Interesting, hopefully I'll be able to put together a donation before the timer expires. I already put in a donation to Wasteland 2 a while back.
I got somewhat irritated and wrote a long rant about my experiences with WoTC and this game in paticular. To make it a little shorter and more coherant (editing post) I'll simply say that I do not think "Planescape: Torment" sold as badly as was reported. At one time WoTC employees like Ryan Dancey made promises on the RPGA forums that a sequel to the game, as well as the continuation of the PnP "Planescape" setting in it's then-form as an independant property and setting would be dependant on the performance of "Torment". A lot of people had eyes on the game, and it went Gold before it was even released, and then went on to become something of a smash success (and remains a product that sells, albiet at a trickle) to this day. WoTC claimed it was a failure, and still probably maintains that, but as someone who was there the reality seems to be quite differant... which is doubtlessly why it remains so well known and a game pretty much every RPG fan has played, in difrect contrast to claims about it's performance.
Understand at this time WoTC was also doing things like cancelling their "Alternity" setting in order to transfer people to their new big liscence "D20 Star Wars" project, justifying it to fans by the lack of performance of the last few Alternity products, which were of abyssmal quality largely because the guys doing them were (natch) rushing right out to the new product line. A really good game, and set of IPs (Dark Matter, Star Drive, etc...) pretty much got axed right then and there with some less than honest answers being given to the fans as to why.
This is a bit shorter, more coherant, and less inflammatory, and I wanted to make what I was saying clear so nobody would think I was accusing the wrong people.
I'm pretty happy to see another game similar to Torment *finally* appearing, and truthfully I suspect it will do quite well. I honestly think it was far less of a niche product than the well known "Wasteland" was, despite perceptions to the contrary.
Now all we need is to see if someone will pick up the ashes of "Arcanum".