Wow, this manages to capture the exact game I want from Rainbow Six. But that dialogue made me cringe so badly...
Wasn't the roof EXACTLY how they entered the building during the Day 0 reveal? They repelled upside down from the roof and shot/jumped through the windows.Greg Tito said:Each map starts with a preparation phase. Once you've selected your class, your team has one minute to get ready in the house. The defenders set up barricades, locking down windows and doors and reinforcing walls. You can also set barbed wire down to slow the enemy's advance. The police or eponymous rainbow six team have remote camera drones which can enter the building and scope out defenses and the location of the hostage. You can also argue about which way to enter the building, which in the build we played was limited to front or backyards. Hopefully they come up with more creative ways to enter because it makes sense to me to drop on the roof.
That is exactly what I thought seeing the launch trailer yesterday.Eiv said:This game was made for me, can't wait.
Yes, but I think the author was limited to the front and back yard in the build played to the public.TiberiusEsuriens said:Wasn't the roof EXACTLY how they entered the building during the Day 0 reveal? They repelled upside down from the roof and shot/jumped through the windows.
Please correct me if I'm wrong, but isn't that a standard practice, to refer to human beings as "the package" or some such terminology, in order to distance yourself and to allow you to think objectively, as opposed to having your decision making being compromised by emotion?She is an objective, nothing more.
Maybe she is a drug mule and they are talking about the packages of cocaine in her stomach. Damn drug dealing anti terrorist unit. ;-)tdylan said:Please correct me if I'm wrong, but isn't that a standard practice, to refer to human beings as "the package" or some such terminology, in order to distance yourself and to allow you to think objectively, as opposed to having your decision making being compromised by emotion?She is an objective, nothing more.
I'd wager that the hostage takers' objective is to keep the hostage inside the house as well as alive, so if she dies both teams lose.tdylan said:Please correct me if I'm wrong, but isn't that a standard practice, to refer to human beings as "the package" or some such terminology, in order to distance yourself and to allow you to think objectively, as opposed to having your decision making being compromised by emotion?She is an objective, nothing more.
As far as I can recall, every piece of military fiction that I've watched/read, they've referred to human beings as "the package." For example "stick with the package," or "en route with the package." While it could be interesting, I don't think a briefing of "this is Karen Jones. Mother of 4. School teacher that volunteers at a homeless shelter on the weekends" is needed. It may help the rescue team to form an emotional bond to the hostage, that could end up affecting decision making/upping the tension, and maybe that will be in the final game.
Anyone else wondering "what's to stop the hostage takers from simply killing the hostage?" Because I can see a lot of people doing that just for shits and giggles. Then I thought "perhaps they can't kill her, only 'down' her." But if that were the case, they get the advantage in planting explosives around, waiting for the rescue team to grab her, and then detonating. Or fire around/threw her without fear of repercussion, because the onus is on the rescue team to get her out of the house. We'll see where they go with it.
I'm hoping for post game cut-scenes depicting winning/losing cinematic for each team. For example, if you're the hostage takers and you succeed, there's a scene of your ransom demands being paid, or something. If you fail, there is you being taken into custody. Or even a single "cops win/kidnappers win" cut scene.
Okay team, I've got the hostage! *Growl* I... Good doggie... good doggie... Um, team? Anybody got any dog biscuits? I'd rather not have my hand bitten off...Greg Tito said:How about a dog hostage?
The b) option is very likely, in most situations the criminals dont want the hostages dead since they are the only thing that gives them the upper hand and the means for demands.MarsAtlas said:You must have never encountered trolls before.Simonism451 said:I'd wager that the hostage takers' objective is to keep the hostage inside the house as well as alive, so if she dies both teams lose.
There's a very simple solution.
a) Make the hostage(s) unkillable.
b) Make it so that the team that kills the hostage is the one that loses.
I imagine that it will be option a, since the defenders could do a lot to basically trick the cops into killing her. For example, placing them directly behind a door that can only be breached with explosives, or they might abuse in-game systems, such as a very, very common one where once an individual dies, their body no longer stops projectiles, meaning that any one single pass the minimum requirement to kill the bad guy could go through and kill the hostage, or just abusing the fact that bullets can go through multiple bodies, and just plain lining the hostage up with their own bodies.
I think they'll probably set up a penalty system where if you do too much damage to the hostage, you end up downing yourself automatically, maybe even knocking you out of the match.
They already confirmed single-player and co-op although they didnt go into specifics. Its a multiplayer focused game but those things are there, maybe a small campaign or just the multiplayer maps with bots (it wouldnt even be that bad as long as you can control your guys making very similar to the great Terrorist Hunt mode). That way you could have the matches with the pacing you wanted.SonOfVoorhees said:Two things really. One i dont do multiplayer so i hope there is a single player.
Eh, at least Siege is a word even people that don't masturbate to exploded diagrams of M16A1s are aware of and seems to fairly accurately describe what's going on in the game.Shamanic Rhythm said:Rainbow Six: Siege is right up there with Medal of Honor: Warfighter for pointlessly tautological titles.
I don't think that either of those titles technically qualify as being tautological, there is no direct correlation between Rainbow Six and Siege, and while Warfighter does seem like a strange name Siege is actually pretty relevant.Shamanic Rhythm said:Rainbow Six: Siege is right up there with Medal of Honor: Warfighter for pointlessly tautological titles.