The difference between Wii & PS2 graphics?

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mrhappyface

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Well, I played quite a slew of Wii games at my friend's house and I have quite a library of my own PS2 games, but the thing that taps me as strange is the fact that there doesn't seem to me, a huge difference between the next gen console (Wii) and the last gen console (PS2). True, most PS2 games don't look as good as the Wii, but I've never seen anything that looks better than Grand Turismo 4 and God of War 2 on the Wii. What do you think?
 

mrhappyface

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TheNamlessGuy said:
Iwata said:
May I be the first to say "Wii sucks, PS2 rules" and get it over with?
[slaps]
No fanboy-ism, nor console-racism

OT: I never thought of that.
And, well, it's a well known fact that the Wii doesn't have the best of graphics.
But that's why it cheaper than a PS2 (when it was released).
Hmmm. Is Nintendo cutting corners then?
 

Cherry Cola

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I don't know what the technical differences are between them, so I can't tell.

I guess we could compare Okami on the PS2 to the Wii.
 

JourneyThroughHell

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TheNamlessGuy said:
Iwata said:
May I be the first to say "Wii sucks, PS2 rules" and get it over with?
[slaps]
No fanboy-ism, nor console-racism
Damn, I really wanted to say something not very nice about Nintendo.
OT: Yes, that's because the Wii is a pile of OKAY, I'll stop.
Seriously though, I don't know why didn't they make the Wii graphics good. Doesn't seem too hard.
 

Plurralbles

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Compare Okami Wii with Okami PS2. Wii has faster load times at the very least.
http://www.gamesradar.com/wii/okami/news/okami-ps2-vs-wii-video-dogfight/a-20080318165644309073/g-200710231050878040

The Revolution is better than the Dolphin which was actually better than the PS2(citing industry tech specs that are pretty debatable, the games Beyond Good and Evil, Soul Caliber 2, and Killer 7 or it was just a really poor port).
 

Twad

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Its easy to boost the graphics, but it incidentaly increase game development cost and hardware cost (and you end up paying it in the end)

I think Nintendo made a choice of going with style rather than cutting-edge realism. Sure graphics and hhardware are not up to par with halo 3.. but does all games needs to be graphical powerhouses (with or without the brown) to be fun? No.

I would prefer is devs would put mre effort on making funnier games, with improved coding and gameplay than putting all the budget in graphics and particle effects.
 

mrhappyface

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Twad said:
Its easy to boost the graphics, but it incidentaly increase game development cost and hardware cost (and you end up paying it in the end)

I think Nintendo made a choice of going with style rather than cutting-edge realism. Sure graphics and hhardware are not up to par with halo 3.. but does all games needs to be graphical powerhouses (with or without the brown) to be fun? No.

I would prefer is devs would put mre effort on making funnier games, with improved coding and gameplay than putting all the budget in graphics and particle effects.
I'm just saying that when next gen consoles are not necessarily up to par with last gen consoles, then something is iffy.
 

Mehall

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The Wii has about the same graphical power as two of any of the last gen consoles stuck together. Seriously, pick one of the three (DC doesn;t count, only PS2, XBox and GCN), it's twice as powerful, in it's tiny form factor.
 

LeonLethality

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Well the wii is stronger than the Gamecube and the Gamecube was stronger than the PS2 so... yeah the wii is stronger also play NMH2 or LoZ TP on the wii and you will see how good it can look.

Ever played Sonic Heroes in the GCN and then the PS2, yeah the PS2 version is a downgrade.
 

TimeLord

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Iwata said:
May I be the first to say "Wii sucks, PS2 rules" and get it over with?
Keep things like that to your self around these parts mylad

The Wii was not created for it's graphics capabilities. It was created for its Wiimote flailing giggles
 

300lb. Samoan

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The Wii is essentially a repackaged Game-Cube, including the same graphics system. Granted, it's an excellent repackaging incorporating lots of excellent features, but graphical updates weren't in the deck when the Wii was developed. Graphically, the Wii was never intended to be 'next-gen', so it makes sense that it would be comparable to the PS2.
 

