I am an archaeology graduate student, and I came across this abstract while doing some research for a paper:
http://www.pompeiana.org/research/CAA_Abstracts/CAA_M.Anderson.htm
Basically the thought Anderson is posing is that not only can video game engines provide the means for academics to reconstruct ancient cites, but they can utilize these engines to reconstruct the environment as well, i.e. the sounds, changing daylight, and interaction with other people. As both a lover of ancient history and video games, the idea made me feel practically giddy (imagine, exploring a Pompeii reconstructed with the Source engine!) and, naturally, I had to share it with the Escapist.
I'm curious to see what you all think about this idea? Do you think there can be other applications for this kind of technology? Also, how do you feel this will influence (if at all) the way that other people might view the medium of games; would it be beneficial or harmful?
http://www.pompeiana.org/research/CAA_Abstracts/CAA_M.Anderson.htm
Basically the thought Anderson is posing is that not only can video game engines provide the means for academics to reconstruct ancient cites, but they can utilize these engines to reconstruct the environment as well, i.e. the sounds, changing daylight, and interaction with other people. As both a lover of ancient history and video games, the idea made me feel practically giddy (imagine, exploring a Pompeii reconstructed with the Source engine!) and, naturally, I had to share it with the Escapist.
I'm curious to see what you all think about this idea? Do you think there can be other applications for this kind of technology? Also, how do you feel this will influence (if at all) the way that other people might view the medium of games; would it be beneficial or harmful?