I began playing the last of us again today for a second look at the world and to see if there were any story and character nuances that I didn't pick up on the first time through. I got about to the part where you meet Bill and then I realized something that I missed the first time through, the gameplay is remarkably similar to a lot of other games that have come before it.
For example the stealth and cover mechanics are nearly identical to alpha protocol (a great spy game with real choice in it). The wandering around and shooting/melee combat made me think of warframe and then theres that crafting and upgrading system. The upgrading reminds me of ghostbusters and while I cant pin down a specific game for the crafting system I swear Ive seen that before as well.
That said, Im finding this second playthrough a lot more uninspiring now that Im not experiencing a new and interesting world. The drama and interesting setting are still there but when the game gets out of cutscenes and get into the fighting Im just having a hard time getting into it. There doesn't seem to be anything new and interesting, in fact it seems like this is just a reskinned game with a new story
Now Ive always been on to say that a great story can make a game with bad gameplay good but seems a little different. Its not so much bad gameplay as gameplay that Ive seen before time and time again. So Im curious what others think on this? Is this generic gameplay with a great story and characterization or am I missing something this time around?
For example the stealth and cover mechanics are nearly identical to alpha protocol (a great spy game with real choice in it). The wandering around and shooting/melee combat made me think of warframe and then theres that crafting and upgrading system. The upgrading reminds me of ghostbusters and while I cant pin down a specific game for the crafting system I swear Ive seen that before as well.
That said, Im finding this second playthrough a lot more uninspiring now that Im not experiencing a new and interesting world. The drama and interesting setting are still there but when the game gets out of cutscenes and get into the fighting Im just having a hard time getting into it. There doesn't seem to be anything new and interesting, in fact it seems like this is just a reskinned game with a new story
Now Ive always been on to say that a great story can make a game with bad gameplay good but seems a little different. Its not so much bad gameplay as gameplay that Ive seen before time and time again. So Im curious what others think on this? Is this generic gameplay with a great story and characterization or am I missing something this time around?