The Shattered Elden Ring Thread: Tarnished Edition (now with reviews! Page 13 - on)

hanselthecaretaker

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One thing FromSoft games are good at, is keeping dialog going about their games for a long time. Hell new videos get made about dark souls all the time

But i suppose the ER debate of whether it is too hard or not will persist forever because neither side is right or wrong. It is about personal approach and whatever your skill level is.

Is ER the hardest Souls game to date? Yes.

Is ER the easiest Souls game to date? Also yes.
Basically yeah, it’s as difficult or easy as one makes it now more than ever. Also, it further confirms that FROM is as obtuse about their “easy modes” as they are about damn near everything else.
 
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Brokencontroller

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Basically yeah, it’s as difficult or easy as one makes it now more than ever. Also, it further confirms that FROM is as obtuse about their “easy modes” as they are about damn near everything else.
Id also point out and say that ER proves that Souls games have ALWAYS had easy modes and ER simply made those modes more in the face of the player.
 

hanselthecaretaker

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One thing FromSoft games are good at, is keeping dialog going about their games for a long time. Hell new videos get made about dark souls all the time

To add, I think it’s also because Miyazaki is a big reader and has absorbed so many different reference points from other intriguing creative works, that it eventually all gets reconfigured and repurposed for his own.

Example -

Leads to interesting comments -
 

Xprimentyl

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My apologies if this is old news, but it just came across my YouTube feed.



TL;DW? A player going by the name "Let Me Solo Her" has gained famed throughout the FROM community for putting down his summon sign for the infamous Malenia, Blade of Miquella boss fight. I've not played the game, but have heard and seen several places that she is probably the most difficult boss in the game if not the most difficult boss in any FROM game. LMSH shows up wearing naught but a cauldron on his head wielding two katanas, and defeats Malenia (solo, obviously) without taking a single hit. He's done this HUNDREDS of times for random people, and is basically a legend within the community. Cool, feel-good story; not everyone online is an asshole.
 

CriticalGaming

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TL;DW? A player going by the name "Let Me Solo Her" has gained famed throughout the FROM community for putting down his summon sign for the infamous Malenia, Blade of Miquella boss fight. I've not played the game, but have heard and seen several places that she is probably the most difficult boss in the game if not the most difficult boss in any FROM game. LMSH shows up wearing naught but a cauldron on his head wielding two katanas, and defeats Malenia (solo, obviously) without taking a single hit. He's done this HUNDREDS of times for random people, and is basically a legend within the community. Cool, feel-good story; not everyone online is an asshole.
FromSoft even sent this guy a care package with a full sized sword and shit. It was epic.

Melenia is the hardest boss ever made by FromSoft IF you fight her like a Souls boss. However she (and nothing in the game) is all that hard if you play the game like Elden Ring, I.E. using summons, or several of the crazy strong weapon arts, etc.

The way "LMSH" fought her was the hard way and he was/is brilliant at it. Which is what makes the achievement of over 1000 kills and people helped so awesome.
 
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Xprimentyl

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FromSoft even sent this guy a care package with a full sized sword and shit. It was epic.
That's fucking awesome.

Melenia is the hardest boss ever made by FromSoft IF you fight her like a Souls boss. However she (and nothing in the game) is all that hard if you play the game like Elden Ring, I.E. using summons, or several of the crazy strong weapon arts, etc.

The way "LMSH" fought her was the hard way and he was/is brilliant at it. Which is what makes the achievement of over 1000 kills and people helped so awesome.
Makes me wonder if the notorious difficulty and aggression of ER's bosses was intentional in that FROM wanted to encourage summoning and build a community of cooperators instead of the ones of elitists its been known for, i.e.: make it so hard, players will literally NEED each other. Overly optimistic ideal, I know, but better than assuming FROM are just a bunch of sadists.
 

CriticalGaming

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Makes me wonder if the notorious difficulty and aggression of ER's bosses was intentional in that FROM wanted to encourage summoning and build a community of cooperators instead of the ones of elitists its been known for, i.e.: make it so hard, players will literally NEED each other. Overly optimistic ideal, I know, but better than assuming FROM are just a bunch of sadists.
You know I'm not sure. With ER it's hard to say, because while it plays a lot like a Souls game it's NOT a Souls game. So understanding the approach Miyazaki wanted to take would likely require an interview where he spells it out for us.

My guess is that because of the open world nature, From added help systems like spirits in order to counter balance the difficulty of some fights. Because From doesn't like to give players direction and everything is vague on purpose, that means that they had to figure that players might end up anywhere at any given time. And if there was nothing the player could do except get fucking smashed at every corner it likely would have broken the experience. So the stakes of Marika, the summons, and possibly even the powerful weapon arts and spells, were scattered around so that the player was bound to find SOMETHING, and thus use it to get through the bosses in the game.

At the same time, the made bosses the hardest they've ever been in a From game to the point where I personally think the difficulty without extra game tools is unfair. There are many videos about this by Souls-veterans, where attacks and patterns and agression of these bosses have been looked at and deemed pretty unfair by Souls-Pros. However they still beat them, beating something unfair doesn't mean it wasn't unfair.

I hope for the next game they take a step back and look at the previous idea of tough but fair. Look at it this way you beat Bloodborne and it was hard as fuck, if the next game is about the same difficulty as Bloodborne you are still going to find it pretty though even if you might beat it a bit easier than Bloodborne. The beauty of the Souls formula, imo, is that the combat to a new player is brutally hard but it's learnable and as the player you can "get gud". There is an amazing joy in finally being "gud" and being able to carry it onto the next game, or even NG+ runs. That skill also can lead people to doing challenges like Level 1 runs, or bow-only, or whatever the fuck. But that stuff is only mostly possible because the game's all stay true to "Tough but fair".

While challenge runs still happen in ER, I still feel that ER has mostly crossed that line of what is "fair" for most people, leave the potential for those crazy runs only in the hands of Pro players.
 

hanselthecaretaker

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FromSoft even sent this guy a care package with a full sized sword and shit. It was epic.

Melenia is the hardest boss ever made by FromSoft IF you fight her like a Souls boss. However she (and nothing in the game) is all that hard if you play the game like Elden Ring, I.E. using summons, or several of the crazy strong weapon arts, etc.

The way "LMSH" fought her was the hard way and he was/is brilliant at it. Which is what makes the achievement of over 1000 kills and people helped so awesome.

Technically it was from BN, which makes it even cooler that a pretty high profile publisher doled out that kind of recognition.

From LMSH -

I use dual katana (Uchigatana+25 with Hoarfrost Stomp Cold on Right hand) and (Rivers of Blood +9 Left hand).

I only play on Steam PC, am level 179 and do not plan on leveling up anytime soon.


Basically he's still no slouch and has been playing the game as intended. Though with such a commendable record who would argue anyways? :)


Then there's people like this who make it look incredibly easy (I mean really, it's almost comical with the *poke...poke*)

But anyone's who tried knows it must've taken a long fucking time to curate that illusion.