We often criticize games that blatantly play off nostalgia, usually in negative ways. With so many remakes and remasters of games coming out over the past few years, it is easy to hate on the game's industry (and the movie industry as they are following the same trends) about how creatively bankrupt major studios must be. Yet at the same time we forget how business works, and the fundamental human flaw the majority of us have.
We like things we already know we like. Why are sequels so popular when they are almost never as good as the original? Why are we buying up remasters and remakes like crazy?
Because we like things we already like. Remasters serve as a good excuse to replay a game we liked and still justify it as a new playthrough because of the upgrades the remasters (should) usually have. Remakes even further justify this as they often completely overhaul the game while still providing much the same experience we had with the original. At least ideally.
We've seen the huge popularity with these. Final Fantasy VIII, X, X-2, XII, Onimusha, WoW Classic, and countless more remasterings have been successful rereleases. While Resident Evil 2 serves as only the latest remake that showed how you can fully overhaul an old story to bring it into the new age.
While these things have had their detracters, I think people truly underestimate the value of replaying or rewatching something old recreated in a new way. Let me explain why I've brought this up.
Last week, TeamFourStar made the announcement that they are officially done with Dragonball Z Abridged. If you aren't familiar with it, it is a parody re-telling of the Dragonball Z anime completely rewritten in a humorous but ultimately extremely respectful way. This retelling is a perfect example of how remasters and remakes can put life into an experience you have already seen even multiple times. I have been watching Dragonball since I was in junior high, even before it was release in english I would go online and get the sub version of the show so I could watch beyond what Tunami was showing at the time.
I had the story memorized, and had seen it so many times that the traditional format of the show now kind of bores me. Which is why I didn't care for Dragonball Z Kakarot very much. However the retelling of the show done by TeamFourStar, is something i rewatched over the weekend and I found myself shocked by how hard I was hit by the key moments that watching the normal show dont do for me anymore. Things like Goku going Super Sayien for the first time, Gohan's SS2 tranformation, the extra backstory and references fill into the show to make minor characters more flushed out, DBZA is a remastering of the DBZ saga that gives a show that was burnt out for me entire new life.
That is what nostalgia does. DBZA doesn't change the story, it is at the core the same shit DBZ has always been but I loved that show at one point and DBZA provides enough to tell the same exact story in a slightly new way that it became the thing I loved and seen a million times into something completely new yet not new.
To me that is what nostalgia does for people, and why remakes and remasters are so successful.
Final Fantasy 7 Remake is coming out in another few weeks. And that is another game and story that I've torn apart in every possibly way to enjoy and consume all I could. Every backstory secret, hidden meaning, story beat, I know it all. Yet this Remake has proven that I will once again be given a world and characters that I've already come to know and love, and give that experience a whole new life. Not just through gameplay, but through further expansion of the story.
For some people it may not hit as hard for them as it will for me, everyone likes things to different degrees, everyone attaches to things in different ways. Some people never return to things they've already done or seen, and that's fine. But i don't think Remasters and Remakes are bad things, I think they are great potential outlets to not only reexperience things you used to love, but also provide new chances for people who've never gotten to see the original work to see what makes them so loved.
And frankly, I think the Remakes also serve as great ideas for developers and publishers. It gives companies a chance to see what they've lost. It's no secret that companies like Blizzard used to be Kings in the video game space. WoW, Diablo 2, Starcraft, they had these games and properties that were hugely successful, even with Overwatch it seemed like they could do no wrong. Blizzard couldn't make a bad game......until they did.
Wow expansions have been terrible for years, Starcraft is a dead series, Diablo is stuck in a weird limbo where they keep doing seasons but thought the next best idea was to make a mobile game. And Warcraft reforged.....well...I think we've seen the shitstorm that has been.
But then again there is a little ray of hope in the success of Wow Classic. Blizzard was shocked by the raw surge in resubcriptions and demand for Wow Classic. And I hope that they use that resurgence to realize what made them so great in the first place.
In the same fashion Capcom was a giant fuck up for a while. Yet they saw the light and saw what was going wrong in just about every series. Street Fighter, Marvel V Capcom, Devil May Cry, Resident Evil, Monster hunter. In the last three years, Capcom has seen each and every series make a return to form (except Marvel V Capcom). Resident Evil was brought back to life with RE7 and RE2make, Monster hunter came back from the of niche obscurity with Monster Hunter World, Street Fighter V was a disaster on launch but has since come back to a fairly decent degree, and DMC 5 returned that series into a much better place from the travesty that was DMC
evil May Cry.
