Vault101 said:
after she suffers an injury that via cutscenes were led to belive is pretty serious....she wades through stagnat water
I was like [I/]Lara? what u doin? LARA STAHP![/I]
Yeah, I was getting sort of annoyed with the game for the level of injuries she was sustaining, and how she would react to them. First off, just the simple fact of how casually she shrugged off injuries that would've seriously impaired her ability to do anything. And then second, how they would amazingly resurface to remind us "by the way, she's really hurt!"
It reminded me of Prometheus, and how the female lead would amazingly forget she had a breached abdominal wall, and go running around, jumping and slamming her stomach into cliff sides, climbing up rocks, etc. And be perfectly fine, but then suddenly remember "oh yeah! I just had a C-section!" *grab stomach and moan for a few moments*, then she was fine, and running around again.
Several times that happened in TR 2013, and it just annoyed me. I actually started yelling at the screen, when they would change her animation to show her holding her stomach and limping. I'd yell out "Oh
NOW she remembers she has a breached abdominal wall! Good job!" and then she'd be fine after limping for 20 seconds, and going right back to crazy acrobatics and combat stuff.
It was inconsistent and it annoyed me. And the one thing that will annoy me the quickest in entertainment media, is inconsistency in the setting they present. If you impale my character through the stomach with a rusty, stagnant water covered, bloody bit of rebar, she'd better be that seriously injured through the whole game, because sorry, slapping a bandaid on it isn't going to make it all better. If the game has some kind of super science healing, or you establish that they've got like, battle armor that can quickly repair damage, like in some science fiction game, ok fine, you've at least
established that healing from injuries is way easier than real life. But when you are hammering home how "realistic" the game is, and then inflict unrealistic injuries onto a character, and then have them "heal up" using unrealistic treatments, that's when I call bullshit. And this isn't just regarding TR 2013 mind you, this applies to any game/movie/book.
It brought me out of the game, and made the whole experience a frustrating chore, and not fun. Which was a shame, because I really wanted to like the game a lot, but just couldn't due to the writing and unrealistic damage.