims of recent years (like GTR 1-2, Race series, Arca simracing or GT Legends)



SIMULATION

IL-2 Sturmovik: Cliffs of Dover
Follow-up to one of the greatest flight sims ever made.

DCS: A-10C Warthog

Microsoft Flight
Finally, a new flight sim from Microsoft.

Steel Armor:Blaze of War
Mew tank sim from the makers of Steel Fury (which was one of the best tank games of all time)

Space Shuttle Mission Simulator 2
Sequel to the best sim of it?s kind.

World of Tanks
A MMO PvP tank combat game set in World War 2 setting from Wargaming.net,akers of Massive Assault (8.4 from IGN) and upcoming Order of War

Battlestar Galactica Online
Space combat MMO

Jet Thunder
Historical air combat sim from Thunder Works

Jumpgate Evolution
A sequel to space sim MMO that got 8.6 from Gamespoit

Black Prophecy
SF space MMO.

Fighter Ops

Seven-G
Indie F-18 Flight Sim.

BlackStar Chronicles
An action MMO described as a mix of the single-player traditions of Wing Commander with the multiplayer feel of Descent. It?s being developed by a team of people who previously worked on sadly canceled Privateer Online as well as on Star Wars Galaxies

Infinity: The Quest for Earth
MMO space simulator with huge procedurally generated universe



PUZZLE/CASUAL

SpaceChem
SpaceChem succeeds as a very interesting puzzle game thanks to innovative mechanics with limited design constraints. You are given the freedom to combine elements and destroy compound bounds as you see fit; the end product is the only set goal, and the efficiency in which you deliver your requirement is up to you. (?)SpaceChem is a fantastic puzzle game great for any fan of the genre. ? 8.5 from Out of Eight website

Subversion
Fourth Introversion game (after Uplink, Darwinia and Defcon)

Arcada Mia?s
New puzzle game from the maker of Dangerous High School Girls In Trouble.

Farmlands
By Caffeinated Games, a company founded by the former Lead Tools Engineer of Zipper Interactive (SOCOM fame) Greg Chudecke who prior to Zipper worked on Backyard Skateboarding (Atari) and Lord of the Rings: The Fellowship of the Ring (Black Label Games)

Revenge of the Titans!
Tower defense game from Puppy Games, makers of Droid Assault, Titan Attack and Ultratron.

Fool and his money
Sequel to legendary Fool?s Errand.

Pontifex III
Sequel to one of best indie puzzle games ever made


MULTIPLATFORM


Mass Effect 3

XCOM

Bulletstorm
SF FPS from People Can Fly, makers of Painkiller.

Crysis 2

RAGE
New shooter from id Software

Dragon Age II
Sequel to a great RPG from Bioware that scored 9.2 at IGN.

Elder Scrolls V: Skyrim

Test Driver Unlimited 2
Sequel to a racing game that scored 8.0 at IGN.

Duke Nukem Forever
It looks like it will really happen by Gearbox?s (developers of Borderlands) hands.

Brink
FPS from Splash Damage, makers of Quake Wars (8.5 from IGN)

Beyond Good and Evil 2

Deus Ex 3

Portal 2

American McGee?s Alice II
The first one got 9.4 from IGN

Max Payne 3
Max Payne got 9.3 from IGN, while it?s sequel scored 9.4

Dead Space 2
The first one got from IGN

Warhammer 40,000: Space Marine PC
Action game from Relic.

Kingdoms of Amalur: Reckoning
Fantasy RPG from Big Huge Games (makers of Rise of Nations) and lead designer of Elder Scrolls IV: Oblivion.

Trine 2
Sequel to 8.2 platformer.

Rock of Ages
A head-to-head, real-time tower defense game in which two players alternate between defending and attacking. When attacking you control a big-huge boulder that?s rolling towards your opponent?s gates. If you?re the one on the defense your attempt to slow and divert your boulder by placing towers, fans and units in boulder?s path. It?s being made by ACE Team, makers of Zeno Clash (which got 8.4 from IGN).

Tomb Raider
Reboot of a classic franchise.

Assassin?s Creed: Brotherhood
Console version scored 8.0 at IGN.

Columbus 4
Episodic adventure series from Animation Arts, makers of Lost Horizon and Secret Files series.

Jurassic Park: the Game
Episodic action-adventure from Telltale Games (makers of Sam and Max Episodes, Back to the Future and Tales of Monkey Island).

Defenders of Ardania
Tower defense set in Majesty series world.

Hamilton?s Great Adventure
A co-op puzzle game from makers of Lead and Gold (7.0 at IGN).

Dust
Spiritual successor to Populour created by Eric Chahi, the designer who made Another World (known as Out of this World in USA).

Red Faction: Armageddon
The previous entry in this franchise (Red Faction: Guerrilla) scored 8.0 at IGN.

Dungeon Siege III
THird entry in the popular hack and slash franchise. This time it?s being developed by Obsidian Entertainment, known for creating RPGs like Knights of the Old Republic 2 or Neverwinter Nights 2.

Operation Flashpoint: Red River

Orion: Prelude
Commercial follow up to a popular mod.

Top Spin 4
New entry in the best tennis series of all time.

Section 8: Prejudice

Bastion
Inie action RPG from ex-EALA team members.

Captain Morgane
Semi sequel to adventure game So Blonde, which scored 8.0 from Adventuregamers.

The Haunted: Hell?s Reach
Multiplayer horror action game that?s a commercial follow-up to a mod that won Make Something Unreal competition.

Kings and Castles
Fantasy RTS from Gas Powered Games, makers of Supreme Commander series (on IGN first one scored 8.9, while the sequel 8.4 got).

The First Templar
Co-op centric action-adventure from Haemimont Games, makers of games like Tropico 3 (8.4 from IGN) or Celtic Kings: Rage of War (8.2 on the same site) and The Punic Wars: A Clash of Two Empires (8.0 from IGN).

