SyphonX said:
Wicky_42 said:
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I'm guessing I'm not the only one, what with this being the internet n all, but did anyone else see that as being boring and really dated? I mean, it only looked a little more flashy than KoToR 1 for heaven's sake; was that really the best they could do with the visuals, effects and animations? Is that really meant to be current-generation graphics? I swear Anarchy Online looked like that, lol.
Also, no matter how flashy the combat looked, you know it's just going to be 'click on guy', 'click on ability', 'wait for cooldown', 'click on ability again'. Kinda takes much of the fun out of it for me...
You're exaggerating just a bit, but yea it doesn't have the most amazing visuals, or physics, etc. EA has already stated they wish it to be more accessible, performance-wise to a large audience, taking the World of Warcraft approach where even your grandmother's solitaire PC can play it. That's also exaggerated though... clearly you need at least a somewhat dedicated gaming rig to play this.
Well, I'm assuming that what is shown is the game on max settings, and it can be scaled back to cater for "solitaire machines" - I just wonder why they would do that, given that the market has long demonstrated that it has space for only one big, accessible, low requirement, subscription-based MMORPG. I mean, if they'd really got the graphics to scale right up (think Fr Cry 1, that no machine could hope to run on max when it came out, but scaled back really well) then they could sell it on fantastic screenshots with surprisingly friendly system requirements. You can't really sell people on hours of recorded dialogue; a picture says a thousand words, and from what we've seen so far the dialogue clips are worse than the clichés trotted out in the prequel series, so I guess that advertising that angle might not work as well as they might have hoped.
I dunno, I just find everything I've seen so far to be really immature - not as in childish, but just really under-developed, shallow, and feeble. I mean, take the cinematic trailer: chock full of clichés and bad dialogue, hits about every Sith and Jedi trope in the book, and even the bad-guy ships look just like the empire's ships do centuries later - is there an eternal shipyard with a fetish for wedges out there, or is Lucas so fucking focused on brands and recognition that the badguys aren't allowed to change their ship designs EVER? Also, does every Jedi and their mum need a double-bladed light-saber? Those things were supposed to be rare and awesome, not something every wanna-be padawan can swing around.
Arg, I've said it before and I'll likely say it again: I want a Star Wars reboot, not an endless rolling-on of tired material in a nonsensical and inconsistent universe. The parts that made Star Wars so amazing when it started have wilted with age and are ripe to be redone, whilst the iconic parts that persist even today - lightsabers, starfighter design, Coruscant, Death Star etc - would thrive in a rejuvenated setting. I really liked the 'greying' of the force that was explored in one of the novels, and a reboot could use that, becoming less binary and more morally and emotionally complex. Which is something Star Wars could really do with.