The Big Picture: PC Gaming Is Dead - Long Live PC Gaming!

Sallix

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Apr 9, 2008
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Surely though, by the arguments in this video, it also means that console gaming and consoles in of themselves are dying. I can't really bring myself to agree with many of the points in this video except for the idea of the decentralisation of computing.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Iron Mal said:
Delusibeta said:
Iron Mal said:
(we're going to discount indie titles since they aren't 'professionally' manufactured games and thus don't contribute to the games industry at large)
Incorrect, thus rendering your entire argument invalid. (Two high profile examples: Portal 1 is based on an indie game, Nebular Drop, and elements of Portal 2 has been taken from an indie game Tag: The Power of Paint. Never mind something like The Fancy Pants Adventures or Minecraft).
While you're free to disagree with me I fail to see how that small disagreement between us (for the sake of keeping things simpler for comparison) makes my entire arguement invalid?

Well, in short, it doesn't invalidate my whole arguement and you just don't want to address anything I said (better luck next time though).

Also worth noting, I was never really a fan of Portal.
My other problem with your argument is that it applies equally to each individual format these days.
 

Ashoten

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Aug 29, 2010
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Yeah Bob is mostly right here and I'll tell you why. Remember Moore's law? that rule about computers doubling their capacity every so often? Well that really isn't going to be the case forever. I'm not even sure it's true right now. Because a circuit path has a limit to how small it can be before quantum mechanics start interfering with the electrons traveling along them.

Unless computer engineers find a new way to condense circuit boards the easier solution will be to make computers bigger. Like we're going backwards in time to where PC's took up an entire room by itself. At that point they will be far to big an expensive for the average home owner to keep or maintain. Then personal devices that are essentially just a wifi connection to your local "SUPER HUB" will be the only way to go. I think that's pretty much what Bob was saying.

Although I can foresee a transition period where your gaming console acts as the video card for your PC. So the console remains portable and you don't need to spend extra cash on a video card for your PC. This would mean that the distinction between a gaming console and a gaming PC will be lost.

So for all you young people who want a career in computing it wouldn't hurt to be an expert in networking and network security. They will be even more important in the future.
 
Apr 28, 2008
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gigastar said:
I feel compelled to reply to this as you went to the trouble of copy/pasting 3 pages of listed PC exclusives.

Firstly, desktop hardware may be better, but not everyone is willing to shell out for something that is going to be considered obselete within the three months.

Secondly, most desktop games are, and always will be, limited by multiplatform releases. Nowadays it wont make a difference if you buy Crysis 2 on PC or PS3, because they will both look, sound and (to a certain extent) perform the same.

Thirdly, while nothing Atari did during the second console generation was really intelligent, and everyone knows this now. Even if they didnt fail spectacularly they would have improved thier consoles and games or the Commordore platform would have overtaken them and put them out of buisness anyway.

Oh and if youre wondering the original Space Invaders was designed for those old arcade coin vacuums. Atari just borrowed the idea then ran away with it. Tripping over several times.

And finally as a go-betweener of PC desktop and console games, i can tell you it is just much harder to get immersed by a PC game. Dont know why, but it just is.
First: You don't need to have the best hardware at all times. I haven't upgraded my PC for 3 years and its still doing just fine. Having to upgrade to the best of the best every few months is just a silly myth.

Second: This is why you won't need to upgrade much. Since each game will need to run on consoles, the PC requirements won't be really steep.

Third: Don't have much to say about that to be honest.

And finally: I find it much easier to get immersed in a PC game than a console game. Its the reason console "horror" games don't scare me at all. Yet on the PC they scare the crap out of me.
 

Iron Mal

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Void(null) said:
Minecraft
Super Meat Boy
World of Goo
Zeno Clash
Grim Dawn
Gish
Uplink
Darwinia
DEFCON
RuneScape
Braid
Mount&Blade
'Splosion Man
Oh, sorry for the double post but I should also mention that at least half of those titles are also avaliable on one or more of the three major consoles out at the moment, posting huge lists of games doesn't really make your point any more valid.
 

FogHornG36

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YES! i want 7 things that can do all the things that my one computer can do, and lets make then all portable with a poor battie life, then i can go sit at a coffee shop and work on getting a high score at angry birds or surf the web.

Its just not going to happen, and i think its in big part of Steam, it converted me from a pirate, and if you ever go on and look at the statistics you will see just how alive pc gameing is.

Also, i didn't start out as you say, i started on on the console, and just got my gaming pc two years ago.
 
Feb 13, 2008
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JourneyThroughHell said:
Yes, you're right, the title is clear and noticeable flamebait. The video, on the other hand, is not.
MovieBob said:
PC Gaming Is Dead - Long Live PC Gaming!

