Ubisoft: Bring on the PlayStation 4 and Xbox 1492

Seieko Pherdo

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May 7, 2011
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And just what is making a new game system really going to do for anyone? Maybe with the new hardware games will become so expensive to make that they'll just make movies with quick time events. All the time.
 

Hyakunin Isshu

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May 2, 2011
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Seieko Pherdo said:
And just what is making a new game system really going to do for anyone? Maybe with the new hardware games will become so expensive to make that they'll just make movies with quick time events. All the time.
Why don't you go back a page, and look at my tech demo links?

And if you can't be bothered, then let me spell it out for you: all games will have Red Faction Destruction:
http://www.youtube.com/watch?v=qa2D614o-HE&feature=related
http://www.youtube.com/watch?v=Ui9l4WOrq5Q
 

Sp3ctre H

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May 9, 2011
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Hyakunin Isshu said:
First, I like to say "F U Spam Checker!"

Now back to you, Sp3ctre H. ;)

Instead of talking to you, I'll let my links do the talking for me:
http://www.insomniacgames.com/blogcast/blog/mike_acton/1503082


And if that's not enough, then think about why people paid more then a billion dollars to see awful movies, like Michael Bay's Transformers, and James Cameron's Avatar.


But back to gameplay: IF we didn't care about physics or graphics, then what can we do to make the game better? I'll say the same thing to you that I said in Portal 2: "The problem isn't that we aren't trying new ideas. The problem is we already tried most of them in the 90s(Dungeon Keeper, Populous, Sim(something), X-COM, Star Control, Master of Orion, Syndicate, A Mind Forever Voyaging, Moonbase Commander, Grim Fandango, Sid Meier's Pirates!, Homeworld etc.), But most gamers didn't like them. And Old man Croshaw is ***NOT*** helping to change that! Mr. Croshaw knows about Civilization 5, but he doesn't want to even try it!So what can we do? If you want to try new ideas, then you can't ask the Big Guys to do it, no, you need the smaller makers to do it first."
The numbers you posted aren't just based on graphics, they're also based on the stylistic choices made by the creative teams behind the games.

IE: They're saying games like Team Fortress 2 and Golden Axe look better than games like SOCOM 4 and (I think the game was Beast Rider, but don't quote me on that. It's from another article someone did, which again, I can't find.)

This brings me to my main point though: We can't go ahead with a new generation of consoles until the developers figure out what they're doing. We need to widen our horizons and give our games a better, more unique feel to each of them, instead of making 50 million "realistic" games.

This isn't to say that realistic is bad, but we need to have our brands start realizing what each of them are meant to do and/or represent, instead of just trying to copy Call of Duty and take its audience, which will never ever happen ever.

Once we hit that point where we realize that not all games are created equal should we move on, because then we can make the genuine best out of the technology available. We will be able to make more experiences worth remembering, like Shadow of the Colossus or Final Fantasy 7, instead of just making games that are pretty decent but you forget about them later.
 

gyroscopeboy

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Nov 27, 2010
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Hyakunin Isshu said:
Sp3ctre H said:
New consoles aren't going to result in new, exciting games. The only reason we don't have as many exciting games now is because people keep insisting the money is in copying other more popular games.

Honestly, I think we hit a peak in terms of what our consoles can do. If we improve, literally nothing is going to change in terms of the quality of our games. Sure, the graphics might change, but what will that ultimately accomplish?
Please! Don't insult me!

Can *ANY* game do this:
http://www.youtube.com/watch?v=MuWuTc5agVA
http://www.youtube.com/watch?v=GckOkpeJ3BY
http://www.youtube.com/watch?v=g10NDl6HdD4
http://www.youtube.com/watch?v=Xrb8PSpkhkQ
http://www.youtube.com/watch?v=ZNFu9UIkpiQ
http://www.youtube.com/watch?v=nlcc9wJAzFQ
http://www.youtube.com/watch?v=Vz1Y5YkqgyQ


I'll eat my own ass, if you can find a PS3 game that can do all that!
Wow, that speed tree thing is cool..i always wondered how long it would take to hand make each tree haha
 

gyroscopeboy

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Nov 27, 2010
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Hyakunin Isshu said:
Seieko Pherdo said:
And just what is making a new game system really going to do for anyone? Maybe with the new hardware games will become so expensive to make that they'll just make movies with quick time events. All the time.
Why don't you go back a page, and look at my tech demo links?