Vessel
Indie platformer which gameplay based on manipulating fluids.

Dungeon Hero
From Firefly studios (makers of great Stronghold series and medicore Stronghold: Legends and CivCity, we?ll see how they do here)

Agency
Spy-themed action MMO from SOE

The Secret World
A MMO from makers of Age of Conan and Longest Journey franchise

Batman: Arkham Asylum 2
Sequel to action-adventure game that scored 9.3 on IGN

Spec Ops: The Line

Metal Gear Solid: Rising

Tom Clancy?s Ghost Recon: Future Soldier

Driver: San Francisco

Mechwarrior
The classic series returns.

Solaris Assault Tech
Multiplayer game set in BattleTech universe from people who for the last 12 years modded previous MechWarrior games as MekTek group.

Need For Speed: Shift 2
Sequel to a racer that scored 9.0 from IGN.

The Cursed Crusade
Action game from ATLUS

Gatling Gears

Alien Breed 3: Descent

A Vampyre Story: Year One
Episodic prequel to humoristic adventure game series.

Death to Spies 3
Stealth action game heavily inspired by Hitman and set in Cold War era.The first one scored 8.0 at IGN.

Tropico 4
Another entry in this great city building series. Tropico 3 scored 8.4 from IGN

F.E.A.R. 3
First one scored 9.2 at IGN, while the second got 8.2 on the same site.

Fable 3

DC Universe Online
Superhero MMO from Sony Online Entertainment (Everquest 1-2, Planetside, Star Wars Galaxies)

Battlefield 1943
Downloadable-only MP game in vein of original Battlefield 1942.

Burn Zombie Burn
Indie action game. PlayStation 3 version scored 8.3 at IGN

Sky Gods
A tactical shooter from BlackfootStudios(made by Red Storm veterans), bassicaly this is a smaller game that will provide funding for Ground Branch as well as be a testing ground for the tech and gameplay ideas,

A New Beginning

Postal 3

Project Owlboy
Retro platformer

The Testament of Sherlock Holmes

Skulls of the Shogun
Turn based strategy game from ex-EALA developers.

Off-Road Drive
Off road racing simulator.

Captized
Baitiful indie retro platformer.

Toki Arcade
High res remake of the classic arcade game

Source - "Reasons to be a PC Gamer" [http://www.pcgamingfan.com/]


As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
2 Generations ahead? Really? Have you ever played a console?
Fine whatever if that list of games you posted makes you feel confident about your purchase than fine, I'll just say I don't feel so insecure I have to post a huge list of games
 

mrhateful

True Gamer
Apr 8, 2010
428
0
0
Everytime I think about buying a ps3 i realize there are like 1-2 console exclusive games(in the entire collection) which i want to play. While i have so many pc games coming up i can't wait for. I know i shouldn't rage but its hard when someone are being this stupid.
 

Dectilon

New member
Sep 20, 2007
1,044
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0
Console gaming is dying. We're going towards a future where a single device, let's call it a PC, will be the lone platform that all publishers go to. Why? Because it conforms to every standard! Any controller can be plugged into it, and it's processing power and hard drive space is far superior to anachronisms like the 360 and PS3. For the competitive shooter fan it has a device called a 'mouse' that gives far better precision than any motion control pretender. You can even use it for menial tasks, such as writing or video editing.

We're heading towards a one-console future!




In essence, the whole thing is silly and best left alone. Struggle ye who struggle must, the future is unknown and will always remain so.
 

Levethian

New member
Nov 22, 2009
509
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I'm not sure why I'd divide my PC's tasks across several specialist machines, unless I was crapping money or became a wandering nomad or businessman that required everything be portable.
 

unacomn

New member
Mar 3, 2008
974
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*Pokes Europe and Asia
Yep, still PC dominant.

Thing is, the PC, in it's current form, isn't going to go away until another open platform comes along, that is as open and versatile as the PC, but offer an extra feature, like better mobility, or infinitely increased performance, without sacrificing what makes a PC a PC, the ability to do anything on it without having to jump trough hoops or have a door slammed in your nose by the company that owns the platform. Considering how money grubbing certain corporations are, that's not going to happen for a while. But when it does, yes, the PC as we know it, the Personal Computer, will change, and I for one really look forward to it.

Heck, I've been waiting for a laptop to show up that's powerful enough to handle rendering(I do similar stuff with video that Bob does), without melting, so I can work outside more, not in extra comfy chair that's becoming like an extra appendage.

But when the PC as we know it now is gone for good, you can be very sure that every other gaming platform will already have become obsolete. Why buy a 200$ device that only plays games when I can play them on my phone, from a cloud gaming service?

Change is inevitable, for everyone.

And true, PC games will never go away, neither will console games, they'll just be games, independent of platform, of idiotic design restrictions to facilitate a strict hardware requirement and an unimaginative use of an otherwise great control device.

Also, Bob, hi, I'm the year 2008, here to tell you that point and click adventure games have made a decent comeback on the PC three years ago. Mostly due to the excellent effort of a company called Telltale Games, but now it's gotten to the point where Jane Jense can release an excellent adventure game, along side indie titles like the fantastic Gemini Rue, all thanks to the magic of digital distribution.
 

Mikeyfell

New member
Aug 24, 2010
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I'm sorry but did you just compare a Wiimote to a mouse?
Them's fighting words.

Otherwise I can live with what you just said.
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
0
0
Iron Mal said:
(we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large)
Incorrect, thus rendering your entire argument invalid. (Two high profile examples: Portal 1 is based on an indie game, Nebular Drop, and elements of Portal 2 has been taken from an indie game Tag: The Power of Paint. Never mind something like The Fancy Pants Adventures or Minecraft).
 

