TRAPT. With a backwards R... oh, Japan!

Someone Depressing

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Jan 16, 2011
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Deception is an odd series. Starting in 1996 by Temco, it was basically a "what if..." series. A "What if I was the survival horror villian?"

A unique twist on the genre, TRAPT is the fourth game in the series, and the one with the weirdest name. It also retains what made Deception so unique: You will met many people; hundreds even. And you will kill each and every single one of them.

A couple trying to take a bounty out on you, so they can pay for their child's operation so he can go back to post-graduation education? Kill em.
A young man trying to prove his love to the only woman he will ever love? Kill 'im.
Girl scouts trying to sell cookies? Kill 'em all.

How do you kill 'em? With traps, of course! You set up traps around a room, while avoiding them yourself and luring them into them. Just imagine Haunting Ground mixed with Takeshi's Castle.

TRAPT begins with Allura mourning the death of her mother with her father, the king... before he dies suddenly- props to the character designers, the designs are really cool- and Allura is chased out of the castle with threat of execution by the gaurds and her impossibely amazingly cool handmaid.

She turns up at a castle; its demon wants souls. You want to survive. You both come to an agreement...

Cue several hours of killing people! ...and loading. Lots of loading.

As you kill more and more people who don't deserve it with stupid names (Scuba? Sbuclung? Gordon?) you'll get Warl, which will let you unlock new rooms and new traps, including really really big traps. My favourite is the clock; it sucks your opponent up while playing an ironic nursery tune, then shifts and crushes them through its many rotating cogs, before spitting them out, only to fall at least 50 feet to their probable death. What charming fun.

..But, hey! Somwhere under this stupid fun mess there's gotta be a plot!

Oh, yeah, the demon pact. As Allura becomes more and more possesed by the demon, it begins to manifest in the physical world. This also increases the number of "enemies" (innocent people in the wrong place at the wrong time. Most of the time.) you'll encounter, and the damage of your traps change depending on how corrupted Allura is.

She'll also meet two woman: Tsun-tsun and Whatever, Man. They don't really do much. And then the game ends with the big ultimate fight with the devil himself. It's pretty hard, but you're given a bunch of new traps off the bat, so that's nice.

So, what did TRAPT teach me? That backwards Rs were "in" in the early 2000s. Also that loading sucks. But murder does not.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Fun fact: ТЯАРТ = "TYAART"

I'm assuming you play a tart? :D

The game sounds like demented fun. I should look it up.