Hold off on the rage for a second and just listen.
Sorry Bob, with the world as it is at the moment, the rage comes unbidden. Tabloid style headlines are WELL below you; and from that point on, people will only listen with what they believe you said, rather than what you did.

Azaraxzealot said:
when it comes to PC gaming, you get situations like Crysis where so many people can't run it properly that it becomes a joke in the gaming industry
True, people are programming to a deadline. They just seem to forget that options are there for a reason. It helps improve game-play. The reason WoW is so hugely successful is that it lets people customise their playing style, rather than the nose-lead AAA titles. That's something the PC can do that the consoles simply can't. Because they're running under Nintendo's umbrella, Microsoft's money for DLC or the Playstation's complexity.

Back to Bob; I appreciate that you have to make a big statement to start the show but really
"Is PC Gaming Already Dead?"
"Ask not for who the Startup Tolls"
or "Where is the Future for PC Gaming?" would all have worked.

You could have found World Peace in the video, but that damnable title tears everything you've recorded into shreds.



Are your tablets just the Flying Cars of the Future? Hypothesizing is a fun thing to do, but stating it as fact is something Fox News would do.
 

RyePunk

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Dec 5, 2008
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Bob stick with what you actually know; console games and movies. Let anyone else talk about PC Games. I mean have you even mentioned minecraft once in the last year? Do you even know it exists?

You failed to mention why PC Gamers prefer the PC (hint, its not just because we get to use keyboards+mouse) its because we have control of our game. Don't agree with how the game functions? Change it. remap the controls, change the physics, mod the textures, mod everything. Every device you listed fails to grant us that ability; hence it will not replace PC Gaming. PC gaming may lose popularity (which given the numbers doesn't even seem to be occurring) but it will never die.
Your fundamental failure to address that proves why you can't see the Big Picture of PC Gaming.
 

Iron Mal

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Delusibeta said:
My other problem with your argument is that it applies equally to each individual format these days.
Please do go on?

Examples? Details? Discussion?
 

Ukomba

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The big advantage console games always had over PC were that you could stick a game in you just got and play it 3 seconds later with no problems.

With PC games you had to worry about your system capabilities and compatibilities, you had to install it which could take forever, there were always problems, then you had to set everything up, some controllers weren't comparable with the game, ext, ext, ext. PC gaming was just harder.

PC gaming looks like it's dying because everything is really just coming together. Technological advances are changing. We're not getting faster and more powerful as much as we're getting smaller. That's why this console cycle is taking so long, there's no new pinical of power to go to yet. They're getting smaller and more reliable, but not more powerful. More generic too. Pretty soon you're just not going to be able to tell a PC from a game console let alone one console from another. At that point, you don't need both since it's so redundant.

Then things will get smaller and smaller until you can play PS3 games on the iPhone 23. (Controls will be pain and a half if they don't figure out some new scheme).

Of course, as soon as the next big leap in tech comes, the consoles will be reborn to take advantage of it.
 

darthotaku

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I'm gonna draw a line in the sand and say I'm on the side of cybernetic eyeball implant gaming.

'Ballers unite!
 

Macrobstar

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Void(null) said:
Macrobstar said:
Void(null) said:
As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
2 Generations ahead? Really? Have you ever played a console?
Fine whatever if that list of games you posted makes you feel confident about your purchase than fine, I'll just say I don't feel so insecure I have to post a huge list of games
Actually you're right and that's my bad. Its one generation ahead. [http://www.escapistmagazine.com/forums/read/7.247185-Crytek-PCs-Are-a-Generation-Ahead-of-Consoles]
Yeh they show so much love for PC even though it stabbed them in the heart with the pirates and what not, so its not really one generation ahead because it hasn't actually got those graphics, its just one guy saying it could be, and how much better do you think graphics are gonna get?
 

Monsterfurby

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JoshTheater said:
ZombieGenesis said:
Laptops ARE computers, and I agree laptops will probably replace the box PC. But ...it's still a PC.
I agree completely, and when I talked to MovieBob at PAX East after seeing this video screened there, I pointed this out to him. He clarified that he wasn't referring to laptops and when he said PC, he meant computer tower + monitor.
So, what he is saying is that Desktop PCs as gaming machines are dying?

Well, no shit, Sherlock.

Next Bob is going to tell us the sky is blue and bricks don't float on water!
 

Smokej

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Nov 22, 2010
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I don't see a difference between a Laptop and a Desktop PC in terms of functionality (differences in mobility aside...) And you can't tell me that people are starting to write an article or essay for their work, university etc on a smartphone or are researching a subject on a small tablet pc...

