I personally like this game despite the apperently popular opinion on it. I guess it has a niche appeal but the fact it's a third person shooter with dodge maneuvers and spells and more importantly, physics you can take advantage of, easily make it one of the best games I've seen.
Then again it seems like everyone whose played the newer games with good shader pipelines and great graphics that involve realism, war, or treasure hunters, after such pampering, look down on this game as a chore.
The game could have been made into much more and I admit that, but what it had going as a base was damn good and I can appreciate that. Sure it had its bugs, lack of content and a real solid story, but the game itself was still there. I'm sure people see the fact you play as a hot goth chick as a negative of this game, a strap-on gimmick that I'm not gonna complete that metaphor. Well, it certainly is a nice change from playing as spacemarine1231 or Private Shampoobox. The fact it was 20 dollars new means it was a small project developed by a smaller company ran by real people. The only area they really went wrong with this game was the fact they released it to the general public as a whole and attempted to put it on the shelf next to Armored Cars of War 3 rather than targeting a modding community. That, and it did have poor addon support.
Anyway, I'm starting to sound like that guy standing between George Bush and an angry man with a gun saying "he didn't do it!" because, well, he didn't. Just... remember the fail issue of the Escapest, that mentioned public scorn as a fear of failing. I don't know whether AQ was facing financial troubles or something or they were just done working on it, but I'm glad they released it instead of scrapping it nonetheless.