Mutant1988 said:
Nazulu said:
I loved the unlockables in Melee, it's what made me and my friends excited to come back and attempt every challenge. We had an all-nighter once where we spent all night trying to unlock all the characters, or what we could.
I guess maybe it's not the best thing for party's unless you plan it before hand, but for someone who enjoyed playing it alone, they are big prizes to earn.
One thing I didn't like for an unlockable idea is having to play up to 500 melee matches to unlock whatever. It's only fun for me when you have to accomplish a specific challenge, especially when it's an interesting challenge. I think a cheat code would take away from this unfortunately, unless the game makes up for it by making the story really worth completing it for.
I think a cheat code would be a perfect solution.
Just have the game have achievements or trophies or whatever - It's pretty much mandatory these days.
Then make the cheat code necessary to input every time you play, not allow you to unlock anything further without resetting and not unlock any of the trophies and achievements and there you go - Instant multiplayer party without robbing people of the feeling of accomplishment for unlocking things "legit".
If I designed a fighting game, that's how I would do it. But then again, I'm not a greedy executive suit.
I would never assume you're a greedy executive suit. lol
The cheat code is probably the perfect solution. However, allow me to explain why I don't believe it 'has' to be there. I really want to say 'should', but I can understand everyone elses view here.
Thing is, my mind works like this. I cannot ignore the other options, it is almost impossible for me. If there is a cheat code there to make things easier, I will probably abuse it, just like the save any time functions, or even bugs, I will find the best path to beat the challenge. So you can imagine when I have no other option but to do what the game wants, I just do the best I can at that.
It also has to do with the impact of the reveal. If there was a cheat code in Melee to unlock everything, my friends would have made me use it (anyway) and then I would not have had the pleasure in finding out how it all plays out. Instead, like I said, we had even more fun actually trying to find it all and test the toons and stages.
I see the unlockables as earning the chance to play the final levels and bosses in a way. You finally get to see the rest of the game by overcoming everything the game has thrown at you, and I just find that so much more satisfying.
I'm not going to crucify a developer for putting in the options though, that's just being a dick. But, it will never have that impact Melee had on me if they do.
Edit: Also love the "WARNING! INCOMING CHALLENGER APPROACHING"