Circusfreak

New member
Mar 12, 2009
433
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Void(null) said:
Circusfreak said:
I herewith award you for "best post of the year". Bob has been very wrong for a while now.
Most of it is copy/pasta but people pay far less attention to a link than they do a huge wall of PC exclusive titles that seemingly has no end as they try and scroll past it.

Basic psychological warfare. If PC gaming is dead, why is the list of exclusives for it so gorram annoyingly long?
i did notice the source link, i just think it was a good argument in and of itself to post it. also the bit at the bottom was alos very good and correct.
 

Azaraxzealot

New member
Dec 1, 2009
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The_root_of_all_evil said:
*sigh*

Redefine words to mean what you think.

Lovely.

I'd love to think that you just created this for page views, out of spite, because most of the reviewers have their own little hate pad against computers.

I know this isn't true though. You've just redefined all the words. Whee. That's nice. And added a disclaimer that if anyone flames, you're right as well.

I'm not going to get angry, because the writing on the wall's been there for some time. You work on PCs, you play on consoles, so because you hate work, you have to differentiate them.

Comfort over Versatility. Sad. Maybe it's all just for page views though? Part of me wishes it was just a troll attempt.

Here's the Little Picture: [HEADING=3] Consoles are becoming PCs.[/HEADING]
and that's fantastic, because im tired of having to conform my computer to the needs of a game. GAMES SHOULD CONFORM TO THE NEEDS OF MY GAME-PLAYING DEVICE! just sayin'.

that's why consoles and tablets are so successful, people make the games that they know HAVE to conform to the limitations of the hardware, when it comes to PC gaming, you get situations like Crysis where so many people can't run it properly that it becomes a joke in the gaming industry
 

craddoke

New member
Mar 18, 2010
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Maybe MovieBob's right - I certainly play more on a consoles and handheld devices more than I did a decade ago.

My problem/regret about this situation, though, is that it makes the consumer more passive by restricting the ability to modify games and tweak code/settings. It's the same grievance I have with Apple products when it comes to hardware. Playing PC games will eventually force you to learn something about how computers work - a bug, hardware compatibility issue, or some such almost guarantees this over the long run. It can be frustrating - but it's also educational.

On the plus side, though: if all the AAA game makers migrate to the consoles, there will be a nice big vacuum for independent developers to create worthwhile games that make up for their lack of production value with solid game mechanics and story-telling. That's what I like to tell myself, anyway.
 

icyneesan

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Feb 28, 2010
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Can't really replace that 'hunched over a keyboard staring at a brightly lit screen in a very dark room for hours at a time' feeling for me with a smartphone or tablet.

And I do look forward to the flame wars between cybernetic eyeball implants vs pc tablets :p
 

suubersnake

The Wizard
Nov 30, 2009
30
0
0
I'm just going to take a minute to say, Bob you are someone whose opinion I respect; however I wish to respectfully disagree with your opinion on the matter. PC gaming being dead is more of a misnomer than anything else. While you may not find much of a reason to use your PC I for the life of me can't find any reason to turn on my consoles, and I have all three plus a DS. The main part of your argument that doesn't hold water for me is that Digital Distribution has taken off and is making almost ludicrous amounts of money, I don't see that going away.

The biggest point is, as Brad Wardell meantioned in an interview with Gamasutra IIRC, PC gaming if far from dead, it is simply evolving. Long gone are the mega-blockbuster titles that sell two to three million copies in the first month, instead PC games would bring in two to three million copies over the course of a year or two. Game companies are just now starting to understand that.

Even if PC gaming is dead and I have to traverse to consoles, what am I going to play? To quote a conversation I had yesterday, "Gaming is dying, what ever happened to all the good [console] games?" I haven't found any game on the consoles, sans Bayonetta and Vanquish, that I can say made my 800 dollar purchase of consoles worth it. My favorite, nostalgia filled, comfort genre, the JRPG is dead and has been, is there really anything worth it to gaming as a whole anymore when we cease to get Breathe of Fire games? IMO not really.

TL;DR - PC gaming isn't dead it's just evolving, and even if it is dead, gaming as a whole doesn't have much to offer me anymore :'(
 

icame

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Aug 4, 2010
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Void(null) said:
icame said:
Desktop PC's are certainly going away...but laptops aren't. Can't really see myself using a tablet for game design software >.>
Show me a laptop or mobile device with the power of a GTX 580?

Can gaming be done on portable devices? Certainly!
Can it be done with greater fidelity on a desktop for less cost? Absolutely!
I'm saying the DIRECTION were going towards. Not where we are now. Eventually laptops will be just as powerful as desktops.
 

magicmonkeybars

Gullible Dolt
Nov 20, 2007
908
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0
It's nice to know ones vision of the future is so unavoidable, not one granted through effort or skill but by the grace of human nature.
 

Callate

New member
Dec 5, 2008
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Mmmmmmeh. Some truth, some hyperbole.

It's true that some genres are migrating almost entirely to the console. It's also true that a mouse-and-keyboard layout tends to be superior for first-person shooters, but they've adapted the controls to the console well enough that the players of those games don't feel they're getting a lesser experience (unless they have to play against people who are playing on mouse-and-keyboard...) And yes, we'll probably come to a point where many people don't even think of the mouse-and-keyboard when playing an FPS.

That said, those "pointing devices" aren't showing any sign of replacing a mouse in terms of utility. Seriously- can you imagine trying to select a single unit in an real-time strategy game like Shogun or Starcraft with a Wiimote? Nightmare.

It's also somewhat peculiar to fail to note the role of piracy in all of this. The "pick up and play" nature of consoles- which I'm certainly not knocking- also means that a lot of the console's market wouldn't know how to pirate a new game if they wanted to and is beholden to someone else to hack their system or provide some obscure hardware doodad if they do want to, steps that are comparatively easy for the console maker or console-software-maker to block on a case-by-case basis. PC gamers have a relatively easy path to piracy and most have the small amount of knowledge that would enable them to do so, so the legitimate market for PC games is much more dependent on PC gamers behaving with a certain amount of decency, maturity, and a long-term view of the health of the industry. Annnnd.... Not to put too fine a point on it, we've sort of seen how that's going.

