THQ Blames Homefront Single Player for Lukewarm Reviews

BrownGaijin

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http://4.bp.blogspot.com/_1ZIMEMiAueE/S_gUVrZX-KI/AAAAAAAAAHE/Z3V6eKdQ3Sw/s400/headdesk.jpg

It's games like this that make me glad that people do "Let's Play".
 

Canid117

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Dear THQ

HomeFront failed to compete with Call of Duty on the level you hoped for. Now please get the fuck over it.

Sincerely the rest of the gaming community.
 

artanis_neravar

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It was a good game, minus the really short story, the fact that you couldn't pick up enemy weapons, and that annoying ass chick wouldn't didn't get that shit goes down in war and people fucking die
 

Shoggoth2588

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HankMan said:
I heard the next one takes place in London apparently.
wasn't the fact that it takes place in the U.S. the biggest thing going for it? Granted there are fewer FPS titles which take place in modern London...

---

The amount copies shipped doesn't mean they sold all of those just that stores are sitting on them. Stores like Gamestop are likely getting a lot back for trade-in though. I remember someone trying to trade in their copy the Wednesday after it came out for example. I want to see the actual quantity sold, not shipped.
 

BrownGaijin

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Sniper Team 4 said:
See, I WANT to play this game. I think the story sounds interesting--if slightly on the "No way in Hell" side--and reviewers seemed to point out that what little there was of the single player was good. But I keep hearing how short it is, and I don't want to pay sixty dollars for four hours of gameplay.
Perhaps when the price goes down, I'll pick it up.
I hear that a novel came out at the same time as the video game. It was co-written by the author of the video game. That should save you from having to play through the horrible, horrible single player campaign.
 

RicoADF

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Andronicus said:
If they're going to make it a franchise, they maybe they'll make one for Australia...

If this is the case, then any shortcomings in the first game are completely forgiven, THQ!!

To be honest, I really wouldn't care how unrealistic the situation is, how short the campaign is, or even if the Australians are the guys you're shooting (in fact, I reckon I'd prefer that), it'd just be INSANELY refreshing to see something not set in the US or in Europe; I'd buy it launch day.
I second that! Europe and US are overdone to DEATH!
 

archvile93

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Scrumpmonkey said:
I hate living in an enviroment where 7/10 is considered some kind of insult. That's 70%, if i got 70% on a tests it could be an A or at least a Solid B.
Where did you go to school? from where I went that would be a very, very low D bordering on an F.

OT: Well, everyone I talked to who actually played it did say it was very short. It didn't help that what was there was quite poor. These reviews aren't unreasonable. Hopefully they'll consider this for the next one. I doubt it, but you can always hope.
 

DaHero

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They just need to name the next one "Call of Duty: Homefront" to get some good ratings. It works for anything...seriously take a pile of crap game (say...Modern Warfare 2) slap "Call of Duty" on the front and watch EVERYONE run out and buy 2+ copies of it while raving about how awesome it is.
 

Vegedus

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Who cares? I don't get why there so much talk about this homefront, especially from the makers. It's odd how much hand wringing and hurt feelings surround it. You don't see a guy from Capcom come out and admit failings about Bayonetta, or blame the critics for not being forward looking enough.
 

JUMBO PALACE

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I remember a previous article in which one of the THQ guys calimed Homefront didn't deserve a 70 even though "you can't put a number on art".

OT: Well no shit. You hope up your game as a huge story-driven experience and then deliver a 4 hour campaign? Please.

I didn't buy Homefront after learning it wa so short, and I know I'm not alone.
 

unoleian

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Hmm. No, I can't imagine that being a plodding CoD clone with a terrible cover system (or lack thereof) and enemy AI with an uncanny ability to end you through the smallest crack in said terrible cover and the on-again-off-again pacing of the game had nothing to do with how badly received the game was.

No, it just didn't keep the terrible design trend going quite long enough.

That so makes perfect sense.
 

Delusibeta

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franconbean said:
(UT3 is an exception i guess.. i dunno why)
I'd guess largely because Unreal Tournament 1 and 2003 and 2004 had pretty much non-existant single player "career mode", at least UT3 had some sort of framework for its single player. The people who bought it knew that the single player mode boiled down to series of set Instant Action games beforehand. Ultimately, it's the "no points for a Bioware game having a good story" arguement.
 

franconbean

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Delusibeta said:
franconbean said:
(UT3 is an exception i guess.. i dunno why)
I'd guess largely because Unreal Tournament 1 and 2003 and 2004 had pretty much non-existant single player "career mode", at least UT3 had some sort of framework for its single player. The people who bought it knew that the single player mode boiled down to series of set Instant Action games beforehand. Ultimately, it's the "no points for a Bioware game having a good story" arguement.
Woah, i was totally unaware that UT3's predecessors had SP campaigns. Seriously. But i guess everyone expects just multiplayer from UT because of its reputation as a franchise.
 

SelectivelyEvil13

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No, THQ, Team America: World Police is the reason. You picked Korea as your antagonist. Korea. One Korea, Two Korea; it doesn't make a damn bit of difference. You could have literally made up a country and people would have accepted it better.

Seriously though, fiver hours is pathetic unless the game was crrrrrrazy cheap, which it wasn't.
 

Dr. wonderful

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DanDeFool said:
HankMan said:
<spoiler= It doesn't take a genius to figure out>
http://seancercone.files.wordpress.com/2011/04/duh-duh1233387823.jpg
The_root_of_all_evil said:
"The Franchise"? We can expect more of these abominations?
I heard the next one takes place in London apparently.
Yaay! Now videogames will have the additional dubious distinction of having started the second Red Scare.

.
3rd.

The 3rd red scare, first one was around 1919.
 

Saucycarpdog

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Well at least they now know what was the problem so now they can make a great sequel to Homefront. A title can't always get it on the first try.
 

008Zulu_v1legacy

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Here's a hint;

If you want to make a single player game, then make a single player game. If you want to make a multiplayer game, then make a multiplayer game.

Trying to make a good one of each at the same time doesnt work.