I don't think it's a good idea to be too fussy. If we don't buy games with female leads, even oversexualised and/or where gender is irrelevent to the plot, the AAA publishers are likely to abandon them.ERaptor said:To be honest, i will only celebrate this after seeing if the games are actually good and there is meaning to the lead being female. May sound mean, but i know a whole lot of Stories where the Main-Character could've been a talking squirrel and it wouldnt have changed a damn thing. It would be nice if they actually tried to showcase the possiblities a female lead offers.
Better to move in small stages. First the female protagonists. Then female protagonists with well rounded personalities. Then female protagonists with well rounded personalities that don't dress like whores. Then maybe we'll see female protagonists with well rounded personalities that don't dress like whores in stories where their gender is relevent. Keep buying them and hopefully they'll get better.
One thing we can avoid is another Beyond Good and Evil, where the publisher makes a quality game with a well rounded female protagonist who doesn't dress like a whore, then releases it in the dead of night with no advertising, removes it from the shelves before the sun rises and triumphantly proclaims that there is no market for female protagonists. We have the internet. We are connected. We will be there, and we will crowbar the shop doors open, leave $60 on the counter and take our copies