Small point: casting tablets and laptops as somehow separate from PCs begs the question of whether a PC is defined by its stationary nature. Yes, my Alienware laptop is something I can carry with me, but it plays exactly the same software as Monolith, my big honking black aluminum beast of a desktop.

And while XBLA's expansion and Steam coming to PS3 are notable and in some ways commendable, the PC remains the easiest entry point for new game creators by far. No licensing, no content restrictions, no clunky platforms to obtain, no size restrictions.

I guess what I'm saying is in some ways what MovieBob is also saying under the flame-baiting headline: PC gaming isn't dead by a long shot, but it may well be changing into something very different from what its most vehement defenders easily recognize. More social gaming, more independent devs, less AAA-releases, but I don't see MMOs or RTSs going away any time soon, and TellTale does plenty of business outside of the Wii, thank ye kindly.

The real question is what's going to happen when the next real generation of consoles come out. The PC has been a much more powerful creature than the current gen of consoles for some time. Seriously. Is the next generation going to be able to create an experience that console gamers will want to move on to at a price they'll be willing to pay? Or are we holding our breath, trying to forestall another huge market crash?
 

Ukomba

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Oct 14, 2010
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Cybernetic eyeball?!? The Mass Effect Holographic arm thingy interface is where it's at.

What's odd is the consoles are fighting becoming more. There's no good reason they couldn't already be a PC for many people, only they are working to prevent it.
 

deanbmmv

New member
May 13, 2009
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The thing is many of the services Bob mentioned killing PC gaming: Tablets, phones, streaming games(which run on PC's) etc, are killing console gaming too.
Why'd you think Iwata was the guy all doom and gloom on tablets and phones ans Sony n MS said nothing? Cos Nintendo has it's fingers in two pies: consoles and handhelds. MS and Sony have their fingers in consoles, handhelds, PC, tablets and phones. They're sorted either way.
And as I mentioned, streaming services use PC's anyway, meaning if they become the norm then PC will be fine. Either play the game as part of your monthly streaming package, or buy a copy for yourself to run locally. Also as movie bob said, he needs his PC to put together his videos, you need PC to make your game too.
Still the numbers show that PC gaming is increasing. Only reason it's "dying" is because PC gamers were the first to go "f*ck this sh*t" to the extortionate $50-$60 prices for generally sub-par games and just stopped buying them. the big publishers see the figures for their latest AAA game not selling well on PC and declare it dead. The indie guys selling $10-$30 games look at their figures and make a O.O expression.
All that's dying is the "every game is worth $60 because...we said so" model.
 

Scarim Coral

Jumped the ship
Legacy
Apr 30, 2020
18,155
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Country
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Excluding the tablet used for drawing digitally, you forgot to mention some of the other software?s that PC can only be used on i.e. Macromedia Flash, 3D Studio Max, Maya, CSS and etc (Not too sure about Photoshop or Illustrator). Ok granted not everyone will have those type of softwares
Until we heard such of those software being on alternative devices (how the hell would you use 3D Max on a Iphone or possisble on a Ipad) I think it got plenty time still using those on the PC.
 

MonkeyPunch

New member
Feb 20, 2008
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Most important part of that rant:
"Hell, speaking only for myself, if I could install Office and Explorer on my 360 the only thing I'd need my PC for is the rendering software for this show..."
And there you have it. People usually tend to think what goes on in their little space or world translates to the rest of the world.

Also, PC gaming has apparently been "dead" for the last 10 years. Looking forward to at least another 10 of it being dead.

The_root_of_all_evil said:
Here's the Little Picture: [HEADING=3] Consoles are becoming PCs.[/HEADING]
and this.
 

GamemasterAnthony

New member
Dec 5, 2010
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Yes, PC gaming as we used to know it is dying somewhat...and these Captchas are going to kill it completely if they keep giving us things we cannot type. (Anyone know how we are supposed to type in something in subscripts? I got D with 1.0 as a subscript here.)

Anyways...it just goes to show how much the technology has advanced. That eyeball thing is not too far off, actually. We actually have the technology so that, if we wanted to, we could actually have a chip implanted in our brains so we could communicate with each other or with our computers. Kinda "Ghost in the Shell" in a way.

Actually, we can see how much tech has advanced just by looking at one series in particular. Take a look at the Pokémon series. At first, you only had 151 Pokémon on a bit of media about 2 inch square and a quarter inch thick. Now we have more than 640 differnet Pokémon with a bunch of different abilities and nearly a thousand different moves AND fully animated this time...all that can be stored on a piece of media the size of a postage stamp!

It's...actually kind of scary if you think about it. Who knows where else this tech will take us? God help us if someone develops a Roboticizer from the Sonic SatAM series...
 

TheLoser22

New member
Jun 23, 2010
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I think there's only one really important question out of all of this that needs to be addressed immediately.

Why the hell is Bob still using Internet Explorer? I'm not a champion for Mozilla or Google, but c'mon, man! It's like refusing to upgrade from a broken down lemon to a fully functional vehicle.
 

Desji

New member
Apr 5, 2010
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I just don't see how it is practical to split the functionalities of a PC that can do any number of tasks to several different devices that specialize in just one or two. Currently the only reasoning seems to be mobility. Which is why we call people from our cellphones instead of an app on our computer.

But lately the whole iphone movement is moving additional features of the computer into the phone so in reality it is more of a portable PC than a phone.

Unfortunately you need a somewhat decently sized interface to run visual design programs - so untill i can run a fully customizeable package of Maya, Photoshop, AfterEffects etc. on my phone through a TV screen I'll be using a PC to work on, and since i'm spending most of my day at the PC anyway it seems futile for me to be playing my games on a seperate machine, or reading my email off my phone.
 

gigastar

Insert one-liner here.
Sep 13, 2010
4,419
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0
Void(null) said:
2011 PC Exclusives.

