Unskippable: Legendary

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dmcc85

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Feb 18, 2010
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this game has an "OPENING"?
guess this would be kinda boring, if it didn't.
what kind of game would it be if it includes "pandoras box" without opening it?
starring at a box, having the ONLY choice if you open it or not, and if you decide NOT to open it you win the game imediately, but you will have to look at the box forever like a neverlasting screensaver. AND you have to make shure noone else opens the box.
so you better lock your console/computer/mac (if available for mac) in the closet.

or just open the box... what could go wrong?
the game kinda expects you to do so anyways, even if you are aware of what a bad idea that is.
some games are based on bad ideas and turned out good, or at least less bad as they started.
 

ZehGeek

[-Militaires Sans Frontieres-]
Aug 12, 2009
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Actualy, more like Pandora's box at the bottom of the ocean opened up the curse of Twilight and it's fans. Though Avatar coulda been slipped in too, Iunno. I'd say Twilight was the bigger one. ;D

Nice job guys.
 

MajoraPersona

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Aug 4, 2009
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I'd completely forgotten about this game.

I should really get past the first level. Or was I on the second?

When my brother beat it, he said it wasn't that good, but expressed interest in the sequel.
 

samsonguy920

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Mar 24, 2009
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Good vid, loved the James Cameron reference.

dalek sec said:
Eric the Orange said:
Seriously, what part of Pandoras box didn't he understand.
Yeah, this is pretty much my main question as well. It's Pandoras box for the love of the gods! Also, objects that whisper and talk to you are never good things, just ask Fulgrim about that....
My stuffed animals whisper to me all the time, but I just ignore them. "Come play with us, Bert, forever, and ever...."
canadamus_prime said:
My cheap knock-off senses are tingling.
Also what part of 'Never Open' does that guy not understand. Of course one has to wonder, if the box was never to be opened, why did they even make a key for it.
I always wonder about that when there's a plot device that involves something that's "Never meant to be opened." If it was never meant to be opened, why did you even make it possible to open it?
That is the basis for philosophy. Like this week's quiz [http://www.escapistmagazine.com/news/view/101125-Take-this-Quiz-to-Discover-What-Kind-of-Gamer-You-Are], there is no one right answer.
Psylenia said:
And on a sidenote, let's thank GAWD that George Lucas had nothing to do with this...or that guy would have LOST that hand -_-
And would have replaced it with a lightsaber Ash style. Wait...that actually sounds cool.
 

Plurralbles

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Jan 12, 2010
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... that was the most annoying accent ever. I'm getting to the point whre if there isn't a clear reason to have the accent, then tehy should probably just not have it. Or maybe use a different, less cliche one.

anyway, yes, I loved the bioshock reference.
 

illiterate

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Sep 10, 2008
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I was waiting for "new game" to show you the cutscene again.

Nerding out here a bit, but doesn't the "pandora's box" seem to be oddly conflated with the Ark of the Covenant stories, the scenes of taking it into battle.
 

Asehujiko

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Feb 25, 2008
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BlueHighwind said:
We are the Council of 98 not because we have 98 members, but because all of our computers still use Windows 98. Also, we're bitter enemies with the Council of 95.
Wouldn't they be your ancestors? Your nemesis should be the Council of Fruits.
 

Blackout62

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Dec 24, 2008
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"So that's what James Cameron was doing for all those years! Pandora's Box unleashed AVATAR upon the world!"

Your humor appeases me.
 

