Ho, ho! Very clever Mr. Goliath.Goliath100 said:Wrong! It's the player. This is a quirk of games, the true protagonist is and will always be the player, even with games like The Last of Us, who is in denial over this consept. But, think about how the game treats its mistaken protagonist: Having, you know, character arcs. Spec Ops basically does the same, but with the player as the intended protagonist, which means the player need their own arc.Machine Man 1992 said:Dueteragonist team Ellie and Joel would be the obvious answer. But, that would be too easy; Joel is most protagonist-y of the characters, seeing as how you play as him and the entire story is told from his perspective.
Main issue with giving a player an "arc" is that most people don't play games to be developed; we play games for fun.
One of the problems I had with Spec Ops is that the game tried to tell me how to feel. To paraphrase Alex Mercer, "I don't play to feel." If Spec Ops was trying to be shocking with it's violence, then it fell several (hundred) meters too short.