how are they physical microtransactions when further functionality can get added to them in the future?Neverhoodian said:I've never been interested, but perhaps that's because of my age. Maybe if I were still a kid I would be wowed by the seemingly magical "toys come to life" aspect, but as an adult who knows how the process actually works it comes across as a transparent marketing gimmick.
I can't help but view it as physical microtransactions that serve more or less the same purpose as digital ones; purposely holding game features hostage in order to fleece consumers of every last dime they own. The whole "collectible/display" aspect never really appealed to me either, as I have enough clutter in my apartment as is.
I loved Skylanders but lost interest after Trap Team. I hated having to buy a new portal each time. It felt foolish and forced.Tanis said:I love the idea, but not a fan of the main series that seems to be so popular.
I WISH Disney had stuck with it.
I WISH Nintendo would do some kind of open world/whatever game with theirs.
I don't give a fuck about Spyro or LEGO.
Are those things accessible to people who haven't bought the $15 physical season pass? No? Well there you go, physical manifestation of DLC Season Passes, they just span multiple games rather than only apply to one.Yoshi178 said:how are they physical microtransactions when further functionality can get added to them in the future?Neverhoodian said:I've never been interested, but perhaps that's because of my age. Maybe if I were still a kid I would be wowed by the seemingly magical "toys come to life" aspect, but as an adult who knows how the process actually works it comes across as a transparent marketing gimmick.
I can't help but view it as physical microtransactions that serve more or less the same purpose as digital ones; purposely holding game features hostage in order to fleece consumers of every last dime they own. The whole "collectible/display" aspect never really appealed to me either, as I have enough clutter in my apartment as is.
when you bought that marth amiibo way back in 2014 to go with your super smash bros game, you had no idea that 1 year later you would also be able to use that same Marth figure you bought to unlock Marth as a fully Playable character in Codename STEAM as well as use it for stuff like unlocking a marth themed costume for Yoshi in Yoshi's Woolly World.
Oh wow, imagine if Nintendo did do an open world game with all of their figures to the theme of Disney Infinity's ideas. The creation has the potential to be as popular as Smash is with throwing all those characters together.Tanis said:I WISH Nintendo would do some kind of open world/whatever game with theirs.
I love Spyro and LEGO.
I was tempted to pick that up but I didn't want a repeat of the Disney Infinity situation. Instead I picked up Lego Worlds on sale, and I think they're having more fun with that than they had with Disney Infinity. Mind you, we only had the 1.0 version of that and I heard with the marvel characters and such the gameplay was better - but Lego Worlds has so much more to do.FoolKiller said:As a LEGO fan, I love Dimensions and have most of it. They did it right. The base game hasn't changed in two years, just keep getting add-ons.
if you don't buy actual season passes, you miss out on things like new multiplayer maps & characters, extra story content etc.bluegate said:Are those things accessible to people who haven't bought the $15 physical season pass? No? Well there you go, physical manifestation of DLC Season Passes, they just span multiple games rather than only apply to one.
Twilight Princess HD has a whole new dungeon hidden behind an Amiibo.Yoshi178 said:if you don't buy actual season passes, you miss out on things like new multiplayer maps & characters, extra story content etc.bluegate said:Are those things accessible to people who haven't bought the $15 physical season pass? No? Well there you go, physical manifestation of DLC Season Passes, they just span multiple games rather than only apply to one.
if you don't buy Amiibos for the most part the stuff you miss out in is.....a costume and/or a mii hat for your character or mii? comparing Amiibos to season passes is just ridiculous
Way to cherrypick ONE exception and even then, all you do in that dubgeon is fight waves of enemies and it has no impact on the story at all.Here Comes Tomorrow said:Twilight Princess HD has a whole new dungeon hidden behind an Amiibo.Yoshi178 said:if you don't buy actual season passes, you miss out on things like new multiplayer maps & characters, extra story content etc.bluegate said:Are those things accessible to people who haven't bought the $15 physical season pass? No? Well there you go, physical manifestation of DLC Season Passes, they just span multiple games rather than only apply to one.
if you don't buy Amiibos for the most part the stuff you miss out in is.....a costume and/or a mii hat for your character or mii? comparing Amiibos to season passes is just ridiculous
http://zelda.gamepedia.com/Cave_of_Shadows
Here Comes Tomorrow said:Oh you mean that clone of the trials dungeon in the main game?Yoshi178 said:Twilight Princess HD has a whole new dungeon hidden behind an Amiibo.
http://zelda.gamepedia.com/Cave_of_Shadows
This is kind of the problem many people hate with toys to life, the range of what people want varies so widely.
If significant content is locked behind a toy it's considered "glorified DLC"
If minor stuff is locked behind a toy people complain that the toy is an afterthought that has no real purpose.
Different people will place themselves on different ends of this scale and often you're left with just a load of bitching online. Though I would love to see the van diagram for those people who hate TtL and those who are fine with the loot systems in games like overwatch and Payday 2.
Personally I've enjoyed collecting these things, though I can understand the annoyance when one is made limited or when a person who does not like the toys feels they are locked out of content (see the scale I mentioned earlier).
That said, LEGO is the worst in terms of pricing, as we know how much a minifigure can be sold at to turn a profit. But then that's the damage you see when they're working with like 30 other licenses.
That is certainly a problem, especially when you need to dig out an amiibo you have from 2 years ago.Ender910 said:In a way the concept suffers from the same problem that joysticks had after a while. Needing to use up extra space and extra money for something you'll likely only use in a small fraction of games. PC's were able to keep the joystick relevant for a surprisingly long time, but eventually fewer and fewer types of games really meshed well with a joystick-styled control scheme.