Cut it.
-gigastar


As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
I feel compelled to reply to this as you went to the trouble of copy/pasting 3 pages of listed PC exclusives.

Firstly, desktop hardware may be better, but not everyone is willing to shell out for something that is going to be considered obselete within the three months.

Secondly, most desktop games are, and always will be, limited by multiplatform releases. Nowadays it wont make a difference if you buy Crysis 2 on PC or PS3, because they will both look, sound and (to a certain extent) perform the same.

Thirdly, while nothing Atari did during the second console generation was really intelligent, and everyone knows this now. Even if they didnt fail spectacularly they would have improved thier consoles and games or the Commordore platform would have overtaken them and put them out of buisness anyway.

Oh and if youre wondering the original Space Invaders was designed for those old arcade coin vacuums. Atari just borrowed the idea then ran away with it. Tripping over several times.

And finally as a go-betweener of PC desktop and console games, i can tell you it is just much harder to get immersed by a PC game. Dont know why, but it just is.
 

MovieBob

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Dec 31, 2008
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"With apologies to those guys over at alienware" Ahahaha. no. You mean "Apologies to all those decades of system-builders out there?" or "Apologies to every single GPU/ high powered CPU manufacturer out there?"

Does bob even listen to himself when he speaks? Does he not realise that there were gaming systems buld before alienware and about 20 other companies doing the exact same thing and slight variations both founded before and after Alienware? There is also the added bonus of Alienware being tthe "I don't know shit about PC gaming" answer to the PC gaming question. No it's not just alienware who "Makes PCs primarily for gaming" It's everyone who has ever bought a beefy dedicated GPU.

"Install Explorer on my Xbox" Oh right. That explains it. Please Bob gain some understanding of a topic before going on about it.
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
0
0
TheLoser22 said:
I think there's only one really important question out of all of this that needs to be addressed immediately.

Why the hell is Bob still using Internet Explorer? I'm not a champion for Mozilla or Google, but c'mon, man! It's like refusing to upgrade from a broken down lemon to a fully functional vehicle.
I heard IE9's actually not bad. Still not as good as Firefox or Chrome, but certainly not broken.
 

Void(null)

New member
Dec 10, 2008
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Iron Mal said:
To be fair, the PC is dying, in decline, falling from grace, whatever poetic or avoidiant terminology you choose to use.

I saw somebody on here post a long ist of games to supposedly prove the contrary, but looking through most of them (we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large)
Minecraft
Super Meat Boy
World of Goo
Zeno Clash
Grim Dawn
Gish
Uplink
Darwinia
DEFCON
RuneScape
Braid
Mount&Blade
'Splosion Man

All contribute nothing because they did not have Atari, Activision, EA, ZeniMax or 2K footing the bill for their development?

 

constantcompile

New member
Sep 9, 2010
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MovieBob said:
PC Gaming Is Dead - Long Live PC Gaming!

Hold off on the rage for a second and just listen.

Watch Video
I have a suggestion for an alternate title.

"Even though entertainment software that is accessible through multi-role hardware will always be with us, desktop computers as a specific means of accessing that software will sooner or later cease to be used!"

I agree that yours is catchier and more provocative, but when you specifically remark that PC games aren't going anywhere, it makes your argument seem like little more than a carefully framed statement, presented as a bold declaration - you can't really blame people for being provoked by an argument that's meant to be provocative.

Even if this does accurately summarize your argument, I'm inclined to disagree. We are not at a point where advancements in technology could be said to have killed, or are killing, PC gaming. Considering that Counter-Strike, a decade-old PC game, still dominates Steam's servers, I think it's safe to say you'll need an entire generation of PC gamers to simply die off before you'll really see an abandonment of PC gaming - at which point, you'd probably see an abandonment of all non-mobile computing altogether.

Let me make a new declaration:

PC Gaming will outlive console gaming.

Anyone care to argue this?
 

Lorennar

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Apr 14, 2009
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For much of the central premise I agree that genres are moving over to various other mediums and the tool function of the ginormous personal computer is being picked up by other machines. My one big question is how laptops are all that different from a pc. Keyboard and mouse, especially if your mouse is a usb peripheral, as the control scheme is there and in many ways isn't it the control scheme that actually defines this debate. We have had the same games being released on console and pc for ages and while companies will sometimes release exclusive content on the different machines, we have the keyboard and mouse standard scheme for pc/laptop, touchscreen for the tablet/smartphone, carry over that touchscreen and a number of other controls to the ds, controllers for the consoles, and a variety of generally inaccurate motion control systems that presumably will get better with time also working the console scene.

Digressing already from the laptop question a bit already but maybe this tangent leads somewhere. Its possible to hook the mouse and keyboard into a console but few games released to be played on them take advantage of that and vice versa for the controller. There are some control schemes that the use of more hot-keys than is really possible is an advantage or that if the ui were cleaned up to fit a controller it often involves far more menu navigation which breaks flow. Recent example: Dragon Age 2, you can map six spells to the fast cast system of the controller but as a mage I use at least eight on a fairly regular basis so in order to cast some of those spells I am constantly going into the pause battle menu and then over to the second screen within the subset instant cast spell menu. Mappable hot keys to the number line take care of that fairly well. And until motion controllers register with a bit more accuracy without making me feel like my twitchy hands are in constant seizure state the mouse is just a wonderfully fast and accurate way of navigating a screen. Mouse and keyboard on a PS3 sure I'm game, don't see why Starcraft 2 or any other game loses that "PC gaming feel" by being on a console as long as we still have the interface. Hell my PS3 is so far beyond my old laptop I can hardly be a pc gamer anymore just because it is so expensive to replace the hardware. I still prefer the tool that lets me interface with the game the easiest whether that be a controller in God of War or Saints Row 2, or that be the keyboard and mouse in Deus Ex, Starcraft 2, or Plants vs Zombies.

