Ubisoft Started, Scrapped Modern-Day Prince of Persia

dogenzakaminion

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Jun 15, 2010
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They will probably make a future setting for an Assasins Creed at one point. Still though I prefer the PoP series and this would've been cool.
 

EHKOS

Madness to my Methods
Feb 28, 2010
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Yes a middle eastern man climbing a tower I cannot see how that could ever become misconstrued....
I'm glad this never happened because imo it sounds like a terrible idea. It wouldn't feel like PoP at all. And it would be really boring if they didn't give him Alex Mercer speed. That and the scenery wouldn't be all that exciting. "Oh look! Another office floor!"
 

StarStruckStrumpets

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Jan 17, 2009
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OceanRunner said:
PoP in the present day? How would that even work?
"You have the Dagger, Prince. You have the ability to rewind time."

*Tank Shell*

"Rewind time Prince!"

*Several limbs scattered over the ground*

To answer your question, it wouldn't.
 

Krunkcity3000

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Mar 12, 2008
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Yeah no shit, the modern day prince is this guy

http://www.google.com/imgres?imgurl=http://3.bp.blogspot.com/_EI05wSJ4ahA/SN5wTgeYTNI/AAAAAAAAAHQ/9vvl1dE9VEM/s400/ahmadinejad12.0&imgrefurl=http://ianoskie.blogspot.com/&usg=__qupRLlSZo6aV7YSyXgAkjVjecpU=&h=300&w=400&sz=31&hl=en&start=0&zoom=1&tbnid=3wHtBsYWUpWnhM:&tbnh=166&tbnw=204&prev=/images%3Fq%3Dahmadinejad%26um%3D1%26hl%3Den%26sa%3DN%26rlz%3D1R2ADRA_enUS356%26biw%3D1659%26bih%3D853%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=406&vpy=477&dur=83&hovh=194&hovw=259&tx=118&ty=214&ei=g-GdTJjgL8H68AaurribDQ&oei=g-GdTJjgL8H68AaurribDQ&esq=1&page=1&ndsp=33&ved=1t:429,r:18,s:0
 

Azhrarn-101

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Jul 15, 2008
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OceanRunner said:
Azhrarn-101 said:
OceanRunner said:
PoP in the present day? How would that even work?
Ever seen Parcour runners at work in an urban environment?
That coupled with time-manipulation and sand monsters could have been rather cool in my opinion.
Good point. I suppose you could have the main character be a decendant of The Prince, and be on the run froma political organisation looking to use the Sands Of Time for their own ends.
Pretty much, to bad they had to stop work on the game for FarCry, but such is life. Perhaps they'll return to the concept one day.
 

nipsen

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Sep 20, 2008
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Azhrarn-101 said:
Pretty much, to bad they had to stop work on the game for FarCry, but such is life. Perhaps they'll return to the concept one day.
Yes. A dreadful thought, isn't it.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Woodsey said:
They'll never beat Sands of Time. Forgotten Sands was a rather embarrassing attempt at recreating it; I don't understand how a company can quite so amazingly miss what was absolutely fantastic about one of their games.
Was it really bad? I've been undecided on whether to get it.
 

Uber Waddles

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May 13, 2010
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I would have liked if they would have worked on it and finished it.

Trying something new is NEVER a bad thing. If they pulled it off well, it could have been a great game. It would be a very interesting concept, I think. So long as it wasnt the generic Prince of Persia of today with a new coat of paint.

UbiSoft is uber smexy, they could pull it off.
 

Dyp100

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Jul 14, 2009
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I feel publishers cancel cool ideas lot.

I'm not sure of was them or EA, but footage was released on a PoP looking game in Sci-Fi london, with giant robots and riding them and all that cool stuff.
 

Woodsey

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Aug 9, 2009
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MiracleOfSound said:
Woodsey said:
They'll never beat Sands of Time. Forgotten Sands was a rather embarrassing attempt at recreating it; I don't understand how a company can quite so amazingly miss what was absolutely fantastic about one of their games.
Was it really bad? I've been undecided on whether to get it.
It's very competent and the mechanics all work, etc. But there's no heart.

To be fair though, SoT borders on character-building perfection.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Okay. It sounds like a decent starting point. Lots of ideas have decent starting points and lots get scrapped. How is this news exactly?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Woodsey said:
MiracleOfSound said:
Woodsey said:
They'll never beat Sands of Time. Forgotten Sands was a rather embarrassing attempt at recreating it; I don't understand how a company can quite so amazingly miss what was absolutely fantastic about one of their games.
Was it really bad? I've been undecided on whether to get it.
It's very competent and the mechanics all work, etc. But there's no heart.

To be fair though, SoT borders on character-building perfection.
I would agree with that alright. But I did enjoy Warrior Within and Two Thrones immensely too, so I'll prob get it second hand and give it a try!
 

Stevo_s

Working on Avatar
Jan 24, 2010
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So wait.. What about that reboot or whatever the made in 2008 with Elika?
when is a sequel to that coming out? or is it ever?
I really enjoyed that reboot.
 

Altorin

Jack of No Trades
May 16, 2008
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Well, they just need to make a modern-day assassin's creed. That's what Assassin's Creed 1 has been alluding to since the beginning.
 

Crono Maniac

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Jan 8, 2009
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ZippyDSMlee said:
Crono Maniac said:
These are the kind of unique, incredibly risky ideas that breed classics like BioShock and Zelda: Wind Waker. Good for them, shame it got scrapped.
Bioshock would be a classic if the mechanics were not so dumbed down...
I'm sorry, I can't hear you over all this ATMOSPHERE AND AMAZING STORYTELLING.
 