The beginning of the video regarding, i would assume that if your family owned an apple or old intel pcs in the 80's and even in the early 90's, is an indication of your social milieu you're coming from, which probably has influenced your tastes in entertainment as well.

A lot of people (myself included) were more interested in text (later point&click) adventures, simulators, strategy or business games... than say a Jump&Run game and the like.
I don't know about the US, but in Germany a really good business game could easily place itself in the top position of the sales charts until the late 90's. Today it would be unthinkable that a game could sell more than 10 copies if you arent shooting things with your M4 or slash some Vampires in some fancy anime style...

The platform for games doesn't really matter if the game itself is ambitious, complex and sophisticated. But it is the spirit of what pc games ones stand for that is dying. For example i own all of the current consoles and handhelds (sans Wii) but asides from racing games and sports games i rarely use them. I mean come on what are they offering to a mature mind who hasnt left the ship when the gaming industry "evolved"...
 

Puzzlenaut

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Mar 11, 2011
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Woodsey said:
...

That's why PC sales are up then. Why Steam continues to gain more users and money. Why motion controls are being put on the PC anyway (of course, plenty of the "hardcore" console gamers also moan to death about motion controls - and whilst Kinect has sold massively well, I'm pretty sure actual game sales for it are fairly pitiful). Not that motion controls are as accurate as a mouse and keyboard anyway.

As for the whole Facebook thing, its a DIFFERENT MARKET. If sales on "hardcore" PC games are also rising, then how are they dying? They're just more expensive, so the increase in sales doesn't come that fast from THAT market. Since FB and its ilk are a different, cheaper market (and a new one), they raise faster.

This video is a little bizarre. You're right, why would you keep all those things at a hub in your house, when you could buy 300 different appliances that all only do a few functions of it? Oh, wait...

And last time I checked, I'm pretty sure laptops were counted as PCs.

Oh, and if you installed IE and Office on a 360, you would have a basic PC. You're not rendering your old one useless, you're just building a slightly more limited one.


Oisin O said:
I haven't owned a PC in years, I get by perfectly fine on a laptop, an xbox and a good phone. Pc gamine these days drives me crazy with all the antipiracy stuff they've introduced, i bought hard copys of 2 games and couldn't play either because the giant fail that is Steam wanted me to download both games, which i can't do because I'm on a limited data usage plan.
If you have the discs, you don't need to download the games through Steam. Just register them.
I think Bob was generally talking much longer term than this console generation, and I for one can totally see the PC being replaced by other, smaller and more portable devices -- I wouldn't even dream of buying some huge PC rig once my current one is truly outdated (which it nearly is :'( !!), and will definitely stick to netbooks like what I'm on right now (god I love these things :3) when that time comes.

I have to say, however, that I disagree about this idea that PC gaming will die because it has always been a secondary application of the PC -- in the future, I really see technology going the way of having fewer amounts of things doing more and more stuff, rather than the other way round -- think of how many more things a 7th gen console can do compared to the last set!

PC gaming will not die, but once two things happen it really will leave the mainstream and take the side-seat imo:
1. Steam (or an equivalent)comes to console, and
2. The MMO market is cracked on consoles.

A couple of years ago I would've said something about the casual, arcade-game type market, but the iPhone, etc, have that totally under wraps now.
Once steam and mmos come to consoles, people won't want to bother with PCs anymore, with all their error messages and annoying controls (I know hardcore gamers will disagree, but the kb+m is even more daunting than a controller to a gamer that doesn't play often.

One more reason PC gaming will die is because this generation, by which I mean generation Y, that is, 90's babies, have been raised almost solely with console gaming, as opposed to earlier generations, where most kids weren't really raised on either.

Void(null) said:
2011 PC Exclusives.

STRATEGY

Shogun II: Total War

Might and Magic Heroes VI
New entry in one of the most beloved turn based strategy series of all time.

Age of Empires Online
The rebirth of one of the biggest RTS franchises of all time.

DOTA 2
The mod that started the whole genre is now getting a commercial sequel from Valve Software.

Combat Mission: Battle for Normandy
After disappointing affair with modern combat Battlefront returns to what they do best: WWII tactical wargames

King Arthur II

Cities in MotionT
Spiritial successor to Transport Tycoon from Paradox Interactive.

Jagged Alliance 2: Reloaded
Remake of a classic tactical TBS.

Jagged Alliance 3

Sword of the Stars II
Sequel to a great 4X game.

End of Nations
MMORTS from Petroglyph. Their last RTS was Universe at War, which scored 8.0 at IGN.

