Tsunami's To Blame For Lack Of Marvel Vs. Capcom DLC

vansau

Mortician of Love
May 25, 2010
6,107
0
0
Tsunami's To Blame For Lack Of Marvel Vs. Capcom DLC



It turns out that Mother Nature is to blame for the minimal amount of DLC that Capcom released for Marvel Vs. Capcom 3.

This week's unveiling of Ultimate Marvel Vs. Capcom 3 was a bit of a surprise to fans of Marvel Vs. Capcom 3, since there hasn't been much post-release DLC for the latter yet. According to producer Ryota Niitsuma, this was because the tsunami that hit the country in March.

Speaking to Destructoid at Comic-Con, Niitsuma explained that the game's development team actually planned to release a lot of DLC for the game, but mother nature got in the way, which "threw off our whole development schedule":

"After the release of Marvel vs. Capcom 3 there were plans to release DLC. But, as you know, less than a month after the game was released we had the earthquake and tsunami in Japan."

As a result, Capcom decided to release the proposed DLC on a new disc, along with adjusted gameplay, new content, and and a spectator mode. As a result, the makeup of Ultimate Marvel Vs. Capcom 3 is split "about half and half" between the originally-planned DLC and completely new content.

Source: <a href=http://www.destructoid.com/sdcc-interview-niitsuma-on-ultimate-marvel-vs-capcom-3-206630.phtml>Destructoid

Permalink
 

chuckey

New member
Oct 9, 2010
260
0
0
somehow i find this hard to believe. They had time to make a whole new disc yet couldn't work out DLC? I'm not saying they are lying but it doesn't make any sense to me.
 

AgentBJ09

New member
May 24, 2010
818
0
0
I don't see any truth in that statement. If they had the means to make new characters, fix game problems like character balance, get new disks printed and new case art made, they had to have some means of getting that game code to American shores, virtually or not.

If they can transport anything game-wise from Japan to the US via the net, and I imagine some stuff from this new version came here that way, then this seems more like an excuse for why they will not make it DLC versus why they truly cannot.
 

Schmittler

New member
Aug 4, 2010
105
0
0
chuckey said:
somehow i find this hard to believe. They had time to make a whole new disc yet couldn't work out DLC? I'm not saying they are lying but it doesn't make any sense to me.
Agreed. Who is to say they couldn't release the DLC at a later time and patch the game with a Title Update.
 

Flailing Escapist

New member
Apr 13, 2011
1,602
0
0
*Blinks*

What?

*Blinks again*

...

I'm still not paying $40 dollars for that new disk, Capcom.
Your move, Mr. Niitsuma.
 

Last Hugh Alive

New member
Jul 6, 2011
494
0
0
I don't see how this connects any of the dots. How, exactly, does the earthquakes make the DLC option out of the question?
 

starwarsgeek

New member
Nov 30, 2009
982
0
0
So, originally, we would have been expected to pay $5 each and take up room on our hard drives. Instead of paying $70 (14 characters), we pay 40. Capcom makes more money because people won't pick-and-choose their characters, and we get a better price per character...especially considering the possibility of a trade in bonus.

Win-win?
 

cgentero

New member
Nov 5, 2010
279
0
0
Capcom does something stupid again, makes complete non sequitur excuse, why are you such a bad liar Capcom?
 

Mahorfeus

New member
Feb 21, 2011
996
0
0
Screw it. The trade in for my current version plus the coupon from my powerup rewards will pay this crap off. I'm just waiting to see if I break or not.

*shakes fist at Capcom*
 

Canadish

New member
Jul 15, 2010
675
0
0
They're using the tragedy of the Tsunami as an excuse to rip everyone off?

That is low. Even by Activision standards.
 

Codeman90

New member
Apr 24, 2008
227
0
0
Whats even more tragic is the fact that if the Tsunami did in fact screw up their schedules no one would believe them. Oh hey did people forget that HUMAN BEINGS MAKE GAMES!

Good god did nobody think that maybe some of their developers called in and said "yeah you know I'd love to come into work today but my house is ruined/destroyed and I cant actually get their through the swarms of people, I'm trying to figure out where I'll live and or, try to see if my friends or family survived" Nobody thought of that? Really? Everyone just assumes their lying to cover their asses?

Thats rather dissapointing I kind of hoped people would assume that schedules change, shit happens. Instead of working to release it piecemeal they wait till they can get their shit together after a disaster and release a ton of content all at once. The amount we'd be paying for new modes and characters (mostly them at $5, hand over $70 for all of them at current nickel and diming prices)

Sure they could have kept going with their original plan to release DLC after the disaster, but if they lost data during the disaster, or they just couldn't get the data out for awhile then I can see where they would consider saying "alright well instead of releasing it a little at a time why dont we just update the whole damn game add a ton of new characters and mode and offer it all at once in a single package." I guarantee you any other company would charge through the nose for the amount of stuff in the Ultimate Marvel Vs. Capcom 3 game.
 

Mr Dizazta

New member
Mar 23, 2011
402
0
0
First off I can understand releasing another game. However, I cannot fathom on why Capcom just doesn't release a title patch to include all the new modes, ability to fight the new characters without needing them, and balancing for free, and in addition releasing a $20 or less dlc with the additional fighters that will be on UMVC3. You attract new players with the newly boxed game without alienating the ones who already bought the first MVC3. It scares me to think that the folks at NetherRealm are doing the responsible thing be actually balancing the game and releasing additional content. In addition, when a new character is released, the offer a free patch with addition of free perks such as alternate costumes.

Back to the releasing the same content in a new package, hell RPG companies do that all the time with Ultimate Editions (DAO) or GOTY Editions (Fallout 3).

Another reason why this makes me mad is because since you guys plan to release this game in November of this year, you just alienated the whole entire MVC3 community because the new release will likely mean no more support for MVC3. Essentially, you killed one fairly resent game, to release the same game, with a paint job and body work. FOR SHAME CAPCOM!
 

OniYouji

New member
Jan 4, 2011
119
0
0
Is that also your excuse for AAI2 not being localized and canceling Mega Man Legends 3? Uh huh...
 

AbsoluteVirtue18

New member
Jan 14, 2009
3,616
0
0
starwarsgeek said:
So, originally, we would have been expected to pay $5 each and take up room on our hard drives. Instead of paying $70 (14 characters), we pay 40. Capcom makes more money because people won't pick-and-choose their characters, and we get a better price per character...especially considering the possibility of a trade in bonus.

Win-win?
I know! Paying less for more content. I can't understand why people are whining about this.
 

Sir Ollie

The Emperor's Finest
Jan 14, 2009
2,022
0
0
"We couldn't be arsed to bring you DLC. Instead we wanted to rehash the same shit and release it as another edition for more money."

"In 8 months? time we'll bring out the Super Ultimate Arcade Edition and blame global warming for the lack of DLC"

My response? Screw you Capcom!
 

JediMB

New member
Oct 25, 2008
3,094
0
0
For the people wondering how this relates to now DLC being released...

Wasn't PSN down in Japan for several months after the tsunami? That's what I recall.

That said, it's still a pretty dirty move to release a UMvC3 without any cheaper alternatives for the owners of the original version
 

cgentero

New member
Nov 5, 2010
279
0
0
Codeman90 said:
So since Capcom could have screwed us over worse we should be glad they chose to only screw us over as bad as they did. Here is an idea how about not being screwed over at all.

SuperMse said:
The tsunami in no way stops them from releasing this as DLC along with the disc based launch.
Exactly.
 

Scarim Coral

Jumped the ship
Legacy
Apr 30, 2020
18,159
1
3
Country
UK
Wait did the tsunami hit one of Capcom building or did somewhere in the flood somehow short circuit a important eletronic componment for the DLC? Otherwise I don't see how that is a solid reason for it (or mabe they donate a lot of money toward the donation instead of the DLC?).
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
3,847
0
0
What a bunch of crap. All that should mean is that the DLC would come out later than planned. Capcom, you are to blame for the lack of DLC because you decided to put it on a new disc rather than release it. The tsunami is just your pathetic excuse, just like the fans not doing enough was your pathetic excuse for canceling Legends 3. And I for one have had enough of this company and it's pathetic excuses for screwing over its customers.

starwarsgeek said:
So, originally, we would have been expected to pay $5 each and take up room on our hard drives. Instead of paying $70 (14 characters), we pay 40. Capcom makes more money because people won't pick-and-choose their characters, and we get a better price per character...especially considering the possibility of a trade in bonus.

Win-win?
Problem is, you're assuming that characters would be $5 each. You're also assuming that everyone would buy them all.

Keep on trying to defend a company that doesn't care about you and is only screwing you over less than it's screwing over other former fans because people apparently want to buy more fighting games than platformers or adventure/whatever you would call Ace Attorney right now. Maybe someday someone at Capcom will read this and not really care at all that you stood up for them screwing people.

OniYouji said:
Is that also your excuse for AAI2 not being localized and canceling Mega Man Legends 3? Uh huh...
Legends 3 is blamed on the fans, even though Capcom actively tried to keep the fans out of the project every step of the way. Last I knew they didn't even try to give a bullshit excuse for AAI2, they were honest for once and said "We're greedy fucks who would have made money from the game, but not enough money to fill a swimming pool with it so screw you fans, you don't get this game."
 
Dec 14, 2009
15,528
0
0
I'm fine with them releasing the new game on disk, rather than as DLC.

What I'm not fine with, is the obvious lack of any reward for the loyalty of those who bought MVC3.
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Jerry Pendleton said:
It scares me to think that the folks at NetherRealm are doing the responsible thing be actually balancing the game and releasing additional content. In addition, when a new character is released, the offer a free patch with addition of free perks such as alternate costumes.
If we're going by the prices for the DLC Characters in MK you're going to end up paying more in the long run, that is if they release more than 7 characters as DLC. I don't see how this argument makes sense. (no offense I understand where you're coming from)
 

Lt. Vinciti

New member
Nov 5, 2009
1,285
0
0
Wait a second...

