Owyn_Merrilin said:
Speaking as someone for whom home theater is his other big hobby (aside from gaming): first of all, yes, surround sound is awesome. You're also right that it's about more than just putting point sources where they should be, but you missed out on the biggest benefit: ambiance. Basically, it puts you in the space where the action is taking place, with proper amounts of reverb in big rooms, the crickets and stuff coming from all around you like they should in outdoor scenes, and so on and so forth. Second of all, if you think it sounds good out of the box, you should try giving it a proper calibration. It requires an SPL meter, but it's /so/ worth it. I'd post a guide for how to do it, but I'm having a hard time finding one that explains everything without some sort of major mistake or omission.
Thanks for the heads up. Yeah, that ambiance is pretty much what I meant by "aural stimuli", but I'm pretty wordy and boring like that. It's amazing how much it helps with creating the illusion that you're in the world. Visual immersion still involves looking at a 2D plane and pretending, but the surround sound has the ambiance of the world around you and
in the room itself. I can't stress how big of a deal it is, and it's clear why Sony/Microsoft pushed for true 5.1-7.1 as a "next-gen" standard.
I spent hours calibrating my TV, and I went real OCD fine tuning the numbers. It's what made me put off calibrating the sound receiver, I think now that I have the bass, treble, and mids where I want it, with the individual speaker levels set, only to find out that I was okay with sub-optimal. If an SPL meter isn't crazy money I'll look into it, I've been all about trying to make the gaming investment as truly awesome and immersive (why the hell is this not a word?) as possible. Thank you again, I always trust a hobbyist.