While I have been rambling that the system a control scheme hooks up to hardly matters as long as the controls and the game work together for immersion I think I might just have to take some inspiration from Bob and deride my children for growing up in the tablet age but wholly embrace my grandchildren's love of the eyeball implants. Its settled. Industry! begin work on the tablet age! I'll get around to the kid thing eventually.
 

Sutter Cane

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Jun 27, 2010
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dunnace said:
Oh yeah, PC gaming is dying, definitely.

*Opens steam, plays Mafia 2, eagerly awaits Portal 2, contemplates getting Shogun 2.*

You're right, there is no need for this device anymore.

*Decides to install the Oddworld games again, laughs heartily at the latest from TellTale*

Quite simply nobody supports the platform anymore.

*Asks brother how he's getting on with Dragon Age 2, discuss their excitement for the upcoming Witcher 2*
And here's a question, with the axception of Witcher 2, why do I need a PC to play ANY of those games. oh that's right I DON'T.
 

Iron Mal

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Jun 4, 2008
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Delusibeta said:
Iron Mal said:
(we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large)
Incorrect, thus rendering your entire argument invalid. (Two high profile examples: Portal 1 is based on an indie game, Nebular Drop, and elements of Portal 2 has been taken from an indie game Tag: The Power of Paint. Never mind something like The Fancy Pants Adventures or Minecraft).
While you're free to disagree with me I fail to see how that small disagreement between us (for the sake of keeping things simpler for comparison) makes my entire arguement invalid?

Well, in short, it doesn't invalidate my whole arguement and you just don't want to address anything I said (better luck next time though).

Also worth noting, I was never really a fan of Portal.
 

mrhateful

True Gamer
Apr 8, 2010
428
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0
The only reason why consoles are so greatly supported is because its simply too easy to pirate games making consoles more profitable. Now once online game buying truly kicks in then and DRM becomes standardised so not every company has to create their own crappy DRM then we shall see PC take over the gaming market completely, leaving consoles to 12 year old kids.
 

munx13

Some guy on the internet
Dec 17, 2008
431
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0
I disagree. The parts that separate PC from most other electronic devices is personalization ( like many variations in hardware) and being an open platform.
You can find both of those traits in a laptop or a netbook, there are even Windows 7 tablets now. Both tablets and laptops can be used for gaming these days, I'm using a laptop for gaming right now (not some facebook games, but things that actually take time and much skill to make - Bulletstorm or W40K2:Retribution)

IMO, PC gaming is not dieing, it's just slowly changing it's shell. And as long as PC holds the fore-mentioned traits it will remain PC and people will play games on it, no matter what shape it has at the time.
 

Irony's Acolyte

Back from the Depths
Mar 9, 2010
3,636
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0
Void(null) said:
-HUGE SNIP-
As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.
For now...

I have to agree with Bob here. While PC currently still manage to keep ahead of consoles with genres, hardware, and custimization; it's obvious that what the PC does is begining to spread to other hardware. Phones, tablets, consoles; they're all moving closer and closer to being PC's in and of themselves (I didn't put laptops because I consider them to just be mobile PCs). Sure, right now other hardware still can't reach PCs, but what's to say in the future that it will continue to hold this gap? Remember about a decade ago when phones could only really call people, game consoles could only be used to play games, tablets didn't really exist, and when you wanted to play music you used the CD player that could only play CD's? Now look at where we are. Make no mistake, the PC is being to lose it's edge over the compition.

I've read through some of the posts so far and from what I saw of those disagreeing with Bob are those looking solely at the current sitiuation rather then the overall pattern we've been having for the last decade. Like I said before, PC's used to perform tasks that no other piece of hardware could do; now many of those tasks can be performed with cellphones. Look at the pattern and context, not just the random data.

In the end, PC gaming isn't dying. It seems pretty healthy right now. But looking off into the future; I can tell it's days are numbered.

Excellent discussion issue Bob.

Edit: I'm also surprised that after 5 pages, nobody has yet to post that one picture. You know which one I'm talking about.
 

gjendemsjo

New member
May 11, 2010
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Very little to say about this video, except for congratulations! You've finally degraded this show to the same standard as your Game overthinker show!

*Facepalm*
 

Iron Mal

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Jun 4, 2008
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Void(null) said:
Iron Mal said:
To be fair, the PC is dying, in decline, falling from grace, whatever poetic or avoidiant terminology you choose to use.

I saw somebody on here post a long ist of games to supposedly prove the contrary, but looking through most of them (we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large)
Minecraft
Super Meat Boy
World of Goo
Zeno Clash
Grim Dawn
Gish
Uplink
Darwinia
DEFCON
RuneScape
Braid
Mount&Blade
'Splosion Man

All contribute nothing because they did not have Atari, Activision, EA, ZeniMax or 2K footing the bill for their development?

Not mad actually, I simply thought it'd be easier to keep the indie games out of the discussion since both consoles and PC have rather extensive indie listings so we could be here talking about it all say.

It's keeps it quicker and easier if we just limit the discussion to the bigger titles that it's guaranteed everyone has heard of.
 

ZombieGenesis

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Apr 15, 2009
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Sutter Cane said:
dunnace said:
Oh yeah, PC gaming is dying, definitely.

*Opens steam, plays Mafia 2, eagerly awaits Portal 2, contemplates getting Shogun 2.*

You're right, there is no need for this device anymore.

*Decides to install the Oddworld games again, laughs heartily at the latest from TellTale*

Quite simply nobody supports the platform anymore.

*Asks brother how he's getting on with Dragon Age 2, discuss their excitement for the upcoming Witcher 2*
And here's a question, with the axception of Witcher 2, why do I need a PC to play ANY of those games. oh that's right I DON'T.
Holy shit, you have Shogun 2 on your Xbox?
 