Mehall

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300lb. Samoan said:
The Wii is essentially a repackaged Game-Cube, including the same graphics system. Granted, it's an excellent repackaging incorporating lots of excellent features, but graphical updates weren't in the deck when the Wii was developed. Graphically, the Wii was never intended to be 'next-gen', so it makes sense that it would be comparable to the PS2.
This is false. As I stated above, the Wii is about twice as powerful as the GCN.

It's just that the GCN was more powerful than people expected.

Twilight Princess was developed on and for GCN.
 

NickCaligo42

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The Wii has higher potential for better graphics than the PS2 does, but the titles being produced for it tend not to make that much use of its potential. Probably the best examples of good-looking Wii games are Super Mario Galaxy and Smash Bros. Brawl, which are fairly significant steps up from their previous installments.

Here's close-up gameplay in Melee:
[img alt="Melee" src="http://o.aolcdn.com/gd-media/galleries/394/a_Super-Smash-Bros.-Melee.jpg" /]

And now Brawl:
[img alt="Brawl" src="http://cache.kotaku.com/assets/resources/2008/03/supersmashbrosbrawrev.jpg" /]

Here's Giga Bowser in Melee:
[img alt="Melee" src="http://farm4.static.flickr.com/3066/3061810319_0742d6cf0d.jpg?v=0" /]

And now Brawl:
[img alt="Brawl" src="http://i225.photobucket.com/albums/dd277/Kid_Dashm/Brawl/GigaBowser.jpg" /]

It's not as noticeable a difference between Gamecube graphics and Wii graphics as it is between PS2 and PS3, but it's definitely there. There's more polygons, the textures are a lot more detailed, and the lighting engine and shaders are a bit more sophisticated, even if they're not using normal/specular mapping. This is ESPECIALLY evident with Mario Galaxy.

Here's Mario in Mario Sunshine for the Gamecube...
[img alt="Sunshine" src="http://wiiconsumer.files.wordpress.com/2008/08/super-mario-sunshine.jpg" /]

... And now Mario Galaxy.
[img alt="Galaxy" src="http://www.gameplayer.it/novita/immagini/originali/super_mario_galaxy_arrivano_le_nuove_immagini_5.jpg" /]

Note that in Mario Galaxy he looks a liiitle bit less like he's made entirely out of plastic, mainly due to the lighting.

The Wii is actually a bit more potent than the original X-Box was, which still makes it a beefier piece of hardware all-around than the previous generation of consoles, even if it's not a huge leap ahead like the 360 and PS3. The trouble is that...

[ol]
[li]A lot of Wii games are just PS2 Ports or cross-platform games between PS2 and Wii, like Star Wars: The Force Unleashed, and therefore do not take advantage of the Wii's more powerful hardware as they are specced for the PS2[/li]
[li]A lot of Wii games are simple casual titles that don't involve much of a budget for bells and whistles like writing and artwork. There just isn't a lot to put together for something like Wii Bowling or Boom Blox.[/li]
[li]A couple of the Wii's best-looking games are BOTH ports from the Gamecube, those being Twilight Princess and Resident Evil 4, so there literally is no difference even with some of its quality titles.[/li]
[li]Nintendo themselves make hardly any effort to differentiate the new graphics from the old ones. You'll notice that while the shading on Mario in Galaxy is a lot better, they hardly made any changes to the overall design and details for Mario himself between Sunshine and Galaxy--and the same can be said for the environment art's construction, which tends to be very simple shapes. New Super Mario Bros. Wii, likewise, is BARELY an upgrade from its DS counterpart just because it's not necessary. The best Mario's ever looked is arguably in Brawl, where you can see the texture of every element of his costume.[/li]
[li]Because the Wii's best Wii-exclusives are still a really limited portfolio of titles (Nintendo's stuff), it's difficult to compare to something like the PS2, which represents a broad array of styles.[/li]
[/ol]

Yeah, the Wii CAN do better... people just don't do it.
 

rokkolpo

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the wii never meant to go for graphics.
just revolutionary gameplay, which was very much fun the first 2 weeks.
 

DrDeath3191

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Here's a direct comparison of Silent Hill: Shattered Memories on both the Wii and PS2. You're welcome.