Digital Download
v
Retail Disk

One of these requires...hold on...
Box
Box Art
Instruction Manual
Disk
Shipping
Handling
Stocking

And you couldnt just make the DLC?
Sounds like you just wanted to make moar money
 

karloss01

New member
Jul 5, 2009
991
0
0
can't beleive them when theres super street fighter 4 and super street fighter 4 arcade edition on store shelves. they were going to release Ultimate Marvel vs Capcom even if the Tsunami didn't happen.

and i can guarantee that Street fighter x Tekken will get the same treatment.
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
karloss01 said:
can't beleive them when theres super street fighter 4 and super street fighter 4 arcade edition on store shelves. they were going to release Ultimate Marvel vs Capcom even if the Tsunami didn't happen.

and i can guarantee that Street fighter x Tekken will get the same treatment.
I forgot, did SSF4 come out in 2009 or 2010?

EDIT: It's 2010.
 

Scrythe

Premium Gasoline
Jun 23, 2009
2,368
0
0
Sooo... what's their excuse for SSFIV:AE not having challenge modes for the mere four characters I payed fifteen fucking dollars for?
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Lt. Vinciti said:
Sounds like you just wanted to make moar money
Which is funny when you think that it would probably cheaper to buy the disk version than get separate DLCs.
 

Lt. Vinciti

New member
Nov 5, 2009
1,285
0
0
Ninjamedic said:
Lt. Vinciti said:
Sounds like you just wanted to make moar money
Which is funny when you think that it would probably cheaper to buy the disk version than get separate DLCs.
Some of these people already paid $60 for a game they could buy DLC for

Now you want to pay $40 for the same shit w/ different story (sorta)
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Lt. Vinciti said:
Ninjamedic said:
Lt. Vinciti said:
Sounds like you just wanted to make moar money
Which is funny when you think that it would probably cheaper to buy the disk version than get separate DLCs.
Some of these people already paid $60 for a game they could buy DLC for

Now you want to pay $40 for the same shit w/ different story (sorta)
If we take each character for $5 that would mean $60. We live in a screwed up world.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
2,005
0
0
Yeah... Capcom is insane.

The worse thing is that, compared to the SF4 series, everyone could see MvC3 as a bit of unfinished product, not to mention that some of the design choices made no sense (don't get me started on that). Add to that the game won't even be a full year old by the time UMvC3 drops. Even CoD and Madden have the good graces to wait around a full year before they drop a new installment of the series.

Foolishness, Capcom. Foolishness. If not for Vergil being in this, I'd have gotten rid of my original MvC3 and never looked back a long time ago.
 

TheDooD

New member
Dec 23, 2010
812
0
0
Damn lairs and this is low blaming the tsunami. You're very lucky Vergil, FireBrand, Strider and Ghost Rider look like they're gonna be very fun to use in UMVC3. Yet you'll gonna catch hell if some certain characters don't get in the "arcade edition" of UMVC3 you got one more chance don't fuck it up Capcom.
 

4173

New member
Oct 30, 2010
1,020
0
0
I dunno, makes sense to me. The tsunami could have interfered with releasing DLC on a regular schedule. Then, rather than pushing everything back, send it all out at once.


Wouldn't explain why it has to be on disc though.
 

Warrior Irme

New member
May 30, 2008
562
0
0
I think at this point it's safe to say that we should stop purchasing their new fighting games on release, and just wait 6 months for the real version of the game at 2/3 the cost. I've been screwed by this planning twice now.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
I think many people seem to be forgetting how the DLC process works. Particularly in the case of the 360, every single piece of DLC has to be approved and verified separately, and developers have previously stated this isn't a quick process. If the development time was delayed due to the tsunami and things started running into eachother, it would make more sense to release it all as one package instead of in pieces. Of course, that doesn't mean Capcom couldn't still release the game as a single DLC package but that doesn't seem to be the debate here. It seems most people just want to be able to buy the pieces separately.
 

Zeraki

WHAT AM I FIGHTING FOOOOOOOOR!?
Legacy
Apr 9, 2020
1,608
27
53
New Jersey
Country
United States
Gender
Male
Yeah, I don't care what excuses they make. I'm still not giving them any more money. I wonder what they're going to blame the Arcade Edition of UMvC3 on when it comes out less than a year after this version.
 

Stalydan

New member
Mar 18, 2011
510
0
0
So Capcom is saying I could get an update or DLC because of a tsunami?... I'm calling bullshit.
 

Furioso

New member
Jun 16, 2009
7,981
0
0
Codeman90 said:
I guarantee you any other company would charge through the nose for the amount of stuff in the Ultimate Marvel Vs. Capcom 3 game.
But they ARE charging us through the nose, 40 bucks for a glorified DLC? No thanks Capcom
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Furioso said:
Codeman90 said:
I guarantee you any other company would charge through the nose for the amount of stuff in the Ultimate Marvel Vs. Capcom 3 game.
But they ARE charging us through the nose, 40 bucks for a glorified DLC? No thanks Capcom
As opposed to $5 a character with MK. Yeah.....
 

krazykidd

New member
Mar 22, 2008
6,099
0
0
chuckey said:
somehow i find this hard to believe. They had time to make a whole new disc yet couldn't work out DLC? I'm not saying they are lying but it doesn't make any sense to me.
You sir are too polite , I sure as hell think they are lying , through their teeth. Announce new game , fans get mad , blame mother nature . Hell i guess that means that UMvC3 is an act of GOD ?
 

Kaiser6012

New member
Mar 10, 2010
47
0
0
Furioso said:
But they ARE charging us through the nose, 40 bucks for a glorified DLC? No thanks Capcom
...But you were perfectly happy with paying $60 for it in the current pricing system...
See, this is what I don't get - the knee-jerk reaction of "Herp-derp, they released it on CD instead of in DLC EVIL!!!". I've crunched the numbers, and the estimated value of the DLC bundle, at current DLC prices (assuming the new stages cost as much as a Shadow Battle does and adding $3 for various sundry features like Spectator Mode, improved net code, game balancing etc.) is roughly $66 (12 DLC characters at $5 each, 4 stages at $1.35 each and $3 sundry) and that's without whatever else they plan to announce before the release date. That's Capcom losing $26 in potential sales per customer based on current market trends. 33 per cent of the possible money received per unit gone.
Per. Unit. If 100,000 people buy this disc, Capcom will have lost more than $2 million dollars in potential return. Assuming they make a 25% profit, they would have sacrificed 260% of their potential profit margian by releasing this all at once. Yeah, they're real gougers, them Capcom folks...

To be fair, though, I feel the current cost of DLC is exorbitant and that yes, they have done themselves a disservice by not putting some of this out in DLC. However, throw Capcom a bone - they're discounting stuff for you and the customers still want their heads.

P.S I wonder what would have happened if they DID release DLC along the way. People would probably complain that Capcom didn't add enough stuff into the Ultimate disc to justify it. Damned if you do and damned if you don't.
 

Furioso

New member
Jun 16, 2009
7,981
0
0
Ninjamedic said:
Furioso said:
Codeman90 said:
I guarantee you any other company would charge through the nose for the amount of stuff in the Ultimate Marvel Vs. Capcom 3 game.
But they ARE charging us through the nose, 40 bucks for a glorified DLC? No thanks Capcom
As opposed to $5 a character with MK. Yeah.....
Yea that's also ridiculous, but it still doesn't excuse capcom
 

Strixvaliano

New member
Feb 8, 2011
195
0
0
I'm sorry Capcon but the moderate drought condition where I live is causing me not to buy your game unnecessary and overpriced expansion.
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Kaiser6012 said:
P.S I wonder what would have happened if they DID release DLC along the way. People would probably complain that Capcom didn't add enough stuff into the Ultimate disc to justify it. Damned if you do and damned if you don't.
Watching this is like the Furious 4 fiasco. People are going to whine no matter what.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
The earthquake didn't force them to finish an unfinished game to begin with. But people just dealt with that and had fun with what was there.

But then the earthquake didn't force them to re-release the game within the same calendar year either (nine months apart). This is despicable of them to try to use a tragedy as their excuse when it is clearly not the case.
 

William Dickbringer

New member
Feb 16, 2010
1,426
0
0
You know I have to ask what about people who don't have systems connected to online? if it was released for DLC then they would have alienated a part of community (not sticking up for their actions or excuses I don't care about this ultimate marvel vs capcom because I'm not surprised one bit (released god knows how many street fighter 2s 2 street fighter 4s with a track record like this it's not surprising this would happen))
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
DustyDrB said:
But then the earthquake didn't force them to re-release the game within the same calendar year either (nine months apart). This is despicable of them to try to use a tragedy as their excuse when it is clearly not the case.
Has any other japanese developer used this excuse yet?
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Golem239 said:
You know I have to ask what about people who don't have systems connected to online? if it was released for DLC then they would have alienated a part of community (not sticking up for their actions or excuses I don't care about this ultimate marvel vs capcom because I'm not surprised one bit (released god knows how many street fighter 2s 4 street fighter 4s after they said said they was gonna be only one))
There have been only 2 SF4 re-releases.
 

squidbuddy99

New member
Jun 29, 2009
858
0
0
First, let me say that I am deeply sorry for all the Japanese lives that were destroyed by the tsunami. I cannot say that I have ever felt that kind of pain, so I wish absolutely no insult on them.

That said, Capcom is full of crap. If the tsunami really did move back development, why not, you know, restart development? I highly doubt that every time Capcom went halfway into development a tsunami sent them back to square one. They might as well blame the fact that their headquarters was built over an ancient samuri burial ground, and the ghosts of the warriors keep them from finishing their games.
 

