Swny Nerdgasm said:
I thought I read somewhere that multiplayer opens up single player content? is this true?
Yes and no. Due to how the system in ME3 works, playing the Multiplayer can help you achieve the best ending in the game. However, this is completely optional, as you can still get the ending without even touching the Multiplayer. In Multiplayer, one mode is specifically to help the Singleplayer, and the other is just normal, fun play. Least that is how I believe it works.
On Topic: I too was surprised at how good the Multiplayer actually was. I mean, I knew I was going to play it/at least try it out, but its actually good! I think it requires quite a lot of teamwork, as you can't really go off gallivanting by yourself too often. I feel the Sentinel and Engineer classes are going to be the more go to classes, but that's just because they have Warp/Incinerate/Overload/etc filled out for most of their skills. I also like how specific alien races are better at overall jobs. The Quarian Infiltrator for example, is the only one that has Sabotage, which I imagine would be VERY useful against the Atlas and enemy Turrets. I really like that not choosing the map gives you bonus XP; hopefully that works the same when choosing enemy types. I find the Multiplayer to find the right balance of challenge too. I complained at first about how hard it was, but I was having a blast. Also, its best to NEVER forget about Heavy Melee attacks, they are a Godsend in many situations.
Though if I had to list some bad points...
-Credits. I feel like I don't earn enough of them. In the demo we have Recruit and Veteran packs, but in the real game we'll have two other ones I believe. So unless the Credits are a bit tweaked, something tells me I'm going to be in the silver category a lot. Personally, I think it would work out to get like 20 Credits for every kill or something, but that probably throws off the balance of things, lol.
-To me, it feels like you can have a pretty rough time in the beginning. While not "bad" exactly, its just you don't have anything put into your skills.
-Bonus objectives are mandatory. I mean, yeah its the only way to make credits, but when that "Kill enemy Target" comes up and I only have a minute, we're all going to be rushing and making mistakes.
-Enemy Turrets. Jesus are those things powerful. And maybe its just me, but I think they blend a bit too much in the background, lol.
Think that's really it. At least those are my impressions from someone who has mostly been in Bronze and a couple of Silver.
Oh, and I must apologize for many people as I play a Vanguard. I try to be careful when charging, I really do! Its just that sometimes when I see a lone guy and I charge I don't notice the 3 other guys and the Atlas mech/enemy Turret around the corner. You can't blame me! I need 100% regen to shields really fast/I wanted to help take out the Enemy Target! I didn't mean to go down and cause the whole team to fail trying to get to me because I didn't have any medigel. Please forgive me...