Frozen Synapse
An indie simultaneous turn-based tactical game.

Dungeons
Spiritual successor to Dungeon Keeper.

The Sims Medieval

Real Warfare 2: Northern Crusades
Continuaton of XIII Century: Death or Glory, which scored 7.2 at IGN./

A Game of Thrones: Genesis
Epic strategy game based on legendary novel series. It?s being designed Cyanide, which is the studio that made Blood Bowl videogame adaptation.

Pirates of the Black Cove
Pirates-themed RTS.

Project MyWorld
A virtual recreation of the real world combined with 3D gaming and social media.

Stronghold 3

Anomaly: Warzone Earth
Tactical game that plays like a revers of tower defense genre. It?s being made by 11 bit, a new studio formed

Magna Mundi
Commercial follow-up to the best Europa Universalis 3 mod ever made.

Panzer Corps
Spiritual successor to Panzer General.

Xenonauts
Indie turn-based tactical game inspired heavily by X-COM.

Blight Of The Immortals
Web based strategy game set in fantasy universe. It?s being made by Iron Helmet, a small australian company formed by ex-Irrational Games people who already made Neptune?s Pride.

Six Gun Saga
A primarly singleplayer card strategy game from Cryptic Comet, creators of Armageddon Empires and Solium Infernum.

Warhammer 40,000: Dawn of War II ? Retribution
Second add-on to this great RTS.

Battle of Kingdoms
MMO game inspired by Defense of the Ancients, made by creators of DotA Chaos.

Trapped Dead
Commandos-like zombie game

HistWar: Les Grognars
A tactical and strategical game of insane depth by Battlefront

Stronghold Kingdoms
Browser adaptation of Firefly Studios? most well know series.

The Settlers Online
Browser adaptation of classic series.

Dungeon Empires
Browser game inspired by Dungeon Keeper.

Dungeon Overlord
Browser game inspired by Dungeon Keeper.

Cultures Online
Browser version of popular city building series.

World Supremacy
Turn based ?conquer the world? grand strategy game from Malfador Machinations, makers of Space Empires series.

Spice Road
a trading and city management game by the people who created Light of Altair (7 from IGN and 7.5 from Out of Eight and )

Men of War: Vietnam
Single centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)

Men of War: Assault Squad
Multi player centric stand alone expansion to Men of War (great tactics-heavy wargame that scored 8.0 at IGN)



ROLEPLAYING

Diablo 3

The Witcher 2: Assassins of Kings
Sequel to one of best roleplaying games on last few years.

Dead State
Indie zombie RPG from ex-Troika and Obsidian designers.

Drakensang: The River of Time
Prequel to Drakensang

North Star
A space trading/combat RPG with turn-based combat by Kerberos (ex Barking Dog guys
and makers of Homeworld: Cataclysm and Sword of the Stars)

Grim Dawn
Action RPG from ex Iron Lore staff (where they worked on Titan Quest)

Chantelise
Japanese indie RPG from EasyGameStation (makers of Recettear: An Item Shop?s Tale)

Darkspore
Hack and Slash from Maxix (makers of Sim City, Sims and of course Spore)

Avadon: The Black Fortress
New RPG from makers of Geneforge and Avernum series. This time Spiderweb finally has completely redesigned their graphics system.

Age of Decadence
Hardcore indie RPG

Torchlight II
Sequel to a hack and slash RPG that scored 8.6 at IGN.

The Broken Hourglass
An old-school Baldurs Gate 2-like RPG, done by Planewalker Games-indie team consisting of cRPG modders, lead by Jason Compton (the best BG2 modder, he did wonders to NPC and party members dynamic interaction). The game takes place in Tolmira (sword-and-sorcery setting, which PlaneWalker licensed) has isometric perspective, unlimited party, complex party-to-party interactions, lots of good old-school roleplaying and real-time with pause combat system

Dropship
A turn-based SF wargame with RPG elements developed by ex-Troika guys using the Source engine

Drakensang: Phileasson?s Secret
First add-on to rakensang: The River of Time.

Forged by Chaos
Online action-rpg using CryEngine2

Star Wars: The Old Republic
Star Wars MMORPG from Bioware.