William Dickbringer

New member
Feb 16, 2010
1,426
0
0
Ninjamedic said:
Golem239 said:
You know I have to ask what about people who don't have systems connected to online? if it was released for DLC then they would have alienated a part of community (not sticking up for their actions or excuses I don't care about this ultimate marvel vs capcom because I'm not surprised one bit (released god knows how many street fighter 2s 4 street fighter 4s after they said said they was gonna be only one))
There have been only 2 SF4 re-releases.
Sorry about that fix it immediately
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
Ninjamedic said:
DustyDrB said:
But then the earthquake didn't force them to re-release the game within the same calendar year either (nine months apart). This is despicable of them to try to use a tragedy as their excuse when it is clearly not the case.
Has any other japanese developer used this excuse yet?
Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
DustyDrB said:
Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
So that's a no then?
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
Ninjamedic said:
DustyDrB said:
Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
So that's a no then?
And likewise?
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
DustyDrB said:
Ninjamedic said:
DustyDrB said:
Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
So that's a no then?
And likewise?
I was actually asking if another dev used the excuse. Since I didn't hear anything of the sort.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
Ninjamedic said:
DustyDrB said:
Ninjamedic said:
DustyDrB said:
Has any other Japanese developer released an unfinished game and then re-released a version of it that isn't cross-compatible with the original only nine months later?
So that's a no then?
And likewise?
I was actually asking if another dev used the excuse. Since I didn't hear anything of the sort.
No other developer has used this excuse for releasing disc content rather than a DLC option that I know of.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
3,560
0
0
Still a dick move Capcom. It must suck for all the thousands of people who bought the original game.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
 

TsunamiWombat

New member
Sep 6, 2008
5,870
0
0

Capcom has five facilities in Japan, two in Tokyo, Two in Osaka, One in Iga. All are in central Japan. NO WHERE NEAR THE AFFECTED AREA'S.

The Tsunami did damage many of the reactors that Tokyo Electric utilizes, as a result the Kanto Region is only running at 30 MW instead of the usual 40. Over 200,000 People in the Kanto region are still without power.

Highways and railways in the region were all seriously damaged, though Tokyo Airport and Harbor remains open.

This is a terrible humanitarian crisis with great Economic cost. It also has very little to do with Capcom. How crass to use it as an exscuse.
 

Neverhoodian

New member
Apr 2, 2008
3,832
0
0

I would be more inclined to believe Capcom if they didn't have a history of re-releasing the same fighting games with a few minor tweaks over and over again for the price of a new game (Street Fighter 2, anyone?).

This just sounds like they're using the tragedy of the tsunami as a lame and insensitive way to justify a shameless attempt to fleece people of their money.
 

Lord_Jaroh

Ad-Free Finally!
Apr 24, 2007
567
0
0
Is this why Super Street Fighter IV came out? Was there another Tsunami that I didn't hear about...


EDIT: The stupid thing is people will still buy it, convincing Capcom that they are making the correct decisions involving add-on content. It would be nice if people were to actually put their money where their mouth is and stop supporting terrible business policies...
 

Ryu-Kage

New member
May 6, 2011
153
0
0
Short version: &#3232;_&#3232;

Long version: There must be some step missing between "tsunami struck us" and "we couldn't make DLC available". It's data, not something tangible, so as long as said data wasn't completely wiped out, then I don't see what the two events have to do with each other. If you lost the means by which you COULD make the content available to download, I can understand that. But it's not clear right now that A directly caused B. So...

&#3232;_&#3232;
 

4173

New member
Oct 30, 2010
1,020
0
0
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?

The point (I assume) is a hypothetical like this:


1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:

A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan


Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.

*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
 

TsunamiWombat

New member
Sep 6, 2008
5,870
0
0
4173 said:
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?

The point (I assume) is a hypothetical like this:


1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:

A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan


Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.

*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
If Sony/MS have DL size limits, why not just say that and let fans be mad at Sony/MS instead of them?
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
4173 said:
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?

The point (I assume) is a hypothetical like this:


1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:

A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan


Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.

*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
Thanks for getting to the point (if it was what his was).
My problems with UMvC3 are things they can't blame on the earthquake, though. For instance, the character roster was pretty drastically reduced from MvC2 to begin with, and there were token modes (like Spectator) missing. Go back and read what people were saying at the game's launch and you'll consistently see criticisms concerning a lack of content or about the game feeling unfinished. The earthquake had nothing to do with that.

The earthquake also had nothing to do with the decision to re-release the game only nine months after the original. That's a short amount of time even for a fighting game, and the MvC series isn't one that has had any updates in its past anyway.

I don't know about a XBL or PSN content limit. I know I've downloaded some big DLC from XBL though, such as Dragon Age: Origins - Awakening. I don't know how big it was in GB, though. UMvC3 does add a good bit, but I don't think it is worth it for most players. Unless I'm far off and most players do buy every single DLC character. I figured people just choose a few.
 

Stalydan

New member
Mar 18, 2011
510
0
0
Ninjamedic said:
Furioso said:
Yea that's also ridiculous, but it still doesn't excuse capcom
Yet Capcom are the ones being crucified.
Yes because you have the option of choosing what you want in MK. There's no choice with UMvC3. If you want Ghost Rider or Phoenix Wright or Vergil then you have to buy every other character with them.

If there was a DLC option, I don't think people would be extremely bothered about UMvC3 being released for $40 on disc. Especially when it would probably cost more to buy it all individually.
 

Stalydan

New member
Mar 18, 2011
510
0
0
DustyDrB said:
4173 said:
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?

The point (I assume) is a hypothetical like this:


1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:

A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan


Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.

*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
Thanks for getting to the point (if it was what his was).
My problems with UMvC3 are things they can't blame on the earthquake, though. For instance, the character roster was pretty drastically reduced from MvC2 to begin with, and there were token modes (like Spectator) missing. Go back and read what people were saying at the game's launch and you'll consistently see criticisms concerning a lack of content or about the game feeling unfinished. The earthquake had nothing to do with that.

The earthquake also had nothing to do with the decision to re-release the game only nine months after the original. That's a short amount of time even for a fighting game, and the MvC series isn't one that has had any updates in its past anyway.

I don't know about a XBL or PSN content limit. I know I've downloaded some big DLC from XBL though, such as Dragon Age: Origins - Awakening. I don't know how big it was in GB, though. UMvC3 does add a good bit, but I don't think it is worth it for most players. Unless I'm far off and most players do buy every single DLC character. I figured people just choose a few.
Apart from the brilliant Dragon Age example, I'd even bring up the argument that you can buy entire games (some very big ones too) from PSN and XBL so it's not like there's small content limits when it comes to games either.
 

Stalydan

New member
Mar 18, 2011
510
0
0
Ninjamedic said:
Furioso said:
Yea that's also ridiculous, but it still doesn't excuse capcom
Yet Capcom are the ones being crucified.
Yes because you have the option of choosing what you want in MK. There's no choice with UMvC3. If you want Ghost Rider or Phoenix Wright or Vergil then you have to buy every other character with them.

If there was a DLC option, I don't think people would be extremely bothered about UMvC3 being released for $40 on disc. Especially when it would probably cost more to buy it all individually.
 

4173

New member
Oct 30, 2010
1,020
0
0
DustyDrB said:
4173 said:
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?

The point (I assume) is a hypothetical like this:


1. Capcom was planning on releasing smaller DLC once a month (or whatever).
2. Tsunami!
3. In some way or another, either the development or the distribution of the DLC is disrupted.
4. Back to work but with a backlog of what was going to be DLC content.
5. either:

A) Go back to once a month schedule, DLC releases will be late when compared to original plan
or
B) Release all the content at once, to keep up with something resembling the original plan


Of course, this doesn't prove anything*, but I think it shows Capcom MIGHT be more or less honest in this case.

*Nor would it explain why they couldn't make a massive DLC as well as a new disc. Maybe MSoft or Sony has limits on download size?
Thanks for getting to the point (if it was what his was).
My problems with UMvC3 are things they can't blame on the earthquake, though. For instance, the character roster was pretty drastically reduced from MvC2 to begin with, and there were token modes (like Spectator) missing. Go back and read what people were saying at the game's launch and you'll consistently see criticisms concerning a lack of content or about the game feeling unfinished. The earthquake had nothing to do with that.

The earthquake also had nothing to do with the decision to re-release the game only nine months after the original. That's a short amount of time even for a fighting game, and the MvC series isn't one that has had any updates in its past anyway.

I don't know about a XBL or PSN content limit. I know I've downloaded some big DLC from XBL though, such as Dragon Age: Origins - Awakening. I don't know how big it was in GB, though. UMvC3 does add a good bit, but I don't think it is worth it for most players. Unless I'm far off and most players do buy every single DLC character. I figured people just choose a few.
I don't play the game so I can't comment much, granted the earthquake did not impact the quality of the initial release.

Not necessarily. It is possible that the re-release (or such a quick re-release) was always planned and DLC was withheld to make the Ultimate version more enticing. But I think it is also possible the re-relase is what Capcom thought was the best response to actual disruptions stemming from the earthquake.

I don't play Capcom games. From these threads, fans do seem to have real concern with some of their business practices. They may be well justified in thinking the worst. My only position is that there is a possible sequence of events in which Capcom is being honest. Even if they are being honest, that does not mean a re-release is the "best response*." It raises very interesting questions about the balance of rewarding fan loyalty (releasing the dlc in packages to pick and choose) and attracting new customers (re-release).

As for the XBL/PSN comment, that was 100% speculation on my part. You are right though, I've downloaded huge files on Xbox live (Bayonetta) too. Maybe (and I'm grasping at straws) there are different size limits for DLC versus games.

To emphasize, I'm not saying Capcom is trustworthy, just that their claim is credible. Think the boy who cried wolf. Lots of reason not to trust him, but the possibility of an actual wolf attack is not influenced by his prior lies.
 

krazykidd

New member
Mar 22, 2008
6,099
0
0
Lord_Jaroh said:
Is this why Super Street Fighter IV came out? Was there another Tsunami that I didn't hear about...


