SirBryghtside said:
The_root_of_all_evil said:
Well, the soloution is obvious:
We should stop making those games. If we just stop making games that people pirate, then the pirates will have nothing to copy and go out of business.
#herpderp
Haha, that's funny, root! What a ridiculous and nonsensical thing that would never happen you made up there! At least no game companies actually do th-
http://www.escapistmagazine.com/news/view/114367-Ubisoft-Kills-Ghost-Recon-Future-Soldier-on-PC
http://www.escapistmagazine.com/news/view/114356-I-Am-Alive-Producer-Dismisses-Bitching-PC-Gamers
http://www.1up.com/news/piracy-drove-gears-war-creators
http://www.pcgamer.com/2011/06/08/e3-2011-the-elder-scrolls-v-skyrim-interview-consoles-are-our-lead-skew/
http://www.escapistmagazine.com/news/view/111028-Porting-From-PC-to-Console-Is-Doing-Things-Backwards-Says-Rage-Dev
-at.
Please don't make me cry again.
OT: You what really grinds my gears aside from the people who pirate games? Yes this will sound odd with the numbers in the this article is the amount of times Console games are pirated versus PC games. Many of these games on both sides are pirated in countries with no localization or access to games so lets get that straight. Yes I know many people who can afford it also pirate but since this all speculation and estimates it needs to be said.
There are a lot more PCs out there than Consoles by a long shot and in a lot of countries PC is the main medium of gaming as a PC is required for other things and unlike most people will have you believe many PCs are capable of running modern games if on somewhat gimped settings. As an aside I don't care if your PC can't run games there are plenty of PCs that can and can't but the technical needs are more than exaggerated.
If people bothered to look into forms if piracy you will probably find out that PC pirates actually get up off their asses and pirate the games themselves and use the available cracks and what not. What console pirates do is they find someone who will chip or mod their console and them buy games off them. There was actually a show on piracy in Ireland today however, its name escapes me. Anyway in this show they got someone to go into one of these black market shops and buy 80 games on a storage device for ?50. 80 games for fucking ?50.
Then there is also the common speculation that PC gaming sales are around 60% Digital Distribution but quite possibly more as the article I read dealt with the market 2 years ago. When the article was written[footnote]article can be found here [http://www.thegamersblog.com/2011/11/27/understanding-the-numbers-pc-vs-console-sales-figures/][/footnote] the sale for Battlefield 3 on each platform was
Xbox 360: 2.2 million
PlayStation 3: 1.5 million
PC: 500,000.
Now I was less generous with proportion of PC gaming done through DD but lets stick with my 60% that means that the speculated true sales of BF3 on PC was 1.25 million. This is a far cry from the
paltry 500k that was found on VGchartz at the time. I would also like to take this opportunity to mention that Skyrim broke sales record for games on Steam and at any time it is not uncommon to see in excess of 100k people playing Skyrim which doesn't include any offline players.
These figures also do not take into consideration the people(who aren't helping by the way) who go out of their way just to pirate a game to give a fuck you to the publishers as if you notice a lot of these games and stuff to do with them had a massive negative backlash in the community. Especially on the PC for a couple up there. Is that a coincidence I don't think so. Now how large this group of people is will be entirely unknown but it is another group to account for as well as the demo group who do pirate games as a demo and then delete and the group who pirate now and buy later.
Just of those games the only one of which I know that actually has a demo is Fifa 12 all the others lack a demo.
I genuinely believe that if more and better demos were available on the PC there would be less piracy on the PC as it would cut back some numbers as it would allow people to see if they can actually run the game. That is another group of which to take account.
Now all the said and done I do think that
some of those people do pirate even though they have the means to buy the games and some who are lost sales just because it is cheaper than buying a game. How big this proportion is in relation to other groups and how big those other groups really are will never be known but if companies do try and make an effort to make better products with less shittier DRM with demos and what not then most of these pirates won't have a leg to stand on.
Lets be honest here the only person that really loses out in all of this is the devs.