Guild Wars 2
Original Guild Wars scored 9.0 at IGN

Mytheon

Villagers and Heroes
Action-rpg from Mad Otter games, a small indie company made of Dynamix veterans, headed by Damon Slye(co-founder of Dynamix and lead designer of Aces of the Pacific, Aces Over Europe, Red Baron and A-10 Tank Killer) who previously released Ace of Aces on Instant Action

Otherland
Cyberpunk MMORPG based on novels by Tad Williams, handled by the development studio Real U, formed around a core of ex-Melbourne House talent (as Eurogamer put it? 8-bit heroes of The Hobbit and The Way of the Exploding Fist, and then cult classic Shadowrun, who in later years struggled valiantly with the tide of licences and conversions heaped on them by Atari, sometimes triumphing against the odds (as in PS2 Transformers)? )

Drakensang Online
Cooperative online RPG.

Neverwinter
Online cooperative RPG with powerful adventure building tools, from Cryptic (makers of City of Heroes and Champions)

Tera
Beautiful MMORPG with action-game like combat, by ex-Lineage devs.

Stellar Dawn
Sci-Fi MMO from makers of Runescape

Rift: Planes of Telara

Salem
Crafting-heavy MMO with perma-death from Paradox (makers of series like Europa Universalis and Hearts of Iron)

Untitled Carbine Studios MMORPG
Carbine is a team composed of RPG veterans(including Blizzard ones) like Tim Cain
(one of creators of Fallout and Arcanum) and Jeremy Gaffney (founder of Turbine)



ADVENTURE

Gray Matter
New adventure game from the empress of the genre: Jane Jansen (creator of Gabriel Knight series)

Black Mirror 3

Vampyre Story 2: A Bat?s Tale
Sequel to one of the best adventure games of 2008

Haunted
New aventure from Deck 13, makers of Ankh series and Jack Keane

Hazard: The Journey Of Life
First person exploration puzzler that?s a commercial follow-up to one of best UT3 mods ever made.

The Next Big Thing
New adventure game from Pendulo Studios. The last game from this team (Runaway: A Twist of fate) scored 8.0 at Adventuregamers.

Deponia
Hand painted post apocalyptic cyberpunk adventure game in glorious 1440×900 resolution

Culpa Innata 2: Chaos Rising
The first one got 7.5 from Gamespot

The Book of Unwritten Tales

The Book of Unwritten Tales: the cattle?s chronicle.
Prequel to humoristic adventure game that scored 90% on Adventure-treff, 91% at Adventurecorner.de and 85% from Gamestar, making it one of highest rated adventure games in germany in years)

Dead Mountaineer Hotel
Last-Express like adventure game(meaning non-linear, NPC have AIs, goals, daily routines and walk freely over the gameworld) based on Strugacki Brothers? novel, made by Akella.

Black Sails
Pirate themed adventure game from Deck 13, makers of Ankh series and Jack Keane.

Gemini Rue
SF adventure game that?s one of the student prize winners at the 2010 Independent Games Festival

Bracken Tor: The Time of Tooth and Claw
New horror adventure game from Shadow Tor Studios, makers of Barrow Hill, which got 8.0 from Adventuregamers

Edna and Harvey: The Breakout
An english version of one of best german adventure games of 2008 (it gathered 84% average of scores from german sites and magazines, including 83% at Adventure-Treff and 87% at Adventurecorner)

Blackwell Deception
Fourth entry in popular adventure series.

Prominence
Indie hard-sf adventure.

Dracula: Origin 2
The first one got 7.0 from Adventuregamers

Mozart

Coven
New game from makers of Rhiannon (7.5 from Gamespot)

Shades of Violet: Episode 1 ? Tale of the Clockwork Princess
Indie steampunk adventure game

Resonance
First commercial game from maker the incredible freeware adventure game ?What Linus Bruckman Sees When His Eyes Are Closed?

Cargo
New puzzle game from makers of Void and Pathologic.

Asylum
New horror adventure game from people who created Scratches, which scored 8.0 at Adventuregamers.

Saturated Dreamers
Indie exploration game from makers or Immortal Defense



ACTION

Night Sky
NightSky is a nice place to visit. The physics-based gameplay is clever, but the real draws are the beautiful scenery and the ambient electronic soundtrack. It?s recognizable at a glance, which isn?t something that can be said for every game. ? from IGN

Red Orchestra 2: Heroes of Stalingrad
Sequel to 8.5 WWII tactical shooter. What?s more, RO2 will singleplayer campaigns for both Russian and German sides.

Minecraft
Indie retro action and sandbox construction game.

Firefall
Massive online FPS from RED5 Studios (ex Blizzard people) and lead designer of Tribes 1 and 2.

Natural Selection 2
Commercial sequel to one of best mp MODS of all time

Heroes and Generals
Online WW2 FPS from a studio formed by lead designers of Hitman series.

CHIVALRY: Battle for Agatha
First-person medieval online combat game running on Unreal Engine 3.0. It?s being developed by a team behind Age of Chivalry mods.