Clearly I'm just ranting. But I wanted to rant about this because I've seen a lot of hate online when it comes to remasters and remakes and i don't think they deserve it. At least for the most part. There are a few clear exceptions in which the remastered was handled in the worse way possible. Fucking Blizzard.
We like things we already know we like. Why are sequels so popular when they are almost never as good as the original? Why are we buying up remasters and remakes like crazy?
Because we like things we already like. Remasters serve as a good excuse to replay a game we liked and still justify it as a new playthrough because of the upgrades the remasters (should) usually have. Remakes even further justify this as they often completely overhaul the game while still providing much the same experience we had with the original. At least ideally.
We've seen the huge popularity with these. Final Fantasy VIII, X, X-2, XII, Onimusha, WoW Classic, and countless more remasterings have been successful rereleases. While Resident Evil 2 serves as only the latest remake that showed how you can fully overhaul an old story to bring it into the new age.
While these things have had their detracters, I think people truly underestimate the value of replaying or rewatching something old recreated in a new way. Let me explain why I've brought this up.
Last week, TeamFourStar made the announcement that they are officially done with Dragonball Z Abridged. If you aren't familiar with it, it is a parody re-telling of the Dragonball Z anime completely rewritten in a humorous but ultimately extremely respectful way. This retelling is a perfect example of how remasters and remakes can put life into an experience you have already seen even multiple times. I have been watching Dragonball since I was in junior high, even before it was release in english I would go online and get the sub version of the show so I could watch beyond what Tunami was showing at the time.
I had the story memorized, and had seen it so many times that the traditional format of the show now kind of bores me. Which is why I didn't care for Dragonball Z Kakarot very much. However the retelling of the show done by TeamFourStar, is something i rewatched over the weekend and I found myself shocked by how hard I was hit by the key moments that watching the normal show dont do for me anymore. Things like Goku going Super Sayien for the first time, Gohan's SS2 tranformation, the extra backstory and references fill into the show to make minor characters more flushed out, DBZA is a remastering of the DBZ saga that gives a show that was burnt out for me entire new life.
That is what nostalgia does. DBZA doesn't change the story, it is at the core the same shit DBZ has always been but I loved that show at one point and DBZA provides enough to tell the same exact story in a slightly new way that it became the thing I loved and seen a million times into something completely new yet not new.
To me that is what nostalgia does for people, and why remakes and remasters are so successful.
Final Fantasy 7 Remake is coming out in another few weeks. And that is another game and story that I've torn apart in every possibly way to enjoy and consume all I could. Every backstory secret, hidden meaning, story beat, I know it all. Yet this Remake has proven that I will once again be given a world and characters that I've already come to know and love, and give that experience a whole new life. Not just through gameplay, but through further expansion of the story.
For some people it may not hit as hard for them as it will for me, everyone likes things to different degrees, everyone attaches to things in different ways. Some people never return to things they've already done or seen, and that's fine. But i don't think Remasters and Remakes are bad things, I think they are great potential outlets to not only reexperience things you used to love, but also provide new chances for people who've never gotten to see the original work to see what makes them so loved.
And frankly, I think the Remakes also serve as great ideas for developers and publishers. It gives companies a chance to see what they've lost. It's no secret that companies like Blizzard used to be Kings in the video game space. WoW, Diablo 2, Starcraft, they had these games and properties that were hugely successful, even with Overwatch it seemed like they could do no wrong. Blizzard couldn't make a bad game......until they did.
Wow expansions have been terrible for years, Starcraft is a dead series, Diablo is stuck in a weird limbo where they keep doing seasons but thought the next best idea was to make a mobile game. And Warcraft reforged.....well...I think we've seen the shitstorm that has been.
But then again there is a little ray of hope in the success of Wow Classic. Blizzard was shocked by the raw surge in resubcriptions and demand for Wow Classic. And I hope that they use that resurgence to realize what made them so great in the first place.
In the same fashion Capcom was a giant fuck up for a while. Yet they saw the light and saw what was going wrong in just about every series. Street Fighter, Marvel V Capcom, Devil May Cry, Resident Evil, Monster hunter. In the last three years, Capcom has seen each and every series make a return to form (except Marvel V Capcom). Resident Evil was brought back to life with RE7 and RE2make, Monster hunter came back from the of niche obscurity with Monster Hunter World, Street Fighter V was a disaster on launch but has since come back to a fairly decent degree, and DMC 5 returned that series into a much better place from the travesty that was DMC
Clearly I'm just ranting. But I wanted to rant about this because I've seen a lot of hate online when it comes to remasters and remakes and i don't think they deserve it. At least for the most part. There are a few clear exceptions in which the remastered was handled in the worse way possible. Fucking Blizzard.