And if you can't be bothered, then let me spell it out for you: all games will have Red Faction Destruction:
http://www.youtube.com/watch?v=qa2D614o-HE&feature=related
http://www.youtube.com/watch?v=Ui9l4WOrq5Q
I think this is the point. Although RFG may end up being a shit game, if we had new consoles, developers could combine THAT physics system with other groundbreaking technologies like facial scanning, and awesome graphics engines and create MUCH more advanced games.

Consoles just cant handle that kind of computing power at the moment.
 

Hyakunin Isshu

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May 2, 2011
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Sp3ctre H said:
Hyakunin Isshu said:
First, I like to say "F U Spam Checker!"

Now back to you, Sp3ctre H. ;)

Instead of talking to you, I'll let my links do the talking for me:
http://www.insomniacgames.com/blogcast/blog/mike_acton/1503082


And if that's not enough, then think about why people paid more then a billion dollars to see awful movies, like Michael Bay's Transformers, and James Cameron's Avatar.


But back to gameplay: IF we didn't care about physics or graphics, then what can we do to make the game better? I'll say the same thing to you that I said in Portal 2: "The problem isn't that we aren't trying new ideas. The problem is we already tried most of them in the 90s(Dungeon Keeper, Populous, Sim(something), X-COM, Star Control, Master of Orion, Syndicate, A Mind Forever Voyaging, Moonbase Commander, Grim Fandango, Sid Meier's Pirates!, Homeworld etc.), But most gamers didn't like them. And Old man Croshaw is ***NOT*** helping to change that! Mr. Croshaw knows about Civilization 5, but he doesn't want to even try it!So what can we do? If you want to try new ideas, then you can't ask the Big Guys to do it, no, you need the smaller makers to do it first."
The numbers you posted aren't just based on graphics, they're also based on the stylistic choices made by the creative teams behind the games.

IE: They're saying games like Team Fortress 2 and Golden Axe look better than games like SOCOM 4 and (I think the game was Beast Rider, but don't quote me on that. It's from another article someone did, which again, I can't find.)

This brings me to my main point though: We can't go ahead with a new generation of consoles until the developers figure out what they're doing. We need to widen our horizons and give our games a better, more unique feel to each of them, instead of making 50 million "realistic" games.

This isn't to say that realistic is bad, but we need to have our brands start realizing what each of them are meant to do and/or represent, instead of just trying to copy Call of Duty and take its audience, which will never ever happen ever.

Once we hit that point where we realize that not all games are created equal should we move on, because then we can make the genuine best out of the technology available. We will be able to make more experiences worth remembering, like Shadow of the Colossus or Final Fantasy 7, instead of just making games that are pretty decent but you forget about them later.

Let me ask you this: What new gameplay can you think of, for the PS3/360, that doesn't need the powerful new tech from the PS4?

Because I can think of lots of new gaming ideas, but they all need new tech to run them.
 

Sp3ctre H

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May 9, 2011
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Hyakunin Isshu said:
Let me ask you this: What new gameplay can you think of, for the PS3/360, that doesn't need the powerful new tech from the PS4?

Because I can think of lots of new gaming ideas, but they all need new tech to run them.
Ideas are frequent in the gaming industry, and nowhere near all of them get anywhere near creation. The problem isn't new ideas, it's solidifying old ones in order to prove that we can handle our new tech and actually implement new ideas.

I say we put this inevitable horsepower to good use, but only if we have the will to do so.
 

Liudeius

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Oct 5, 2010
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Hyakunin Isshu said:
Let me ask you this: What new gameplay can you think of, for the PS3/360, that doesn't need the powerful new tech from the PS4?