Depth
Indie aquatic stealth game running on Unreal Engine 3. The team is filed with people who created the first version of Killing Floor.

Contagion
Single and multiplayer horror FPS from makers of Zombie Panic! Source mod.

Bounty Arms
Indie platformer running on Unreal Engine 3.0.

The Spire
Indie FPP action-adventure with strong puzzle element built on Unreal Engine 3.0.

Warface
Free military FPS from Crytek.

Snapshot
Snapshot is a 2d sidescrolling game in which the player takes on the role of ?Pic? The player controls Pic as well as a camera that can take photos of the environment. Photos can capture objects such as boxes, enemies, and other things. The player can then use these photos to move objects around in the world to complete each level. One of finalists for 2009 Independent Games Festival?s Excellence in Design Award

Rusty Hearts
Action fighting MMO.

Sanctum
Interesting mix of FPP action and tower defense, running on Unreal Engine 3.0.

Tactical Intervention
New tactical FPS from creator of Counterstrike

Dead meets Lead
Indie zombie action game.

Musorqua
New indie action title from Dejobaan Games, makers of AaaaaAAaaaAAAaaAAAAaAAAAA!!!-A Reckless Disregard for Gravity (82% average at Gamerankings)

Closure
Unique puzzle platformer that?s expanded and improved follow up to a great freeware game.

Monaco
Indie heist game that?s nominated for 2010 IGFSeumas McNally Grand Prize, developed by Pocketwatch games, makers of Wildlife Tycoon(IGF finalist) and Venture Arctic (Gametunnel?s sim game of the year)

Delta Force: Angel Falls

Swarm Racer 3000

Naumachia ? Space Warfare
A multiplayer space battle sim in which you can start piloting individual fighters with standard FPS controls (mouse/keyboard) and then when your rank advances it?s possible to command capital ships and their fighter squadrons with a dedicated RTS-like interface. Developed by people who previously made Specialist mod for first Half-life

ArcMagi
As developer himself put it: ?I like to think of it as a true PC fighting game. Dynamic and up-to-the-point, but very strategic, controlled by mouse and with strong character development elements.?

Blitz 1941
MMO Tank action game with light simulation elements from the makers of Navy Fields (it was similiar MMO action game with sim elements)

Lone Wolf: Flight from the Dark
Action-adventure based on legendary ?Choose your own adventure? gamebook series

FEIST
Unique puzzle platformer, which was awarded Best Overall Game and Best Visual Design at the Unity Awards 2008.

Ascension
Freeware spiritual successor to Tribes, created by the team that made the Renegade mod for Tribes, Tribes2 and Tribes: Vengeance

Assault Knights
Indie mech game

Gettysburg Armoured Warfare
A large scale RTS/FPS hybrid set in an alternative universe and featuring persistent armies.

They Hunger: Lost Souls
Original Hunger was THE best single-player mod for Half-life. Now the team returns with commercial follow up based on Source engine

Sugar Rush
Online arena combat game from Klei Entertainment (indie dev responsible for Eets)

Black Sky
Open ended StarControl2 like game

Iron Seed 2
Follow up to forgotten classic (it?s not well known now, but back in the days it rivaled Star Control 2 in quality)

Seasons after Fall
Beautiful indie puzzle platformer where you use effects seasonal changes to overcome obstacles.

The Swapper
Very promising and unique puzzle platformer based around the idea of a device that can create copies of yourself with whom you can then swap placesIt features interesting light, shadow and relativeness based game mechanics blended with an ambiguous storyline embedded directly into and told throughout the game.

Battlefield Play4Free
Free to play entry in classic FPS franchise.

Bloodline Champions
Indie arena-based game.

Cobalt
Indie platformer from the makers of Harvest: Massive Encounter.

Swimming Under Clouds
An indie 2-D physics-based puzzle platformer

Sky Legends
Online arcade flying game from the studio that made Snoopy: Flying Ace (console game that scored 9.0 at IGN)

Rising Storm
First add-on to Red Orchestra: Heroes of Stalingrad, made as colaboration with mod teams.

E.Y.E
Indie FPS/RPG hybrid running on Source engine. People who work on it previously made great Half-Life mod called Syndicate Black Ops

Ground Branch
Tactical shooter from Blackfoot( which is composed of RainbowSix, Rogue Spear and Ghost Recon leads)



RACING

rFactor 2
The first rFactor became the rulling standart of PC racing sims and the most popular modding platform for fans of the genre, not to mention it?s engine was the basis for majority of other good PC racing sims of recent years (like GTR 1-2, Race series, Arca simracing or GT Legends)



SIMULATION

IL-2 Sturmovik: Cliffs of Dover
Follow-up to one of the greatest flight sims ever made.

