U.K. Retailer Offers Pre-Owned Pre-Orders
U.K. retailer Game [http://www.game.co.uk] is testing a new program that will let customers put pre-orders on pre-owned games.
The fat margins on pre-owned game sales make it a big part of a healthy retail diet, but even so the idea of pre-ordering pre-owned games seems a little excessive to me. If you want a game badly enough to pre-order at all, then isn't it likely that you're willing to lay down a few extra bucks to get on on launch day and not a week later?
I guess we'll find out soon enough thanks to the gang at Game, which is now offering pre-owned pre-orders on major unreleased titles like Crysis 2 [http://www.amazon.com/Dragon-Age-2-Xbox-360/dp/B0047TG2R0/ref=sr_1_1?ie=UTF8&qid=1299256376&sr=8-1]. The pre-owned pre-order process seems to be the same as regular pre-orders, with two big differences: you'll save a few bucks and you'll have to wait a week longer to get it.
The regular release of pre-owned copy [http://www.game.co.uk/Xbox360/RolePlaying/~r351143/Dragon-Age-2-with-PreOrder-Bonus-ingame-Fadeshear-The-Lion-of-Orlais/], on the other hand, will run you £33.99 (about $55) without the bonus items and won't be available until March 18.
It strikes me as a bit ill-conceived, at least from the perspective of the customer. Gamers who make a habit of pre-ordering games aren't going to give up items and sit on their hands for an extra week just to save a lousy eight bucks. It's just not enough incentive, especially given the trend toward "online passes," which typically cost more to purchase separately than the pre-owned savings. Call me crazy if you will, but I can't see this one working.
via: GamesIndustry [http://www.gamesindustry.biz/articles/2011-03-04-game-begins-trial-of-pre-owned-pre-orders-article]
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U.K. retailer Game [http://www.game.co.uk] is testing a new program that will let customers put pre-orders on pre-owned games.
The fat margins on pre-owned game sales make it a big part of a healthy retail diet, but even so the idea of pre-ordering pre-owned games seems a little excessive to me. If you want a game badly enough to pre-order at all, then isn't it likely that you're willing to lay down a few extra bucks to get on on launch day and not a week later?
I guess we'll find out soon enough thanks to the gang at Game, which is now offering pre-owned pre-orders on major unreleased titles like Crysis 2 [http://www.amazon.com/Dragon-Age-2-Xbox-360/dp/B0047TG2R0/ref=sr_1_1?ie=UTF8&qid=1299256376&sr=8-1]. The pre-owned pre-order process seems to be the same as regular pre-orders, with two big differences: you'll save a few bucks and you'll have to wait a week longer to get it.
The regular release of pre-owned copy [http://www.game.co.uk/Xbox360/RolePlaying/~r351143/Dragon-Age-2-with-PreOrder-Bonus-ingame-Fadeshear-The-Lion-of-Orlais/], on the other hand, will run you £33.99 (about $55) without the bonus items and won't be available until March 18.
It strikes me as a bit ill-conceived, at least from the perspective of the customer. Gamers who make a habit of pre-ordering games aren't going to give up items and sit on their hands for an extra week just to save a lousy eight bucks. It's just not enough incentive, especially given the trend toward "online passes," which typically cost more to purchase separately than the pre-owned savings. Call me crazy if you will, but I can't see this one working.
via: GamesIndustry [http://www.gamesindustry.biz/articles/2011-03-04-game-begins-trial-of-pre-owned-pre-orders-article]
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