EDIT: The stupid thing is people will still buy it, convincing Capcom that they are making the correct decisions involving add-on content. It would be nice if people were to actually put their money where their mouth is and stop supporting terrible business policies...
Well , I'm going to buy it , but only because , i didnt buy the original , and i get the Ultimate uber version for less than the original cost . GO ME ! But yeah if this keeps up Capcom will go out of business because no one will buy any game they release within 6 months of the release date.
 

Xanthious

New member
Dec 25, 2008
1,273
0
0
Seeing as the early adopters of MvC3 have already paid for a good deal of the content already in the "Ultimate" edition it would only be fair of Capcom to possibly release an "Ultimate DLC Pack" that upgrades the original game to the "Ultimate Edition" and only charge 20 dollars. To do anything less is nothing short of a huge dick move. Furthermore, it makes them appear to be attempting to force all of their early adopters into paying 100 dollars all said and done for the same game people will be able to get in one tidy bundle for 40 dollars.

While the burden certainly lies on Capcom to do the right thing and offer a DLC option I feel an even bigger burden lies on the shoulders of gamers. If early adopters choose to ***** and moan and then ultimately buy the Ultimate version anyway then they have nobody to blame but themselves when Capcom pulls the same stunt with their next game.

As gamers we love to complain and talk a big game but typically when push comes to shove we hand over our money. It doesn't matter how much people complain as long as sales numbers are good. To quote one of the main fellas from Eve Online these companies "look at what their players DO and less at what they SAY". Bottom line, we gamers need to stand up and not give in to every half cocked scheme these companies come up with to separate us from our money. They only pull these sorts of things because in the end after all the bitching is over they ultimately have our money and that's all they care about.
 

Nukey

New member
Apr 24, 2009
4,125
0
0
Here's an idea, everyone, if you want the characters, buy the disc. If you don't, don't.

Plain and simple.
 

Sabazios

New member
Mar 21, 2010
55
0
0
I initially thought that because of the mention of the tsunami, people would be too afraid to call bullshit, as they would be branded insensitive.

I'm glad that hasn't happened
 

Lord_Jaroh

Ad-Free Finally!
Apr 24, 2007
567
0
0
krazykidd said:
Lord_Jaroh said:
Is this why Super Street Fighter IV came out? Was there another Tsunami that I didn't hear about...


EDIT: The stupid thing is people will still buy it, convincing Capcom that they are making the correct decisions involving add-on content. It would be nice if people were to actually put their money where their mouth is and stop supporting terrible business policies...
Well , I'm going to buy it , but only because , i didnt buy the original , and i get the Ultimate uber version for less than the original cost . GO ME ! But yeah if this keeps up Capcom will go out of business because no one will buy any game they release within 6 months of the release date.
I hope they learn before that. But considering their track record dealing with DLC vs pressing a new disc...I really doubt they will.

I would like to buy their games (the new Dragon's Dogma has me intrigued), but the way they treat their customers as walking money pits...I don't know if I can support them. I guess only the future will tell, but since Japanese developers seem to avoid listening to anything the Western world says, ideas like this will fall on deaf ears...
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
0
0
4173 said:
DustyDrB said:
4173 said:
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
snippity doo da
snippity day
now you're gonna have that song in your head all day
I was sort of hinting that they intended to re-release the game so soon all along. And their intention to do that so soon is what I have the biggest problem with (as it splits the community, affecting those of us who don't care about DLC characters and don't intend to buy the re-release). I don't doubt that the earthquake and its aftermath affected their plans. But their plans are the thing I take most issue with from the start. Those things (release an unfinished game- wait six months - re-release it, incompatible with the original) were going to happen with or without the disaster.
 

4173

New member
Oct 30, 2010
1,020
0
0
DustyDrB said:
4173 said:
DustyDrB said:
4173 said:
DustyDrB said:
Any delays? How is that relevant to what Capcom is doing? I sure hope the nine month later re-release wasn't meant to be a five month later one, but was delayed.

I feel like you have a point you're trying to get to. Can you just say it rather than have this back-and-forth thing?
snippity doo da
snippity day
now you're gonna have that song in your head all day
I was sort of hinting that they intended to re-release the game so soon all along. And their intention to do that so soon is what I have the biggest problem with (as it splits the community, affecting those of us who don't care about DLC characters and don't intend to buy the re-release). I don't doubt that the earthquake and its aftermath affected their plans. But their plans are the thing I take most issue with from the start. Those things (release an unfinished game- wait six months - re-release it, incompatible with the original) were going to happen with or without the disaster.
Sure, I certainly can't refute any of that (without telepathy), and it seems clear you are better informed than I am to speculate on Capcom's character as a company (I hope that line doesn't come off as sarcasm, I'm sincere).

Cheers.
 

Podunk

New member
Dec 18, 2008
822
0
0
Umm... good? Releasing lots of DLC when you know you're just going to release a new version soon making the old one obsolete would be a real douche move.
 

CharrHearted

New member
Aug 20, 2010
681
0
0
SageRuffin said:
Foolishness, Capcom. Foolishness. If not for Vergil being in this, I'd have gotten rid of my original MvC3 and never looked back a long time ago.
Vergils coming to MVC?
 

ServebotFrank

New member
Jul 1, 2010
627
0
0
What's with you guys being dicks about this? Did you guys not bother to think maybe some employees were in the tsunami or their friends/family were? Besides it's 14 characters PLUS probably new stages PLUS 14 new pieces of music PLUS with no space being taken up on the hard drive PLUS for a reduced price tag of $40? Think of it this way, if you bought MVC3 for full price ($60) and had to download all those new characters in order to get the full experience online, that's looking at a price tag of $120 dollars. Now with Ultimate MVC3 we have a price tag of $40. Granted everyone who bought the original (Myself included) MIGHT pay $100 dollars but that can be avoided easily by trading the original copy at a store for Ultimate Marvel vs. Capcom 3. Look at that not much in the way of increased price now is it?

How come I didn't see ANYONE complain when Street Fighter II came out with 6 versions of itself? Also what's with the sudden hate for Capcom lately? Can't we have a game announcement without constant bitching?
 

gphjr14

New member
Aug 20, 2010
868
0
0
So whats their excuse for not just putting in characters that people have been asking for, for over a decade? Oh yeah thats right they got greedy and instead of making a large roster that the VS series had been famous for they withheld it for extra DLC profits. Tsunami didn't have shit to do with it.

Next time just put the characters on the fucking disc during development and there won't be a problem.
 

Mr Dizazta

New member
Mar 23, 2011
402
0
0
ServebotFrank said:
What's with you guys being dicks about this? Did you guys not bother to think maybe some employees were in the tsunami or their friends/family were? Besides it's 14 characters PLUS probably new stages PLUS 14 new pieces of music PLUS with no space being taken up on the hard drive PLUS for a reduced price tag of $40? Think of it this way, if you bought MVC3 for full price ($60) and had to download all those new characters in order to get the full experience online, that's looking at a price tag of $120 dollars. Now with Ultimate MVC3 we have a price tag of $40. Granted everyone who bought the original (Myself included) MIGHT pay $100 dollars but that can be avoided easily by trading the original copy at a store for Ultimate Marvel vs. Capcom 3. Look at that not much in the way of increased price now is it?

How come I didn't see ANYONE complain when Street Fighter II came out with 6 versions of itself? Also what's with the sudden hate for Capcom lately? Can't we have a game announcement without constant bitching?
First off, the current trade in value at Gamestop for MVC3 is currently $8.00. Yeah such a big discount there huh? Frankly they should have price UMVC3 at full retail and offer the DLC package for those who already paid for the damn game.
 

vansau

Mortician of Love
May 25, 2010
6,107
0
0
You guys don't understand anything.

You see, the water from the Tsunami swept away all the data from the DLC servers and onto the data discs, forcing them to sell the discs at full price. It's totally not because Capcom has been doing the same thing with every fighting game franchise they have.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
They are telling the truth though.
It was stated before the release that DLC was suppose to come out every other week, and it did, until a little while after the tsunami hit.

gphjr14 said:
So whats their excuse for not just putting in characters that people have been asking for, for over a decade? Oh yeah thats right they got greedy and instead of making a large roster that the VS series had been famous for they withheld it for extra DLC profits. Tsunami didn't have shit to do with it.

Next time just put the characters on the fucking disc during development and there won't be a problem.
They did put in characters people asked for. They even went so far as to buy the rights for Strider when it became clear the fans wanted him.
 

ServebotFrank

New member
Jul 1, 2010
627
0
0
Jerry Pendleton said:
ServebotFrank said:
What's with you guys being dicks about this? Did you guys not bother to think maybe some employees were in the tsunami or their friends/family were? Besides it's 14 characters PLUS probably new stages PLUS 14 new pieces of music PLUS with no space being taken up on the hard drive PLUS for a reduced price tag of $40? Think of it this way, if you bought MVC3 for full price ($60) and had to download all those new characters in order to get the full experience online, that's looking at a price tag of $120 dollars. Now with Ultimate MVC3 we have a price tag of $40. Granted everyone who bought the original (Myself included) MIGHT pay $100 dollars but that can be avoided easily by trading the original copy at a store for Ultimate Marvel vs. Capcom 3. Look at that not much in the way of increased price now is it?

How come I didn't see ANYONE complain when Street Fighter II came out with 6 versions of itself? Also what's with the sudden hate for Capcom lately? Can't we have a game announcement without constant bitching?
First off, the current trade in value at Gamestop for MVC3 is currently $8.00. Yeah such a big discount there huh? Frankly they should have price UMVC3 at full retail and offer the DLC package for those who already paid for the damn game.
Okay then smartass sell it. There's this magical little thing called the internet and on the internet we have ebay and Amazon. Sell it there for whatever people are willing to buy it for and the cost for Ultimate MVC3 will ultimately not cost much to you.