ZippyDSMlee

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Crono Maniac said:
ZippyDSMlee said:
Crono Maniac said:
These are the kind of unique, incredibly risky ideas that breed classics like BioShock and Zelda: Wind Waker. Good for them, shame it got scrapped.
Bioshock would be a classic if the mechanics were not so dumbed down...
I'm sorry, I can't hear you over all this ATMOSPHERE AND AMAZING STORYTELLING.
I'll give you atmosphere but storytelling telling? Shallow cliched riddled wank is better.....
 

Crono Maniac

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ZippyDSMlee said:
Crono Maniac said:
ZippyDSMlee said:
Crono Maniac said:
These are the kind of unique, incredibly risky ideas that breed classics like BioShock and Zelda: Wind Waker. Good for them, shame it got scrapped.
Bioshock would be a classic if the mechanics were not so dumbed down...
I'm sorry, I can't hear you over all this ATMOSPHERE AND AMAZING STORYTELLING.
I'll give you atmosphere but storytelling telling? Shallow cliched riddled wank is better.....
Did you play the same game as me? When did art-deco steampunk objectivist dystopia become so "in the vogue" as to become tiresome? I'd love to know what games you think have good stories, though I imagine you can count them on one hand. Maybe its because I'm a console-tard and I haven't played Deus Ex or System Shock 2, but the story was better than any other first person shooter I've played and the mechanics didn't feel dumbed down in the least.
 

ZippyDSMlee

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Crono Maniac said:
ZippyDSMlee said:
Crono Maniac said:
ZippyDSMlee said:
Crono Maniac said:
These are the kind of unique, incredibly risky ideas that breed classics like BioShock and Zelda: Wind Waker. Good for them, shame it got scrapped.
Bioshock would be a classic if the mechanics were not so dumbed down...
I'm sorry, I can't hear you over all this ATMOSPHERE AND AMAZING STORYTELLING.
I'll give you atmosphere but storytelling telling? Shallow cliched riddled wank is better.....
Did you play the same game as me? When did art-deco steampunk objectivist dystopia become so "in the vogue" as to become tiresome? I'd love to know what games you think have good stories, though I imagine you can count them on one hand. Maybe its because I'm a console-tard and I haven't played Deus Ex or System Shock 2, but the story was better than any other first person shooter I've played and the mechanics didn't feel dumbed down in the least.
A shame you didn't notice the balance issues, lack of a death mechanic , items being everywhere, AI is deaf and blind and sound bite story telling at its worst. Ya its a pretty game ya it has very strong art direction but thats all it has.

FO3 is as bad only the AI is a bit better,story/dailog ALOT better and the levels/maps better done but equipment,skills and EXP-levels are geared for the very short poorly done main quest when you have 40+ hours to finish the game but there is nothing new to get and use..... I really hate watered down under developed fou AAA games....

And yes I haz issues.
 

Crono Maniac

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ZippyDSMlee said:
Crono Maniac said:
ZippyDSMlee said:
Crono Maniac said:
ZippyDSMlee said:
Crono Maniac said:
These are the kind of unique, incredibly risky ideas that breed classics like BioShock and Zelda: Wind Waker. Good for them, shame it got scrapped.
Bioshock would be a classic if the mechanics were not so dumbed down...
I'm sorry, I can't hear you over all this ATMOSPHERE AND AMAZING STORYTELLING.
I'll give you atmosphere but storytelling telling? Shallow cliched riddled wank is better.....
Did you play the same game as me? When did art-deco steampunk objectivist dystopia become so "in the vogue" as to become tiresome? I'd love to know what games you think have good stories, though I imagine you can count them on one hand. Maybe its because I'm a console-tard and I haven't played Deus Ex or System Shock 2, but the story was better than any other first person shooter I've played and the mechanics didn't feel dumbed down in the least.
A shame you didn't notice the balance issues, lack of a death mechanic , items being everywhere, AI is deaf and blind and sound bite story telling at its worst. Ya its a pretty game ya it has very strong art direction but thats all it has.

FO3 is as bad only the AI is a bit better,story/dailog ALOT better and the levels/maps better done but equipment,skills and EXP-levels are geared for the very short poorly done main quest when you have 40+ hours to finish the game but there is nothing new to get and use..... I really hate watered down under developed fou AAA games....

And yes I haz issues.
You know what else sucked? The original Half-Life. Between that awful "On a Rail Chapter", piss-poor water control mechanics, excessively linear gameplay, a cliche story (aliens are invading! you must stop them!), and, of course, Xen, I have no idea why people liked that game.

You know what else sucked? Final Fantasy VI. Balance issues up the ass, like Cyan being useless and Sabin being all-powerful, and it gets waaaay to easy once you get Ultima. Really cliche story too. I mean, bunch of heroes stop an evil empire ooo that's original.

You know what else sucked? Inception. I hated that movie. It didn't stop and explain anything! What the hell movie, slow down and explain! The characters and story were really cliche too.

You know what else sucked? Citizen Kane. Waaaaaay too long and boring. It was really cliche too.

Everything in the world that isn't Super Metroid has flaws. Nitpicking just means you never enjoy anything. If you live in a world where you think BioShock is cliche, maybe its time to rethink your outlook on video games so you can learn to have fun again.