Ubisoft in their efforts to make Always online games have failed ridiculously without exception. They are not the people to go to for an opinion on this. How can they say that having never succeeded themselves and have anyone consider them as honest. Couple with that, he says himself, "they have to provide a clear benefit" and so far no games that have any always on connection has ever shown a clear benefit to the end user.
The only cases that have shown this to be necessary is MMO's, and I don't know anyone who only want to play MMO's. I mostly don't play them at all and most people I know pretty much avoid them. You could even argue that people who play them are in the minority based on the the big dawg (Blizzard). They have at most had about 12 Million subscribers at a single point in time and that is from people from continent playing the game. On a worldwide scale, those numbers are not that good. But it's still damn impressive from a business standpoint, from a single game stand point.
Edit: Realistically, it's stupid to weigh in on this if you are a publisher of games. As a publisher they should only concern them themselves with delivering games to their customer base, not weighing in on hardware policy decisions. You make yourself just look bad to gamers who aren't for that.
The only cases that have shown this to be necessary is MMO's, and I don't know anyone who only want to play MMO's. I mostly don't play them at all and most people I know pretty much avoid them. You could even argue that people who play them are in the minority based on the the big dawg (Blizzard). They have at most had about 12 Million subscribers at a single point in time and that is from people from continent playing the game. On a worldwide scale, those numbers are not that good. But it's still damn impressive from a business standpoint, from a single game stand point.
Edit: Realistically, it's stupid to weigh in on this if you are a publisher of games. As a publisher they should only concern them themselves with delivering games to their customer base, not weighing in on hardware policy decisions. You make yourself just look bad to gamers who aren't for that.