Because I can think of lots of new gaming ideas, but they all need new tech to run them.
Could you expand on these gaming ideas? The PS3/360 are quite powerful. I suppose things like making a completely malleable world with a brilliant physics engine and 1080p graphics is out, but that isn't a "gaming idea" it's just an application of one (in a very large scale). I'll admit I don't know much about the ideas that the industry is throwing around (which is why I ask for examples), but most things I can think of can be done already or at most would require a decrease in graphics.
 

weirdee

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Apr 11, 2011
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Ubisoft: so desperate they have to make TWO newsposts about this to emphasize how much they need console flaws to cover for their mistakes.
 

Hyakunin Isshu

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May 2, 2011
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gyroscopeboy said:
Hyakunin Isshu said:
Seieko Pherdo said:
And just what is making a new game system really going to do for anyone? Maybe with the new hardware games will become so expensive to make that they'll just make movies with quick time events. All the time.
Why don't you go back a page, and look at my tech demo links?

And if you can't be bothered, then let me spell it out for you: all games will have Red Faction Destruction:
http://www.youtube.com/watch?v=qa2D614o-HE&feature=related
http://www.youtube.com/watch?v=Ui9l4WOrq5Q
I think this is the point. Although RFG may end up being a shit game, if we had new consoles, developers could combine THAT physics system with other groundbreaking technologies like facial scanning, and awesome graphics engines and create MUCH more advanced games.

Consoles just cant handle that kind of computing power at the moment.
Thank you! someone understands what I'm going for.
 

Hyakunin Isshu

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May 2, 2011
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Liudeius said:
Hyakunin Isshu said:
Let me ask you this: What new gameplay can you think of, for the PS3/360, that doesn't need the powerful new tech from the PS4?

Because I can think of lots of new gaming ideas, but they all need new tech to run them.
Could you expand on these gaming ideas? The PS3/360 are quite powerful. I suppose things like making a completely malleable world with a brilliant physics engine and 1080p graphics is out, but that isn't a "gaming idea" it's just an application of one (in a very large scale). I'll admit I don't know much about the ideas that the industry is throwing around (which is why I ask for examples), but most things I can think of can be done already or at most would require a decrease in graphics.



Well, some of my ideas are more like add-ons. Or to put it in another way: Imagine Half Life 2 or Portal 2 without the physics? it can still work, but it would be a *LOT* less fun. So plaese don't give me one of those 'we already have in game X'. And don't tell me 'it can work if you decrease the graphics', you can **NOT** do that! Good graphics is a sign of a quality product and professionalism for developers. Ugly graphics is mostly a sign of bad quality. (See Alpha Protocol, Mindjack, Medal of Honor 2010, most Wii game etc.) And yes, I know about MineCraft.


Add-on idea 1: Red Faction Destruction.
Why is this good? Think of it chief, linear levels can be opened up. you can dig around hard bosses, you can... just look at this link:
http://www.youtube.com/watch?v=Ui9l4WOrq5Q

Add-on idea 2: Real Water.
Why is this good? You know how you knew you would *NEVER* drown in Bioshock, because the water was all a illusion? What if we take that illusion away, so a room could be flooded? Then you really would be afraid of shooting the glass. or think of a open-world game, in which you can move rivers to where you want them to go. Or look at this god game:
http://www.youtube.com/watch?v=CfKQCAxizrA
(please, please, please keep in mind the Teck Demo can't be used in a action game, because of all the computing power that is needed)

Add-on idea 3: Real-working Body Physics.
Why is this good? Imagine shooting a robot with a gun, then slowly, over time, the robot's armor breaks down. Wouldn't it be better that way, so you would know your bullets are doing something? You won't even need weakpoints anymore, because your thinking with Physics.
http://www.youtube.com/watch?v=QfDoQwIAaXg

Add-on idea 4: Real-working spaceship/landships
Why is this good? Think of your ship being really there, not just being a bunch of polygons that only *looks* like a ship. This is the best link I could find, sorry:
http://www.youtube.com/watch?v=fMFQgwMktT0
(now think of that, all in real time)


Add-on idea 5: Giant Physics.
Why is this good? Imagine a giant monster destroying the city, and you can hide *anywhere*. It would be like red faction guerrilla, but much, *MUCH* bigger.