Nemesha

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Jun 23, 2009
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"Oh textmessage from his mom there"
"You stabbed me!"

brilliant, also the 'moaning'sounds when he tries to insert the 'key' was well placed

Awesome review guys.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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samsonguy920 said:
canadamus_prime said:
My cheap knock-off senses are tingling.
Also what part of 'Never Open' does that guy not understand. Of course one has to wonder, if the box was never to be opened, why did they even make a key for it.
I always wonder about that when there's a plot device that involves something that's "Never meant to be opened." If it was never meant to be opened, why did you even make it possible to open it?
That is the basis for philosophy. Like this week's quiz [http://www.escapistmagazine.com/news/view/101125-Take-this-Quiz-to-Discover-What-Kind-of-Gamer-You-Are], there is no one right answer.
I'm not talking about philosophy, I'm talking about logic. Like logically if you don't want something opened, you ensure that there is absolutely no way to open it. Granted that doesn't allow for very interesting storytelling, but at least it makes sense.
 

psivamp

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Jan 7, 2010
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LLORTREPUS said:
Its a shame that the cutscene doesn't show all the werewolves, minotaurs, griffins and ghosts that fly out of that thing.
Legendary was a good looking game, and the story had potential. Unfortunately, the story fades away pretty quickly and the game consists of 'walk through this straight path, killing monsters. Then eat their souls.'
You eat their souls? I remember playing the demo and being completely unimpressed.
 

OtherSideofSky

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Jan 4, 2010
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canadamus_prime said:
samsonguy920 said:
canadamus_prime said:
My cheap knock-off senses are tingling.
Also what part of 'Never Open' does that guy not understand. Of course one has to wonder, if the box was never to be opened, why did they even make a key for it.
I always wonder about that when there's a plot device that involves something that's "Never meant to be opened." If it was never meant to be opened, why did you even make it possible to open it?
That is the basis for philosophy. Like this week's quiz [http://www.escapistmagazine.com/news/view/101125-Take-this-Quiz-to-Discover-What-Kind-of-Gamer-You-Are], there is no one right answer.
I'm not talking about philosophy, I'm talking about logic. Like logically if you don't want something opened, you ensure that there is absolutely no way to open it. Granted that doesn't allow for very interesting storytelling, but at least it makes sense.
The original myth is about how the gods WANTED the box to be opened and created Pandora for that very purpose (she was married to Epimetheus because he was basically the god of being an idiot). All of this is tied to the overarching theme of Greek mythology, which is that the gods are all complete dicks.
 

dex-dex

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Oct 20, 2009
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Danny Ocean said:
So Pandora's Box is an allegory akin to curiosity killed the cat?
but i like my cat
but i guess that is why i don't have one anymore
i got a dog!
 

Redlin5_v1legacy

Better Red than Dead
Aug 5, 2009
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[small][sub][sub][sub]"Creepy box, creepy box, creepy box, creepy box..."[/sub][/sub][/sub][/small]

Maybe this box isn't a good thing... Still pretty looking though.

Fun episode guys!
 

ewhac

Digital Spellweaver
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Sep 2, 2009
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canadamus_prime said:
I'm not talking about philosophy, I'm talking about logic. Like logically if you don't want something opened, you ensure that there is absolutely no way to open it. Granted that doesn't allow for very interesting storytelling, but at least it makes sense.
For some reason, your comment reminds me of Oak Island [http://en.wikipedia.org/wiki/Oak_Island] and it's famed Money Pit.

First noticed in the 1700's, the Money Pit is believed by some to contain some sort of elaborately buried treasure. However, the pit's characteristics have thwarted explorers for over 300 years, as attempts to excavate the site result in flooding and collapse. If there's anything down there, it has proved darned hard to recover.

If we assume the pit is artificially constructed, and if we further assume something has been placed there (neither of which are certain at this point), then it occurred to me a while back: If you have a treasure -- i.e. a valuable thing you intended to recover later -- you would not bury it in so difficult and elaborate a manner that you lacked the ability to actually recover it. Which led me to the further thought: Perhaps it is a thing not meant to be recovered. Perhaps it is something someone wanted made irretrievable forever. Which then makes you wonder what such an artifact might be. It could be some sort of weird bio- or radiation hazard that fell from the sky. Or the remains of Christ.

...Or Pandora's Box.

Plenty of storytelling opportunity there.