Okay, so my thoughts on this video, because I'm wonderful and amazing and sexy and humble and of course you were all just waiting for me to chime in....
On the whole "the original was boring"/"you can't have a poet hero" commentary.... Developers of "Dante's Inferno" the game, I'd like to introduce you to "Dante's Inferno" the game [http://www.youtube.com/watch?v=PnsWceYWNpQ]. For the Commodore 64. You play a poet. Who's a one-hit kill. And has an inventory size of TWO. You can find a few "smart bomb" crosses, but they only work on the Malebranche. Everyone else you gotta avoid or outsmart. And Virgil's nowhere in sight. Your task? Get through Hell in seven days (about 15-20 minutes realtime, IIRC) or get stuck there. Oh, and since misery loves company, everyone wants you to join them, and will try their hardest to drag you down, or burn you alive, or turn you to stone.
And it was a fun game. Hard as, pardon the pun, hell, but quite fun. It thoroughly kicked my ass, but I loved it. The reason I read the Inferno (Longfellow translation - hoo boy) in my teens, and the entire Comedy (Ciardi translation, been meaning to try out Mandelbaum's) in adulthood, and also partly responsible for my Bach collection (where the game cribbed its music from). Never beat it, and I am awed by the people who can even get to Dis first try, never mind to the Devil and freedom.
You want boring? Try making a game out of Purgatorio or Paradiso (especially Paradiso!)
And, to change gears drastically, I enjoyed Susan's running comments. I do the same thing when gaming, and it's been known to drive people nuts, particularly when I zone out and start repeating myself. Turns out playing against someone and saying "Blood... blood... blood... blood... blood..." in a dull monotone is a good way to gain an unfair advantage!