Hello again people, I'm sure you're all thrilled to have another of my threads. No matter, you clicked it, so I won't waste your time babbling.
I have heard a lot of complaints about how you in games, mostly FPS', always start out with melee, pistol, shotgun, machinegun, some variation of a rifle, a rocket/grenade launcher of some sort and an overpowered exotic thing you never get ammo for anyways. Not 100% accurate, but this is the gist of it. People ***** and moan "we want more, different and original weapons but at the same time we want emphasis on story and overall gameplay". Fine. But, as you are probably the smartest internet community I'm around, I would love to hear your ideas for new, functional(I.E. not like "a gun that shoots guns that shoots swords" or the like...) and original weapons without making the game unbalanced.
I have heard a lot of complaints about how you in games, mostly FPS', always start out with melee, pistol, shotgun, machinegun, some variation of a rifle, a rocket/grenade launcher of some sort and an overpowered exotic thing you never get ammo for anyways. Not 100% accurate, but this is the gist of it. People ***** and moan "we want more, different and original weapons but at the same time we want emphasis on story and overall gameplay". Fine. But, as you are probably the smartest internet community I'm around, I would love to hear your ideas for new, functional(I.E. not like "a gun that shoots guns that shoots swords" or the like...) and original weapons without making the game unbalanced.