Before anything else, let me say that I really don't think Sam or Jonah were meant to represent real soldiers. Apart from the fact they don't wear regulation clothing, use regulation weapons or behave with any sort of tactical awareness; they aren't taking part in realistic "battles" (the airplane/upside down scene is a good example). I'd say they're more like human avatars (no pun intended) taking part in a "real-life" multiplayer match.
And on the subject of multiplayer matches, games like this are more about selling an experience that a product. In the case of MW3, they're selling the experience of being an "unstoppable immortal bad-ass" (thank you, Yahtzee), and I think this add does a fairly good job at conveying this message. The multiplayer ?experience? is meant to be an overly stylized, and risk-free, power-fantasy. I?d say the ?realism? in games like this begins and ends with weapon details.
There have been claims that this add is exploitive or disrespectful to soldiers. Lets pick any big-budget action movie (Transformer series, for example) and ask honestly; do they do any better a job portraying the risks and strains associated with serving in an Armed Service? Personally, I think not.
Those of us who aren?t idiots realize that ?skill? in video games like MW3 doesn?t translate into actual combat survivability. Being able to manipulate a controller is completely different from firing an actual weapon.
I have never served in battle, I have never watched a friend die, and I hope to go the rest of my life without having too. For the bravest citizens who have, thank you for your service and sacrifice.
And on the subject of multiplayer matches, games like this are more about selling an experience that a product. In the case of MW3, they're selling the experience of being an "unstoppable immortal bad-ass" (thank you, Yahtzee), and I think this add does a fairly good job at conveying this message. The multiplayer ?experience? is meant to be an overly stylized, and risk-free, power-fantasy. I?d say the ?realism? in games like this begins and ends with weapon details.
There have been claims that this add is exploitive or disrespectful to soldiers. Lets pick any big-budget action movie (Transformer series, for example) and ask honestly; do they do any better a job portraying the risks and strains associated with serving in an Armed Service? Personally, I think not.
Those of us who aren?t idiots realize that ?skill? in video games like MW3 doesn?t translate into actual combat survivability. Being able to manipulate a controller is completely different from firing an actual weapon.
I have never served in battle, I have never watched a friend die, and I hope to go the rest of my life without having too. For the bravest citizens who have, thank you for your service and sacrifice.