whycantibelinus said:
I personally don't like the N64 or Gamecube controllers.
EDIT: Oh, and the Wii remote with the Nunchuck. Nintendo hasn't made a good controller since SNES.
It always baffled me how a company could make the Super Nintendo controller the NUMBER 1 GOLD STANDARD in shape and button layout that has been adopted and modified by every competitor, and make nothing but garbage controllers for 15 years.
There's been a clear evolution in controllers designed by Sony, Sega, and MS. The Playstation controller ripped off the SNES layout (and I hear there's a story [http://en.wikipedia.org/wiki/Playstation#History] behind that). The dual shock 1, 2, and 3 were all minor tweaks to the SNES design. The Dreamcast had a modified dual shock design (with the joystick and dpad reversed). The XBox was a modified Dreamcast controller that they streamlined for the 360 to great effect. The number of buttons has risen steadily, culminating in 12 for both PS3 and 360, with two joysticks and a dpad. To count: 4 face, 4 shoulder, start, select, and 2 joystick buttons
But going back to nintendo... You have the NES controller, which was meh with four buttons. That was greatly improved by the SNES controller, with a good form and layout and eight buttons. Then nosedive to the N64, which was baffling with its one fewer button than PSX and it's vestigial tail of a dpad. While PSX was setting the standard for two-stick controls for 3D and first person games, the N64 was struggling with one stick and some face buttons. You could either put a memory card or a rumble pack in the controller, but it made it into a heavy, four pronged beast. The durability of the 64 controllers was terrible too. I remember having to deal with old controllers with loose, unresponsive joysticks. The 64 controller was terrible in every way.
The gamecube controller was a step up, but the right side looked like an abstract painting. It had eight buttons again, and finally two joysticks (keep in mind the PS2 and XBox had 12 by this point). The wii controller was another step down, and is terrible for anything other than Wii Sports, and even with the nun chuck attachment, has only four buttons that can be used without moving your hands and has lost a joystick somewhere. Bogglingly, only one of them is a face button, the other three are triggers. It's no wonder we have to keep wiggling the thing around like an unruly sex toy; it has fewer buttons than a super nintendo controller, and brings the level of joysticks back down to the 64 days. If you owned both a 64 and a Wii, the wii controller might even seem familiar to you: if you hold the wii remote pointed at the screen, it has the same layout as the leftmost part of the 64 controller (the dpad). They've just added a face button under the dpad. The nun chuck is the central portion of the 64 controller (the joystick), with an extra trigger added. Notice they left out the part with all the buttons. Now that I'm thinking about it, it's also the only controller to ever put a dpad in the player's right hand.
In my mind, the 64 and Wii controllers are tied for the most terrible of all time. They both represent huge steps backward in terms of cleverness and ease of use. Game makers are forced to shuffle the controls around just to get everything to fit on those malformed little controlers. They're worse than those CDi and other lame controllers for their ubiquity. This is Nintendo we're talking about, and the fact that they can't make a good controller is a crime.
/end-of-long-rant-i-probably-shouldn't-post