DCS: A-10C Warthog

Microsoft Flight
Finally, a new flight sim from Microsoft.

Steel Armor:Blaze of War
Mew tank sim from the makers of Steel Fury (which was one of the best tank games of all time)

Space Shuttle Mission Simulator 2
Sequel to the best sim of it?s kind.

World of Tanks
A MMO PvP tank combat game set in World War 2 setting from Wargaming.net,akers of Massive Assault (8.4 from IGN) and upcoming Order of War

Battlestar Galactica Online
Space combat MMO

Jet Thunder
Historical air combat sim from Thunder Works

Jumpgate Evolution
A sequel to space sim MMO that got 8.6 from Gamespoit

Black Prophecy
SF space MMO.

Fighter Ops

Seven-G
Indie F-18 Flight Sim.

BlackStar Chronicles
An action MMO described as a mix of the single-player traditions of Wing Commander with the multiplayer feel of Descent. It?s being developed by a team of people who previously worked on sadly canceled Privateer Online as well as on Star Wars Galaxies

Infinity: The Quest for Earth
MMO space simulator with huge procedurally generated universe



PUZZLE/CASUAL

SpaceChem
SpaceChem succeeds as a very interesting puzzle game thanks to innovative mechanics with limited design constraints. You are given the freedom to combine elements and destroy compound bounds as you see fit; the end product is the only set goal, and the efficiency in which you deliver your requirement is up to you. (?)SpaceChem is a fantastic puzzle game great for any fan of the genre. ? 8.5 from Out of Eight website

Subversion
Fourth Introversion game (after Uplink, Darwinia and Defcon)

Arcada Mia?s
New puzzle game from the maker of Dangerous High School Girls In Trouble.

Farmlands
By Caffeinated Games, a company founded by the former Lead Tools Engineer of Zipper Interactive (SOCOM fame) Greg Chudecke who prior to Zipper worked on Backyard Skateboarding (Atari) and Lord of the Rings: The Fellowship of the Ring (Black Label Games)

Revenge of the Titans!
Tower defense game from Puppy Games, makers of Droid Assault, Titan Attack and Ultratron.

Fool and his money
Sequel to legendary Fool?s Errand.

Pontifex III
Sequel to one of best indie puzzle games ever made


MULTIPLATFORM


Mass Effect 3

XCOM

Bulletstorm
SF FPS from People Can Fly, makers of Painkiller.

Crysis 2

RAGE
New shooter from id Software

Dragon Age II
Sequel to a great RPG from Bioware that scored 9.2 at IGN.

Elder Scrolls V: Skyrim

Test Driver Unlimited 2
Sequel to a racing game that scored 8.0 at IGN.

Duke Nukem Forever
It looks like it will really happen by Gearbox?s (developers of Borderlands) hands.

Brink
FPS from Splash Damage, makers of Quake Wars (8.5 from IGN)

Beyond Good and Evil 2

Deus Ex 3

Portal 2

American McGee?s Alice II
The first one got 9.4 from IGN

Max Payne 3
Max Payne got 9.3 from IGN, while it?s sequel scored 9.4

Dead Space 2
The first one got from IGN

Warhammer 40,000: Space Marine PC
Action game from Relic.

Kingdoms of Amalur: Reckoning
Fantasy RPG from Big Huge Games (makers of Rise of Nations) and lead designer of Elder Scrolls IV: Oblivion.

Trine 2
Sequel to 8.2 platformer.

Rock of Ages
A head-to-head, real-time tower defense game in which two players alternate between defending and attacking. When attacking you control a big-huge boulder that?s rolling towards your opponent?s gates. If you?re the one on the defense your attempt to slow and divert your boulder by placing towers, fans and units in boulder?s path. It?s being made by ACE Team, makers of Zeno Clash (which got 8.4 from IGN).

Tomb Raider
Reboot of a classic franchise.

Assassin?s Creed: Brotherhood
Console version scored 8.0 at IGN.

Columbus 4
Episodic adventure series from Animation Arts, makers of Lost Horizon and Secret Files series.

Jurassic Park: the Game
Episodic action-adventure from Telltale Games (makers of Sam and Max Episodes, Back to the Future and Tales of Monkey Island).

Defenders of Ardania
Tower defense set in Majesty series world.

Hamilton?s Great Adventure
A co-op puzzle game from makers of Lead and Gold (7.0 at IGN).

Dust
Spiritual successor to Populour created by Eric Chahi, the designer who made Another World (known as Out of this World in USA).

