It may be Microsoft's job to make the servers available but it's EA's responsibility to advertise the lack-thereof in places like Australia. They haven't done that as far as I can see.Vigormortis said:Why yes. Yes it would.NLS said:Wouldn't this fall on Microsoft, not EA, to make sure there are Azure servers available world-wide?
'Course, that little detail isn't going to stem the oncoming wave of bullshit from people looking to hate on EA, Respawn, and/or Titanfall.
I swear, I haven't seen a single game polarize the gaming community quite as much as this since....maybe the Mass Effect 3 fiasco?
Vigormortis said:Why yes. Yes it would.NLS said:Wouldn't this fall on Microsoft, not EA, to make sure there are Azure servers available world-wide?
'Course, that little detail isn't going to stem the oncoming wave of bullshit from people looking to hate on EA, Respawn, and/or Titanfall.
I swear, I haven't seen a single game polarize the gaming community quite as much as this since....maybe the Mass Effect 3 fiasco?
I know everyone is on the M$ hate train, but how on earth is it their fault? servers and cloud solutions need to be putchased by your ISP, or by you government if it is socialist. I think azure costs something like over 2000$ yearly for an application license and after that there are data rates, so it is by no means a free service and not something a private person can purchase... unless of course they are rich.NLS said:Wouldn't this fall on Microsoft, not EA, to make sure there are Azure servers available world-wide?
Correct. I'm not looking to blame neither Microsoft nor EA on this case (EA publishes a game under orders by MS). Pushing Azure worldwide takes time and money, and if there's no current market for it in South Africa that recuperates that potential loss, then the math does itself. However, things are subject to change, and Australia is apparently getting Azure servers "soon" (last updated may 2013). Maybe South Africe will follow in a couple years, I don't know.O maestre said:Vigormortis said:Why yes. Yes it would.NLS said:Wouldn't this fall on Microsoft, not EA, to make sure there are Azure servers available world-wide?
'Course, that little detail isn't going to stem the oncoming wave of bullshit from people looking to hate on EA, Respawn, and/or Titanfall.
I swear, I haven't seen a single game polarize the gaming community quite as much as this since....maybe the Mass Effect 3 fiasco?I know everyone is on the M$ hate train, but how on earth is it their fault? servers and cloud solutions need to be putchased by your ISP, or by you government if it is socialist. I think azure costs something like over 2000$ yearly for an application license and after that there are data rates, so it is by no means a free service and not something a private person can purchase... unless of course they are rich.NLS said:Wouldn't this fall on Microsoft, not EA, to make sure there are Azure servers available world-wide?
Kiwi here too. The lack of servers is why I won't be bothering with this title. Which is a shame, because it looked like it could be fun.s_h_a_d_o said:Yup - EA (and Respawn) is full of **it - here in NZ we suffer similar high latency figures (if not greater, due to lack of local servers), have a tiny gaming population (in global terms), and yet sales are still in full swing - not that I'll be bothering.Andy Chalk said:Australia, like South Africa, has no native Azure servers, forcing players there to rely on servers located in Singapore. Even so, the Titanfall launch in that country is proceeding on schedule.
Try having it be constantly that or worse in fast action games and fps like this online, it's frustrating as hell.unstabLized said:Yeah really. I thought by high, they meant at least 500+. 180 isn't really that bad. Hell, it's decent in some cases.
Agreed, they should still have the option to play it.Shayman said:Well that is a load of garbage. In Australia, most multiplayer games without local servers run anywhere from 200ms plus.
But why would people want to play a Multiplayer only game if you had a poor quality connection? It seems like a waste of money and would also bother players from other regions playing on the servers (issues such as hit registration and such)RipVanTinkle said:Hey, that's my country! What is it doing on The Escapi - ?
:'D
What?
Sure, we don't have the best internet in the world. Hardcore gamers of course can afford the higher speed connections, but for the average user, some latency is kinda the norm.
All in all, this is a multiplayer only game. We know what we're getting ourselves into by buying this kind of game. Our gaming community isn't the biggest thing in the world, but holy hell, we are a sizeable lot, a very large and dedicated community.
That's just counting my knowledge of the Western Cape alone. Let's not even begin to count South Africa as a whole.
Because denying a country a game based on latency issues alone is an idiotic notion.An Ceannaire said:But why would people want to play a Multiplayer only game if you had a poor quality connection? It seems like a waste of money and would also bother players from other regions playing on the servers (issues such as hit registration and such)
Because it may have a negative effect on players in other regions on the server? In addition, the publishers may not want to release a game in a region where it will not perform well from a sales perspective due to potential customers being put off by latency issues.RipVanTinkle said:Because denying a country a game based on latency issues alone is an idiotic notion.An Ceannaire said:But why would people want to play a Multiplayer only game if you had a poor quality connection? It seems like a waste of money and would also bother players from other regions playing on the servers (issues such as hit registration and such)
You could say the same thing about Australia and their connection. If they can be allowed the game, I don't see why we can't.
We should still be allowed the choice to play the game. Potentially bad latency or not.
EDIT: Phew! At least we can safely get a non region locked key to play the game at least. That's a relief.
To be honest this entire story screams "meh". At first I thought that it was like the Xbox One where in some countries even if you get one you cant use it as there is no way to connect it online, but if here they can still buy the game in many ways being only the retail option cut out I really dont see why such a push for it to be released. Sure, the more casual player might not get it if he wasnt all that interest to begin with but that guy probably doesnt even have a decent internet considering the internet quality of the country. I guess this ends up being a game for a very hardcore crowd in there and that crowd is probably well aware of the other ways of buying games.Andy Chalk said:Update: Build Our Titans ZA has confirmed that even though Titanfall isn't being released in South Africa, South Africans can still play it by getting a non-region-locked key for the game and redeeming it through Origin. Both Evopoints.co.za [http://www.kinguin.net/] are reportedly offering them.
"Although this is a work around it is a VERY simple one," the group wrote on the Build Our Titans ZA Facebook page [https://www.facebook.com/photo.php?fbid=606172429452158&set=a.604676336268434.1073741830.604571996278868&type=1&theater]. "We would suggest you take all that pent up frustration over the last couple of days and unleash it on some unsuspecting EU pilots!"
It added that it will continue to push EA and Respawn to disclose the real reasons for the release cancellation, but for all practical purposes considers the problem solved. "Our goal was to give ZA pilots the CHOICE to play Titanfall," it continued. "It seems that choice is available (through no actions of our own) and every ZA pilot who wants to play the game now, can do so."
EXhale1N said:I have a feeling this is also linked to the XBone that was not yet officially released here in South Africa, especially that it is a XBone exclusive (and PC), but this can also be linked back to the Azure Servers for the delay of the XBone release. I got my Titanfall key, and pre-loading is running with a bit of hickups... 33 hours to go...