If you actually read my post, you'd have seen that I elaborated on why I wasn't too excited for it.GameMaNiAC said:Yeah. Let's hate on it just because it's CoD. Despite the fact it looks pretty nice. /sarcasm
I like how everyone will most likely continue to rip on CoD for having no innovation, even though every game is always vastly different than the one before. I don't remember MW2 having survival mode, or MW2 having a zombie mode. Or MW1 having thermal scopes, heartbeat sensors. Or any other game besides Black Ops being set during the Cold War. This one seems to be taking us to the future, which is slightly refreshing and has potential to bring some interesting new stuff to the table.
OT: I really enjoyed the trailer. And the fact that Woods is alive, if that is him. It seems to me they improved the engine somewhat, or switched to a new one. In any case, I'll be on the look-out, it has big chances of being good.
I do have some experience in programming and, as far as I know, code is supposed to be written in a way to make it reusable. When it comes to netcode it's all about sending and receiving packets which contain certain types of data that the client needs to essentially "rebuild" the game state on the server in an efficient way(The way that doesn't require ginormous amounts of bandwidth), right?Rainboq said:A game engine does not contain the net code, and net code has to be tailored to any specific game. Seriously, net code is probably the hardest software you can do outside of NASA or CERN. Seriously, do you have any programming experience?Retardinator said:It's not hard if you took your engine from Call of Duty 4, which had none of that crap. How come most other popular shooters don't have these problems?Rainboq said:Have you ever tried to write netcode before? That shit is HARD.
Oh and if you can't write code for a game properly, then you don't belong on the position of a game programmer anyway. There's three broken Call of Duty games already and nobody ever bothered fixing them. They just keep churning out crap that gets worse with every iteration...
...and then everybody buys it!
It's madness!
Edit: inb4 sparta
Net code is also the stuff that interprets the incoming packets. Basically, it'd be like trying to use the C++ compiler in Java or Python.Retardinator said:I do have some experience in programming and, as far as I know, code is supposed to be written in a way to make it reusable. When it comes to netcode it's all about sending and receiving packets which contain certain types of data that the client needs to essentially "rebuild" the game state on the server in an efficient way(The way that doesn't require ginormous amounts of bandwidth), right?Rainboq said:A game engine does not contain the net code, and net code has to be tailored to any specific game. Seriously, net code is probably the hardest software you can do outside of NASA or CERN. Seriously, do you have any programming experience?Retardinator said:It's not hard if you took your engine from Call of Duty 4, which had none of that crap. How come most other popular shooters don't have these problems?Rainboq said:Have you ever tried to write netcode before? That shit is HARD.
Oh and if you can't write code for a game properly, then you don't belong on the position of a game programmer anyway. There's three broken Call of Duty games already and nobody ever bothered fixing them. They just keep churning out crap that gets worse with every iteration...
...and then everybody buys it!
It's madness!
Edit: inb4 sparta
Since game mechanics are practically unaltered from MW2, and thus CoD4, this packet sending and receiving should pretty much look the same in BO and MW3.
In this example net code doesn't even need to be tied to the game engine, since both Treyarch and whoever did MW3 essentially had the entire previous Call of Duty at its disposal. The point is that they still managed to cock it up.
I feel like they could change the entire engine or leave it exactly the same, in the end people are some people are gonna hate it no matter what they do. I have never been big on cod but this looks interesting. I do however find it funny that people will say graphics don't matter but when a new cod comes out it is one of the first things they complain about. Sure they are behind but personally I find them fine. Name A single last gen game that looks better (2005 and before). Perhaps visually I am pleased too easily, I have owned crysis since release and the graphics are great but it is still fun on medium.York_Beckett said:I enjoyed reading the comments on one of the trailers on Youtube. Everyone wants CoD to change something, and when the changes are made, everyone's pissed and saying it doesn't look like CoD anymore.
Yes, because how dare they try to make something new and interesting when they can just make the same game all over again?
But seriously, this looks kind of interesting. I like the addition of science fiction elements, which I guess means I have to at least try it at some point.
But you still acknowledge the fact that, while it's not exactly 'innovation', it's still different than the previous installment. Meaning they're not all the same game every year. Meaning all the people who hate on CoD are wrong with that argument.Captain Pirate said:snip
Well then yes, I suppose in that sense yeah they are different every year.GameMaNiAC said:But you still acknowledge the fact that, while it's not exactly 'innovation', it's still different than the previous installment. Meaning they're not all the same game every year. Meaning all the people who hate on CoD are wrong with that argument.
Besides, they did announce the new RTS mode. And the fact that we will make choices that affect the course of the story throughout the campaign. Not 'innovation', but it's different than the previous games, as always.