I recently found myself playing Minecraft Alpha... for a few hours. I had begun a stairway to the center of the Earth project, and was moving down in a spiral, when I came upon a cave... a really freaking big cave. As I was about to enter, monsters appeared from the many dark corners and killed me. Wanting very much to explore, I turned the difficulty to "Peaceful" (yes, I should turn it back, but I probably won't), and headed in with enough torches to start a world-wide forest fire. And man was it big... which is where the "not-so" part comes in. I was trapped in that cave system for a few in-game days, and a few real hours. And then my idiotic self went back with more torches. I'm still exploring...
So the conversational part of this thread is this; have you ever discovered something in a game, any game at all, that seemed really great at first, but quickly became overwhelming and/or overstayed it's welcome?
On a slightly related note, I'm running out of trees on my Minecraft surface world.
So the conversational part of this thread is this; have you ever discovered something in a game, any game at all, that seemed really great at first, but quickly became overwhelming and/or overstayed it's welcome?
On a slightly related note, I'm running out of trees on my Minecraft surface world.