Causing the forced religious conversion of an entire free-thinking civilization of people in Mass Effect 2.
Zombie mode?SamuelT said:Normal? It's encouraged! Damn FPS eaters...Double A said:Gleefully butcher kittens.
And that's normal for Dwarf Fortress players. Hahahaha!
I guess my most immoral thing was also Dwarf Fortress; the Dwarven Challenge of Zombie mode. Only your oringinal seven are uninfected and any and all sentient creatures are the infected. You either kill or take care of these unfortunate creatures.
Obviously I made several moats, filled them with either spikes or lava or both (which honestly didn't kill them any more) and covered them with retracting bridges. Hundreds fell before the gates of LockedMurder, as my seven dwarves all, weirdly enough, stayed sane in their small fortress, and became superdwarven archers at the end.
Zombie mode?SamuelT said:Normal? It's encouraged! Damn FPS eaters...Double A said:Gleefully butcher kittens.
And that's normal for Dwarf Fortress players. Hahahaha!
I guess my most immoral thing was also Dwarf Fortress; the Dwarven Challenge of Zombie mode. Only your oringinal seven are uninfected and any and all sentient creatures are the infected. You either kill or take care of these unfortunate creatures.
Obviously I made several moats, filled them with either spikes or lava or both (which honestly didn't kill them any more) and covered them with retracting bridges. Hundreds fell before the gates of LockedMurder, as my seven dwarves all, weirdly enough, stayed sane in their small fortress, and became superdwarven archers at the end.
What server where you on? I like the idea of being able to do that without being banned.ryanxm said:while in a game of survival multiplayer in minecraft a group of guys (3 to 5) attacked my village and made off with some very basic loot. I then spent the next ingame week scouting for their base, collecting bones, and getting wolves. at sunset i stormed their base, they attacked me and were mauled by 12 wolves, mind you these guys had wooden swords and no armor where i had made a set of iron armor and an iron sword. then i stole everything and burned down their town except one house, and in that house i hid a bunch of TNT under the floor and put a pressurepad in the doorway.I didnt have many issues with them again
I set a fort in a terrifying biome, and considered all creatures from that point onward, except my original seven to be zombies. It's one of the self induced handicaps if you want to spice it up a little bit more.Double A said:Zombie mode?SamuelT said:Normal? It's encouraged! Damn FPS eaters...Double A said:Gleefully butcher kittens.
And that's normal for Dwarf Fortress players. Hahahaha!
I guess my most immoral thing was also Dwarf Fortress; the Dwarven Challenge of Zombie mode. Only your oringinal seven are uninfected and any and all sentient creatures are the infected. You either kill or take care of these unfortunate creatures.
Obviously I made several moats, filled them with either spikes or lava or both (which honestly didn't kill them any more) and covered them with retracting bridges. Hundreds fell before the gates of LockedMurder, as my seven dwarves all, weirdly enough, stayed sane in their small fortress, and became superdwarven archers at the end.
Are you trying to tell me that you made a fort in a terrifying biome, or that there actually is a zombie mode mod?
In Fable 2 I actually took the curse myself. It had the side effect of making my character look like a total badass.Mike-E said:Choosing to let a young woman have a curse put on her that makes her about 60 years older, just so my character would still look young and hip in Fable 2.
OR
Using the Ray Sphere a second time, aware that it might kill thousands of people again in inFamous.
Sounds fun, I'll go try it some time.Double A said:Zombie mode?SamuelT said:Normal? It's encouraged! Damn FPS eaters...Double A said:Gleefully butcher kittens.
And that's normal for Dwarf Fortress players. Hahahaha!
I guess my most immoral thing was also Dwarf Fortress; the Dwarven Challenge of Zombie mode. Only your oringinal seven are uninfected and any and all sentient creatures are the infected. You either kill or take care of these unfortunate creatures.
Obviously I made several moats, filled them with either spikes or lava or both (which honestly didn't kill them any more) and covered them with retracting bridges. Hundreds fell before the gates of LockedMurder, as my seven dwarves all, weirdly enough, stayed sane in their small fortress, and became superdwarven archers at the end.
Are you trying to tell me that you made a fort in a terrifying biome, or that there actually is a zombie mode mod?
That's not a side-effect of "brain damage," as you put it. It's just from giving a dark chao parrots (parrots make them sing, as you probably know already). I think it's hilarious; the other chao sit their with squinted eyes, holding their little chao ears like their listening to Souljah Boy in concert. XDUnia said:You're telling me, I thought at first you could make a dark chao by mistreating them. So I wail at the poor thing until it gets permanent brain damage which mostly showed as off-key singing. It was heart-wrenching to watch its mate still sit and listen despite clearly hating it.SageRuffin said:Recently? I tried to intentionally kill a chao in Sonic Adventure.
What's a "chao", you ask? It's this little bundle of cuddly here:
Yes, I purposely tried to kill one. I felt so terrible afterwards...
Well you could do that in all the other fallout games but it didn't negate the validity of the playthrough. In new vegas they managed to find away around kiling all the major questgivers. I'm not one of those people that hates bethesda for making fallout 3 so different from the others (I mean I really enjoyed it) but I just wanted so badly to blow the heads off of those goddamn arrogant Brotherhood assholes. And then like murder my father for no reason. I just wanted the power to shape the story in any way I wanted and while it was flexible compared to many games these days it lacked a certain amount of freedom that I enjoyed in the original fallouts.MaxPowers666 said:Well I did kill every single civilian I possibly could in all three god of war games.
Then in fallout 3 I nuked megaton, and then let the ghouls into tenpenny tower, not the good way either we came in with guns blazing.
In new vegas I activated the weapon at helios one and really enjoyed blowing shit up with it. Hey look mr ncr ranger a strange light in the sky. Hail Ceasar.Admit it if they didnt you would ***** at them for allowing you to kill essential quest npcs and no longer being able to finish the game.Reet72 said:This.Exactly this. I was dissapointed with the plot armour on certain individuals in fallout 3 but I still killed everything I could find.Radeonx said:In the Fallout games I had a second file that was meant for one thing; killing everybody.
It was so evil yet so fun.
and look at how that turned out....Torey Jefferson said:infamous i save my girlfriend in stead of a bunch of doctors
I did that on my "evil" run of Fallout 3. But I think it was topped by blowing up Megaton just so I could get a swanky pad in Tenpenny Tower.Fbuh said:The title is pretty much self explanatory. What is the most immoral thing you've done in a video game? For me, it would have to be leading a small girl out of Little Lamplight in Fallout 3 so that she could be sold to slavers.