ARRGG, but zee screen tear in zee console verzion of Assassin's Creed 2... achtung, it vas horrible, unt the textures, unte ze frame-rate... every-shing else, only the great PC could solve all of those problems.
Seriously, of all the console games, AC2 pushes it TOO FAR and more than either console can reasonably handle.
Assassin's creed 2 looks like a wonderful game... but looking at the figures it is let down as compromises in the frame buffer have been made in other areas:
-just 720p with 2xAA
I know it's the standard and that was fine and dandy early in this generation for the murky games like Gears of War 1 but come on, things have moved on and this deserved 1080p with 4xAA which ONLY the PC platform can offer for likely the next 3 years when the next gen eventually comes.
-Frame rate + screen tear
this is symptomatic of the consoles struggling to make the game as detailed as it is and makes the game choppy and ugly impairing the visual appeal and even how the game plays. Remember, right up until the 3D generation every game was 60 frame per second STANDARD and if you haven't have the opportunity of playing games in buttery smooth 60fps with solid v-sync then it's like trying to explain the taste of a good beef steak to a vegan
-Textures, pop in, detail in general
This is another area where AC2's Venice suffers. Take a look at the NPC's faces and it's like a PS2 game, a compromise for the environmental detail and all over AC2 there are examples of the game stretching beyond what the 360 or PS3 can quite handle with texture pop in another shortcoming. But PC is a zero-compromise platform
PC can allow Assassin's Creed 2 to reach it's FULL potential... but this DRM just makes the price of admission far too expensive... unless you resort to piracy and/or cracks.