Red Faction: Armageddon
The previous entry in this franchise (Red Faction: Guerrilla) scored 8.0 at IGN.

Dungeon Siege III
THird entry in the popular hack and slash franchise. This time it?s being developed by Obsidian Entertainment, known for creating RPGs like Knights of the Old Republic 2 or Neverwinter Nights 2.

Operation Flashpoint: Red River

Orion: Prelude
Commercial follow up to a popular mod.

Top Spin 4
New entry in the best tennis series of all time.

Section 8: Prejudice

Bastion
Inie action RPG from ex-EALA team members.

Captain Morgane
Semi sequel to adventure game So Blonde, which scored 8.0 from Adventuregamers.

The Haunted: Hell?s Reach
Multiplayer horror action game that?s a commercial follow-up to a mod that won Make Something Unreal competition.

Kings and Castles
Fantasy RTS from Gas Powered Games, makers of Supreme Commander series (on IGN first one scored 8.9, while the sequel 8.4 got).

The First Templar
Co-op centric action-adventure from Haemimont Games, makers of games like Tropico 3 (8.4 from IGN) or Celtic Kings: Rage of War (8.2 on the same site) and The Punic Wars: A Clash of Two Empires (8.0 from IGN).

Vessel
Indie platformer which gameplay based on manipulating fluids.

Dungeon Hero
From Firefly studios (makers of great Stronghold series and medicore Stronghold: Legends and CivCity, we?ll see how they do here)

Agency
Spy-themed action MMO from SOE

The Secret World
A MMO from makers of Age of Conan and Longest Journey franchise

Batman: Arkham Asylum 2
Sequel to action-adventure game that scored 9.3 on IGN

Spec Ops: The Line

Metal Gear Solid: Rising

Tom Clancy?s Ghost Recon: Future Soldier

Driver: San Francisco

Mechwarrior
The classic series returns.

Solaris Assault Tech
Multiplayer game set in BattleTech universe from people who for the last 12 years modded previous MechWarrior games as MekTek group.

Need For Speed: Shift 2
Sequel to a racer that scored 9.0 from IGN.

The Cursed Crusade
Action game from ATLUS

Gatling Gears

Alien Breed 3: Descent

A Vampyre Story: Year One
Episodic prequel to humoristic adventure game series.

Death to Spies 3
Stealth action game heavily inspired by Hitman and set in Cold War era.The first one scored 8.0 at IGN.

Tropico 4
Another entry in this great city building series. Tropico 3 scored 8.4 from IGN

F.E.A.R. 3
First one scored 9.2 at IGN, while the second got 8.2 on the same site.

Fable 3

DC Universe Online
Superhero MMO from Sony Online Entertainment (Everquest 1-2, Planetside, Star Wars Galaxies)

Battlefield 1943
Downloadable-only MP game in vein of original Battlefield 1942.

Burn Zombie Burn
Indie action game. PlayStation 3 version scored 8.3 at IGN

Sky Gods
A tactical shooter from BlackfootStudios(made by Red Storm veterans), bassicaly this is a smaller game that will provide funding for Ground Branch as well as be a testing ground for the tech and gameplay ideas,

A New Beginning

Postal 3

Project Owlboy
Retro platformer

The Testament of Sherlock Holmes

Skulls of the Shogun
Turn based strategy game from ex-EALA developers.

Off-Road Drive
Off road racing simulator.

Captized
Baitiful indie retro platformer.

Toki Arcade
High res remake of the classic arcade game

Source - "Reasons to be a PC Gamer" [http://www.pcgamingfan.com/]


As for the Hardware debate. In no way shape and form can your phone, your laptop or your console provide the same high fidelity experience that a modern desktop can.

Desktops have better visuals, audio and overall performance. Heck the basic gaming desktop of today is 2 generations ahead of the console.

If graphics, sound and data storage did not matter, we would all still be playing Space Invaders.
I'm gonna be honest and say that I have heard of practically none of those games except the multiplatform games (why are they even on that list?), and that most of them sound kind of... crap, really, I mean if you took out all the 2d browser RPGs, for one thing, the list would be considerably shorter, and then all the ones for which there is already a virtual equivalent on the iPod, that's another large chunk gone.

Really, this list shows nothing at all :3

A list of PC-only AAA games would be much more indicative of the state of Pc gaming, with some of the big-name MMOs getting a mention too.
 

Void(null)

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Iron Mal said:
Oh, sorry for the double post but I should also mention that at least half of those titles are also avaliable on one or more of the three major consoles out at the moment, posting huge lists of games doesn't really make your point any more valid.
Neither does making random statements based upon personal opinion with no evidence or data to support your point of view.