Hungry Donner

Henchman
Mar 19, 2009
1,369
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As Bob points out the current generation consoles are basically PCs, and this is particularly true for the XBox 360 and PS3.

PCs have a lot of things still going for them: a more open OS that allows for easy modding, a greater variety of controller support, and no single dominating company trying to control all aspects of it (and adding $10 to all game prices). If PC games do die it's because consoles continue to embrace things that PCs do well and then "console gaming" and "PC gaming" will be a meaningless distinction.
 

John the Gamer

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May 2, 2010
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How about in a few years mobile phones will be about as powerful as the average desktop now, and that we install all games on that, and connect it wirelessly to a keyboard/mouse setup. then the desktop will be gone, but desktop/pc gaming will not. I really want a few more fallout and total war games please.
 

mrhateful

True Gamer
Apr 8, 2010
428
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0
Void(null) said:
mrhateful said:
teebeeohh said:
PC gaming will not die simply because the PC is an open system while consoles are a choke hold on creativity and customer friendliness. I will trade in my PC the Day there is a console that allows me to run whatever OS i want, use whatever input method i want and connect to whatever online service i want.
In other words the day your console becomes a pc.
Then isn't console gaming dieing and PC gaming taking over?

If consoles become PC's... what happens to consoles?
Ofcause, PC is going to stay while console will slowly fade away.

I was just pointing out that if a console becomes viable then it becomes a PC. Its like when MovieBob said that guitar hero wouldn't work with a button masher controller.
 

reeper4444

New member
Nov 20, 2009
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over 30 million steam users disagree Bob...
...and thats just the steam users!

If you really can cope with gaming on your Xbox then I hope you're prepared for the inevitable gaming stagnation that would come if PC gaming and the indie developers that use it were to die.

The fact is I haven't heard of a single developer that began on a console and if anyone can tell me one then I will happily take back this point.

The PC is still the only place where new ideas can be given true creative freedom.
 

JoshTheater

LRR Enthusiast
Nov 20, 2009
81
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ZombieGenesis said:
Laptops ARE computers, and I agree laptops will probably replace the box PC. But ...it's still a PC.
I agree completely, and when I talked to MovieBob at PAX East after seeing this video screened there, I pointed this out to him. He clarified that he wasn't referring to laptops and when he said PC, he meant computer tower + monitor.
 

ThreeKneeNick

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Aug 4, 2009
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Well you could just as easily argue that console gaming is dying. If tablets and mobile phones will make the PC obsolete, they could just as easily do that to consoles. But i think in reality neither will happen, as both PCs and consoles have advantages (battery life, versatility on the side of the PC and convenience on the side of the console).
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
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gigastar said:
Firstly, desktop hardware may be better, but not everyone is willing to shell out for something that is going to be considered obselete within the three months.
That old chestnut. You really should get better arguments, since that hasn't been valid for at least three years, probably longer. If you make a cutting edge computer today, it'll last at least five years without any pressing need for an upgrade. If you make a mid-class computer, it will probably last four years.

gigastar said:
Secondly, most desktop games are, and always will be, limited by multiplatform releases. Nowadays it wont make a difference if you buy Crysis 2 on PC or PS3, because they will both look, sound and (to a certain extent) perform the same.
This is true, but the PS3 won't get the mods that make Crysis 2 look better (assuming Crytek releases mod tools. And even then, I wouldn't rule out someone organising something along the lines of the S.T.A.L.K.E.R Complete range of mods)

gigastar said:
And finally as a go-betweener of PC desktop and console games, i can tell you it is just much harder to get immersed by a PC game. Dont know why, but it just is.
Personal opinions aren't much of an arguement.
 

gorfias

Unrealistic but happy
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Apr 6, 2020
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munx13 said:
I disagree. The parts that separate PC from most other electronic devices is personalization (many variations in hardware) and being an open platform.
You can find both of those traits in a laptop or a netbook, there are even Windows 7 tablets now. Both tablets and laptops can be used for gaming these days, I'm using a laptop for gaming right now (not some facebook games, but things that actually take time and much skill to make - Bulletstorm or W40K2:Retribution)

IMO, PC gaming is not dieing, it's just slowly changing it's shell.
I think that is kinda what Bob was saying, but just not very well. Unusual for him.

There is a concept called, convergence, and it is happening. The day you can hook up a keyboard and mouse to a 360 and use MS apps is the day there is little reason to not call it a PC (I think the PS3 went through some trouble in Europe over an argument as to what it was: toy or computer).

His most relevent point today was simply: will we still, 5 years from now, be buying a big honkin desk to hold computer/monitor and printer. Actually, yes. At a minimum, it's called an entertainment center. BTW: for $400, I built an AMD quadcore with 5670 card that plays games reasonably well at 30 FPS and does all those PC apps too on my 55" TV. Not the best computer, but on par with consoles + PC functionality.
 

Void(null)

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Macrobstar said:
Void(null) said:
As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
2 Generations ahead? Really? Have you ever played a console?
Fine whatever if that list of games you posted makes you feel confident about your purchase than fine, I'll just say I don't feel so insecure I have to post a huge list of games
Actually you're right and that's my bad. Its one generation ahead. [http://www.escapistmagazine.com/forums/read/7.247185-Crytek-PCs-Are-a-Generation-Ahead-of-Consoles]
 

AtmaPhil

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Nov 13, 2003
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gigastar said:
Void(null) said:
2011 PC Exclusives.

Cut it.
-gigastar


As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
I feel compelled to reply to this as you went to the trouble of copy/pasting 3 pages of listed PC exclusives.

Firstly, desktop hardware may be better, but not everyone is willing to shell out for something that is going to be considered obselete within the three months.

Secondly, most desktop games are, and always will be, limited by multiplatform releases. Nowadays it wont make a difference if you buy Crysis 2 on PC or PS3, because they will both look, sound and (to a certain extent) perform the same.

