My buttcheeks they are! When in a real life battle you see someone with xX_sm0k3W33dSnper69_Xx floating over their head jump off a building while spinning, landing with a belly flop, stab you in the foot, instantly killing you, and then proceeding to tea bag your corpse while yelling how he rapped your mother, THEN you can talk about how indistinguishable FPSs and war is."Video games that are representing battlefields, contemporary battlefields, are very close to reality," Senechaud told the BBC. "And actually it's very difficult to tell the difference between any real footage and the footage you can get from video games.
Presumably, they didn't feel the need to mandate that people don't wear toxic clothing. Probably for the same reason they didn't specifically ban eating one's own fecal matter when good food is readily available. Just one of those things, really.Desert Punk said:Yeah the only portion of body armor I can find in the Conventions is in Article 18;The Danger said:snip
I think that body armor would fall under "like articles issued for personal protection" as an extension of metal helmets.All effects and articles of personal use, except arms, horses, military equipment and military documents shall remain in the possession of prisoners of war, likewise their metal helmets and gas masks and like articles issued for personal protection. Effects and articles used for their clothing or feeding shall likewise remain in their possession, even if such effects and articles belong to their regulation military equipment.
I haven't found anything saying you CANT use any particular kind of armor though. The only kind I can imagine you couldn't wear would be something that is toxic in nature
I would sincerely hope that clothing is not one of them.Desert Punk said:I was meaning things like Depleted Uranium which is one of the things they seem to be whining about lately but is a very effective material for several uses.The Danger said:Presumably, they didn't feel the need to mandate that people don't wear toxic clothing. Probably for the same reason they didn't specifically ban eating one's own fecal matter when good food is readily available. Just one of those things, really.
It was made; a little something called Spec Ops: The Line.DVS BSTrD said:Sure it would be a war crime, because in real war those happen all the time.I'd honestly love to play a game like this, but I'm pretty sure what we'll get is a game that insta kills you for friendly fire or collateral damage, or worse pack the levels with unkillable civilians that keep getting in the way.Micah Weil said:Do they have an ethical obligation? No, they don't. Certain games don't fit it; the CoD community would implode if they had to abide by Geneva and the Rules of Engagement.
Does that mean nobody should try it? I don't know about you, but a persistent world where you can be taken as a POW (instead of just dying and respawning), with regular raids to free said POWs might prove interesting.
That's because a few years after WWII was over, they drafted up these rules to hopefully prevent future atrocities like what happened during it.wombat_of_war said:that must be pretty new as it was outright ignored during ww2. paratroopers took horrific casulaties and there was that famous story of the us paratrooper who had to play dead on the church roof so he wasnt shot.Elomin Sha said:One rule is that you cannot shoot a paratrooper until their feet have touched the ground and they can't shoot at you from the air until that have touched the ground. If they get stuck in a tree or a steeple it's a strange stalemate.
I know right? I mean, it pretty much falls on its face in a multiplayer setting but in a single player setting you could be presented with numerous scenarios that you take for granted. Treating them as you would COD or BF you complete the mission but then return to base to face a gameover sequence in which you are charged as a war criminal.Wolfenbarg said:The fact that people are getting mad about this is just weird. They aren't making demands, they're making suggestions. Not only that, but in certain games said suggestion could work very well on a thematic level. Nobody has to listen to them, but the idea of considering it shouldn't really anger anyone. This isn't an attempt at censorship. It's an attempt to hold 'realism' to a different standard.
Meh, seen it today, see it tomorrow, nothing has changed, game devs will not hurt their bottom line, enforcement does not even seem on the horizon. At most all I can see coming out of this is an attempt to open a channel that could have game devs willingly consult them. As for games being singled out...Desert Punk said:The reason people are rightly pissed at this is because the idiots are not trying to apply the same standards to all violent media, for some reason games have to be the special case for their little laws should be applied to, forgetting all the atrocities committed in film and on paper.
For me yes. I would have expected more of water off a duck's back approach. I would have expected people to be used to it and merely laugh it off as a few already expressed that game devs will not even consider it if applying such game mechanics would hurt their bottom line. If such is true then I still find most reactions excessive in lue of their awareness of this fact. On the other hand I would hope that any media by that bills itself as a realistic depiction of warfare at least makes aware of the issues of war-crimes if they appear.Desert Punk said:Is it really so surprising people get offended and defensive when the only thing that continues to get singled out is the thing they are interested in?