If that doesn't work then throw the game in a bin and fork over the money that could easily be raised by working a job. I'm fairly certain most day-jobs pay enough to warrant a $40 dollar purchase within the first 5 hours.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
Hitman Dread said:
They are telling the truth though.
It was stated before the release that DLC was suppose to come out every other week, and it did, until a little while after the tsunami hit.

gphjr14 said:
So whats their excuse for not just putting in characters that people have been asking for, for over a decade? Oh yeah thats right they got greedy and instead of making a large roster that the VS series had been famous for they withheld it for extra DLC profits. Tsunami didn't have shit to do with it.

Next time just put the characters on the fucking disc during development and there won't be a problem.
They did put in characters people asked for. They even went so far as to buy the rights for Strider when it became clear the fans wanted him.
But.. but... they didn't include MegaMan, so that males them EVILS!!!
 

Baresark

New member
Dec 19, 2010
3,908
0
0
I have the special edition with the metal case... I'm not trading that in... I want DLC, not a new disc, this blows.

Are they going to have you able to spectate multiplayer matches? That bouncing fight card thing rubbed me the wrong way. It's annoying playing with a bunch of friends online, but not being able to see the fights. I'm gonna buy this... but I hate you for it Capcom. Don't be like the scum bag companies out there, you were one of my absolute favorites for a really long time.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
StriderShinryu said:
But.. but... they didn't include MegaMan, so that males them EVILS!!!
Megaman will never be in the game. There are even references to him not being in the game to show he'll never be there. In UMvC3 when Zero beats Ryu he says "If X were here he'd probably try and talk things through, unfortunetally for you, X isn't here." It's already been explained on several occasions that they want to translate characters from action games truthfully to MvC3, and doing so would mean Megaman would be a very boring to play, even for the most die hard megaman fans.
 

Mr Dizazta

New member
Mar 23, 2011
402
0
0
ServebotFrank said:
Jerry Pendleton said:
ServebotFrank said:
What's with you guys being dicks about this? Did you guys not bother to think maybe some employees were in the tsunami or their friends/family were? Besides it's 14 characters PLUS probably new stages PLUS 14 new pieces of music PLUS with no space being taken up on the hard drive PLUS for a reduced price tag of $40? Think of it this way, if you bought MVC3 for full price ($60) and had to download all those new characters in order to get the full experience online, that's looking at a price tag of $120 dollars. Now with Ultimate MVC3 we have a price tag of $40. Granted everyone who bought the original (Myself included) MIGHT pay $100 dollars but that can be avoided easily by trading the original copy at a store for Ultimate Marvel vs. Capcom 3. Look at that not much in the way of increased price now is it?

How come I didn't see ANYONE complain when Street Fighter II came out with 6 versions of itself? Also what's with the sudden hate for Capcom lately? Can't we have a game announcement without constant bitching?
First off, the current trade in value at Gamestop for MVC3 is currently $8.00. Yeah such a big discount there huh? Frankly they should have price UMVC3 at full retail and offer the DLC package for those who already paid for the damn game.
Okay then smartass sell it. There's this magical little thing called the internet and on the internet we have ebay and Amazon. Sell it there for whatever people are willing to buy it for and the cost for Ultimate MVC3 will ultimately not cost much to you.

If that doesn't work then throw the game in a bin and fork over the money that could easily be raised by working a job. I'm fairly certain most day-jobs pay enough to warrant a $40 dollar purchase within the first 5 hours.
1. Selling one item online via eBay or Amazon doesn't make any logical sense due to the hidden costs of selling and the fact that this will be considered a part of your income taxes.
2. I do have a job. I however, do not want to pay money for the exact same game that has some added games modes (which should have been a part of the first game in the first place) and new characters.
3. Don't you find it a bit ridiculous that UMVC3 will be released on 9 months after MVC3 was released? We give Activision crap about this every time they release COD every year or EA releasing a sports game (Madden, FIFA, etc.) every year.
4. With the release of UMVC3 there wont be any support what so ever for MVC3 at all.
 

duchaked

New member
Dec 25, 2008
4,451
0
0
lol suuure

but this is a rare case where I actually played a fighting game (friend's roommate had it so I popped in my HD and gave it a try)
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
Jerry Pendleton said:
2. I do have a job. I however, do not want to pay money for the exact same game that has some added games modes (which should have been a part of the first game in the first place) and new characters.
Okay then don't buy it, it's not that big of a deal. It should be clear that UMvC3 isn't for you. It's primarily for the competitive scene. If you bought MvC3 and don't feel tempted to buy UMvC3, you aren't cheated.

And who are you to say what should and should have not been included in the first? This game was in production for the past 3 years. Millions of dollars were poored into it. Are you honestly telling me that you are more aware of the financial needs of the game? Adding any new features or charecters in a competitive fighting game would add quite a lot of development time, significantly increasing the cost for the developer.

And no, just because features were in SSFIV doesn't mean they should have been in MvC3 since both games were made with different engines and teams, and production of MvC3 started during the same time as SSFIV.

3. Don't you find it a bit ridiculous that UMVC3 will be released on 9 months after MVC3 was released? We give Activision crap about this every time they release COD every year or EA releasing a sports game (Madden, FIFA, etc.) every year.
Then you don't understand the complaints about those games at all. Those games are selling what should be free in most cases. The vast majority of Madden and Fifa are nothing more than minor changes to statistics.

Meanwhile UMvC3 adds new moves for nearly every character that use animations and models not on the original disc, 12 new characters, 8 stages, new modes, and a revised netcode.

No, these things couldn't be patched for free on, even with stages modes and characters being purchase only DLC. Microsoft and Sony charge ridiculous prices for free patches, and Microsoft won't allow some material to be patches, such as new material like animations and models. This would mean that the team would have to do DLC MOVES. Could you imagine how awful that would be?

The ONLY reason you should need to buy this game day 1 anyway is if you are a competitive player. If you are not, then you have no reason to wait till you feel is an appropriate time to buy the game. Yet, competitive players are very stoked for this game at all levels. Despite the fact that they will be the ones forced to purchase day 1, we've heard mostly positive responses all around from iplaywinner and SRK.

4. With the release of UMVC3 there wont be any support what so ever for MVC3 at all.
Why should this bother you? First off MvC3s support has been tapering off since the Tsunami, and ended with the Seth shadow pack. Even without UMvC3, support ended.
There are still those who prefer and play vanilla SFIV, just as there are those who still play the originally SFII Hyper Fighter. If what you want is to play MvC3, you still will be able to, I assure you.
 

gphjr14

New member
Aug 20, 2010
868
0
0
Hitman Dread said:
They are telling the truth though.
It was stated before the release that DLC was suppose to come out every other week, and it did, until a little while after the tsunami hit.

gphjr14 said:
So whats their excuse for not just putting in characters that people have been asking for, for over a decade? Oh yeah thats right they got greedy and instead of making a large roster that the VS series had been famous for they withheld it for extra DLC profits. Tsunami didn't have shit to do with it.

Next time just put the characters on the fucking disc during development and there won't be a problem.
They did put in characters people asked for. They even went so far as to buy the rights for Strider when it became clear the fans wanted him.
AFTER the game was released not before like it should've been.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
gphjr14 said:
AFTER the game was released not before like it should've been.
They worked plenty hard enough at that. Just because you weren't satisfied with the roster doesn't mean work wasn't put into it. I don't know if you were at NYCC or not but when MODOK and Arthur were revealed the place went crazy. Plenty of fans were pleased, and you'd be a self entitled fool to believe otherwise.
 

-Dragmire-

King over my mind
Mar 29, 2011
2,821
0
0
... doesn't Capcom have several locations outside of Japan that could develop the DLC?
 

vansau

Mortician of Love
May 25, 2010
6,107
0
0
Codeman90 said:
Whats even more tragic is the fact that if the Tsunami did in fact screw up their schedules no one would believe them. Oh hey did people forget that HUMAN BEINGS MAKE GAMES!

Good god did nobody think that maybe some of their developers called in and said "yeah you know I'd love to come into work today but my house is ruined/destroyed and I cant actually get their through the swarms of people, I'm trying to figure out where I'll live and or, try to see if my friends or family survived" Nobody thought of that? Really? Everyone just assumes their lying to cover their asses?

Thats rather dissapointing I kind of hoped people would assume that schedules change, shit happens. Instead of working to release it piecemeal they wait till they can get their shit together after a disaster and release a ton of content all at once. The amount we'd be paying for new modes and characters (mostly them at $5, hand over $70 for all of them at current nickel and diming prices)

Sure they could have kept going with their original plan to release DLC after the disaster, but if they lost data during the disaster, or they just couldn't get the data out for awhile then I can see where they would consider saying "alright well instead of releasing it a little at a time why dont we just update the whole damn game add a ton of new characters and mode and offer it all at once in a single package." I guarantee you any other company would charge through the nose for the amount of stuff in the Ultimate Marvel Vs. Capcom 3 game.
Your optomism and belief in people pleases me.

Carry on.
 

gphjr14

New member
Aug 20, 2010
868
0
0
Hitman Dread said:
gphjr14 said:
AFTER the game was released not before like it should've been.
They worked plenty hard enough at that. Just because you weren't satisfied with the roster doesn't mean work wasn't put into it. I don't know if you were at NYCC or not but when MODOK and Arthur were revealed the place went crazy. Plenty of fans were pleased, and you'd be a self entitled fool to believe otherwise.
I've been with the series since MVCI on the PSX the only reason I got a Dreamcast was for MVCII. It has a roster of 56 characters. Working hard doesn't mean you're gonna end with a successful product and 3 isn't a complete failure it fails to deliver the variety that its predecessors did. I'm not self entitled I just see a major flaw in a series that prided itself on a large roster and then expected to pay extra in hopes they'll get around to surpassing or at least meeting its previous roster of fighters. You may be to young to know/care that you're being made or at least expected to pay more for less.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
gphjr14 said:
I've been with the series since MVCI on the PSX the only reason I got a Dreamcast was for MVCII. It has a roster of 56 characters. Working hard doesn't mean you're gonna end with a successful product and 3 isn't a complete failure it fails to deliver the variety that its predecessors did. I'm not self entitled I just see a major flaw in a series that prided itself on a large roster and then expected to pay extra in hopes they'll get around to surpassing or at least meeting its previous roster of fighters. You may be to young to know/care that you're being made or at least expected to pay more for less.