And finally as a go-betweener of PC desktop and console games, i can tell you it is just much harder to get immersed by a PC game. Dont know why, but it just is.
The PC version of a game that is released multiplatform will always be better. Especialy if we're going with shooters. Mods and little tweeks you can do on the PC make it relevent and until consoles start doing so it will remain.
As a go-betweener myself I can tell you it is much easier to get immersed in a PC game. I can't even see how you would think otherwise (Again especialy for FPSs).
 

Sicram

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Mar 17, 2010
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Well, as a 3D modeller I wouldn't like to work on my phone, tablet, shmoncole or whatever. I game on my workbench. I also don't have any needs for handehelds or pads or the like. I for one actually can be social among people and do other things than stare at a screen all the time (although I do quite a bit of staring).

The only things that might make me play on a oldsole would be if I could use a keyboard and mouse, swap out parts so that I can get even better performance and not have to worry about getting weirdo color schemes and other things (look at DA2, someone played with some hue extremes). But oh wait, that's what my PC already does! I have K&M, I don't have to wory about gems getting stale due to hardware stall and I don't need wacky color schemmes so that I can clearly see what's going on.

If there's anything consoles does better than PCs it's racing games, but that's easly rectified. Get a controller for a PC. I have no interest in stuff like god of war or anything the like. Even less for JRPGs. Consoles doesn't offer anything I'd like and they are trying to become more and more of a PC with all the internet browsers that get tacked on and whatever.

I don't think PC gaming is going to change much, yes it's going to EXPAND but not too much changing.
 

DaMullet

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Nov 28, 2009
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Void(null) said:
2011 PC Exclusives.
*snip*
That list... is awesome!

However, yes, Bob has a point. People no longer "NEED" a Home Computer Station. A simple EEEpc to type some stuff up, wifi connecting everything, a small printer somewhere, a spiffy phone... yeah. Yeah... its no longer needed.

Interesting.... hm...
 

Sallix

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Apr 9, 2008
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Surely though, by the arguments in this video, it also means that console gaming and consoles in of themselves are dying. I can't really bring myself to agree with many of the points in this video except for the idea of the decentralisation of computing.
 

Delusibeta

Reachin' out...
Mar 7, 2010
2,594
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Iron Mal said:
Delusibeta said:
Iron Mal said:
(we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large)
Incorrect, thus rendering your entire argument invalid. (Two high profile examples: Portal 1 is based on an indie game, Nebular Drop, and elements of Portal 2 has been taken from an indie game Tag: The Power of Paint. Never mind something like The Fancy Pants Adventures or Minecraft).
While you're free to disagree with me I fail to see how that small disagreement between us (for the sake of keeping things simpler for comparison) makes my entire arguement invalid?

Well, in short, it doesn't invalidate my whole arguement and you just don't want to address anything I said (better luck next time though).

Also worth noting, I was never really a fan of Portal.
My other problem with your argument is that it applies equally to each individual format these days.
 

Ashoten

New member
Aug 29, 2010
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Yeah Bob is mostly right here and I'll tell you why. Remember Moore's law? that rule about computers doubling their capacity every so often? Well that really isn't going to be the case forever. I'm not even sure it's true right now. Because a circuit path has a limit to how small it can be before quantum mechanics start interfering with the electrons traveling along them.

Unless computer engineers find a new way to condense circuit boards the easier solution will be to make computers bigger. Like we're going backwards in time to where PC's took up an entire room by itself. At that point they will be far to big an expensive for the average home owner to keep or maintain. Then personal devices that are essentially just a wifi connection to your local "SUPER HUB" will be the only way to go. I think that's pretty much what Bob was saying.

Although I can foresee a transition period where your gaming console acts as the video card for your PC. So the console remains portable and you don't need to spend extra cash on a video card for your PC. This would mean that the distinction between a gaming console and a gaming PC will be lost.

So for all you young people who want a career in computing it wouldn't hurt to be an expert in networking and network security. They will be even more important in the future.
 
Apr 28, 2008
14,634
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gigastar said:
I feel compelled to reply to this as you went to the trouble of copy/pasting 3 pages of listed PC exclusives.

Firstly, desktop hardware may be better, but not everyone is willing to shell out for something that is going to be considered obselete within the three months.

Secondly, most desktop games are, and always will be, limited by multiplatform releases. Nowadays it wont make a difference if you buy Crysis 2 on PC or PS3, because they will both look, sound and (to a certain extent) perform the same.

Thirdly, while nothing Atari did during the second console generation was really intelligent, and everyone knows this now. Even if they didnt fail spectacularly they would have improved thier consoles and games or the Commordore platform would have overtaken them and put them out of buisness anyway.

Oh and if youre wondering the original Space Invaders was designed for those old arcade coin vacuums. Atari just borrowed the idea then ran away with it. Tripping over several times.

And finally as a go-betweener of PC desktop and console games, i can tell you it is just much harder to get immersed by a PC game. Dont know why, but it just is.
First: You don't need to have the best hardware at all times. I haven't upgraded my PC for 3 years and its still doing just fine. Having to upgrade to the best of the best every few months is just a silly myth.

Second: This is why you won't need to upgrade much. Since each game will need to run on consoles, the PC requirements won't be really steep.

Third: Don't have much to say about that to be honest.

And finally: I find it much easier to get immersed in a PC game than a console game. Its the reason console "horror" games don't scare me at all. Yet on the PC they scare the crap out of me.
 

MovieBob

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Dec 31, 2008
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all pc gaming has is WOW, Minecraft and RTSs
consoles are far superior and cheaper plus if a console breaks you don't have to rebuild the damn thing they normally have a warranty as long as the time between upgrades so they are better at what they do plus all other forms of genre are just different on the consoles just cause you can turn round faster on a pc does not make it better.