Add-on idea 6: Growing plants.
And a big fat NO: I do not mean anything like in Minecraft:
http://www.youtube.com/watch?v=nQvsZAVbFl8
It is not so much as 'growing' then it is 'popping out'

Add-on idea 7: Command & Conquer: FPS.
Why is this good? Imagine fighting alongside your space marines, tanks, and battleships. Something like this, but bigger and better:
http://www.youtube.com/watch?v=jzVjggarRns
 

gyroscopeboy

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Nov 27, 2010
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Hyakunin Isshu said:
Also, being able to open ANY door and enter ANY building and talk to ANYONE in sandbox games like GTA, and not have it be copy pasted interior design.
 

Di'kut

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Mar 28, 2011
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Sober Thal said:
Oh yeah.... it's soooo stale. L.A. Noire, Skyrim.... these games are all crap. If only we had a new console.

/sarcasm

Nope. It's not needed yet. Give it another couple of years.
Then again he's a Ubisoft employee, a company which hasn't released a good game for many years. So I suppose it's only natural to have him try to find some sort of excuse for why.
 

Googooguru

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Jan 27, 2010
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Ubisoft are of the opinion that the current Gen Consoles are

"part of The reason the Gaming industry is in a depression" and

"that new hardware means that the creative teams will have more freedom to exploit new features and a bigger opportunity for games that go beyond the normal template for their genre"

While there may be some truth to this i remember two statements my first boss used to drill into my head "Get the Basics right first" and "dont blame the tools" All the pretty graphics in the world dont a good game make .. lets work on innovation and originality within Individual IP's regardless of technical "limitations"

New Consoles equate to an increase in Development time and an addition to rising cost of producing AAA titles, those costs that will be borne by the consumer with $100 price tags for new games.
 

DragonChi

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Nov 1, 2008
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This is why I am primarily a PC gamer, I hate outdated stuff. 6 years is a GINORMOUS time frame for better technology to develop. I mean, I appreciate creativity and Innovation as much as the next man, but I still have to agree that the PS3 and 360 have gone as far as they can and is now hindering gaming improvements, and not just Graphically. You have to take into consideration, things like PhysX, Processing power and Memory. All which can be used for future creative ideas that REQUIRE the upgrade to be manageable.

Creativity is part imagination on developers part, but having the best tools available makes doing that, THAT much easier and more ideas become possible. Imagine wanting to create something absolutely stunning and imaginative on, let's say, Adobe Photoshop, but your ideas can't come to fruition cause you are stuck using a really old version of the program that doesn't support what your trying to accomplish. Your kinda screwed.

I'm a digital artist, and this is a pure fact. You need the best tools in order to realize your creative ideas. New consoles with today's technology, can only move creativity and Innovation in gaming move forward. Which is what everyone wants anyway.
 

Hyakunin Isshu

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May 2, 2011
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gyroscopeboy said:
Hyakunin Isshu said:
Also, being able to open ANY door and enter ANY building and talk to ANYONE in sandbox games like GTA, and not have it be copy pasted interior design.
I love you! It's like your the brother I never had. :D


(and again: damn that Spam Checker!)
 

Hyakunin Isshu

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May 2, 2011
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Liudeius said:
Hyakunin Isshu said:
Let me ask you this: What new gameplay can you think of, for the PS3/360, that doesn't need the powerful new tech from the PS4?

Because I can think of lots of new gaming ideas, but they all need new tech to run them.
Could you expand on these gaming ideas? The PS3/360 are quite powerful. I suppose things like making a completely malleable world with a brilliant physics engine and 1080p graphics is out, but that isn't a "gaming idea" it's just an application of one (in a very large scale). I'll admit I don't know much about the ideas that the industry is throwing around (which is why I ask for examples), but most things I can think of can be done already or at most would require a decrease in graphics.

Well? I showed you my ideas, now please tell me what you think?