Oh my. . . . you really don't have a clue what you are talking about.


First off, the roster of MvC3 has more variety than that of MvC2. I'm not even talking about from a competative standpoint, nor will I this entire post just in case you every confuse me for that.

The MvC2 roster was HORRIBLE, and when you cut out the clones or sloppily made characters, its roster is smaller than MvC3.

Did you actually play MvC2, or do you just like saying big things?
Let's review the MvC2 roster for a little bit.

So we've got
Wolverine
Bone Claw Wolverine (an exact clone)
Iron Man
The War Machine (Iron Man with a different beam effect)
Ryu
Ken cough
Akuma cough
Sakura cough
Morrigan cough

As well as having many Street Fighter and Darkstalker characters who remained unchanged from their Alpha variations, thus NO work was done on them.
Megaman
Roll (Megaman clone)
Spiderman
Venom being nothing but a spiderman clone despite how different his moves look and SHOULD have preformed


No, I'm not too young to know or care, in fact I both know AND care far more than you do sir. I KNOW how lazy MvC2 was made. You clearly haven't the slightest clue. Not a single thing was done to make that game. Let's review the facts

-The entire roster had their sprite work done before the game was made, the sprites were nearly imported
-Many characters weren't even changed, they just stuck them into the game itself with 0 work done on them.
-The game itself is based off the SFII engine with heavy modifications.
-The characters Ruby Heart and Amingo were literally rejected characters who were reused to fill two empty roster spaces.
-The backgrounds and music themselves were also taken from the bottom of the barrel and have NOTHING to do with the game itself.

Meanwhile in MvC3
-The entire roster was made from scratch. No models, music, or backgrounds were taken from another game. EVERYTHING is freshly made.
-The engine was made from scratch.
-The closest we get to clone characters are Ryu and Akuma, however both have substantial differences from each other, and Akuma is in because he was the very first character in the Vs. Marvel series
-No two characters share the same playstyle. They may have similar roles but no two characters achieve these goals or provide their team with the same thing.

If you want to talk about actual work done to make the game, MvC3 has MvC2 beat in everyway. I suggest you actually learn something about the games you are so allegedly passionate about rather than using them to trash talk. When I bought MvC3 and payed 70 dollars for it, I got more human labor than I did when I played MvC2 for 25 cents. MvC2 is probably one of the poorest put together games PERIOD, and to see such ignorance about it is quite frankly disgusting.

-Dragmire- said:
... doesn't Capcom have several locations outside of Japan that could develop the DLC?
No. Fighting games are handled by very specific teams and take very specific talent required to make a competitive game.
 

Forsvaine

New member
Jun 16, 2011
29
0
0
So they can release an entire disc, but not put out DLC? Bullshit. This is another Crapcom attempt at lining their pockets. Don't believe this. I was trying to trade away my MvC3 copy, and now the resale value went down because Crapcom feels they're above releasing downloadable crap. Oh, and I don't believe that BS that it's too big an update to release as DLC. Bullshit, there are some games that take up gigabytes and they can't release a big update?
 

gphjr14

New member
Aug 20, 2010
868
0
0
Hitman Dread said:
By the length of your post you apparently put a lot of thought,time, and work into that post. Too bad I stopped reading after the 4th line. Everyone is entitled to their own opinion, no matter how ill informed and developed it is.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
Forsvaine said:
So they can release an entire disc, but not put out DLC? Bullshit. This is another Crapcom attempt at lining their pockets. Don't believe this.
The DLC would have cost more AND netted higher profits than a disc based release, as well as helping combat used game sales Releasing it as DLC is BAD for Capcom's bottom line, NOT good.
The reason for the disc based version is because of the type of expansion this is, and for the competative scene. DLC would divide the community, that's why AE was offered as both DLC and a disc based release.
New moves are coming to this game, new moves require new models in many cases, such as She-hulk's new move where she grabs a stage light and hammers the opponent with it. Microsoft does not allow this kind of DLC to come in the form of a free patch. It would have to be purchased.

AE is set at 15 dollars for the 4 charecters and balance changes, so let's say the patch comes at 10 dollars.
DLC characters are 5 dollars each.
12 charecters at 5 a pop is 60 dollars.
If we assume stages are 5 dollars as well that's another 40 dollars.
Not including imrpoved netcode and whatever new modes are yet to be revealed, we are already looking at 110 dollars.
The disc based release is saving you money, as well as providing for the tournament market. DLC is a pain for the competative scene when that DLC becomes to expansive. All DLC has been banned at Evo for Mortal Kombat, for example, and with reason.

gphjr14 said:
By the length of your post you apparently put a lot of thought,time, and work into that post. Too bad I stopped reading after the 4th line. Everyone is entitled to their own opinion, no matter how ill informed and developed it is.
However you are not allowed to make factually incorrect statements. You should read it, you'd learn a lot about the series you claim to be so passionate about, instead of staying in blissful ignorance.
 

Forsvaine

New member
Jun 16, 2011
29
0
0
Hitman Dread said:
Forsvaine said:
So they can release an entire disc, but not put out DLC? Bullshit. This is another Crapcom attempt at lining their pockets. Don't believe this.
The DLC would have cost more AND netted higher profits than a disc based release, as well as helping combat used game sales Releasing it as DLC is BAD for Capcom's bottom line, NOT good.
The reason for the disc based version is because of the type of expansion this is, and for the competative scene. DLC would divide the community, that's why AE was offered as both DLC and a disc based release.
New moves are coming to this game, new moves require new models in many cases, such as She-hulk's new move where she grabs a stage light and hammers the opponent with it. Microsoft does not allow this kind of DLC to come in the form of a free patch. It would have to be purchased.
Huh, all sounds like the sort of thing that Crapcom could do if they were to, say, decrease prices of DLC? Y'know, just saying. I wouldn't mind as much if they just, you know, released the entire update as DLC as well? But that would mean it would have to be a lower price, and Crapcom isn't about to do that. I don't buy the whole "OH NO ULTIMATE MVC3 IS TOO BIG" BS either.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
Forsvaine said:
Huh, all sounds like the sort of thing that Crapcom could do if they were to, say, decrease prices of DLC? Y'know, just saying. I wouldn't mind as much if they just, you know, released the entire update as DLC as well? But that would mean it would have to be a lower price, and Crapcom isn't about to do that.
The price of DLC charecters, at least in the case of Shuma, was set by Marvel. Shuma being DLC in itself was a demand by Marvel.

Also, take note that the only other fighting game company to release DLC charecters priced each charecter at 7.50 cents each. So if anything, Shuma and Jill are underpriced.

Might I ask how you became so educated in the development cost of making a video game that you know the price Capcom can set better than Capcom themselves?
 

Forsvaine

New member
Jun 16, 2011
29
0
0
Hitman Dread said:
Forsvaine said:
Huh, all sounds like the sort of thing that Crapcom could do if they were to, say, decrease prices of DLC? Y'know, just saying. I wouldn't mind as much if they just, you know, released the entire update as DLC as well? But that would mean it would have to be a lower price, and Crapcom isn't about to do that.
The price of DLC charecters, at least in the case of Shuma, was set by Marvel. Shuma being DLC in itself was a demand by Marvel.
Why the hell does Marvel get to name the price? I'm pretty sure they didn't develop a groundbreaking fighting game over a dozen years ago. In fact, if Shuma has to be five dollars, why does Jill have to cost five dollars as well?
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
Forsvaine said:
Why the hell does Marvel get to name the price? I'm pretty sure they didn't develop a groundbreaking fighting game over a dozen years ago. In fact, if Shuma has to be five dollars, why does Jill have to cost five dollars as well?
Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel. They kept specific characters out, and before work on the game had even begun gave Capcom a list of characters that would never make it into the game, this list include Cyclops, Juggernaut and Venom, which we only know of because they were so requested. It wasn't until late in development that Marvel let Capcom use Sent, and they only agreed to Shuma as DLC. Some characters were forced into the game as well such as Deadpool and Thor, and literally everything they did to each Marvel character had to be approved by Marvel. Every move, every line, every color, everything a Capcom character said to a Marvel character had to be approved.

I suspect it's because of Marvel that Rocket Racoon is in UMvC3 as well. I guess Capcom pushed for Cable, but Cable is dead and his only other replacement could have been Bishop, but he'd be a bad face for Marvel since his current plotline involves him traveling through time, chasing a kid around trying to shoot her. That's just speculation on my part though.

I don't know why Jill is the same price, no one ever asked Capcom that question. Probably just for consistency though.

Again though, I'd like to turn to Acsys, makers of Guilty Gear and Blazblue. Here's a company who is also making DLC charecters, who were also partially on the disc like Shuma and Jill were, and they are charging 7 dollars a pot for the characters, and that's a sprite based fighting game. Not only that, but Acsys has the expendable income from their very high profits off of the Japanese arcade scene where Blazblue ranks 2nd and Guilty gear is still played frequently. If THEY can't afford to make a character cheaper than what Capcom is offering, then why should we assume it's possible?
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
Hitman Dread said:
Some characters were forced into the game as well such as Deadpool and Thor, and literally everything they did to each Marvel character had to be approved by Marvel. Every move, every line, every color, everything a Capcom character said to a Marvel character had to be approved.
Just to expand on this a tad. If you watch/read any of the recent interviews with Seth Killian, he actually addresses this issue almost every time. Even though he never really comes out and 100% points the finger totally at Marvel, he's actually surprisingly candid about it given that it is, in a sense, bad mouthing a major partner in the development of one of Capcom's flagship series. Marvel really does have pretty much final say on what Marvel characters end up in the game. The most Capcom can do is draw up a list that Marvel has final say on. For those who still doubt this for some reason: Have you considered why there are so many Avengers in the Marvel side of the roster? Have you considered why Ghost Rider and Dr. Strange were given the thumbs up? You'll find your answers with nothing more than a quick look at the Marvel movies coming out over the next year or two.
 

