The Lawn said:
Honestly I see a one time 5 dollar fee to play a game online is quite just.
This way, used games have to be more competitively priced, so it will save gamers even more money.
Besides, 5 bucks doesn't even buy lunch any more, whats a fiver to play online?
As I see things the problem isn't that $5.00 is a lot of money, it's that it's yet another fee the game industry is charging. It's called being "nickeled and dimed", all of these microtransactions add up to more money than I think most people realize, and that's why the industry is doing them.
What's more in this paticular case there is a principle involved that comes down to ownership of the games, and your right to resell your property. As things progress these $5 and $10.00 fees are going to be subtracted from your trade in value for games, giving less incentive for people to trade their games in used. It will also mean the gamestops of the world also having to lower prices. It's possible it could snowball into the death of the entire used market, especially if combined with other strategies, and honestly that's more
or less what the industry is aiming to do.
This kind of thing is "here to stay" as annoying as it is, because of all the people saying "meh, it's just a fiver, that doesn't even buy lunch anymore" like they do with other types of microtransactions, and supporting the games that do this anyway. Thus for all the complaints nothing changes.
Simply put, gamers don't generally rally. Just as RPG fans bought the first games to do this kind of thing ("Dragon Age: Origins", "Mass Effect 2"), sports and fighting fans are probably going to support it with the new UFC title. Any way it goes, it reduces the value of your property, and means that those with limited funds looking for a good deal are going to have a harder time finding it, and might have to pass on the game all together.
Admittedly though what is happening with UFC isn't as bad as some other gimmicks. After all this is apparently a code for the online components. Those who just want to fight the computer offline aren't going to be as hampered. One of the problems with some other games was that it basically required single player content to be downloaded, or at least an online verification. Meaning those without their systems offline were entirely out of luck when it came to getting some of the content they paid for.