Ghengis John

New member
Dec 16, 2007
2,209
0
0
The only massive wave stopping that content from coming out as a DLC is the massive wave of cash that capcom expects to rake in when this hits stores.

Of course it's a little hard to say what the better value is. 40 dollars for all the characters or 5 dollars for each on top of what you payed for the original game. Then there's the question did you buy the original game? I didn't.

But it must suck if you did, especially when you hear balance changes are coming to this new product and the old one's been dropped like a ton of bricks.
 

Kaiser6012

New member
Mar 10, 2010
47
0
0
Gonna say this again for everybody that doesn't quite get this:
Capcom. Are. Losing. Money. To. Do. This. They've effectively made you guys a bulk deal - have all this stuff and we'll slash the price by one-third! But because it's a bulk offer and it's on a hard disk it's bad? That's like walking into a grocery store, seeing a sale on oranges at $2 a kilo instead of $3 and saying "I only want two, but I'm paying the reduced price because you're ripping me off. And I'm actually taking limes."
Additionally, how many people do you think work at Capcom? How many people have friends, family or loved ones who have been affected by this? Who commutes every day from the affected regions? Who decided to take some time off work and choose to volunteer? When floods happened in Brisbane at the beginning of this year, people came from all over to lend a hand. Japan is much smaller and needed a lot more help than we did.
Finally, try paying $6.50 for DLC instead. Yeah, that's what we're being charged in Australia for characters, and our dollar's stronger than yours - in effect, Capcom are charging us $7 for DLC characters. $40 is excellent news.
 

starwarsgeek

New member
Nov 30, 2009
982
0
0
Hitman Dread said:
Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel.
You wouldn't happen to have your source handy, would you? This is great information to use next time I see someone bashing Capcom out of ignorance.

Ghengis John said:
Of course it's a little hard to say what the better value is. 40 dollars for all the characters or 5 dollars for each on top of what you payed for the original game. Then there's the question did you buy the original game? I didn't.
Actually, it's not that hard to say.

If you bought the original (new) and the DLC characters, you paid $70. Buying UMvC3 (new) in addition to MvC3 brings it up to $110. ($100 if you didn't buy the characters).

If Capcom were to release this as DLC using their existing prices, 12*5=60. So, the game (new) and all additional characters would add up to $130. And that's just the characters. New stages, costumes, game modes, modeling and animations, ect. would most likely be packaged separately. A hypothetical DLC scenario would be much more expensive in the long run with Capcom's current pricing (which, according to Hitman, was set by Marvel).

Besides, you can't trade the disc in on DLC, so subtract however much Gamestop is gonna give us from the price of UMvC3.
For those who didn't pick up the original, congrats! You get the best deal of all.
 

CrazyCapnMorgan

Is not insane, just crazy >:)
Jan 5, 2011
2,742
0
0
You know, I'm going to try to put things in a relatively simple perspective...

If I feel I'm going to enjoy playing UMvC3 and I have the money, I'll buy the game.
If I feel I'm going to enjoy playing UMvC3 but I do not have the money to buy it, I'll find another alternative.
If I do not feel I'm going to enjoy UMvC3, I won't buy it.

All other decisions in this regard are variations of the above choices.
 

Towels

New member
Feb 21, 2010
245
0
0
Take your time, Capcom. I'm already looking forward just to seeing what new characters will be involved. *crosses fingers* "Megaman X...Megaman X...Megaman X..."

Firebrand and Biker Spawn were nice suprises.

Seriously though, Frank West? What is the big fraking deal with Frank fraking West?! That dude was such a tool. If they had to use a Deadrising character, couldn't they have gone with Chuck instead? At least Chuck had that cool extreme game show contestant shtick going on.
 

Hitman Dread

New member
Mar 9, 2011
140
0
0
starwarsgeek said:
Hitman Dread said:
Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel.
You wouldn't happen to have your source handy, would you? This is great information to use next time I see someone bashing Capcom out of ignorance.
I COULD but hunting it down would take time, something I don't have today.

http://shoryuken.com/forum/index.php?threads/marvel-vs-capcom-3-new-information-only-thread-read-the-1st-post-or-risk-a-ban.101125/

Most of it all should be in here. The comment about Marvel having a list before negotiations begin of NO characters is more recent though and won't be in this thread.

I could always hunt it down later this week though.
 

Mr Dizazta

New member
Mar 23, 2011
402
0
0
starwarsgeek said:
Hitman Dread said:
Marvel made a lot of demands during the game's development in order to even allow Capcom to make the game. In fact Capcom basically got it up the ass in all they had to do for Marvel.
You wouldn't happen to have your source handy, would you? This is great information to use next time I see someone bashing Capcom out of ignorance.

Ghengis John said:
Of course it's a little hard to say what the better value is. 40 dollars for all the characters or 5 dollars for each on top of what you payed for the original game. Then there's the question did you buy the original game? I didn't.
Actually, it's not that hard to say.

If you bought the original (new) and the DLC characters, you paid $70. Buying UMvC3 (new) in addition to MvC3 brings it up to $110. ($100 if you didn't buy the characters).

If Capcom were to release this as DLC using their existing prices, 12*5=60. So, the game (new) and all additional characters would add up to $130. And that's just the characters. New stages, costumes, game modes, modeling and animations, ect. would most likely be packaged separately. A hypothetical DLC scenario would be much more expensive in the long run with Capcom's current pricing (which, according to Hitman, was set by Marvel).

Besides, you can't trade the disc in on DLC, so subtract however much Gamestop is gonna give us from the price of UMvC3.
For those who didn't pick up the original, congrats! You get the best deal of all.
Except nobody is suggesting that they charge the whole package by the number of characters and the current DLC character prices. What we a suggesting in a sense is an expansion pack. The only reason why Capcom charges so much for each character because in who have to reprogram the game to recognize the characters or to be compatible online with others. What I have been suggesting is a $20 price on the whole package including update to roster, game modes, balancing, and stages. However, to be compatible with players who have the update, just issue a free patch so that compatibly with ones who downloaded the package or bought UMVC3.

To give an example of a decently done expansion would be the $20 expansion for DAO, Awakening. That expansion introduced new character, weapons, and missions not to mention new enemies as well.

Also look what NetherReleam is doing with MK9 and the free updates for the characters and updated character balancing with each new dlc. Are you honestly telling me that Capcom couldn't do the exact same thing?
 

Ghengis John

New member
Dec 16, 2007
2,209
0
0
StriderShinryu said:
For those who still doubt this for some reason: Have you considered why there are so many Avengers in the Marvel side of the roster?
To be fair those are some of their biggest characters. The same name recognition that makes an appealing cross-over character (ie: might sell units) also brings in film investors. So it's not like that's concrete proof of anything. I'm sure marketing does come into play but it's not like there's a rocket racoon movie on the way (quick IMDb search... no.) is there?
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Jerry Pendleton said:
To give an example of a decently done expansion would be the $20 expansion for DAO, Awakening. That expansion introduced new character, weapons, and missions not to mention new enemies as well.
I remember it being priced at 45 euros, which comes to $65, interesting.

Also look what NetherReleam is doing with MK9 and the free updates for the characters and updated character balancing with each new dlc. Are you honestly telling me that Capcom couldn't do the exact same thing?
You mean releasing the same 3 costumes palette-swapped over and over again? Also MK was as balanced as the O'reilly Factor on release so it needed more updates.
 

Toriver

Lvl 20 Hedgehog Wizard
Jan 25, 2010
1,364
0
0
Really, I would like to believe Capcom, as the earthquake was tragic, but sadly, I don't.

Capcom has locations in Tokyo and Osaka. The effects of the earthquake on Tokyo were relatively minor, and Osaka was not affected at all. The rolling blackouts due to the shutdowns of the nuclear facilities may have slowed progress, but that doesn't make a single bit of difference when it comes to releasing DLC vs. putting the content on a disc. My guess is it's really just Capcom being Capcom, who just seem to offer little to no DLC or digital distribution for their games to begin with, instead opting to release everything on physical media. They even did this for Street Fighter 4! They just knew that the fans wouldn't put up with it as well this time, so they offered this excuse. Again, I can see how the process would be slowed by the earthquake and tsunami, but not how it would warrant a disc instead of DLC.

Though if any Capcom employees were affected by the disasters, my sympathies and support go out to them.
 

jackanderson

New member
Sep 7, 2008
703
0
0
vansau said:
Tsunami's To Blame For Lack Of Marvel Vs. Capcom DLC

Capcom just saw a chance to make way more money and took it whilst screwing over their loyal fanbase. Are the trying to out-douche and out-stupid Activision, Microsoft and Ubisoft?

EDIT:
Toriver said:
Though if any Capcom employees were affected by the disasters, my sympathies and support go out to them.
However, this (that quote) is far more important than corporate shenanigans.
 

Xanthious

New member
Dec 25, 2008
1,273
0
0
Hitman Dread said:
I gotta say, reading your version of things it seems pretty bloody amazing that Capcom can pull their workers down off their crosses long enough to find time to make the game in the first place. The bottom line is though that if they are going to release UMvC3 without offering a way to make the early adopters whole without purchasing an entire new game then this will be nothing more than a cash grab no better than what we see out of Activision and EA. The tech is there and if they wanted to they could do so.

However, what seems likely is that they will be bending their customers over and giving it to them without the courtesy of lube because they know that despite a little complaining they will grab their knees and take it. That doesn't make it right. On the other hand gamers also need to shoulder some of the blame as they will rail against these greed driven cash grabs early on but ultimately end up shelling out their hard earned money in the end. Companies see this and know that any complaining is likely nothing more than impotent bitching.

If gamers were to take a stand against this kind of bullshit I can promise you it would stop. If they stopped buying new renditions of Madden and Call of Duty every time they were released with minimal changes and upgrades eventually things would change. The fact of the matter is though that these companies only pull dick moves like this because gamers are either too stupid to notice how badly they are being screwed or they lack the self restraint to take a stand and NOT give in to these blatant cash grabs.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
2,005
0
0
fare777 said:
SageRuffin said:
Foolishness, Capcom. Foolishness. If not for Vergil being in this, I'd have gotten rid of my original MvC3 and never looked back a long time ago.
Vergils coming to MVC?
He hasn't officially been confirmed, but you can find character leaks all over the place. And sure enough, there's official art at least, turquoise overcoat and all.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
2,005
0
0
Ninjamedic said:
You mean releasing the same 3 costumes palette-swapped over and over again? Also MK was as balanced as the O'reilly Factor on release so it needed more updates.
Hey man, those old outfits may be pallete swaps, but they're still iconic.
 

Seieko Pherdo

New member
May 7, 2011
179
0
0
It's only DLC, can be released whenever you think of something new. Doesn't have to be released the second after the game comes out. Something Capcom should be able to figure out.
 

Fbuh

New member
Feb 3, 2009
1,233
0
0
This seems a little off to me. An entire nation just dealt with catastrohpic damages and nuclear disaster, and we're angry because the video game they made wasn't good enough?
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
SageRuffin said:
Hey man, those old outfits may be pallete swaps, but they're still iconic.

I'm just pointing the hypocrisy of the whiners here praising MK. Besides, I want Klassic Ermac.......
 

Ninjamedic

New member
Dec 8, 2009
2,569
0
0
Fbuh said:
This seems a little off to me. An entire nation just dealt with catastrohpic damages and nuclear disaster, and we're angry because the video game they made wasn't good enough?
They aren't Bioware or Valve. That makes them fair game to the three whiners around here.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
Ghengis John said:
StriderShinryu said:
For those who still doubt this for some reason: Have you considered why there are so many Avengers in the Marvel side of the roster?
To be fair those are some of their biggest characters. The same name recognition that makes an appealing cross-over character (ie: might sell units) also brings in film investors. So it's not like that's concrete proof of anything. I'm sure marketing does come into play but it's not like there's a rocket racoon movie on the way (quick IMDb search... no.) is there?
lol No, as far as I know there is no Rocket Raccoon media coming out. Supposedly he does ape Cable in at least one of his comics though, and if Marvel absolutely did not want Cable in the game for some reason it's possible RR is some sort of goofy compromise.

And while the Avengers are some of Marvel's biggest characters, there is a definite lack of X-Men in the game compared to the previous iterations of the series (which itself pretty much started with the X-Men game Children Of The Atom). It's not that the Avengers aren't popular or well known but given Marvel's large and diverse roster of popular characters, their side of the cast is definitely slanted far more towards properties that have some sort of tie-in value, and the Avengers are pretty much the big thing being pushed right now.
 

Ghengis John

New member
Dec 16, 2007
2,209
0
0
StriderShinryu said:
lol No, as far as I know there is no Rocket Raccoon media coming out. Supposedly he does ape Cable in at least one of his comics though, and if Marvel absolutely did not want Cable in the game for some reason it's possible RR is some sort of goofy compromise.
As far as we know there isn't any rocket raccoon media in the works... *looks around suspiciously*. As for the cable thing, I don't know if he actually does or doesn't. It might just be a fan edit. Who knows? I certainly don't. Can't say I've ever read Rocket Raccoon comics (even if they're sometimes drawn by Mike Mignola).



Both images are the same size, tell-tale of an edit, and there is a conspicuous line on cable's neck there. Fans are pretty sophisticated these days, I'm inclined to think it's an edit but there's nothing to say it wasn't a joke from marvel itself, at least not without an intimate knowledge of the title.

And while the Avengers are some of Marvel's biggest characters, there is a definite lack of X-Men in the game compared to the previous iterations of the series (which itself pretty much started with the X-Men game Children Of The Atom). It's not that the Avengers aren't popular or well known but given Marvel's large and diverse roster of popular characters, their side of the cast is definitely slanted far more towards properties that have some sort of tie-in value, and the Avengers are pretty much the big thing being pushed right now.
I do have to give you that. Some pretty big X-Men are missing and I know for a fact Psyloche, Rogue or Gambit would have made great fighters. Though the Marvel side of the roster is already one-third X characters I don't think any of us would have mourned the exclusion of oh let's say... Modok.
 

Mr Dizazta

New member
Mar 23, 2011
402
0
0
StriderShinryu said:
Ghengis John said:
StriderShinryu said:
For those who still doubt this for some reason: Have you considered why there are so many Avengers in the Marvel side of the roster?
To be fair those are some of their biggest characters. The same name recognition that makes an appealing cross-over character (ie: might sell units) also brings in film investors. So it's not like that's concrete proof of anything. I'm sure marketing does come into play but it's not like there's a rocket racoon movie on the way (quick IMDb search... no.) is there?
lol No, as far as I know there is no Rocket Raccoon media coming out. Supposedly he does ape Cable in at least one of his comics though, and if Marvel absolutely did not want Cable in the game for some reason it's possible RR is some sort of goofy compromise.

And while the Avengers are some of Marvel's biggest characters, there is a definite lack of X-Men in the game compared to the previous iterations of the series (which itself pretty much started with the X-Men game Children Of The Atom). It's not that the Avengers aren't popular or well known but given Marvel's large and diverse roster of popular characters, their side of the cast is definitely slanted far more towards properties that have some sort of tie-in value, and the Avengers are pretty much the big thing being pushed right now.
Well imo, I believe that there were so many X-Men characters as opposed to Avengers was because of two things:
1. X-Men was more popular than the Avengers series in the 90's due to the TV series and the movie that was released in 2000.
2. Capcom was a bit lazy on there part. They already had the sprites of majority of the X-Men from the first game of the series. Lets not forget the blatant use of pallet-swapping that was used in MVC2.

Also remember how many Avengers there were in MVC2? That's right, 4, and one of the Avengers (War Machine) was a pallet-swap of another (Iron Man).
 

JMan

New member
Jun 18, 2008
179
0
0
I had a feeling they would release a new version of the game after what they did with Street Fighter 4 so I traded my copy in for Mortal Kombat. Now I'm glad I did so I can get this version instead, then get screwed over in 6 months when they release an updated version on Ultimate MvC3.
 

Nouw

New member
Mar 18, 2009
15,615
0
0
Sir Ollie said:
"We couldn't be arsed to bring you DLC. Instead we wanted to rehash the same shit and release it as another edition for more money."

"In 8 months? time we'll bring out the Super Ultimate Arcade Edition and blame global warming for the lack of DLC"

My response? Screw you Capcom!
Hey, that's climate change to you!
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
2,005
0
0
Ninjamedic said:
SageRuffin said:
Hey man, those old outfits may be pallete swaps, but they're still iconic.

I'm just pointing the hypocrisy of the whiners here praising MK. Besides, I want Klassic Ermac.......
And you'll get him, along with a whole host of other throwbacks, including Smoke, Noob (which kinda sucks, I think), and MK2 Kitana, Jade, and Mileena. Super Retro. :3

Well, assuming you download the (FREE) compatibilty packs, that is.

Fbuh said:
This seems a little off to me. An entire nation just dealt with catastrohpic damages and nuclear disaster, and we're angry because the video game they made wasn't good enough?
Correct me if I'm wrong, but wasn't the earthquake the month after the game dropped? And when the pro players got their hands on the game, they knew something was weird from the outset. Capcom saying that thecatadtrophe caused the game to come out unfinished sounds like too convenient an excuse. Also, if you notice, it apparently didn't stop them from releasing those wack-ass Shadow Battles.

I'm typing through a tablet I can't really post any examples (well, I could but it's really difficult on this thing) post any details myself, but if you look around there are more than a few articles, videos, what have you explaining the oddities of "vanilla" MvC3.
 

SageRuffin

M-f-ing Jedi Master
Dec 19, 2009
2,005
0
0
I apologize if my previous sounded a bit incoherent. My tablet decided to act funny and I couldn't go back and change any of the text past a certain point for some reason.

I meant to add, I'm sure a lot of people wouldn't have minded the game being delayed a bit if that meant dome bugs and weird goings in were ironed out. Capcom releasing a completely sepearate game instead of doing just reeks of mthat ilking and poor choices.
 

Codeman90

New member
Apr 24, 2008
227
0
0
Faith in humanity appears to be rare on thie internet, cynicism is king =p

on an on-topic note I think what happened is more or less that the Tsunami disrupted the creation of content for MvC 3. Now if thats true lets assume that hey get a bit behind schedule.

Capcom then continues to get complaints for changes. Spectator mode, more online options, clearer X-factor markers, and more characters. The back-logged team then takes a step back and syas. "hey you know what we could do, we could produce all of this extra content and characters people want, and update the entire aesthetic of the game all at once and put it into the game all at once." Realizing this is going to be really to upgrade one at a time piecemeal and releasing bit by bit especially with delays fucking up their entire schedule they decide to buy some time and release the whole thing as a disc later on.

Even so I do think the game should be cheaper ESPECIALLY for those that bought it originally. Either that or throw in 2 or 3 DLC characters down the line in for free later on, something. I do think this was a good decision for Capcom to make as a whole, but I don't agree with the pricing. For people who didn't buy the original game its a steal and you should definatly buy it. For those that bought the original game this really sucks and I think if Capcom really wants to come out ahead they'll offer one hell of a deal to those who payed $60 for the original