- Apr 7, 2011
Valve and Bethesda allowed donations on the Steam Workshop and Robin at The Nexus saw this and contacted Bethesda and got the OK to implement Paypal donations on The Nexus. Valve and Bethesda then decided to try and sell mods and removed ALL the Paypal donation buttons from the workshop. To get donations on the workshop at this point meant selling your mod if they did manage to add the pay as you want minimum price of 0 and you had to upload the mod again because you couldn't change an old one to the paid model. Luckily they shut down the paid for mods but still removing Paypal donation buttons was a dick move.Shinkicker444 said:While I agree if modders want money it should be through something like Patreon or Donations, I'm not sure Steam would implement such a system because they (and Beth) can't take a cut from donations. Or at least thats what I've seen mentioned. So if they can't get money out of it they won't do it. Also just because that mess they call a 'split' is industry standard doesn't mean it fits in this case.
Hopefully the donation button on the Nexus actually stays around and doesn't disappear off into the nethers of the site wherever the fuck it was before. Seriously I have no idea where it was but it apparently existed, now it's right there on the mod main page.
If anyone cares about mod makers then please quit using the workshop now and use another place The Nexus or if you want more sexual mods then LoversLab.
The overwhelming majority of mod authors were against this. So you are incorrect, users of mods didn't stop this, both makers and users did because it was the wrong way of making it happen.renegade7 said:Here's my thoughts on the matter:
If you spend weeks, nights, and weekends creating a mod for a game, you have the right to ask for money for it. On the other hand, if you refuse to pay some tiny amount of money for that work, the modder isn't the entitled one. You are.
To me, this is about respect for the content creators. Basically, if you're a modder, regardless of how much you think your work is worth, what's just happened is an angry mob has risen up and shrieked "No screw you, your work and your time are not worth a single penny to us and you don't have the right to say otherwise."
There were too many holes in it. Copyright protection, legal defense, vetting the mods before they hit the store, unfair pay balance, unfair payment system, the list goes on and on as to why it wasn't a good deal.
Just think you name you mod Uber Sword of greatness and some AAA publisher hold IP for a game called Uber Swordsman and decides to sue how is the mod author to defend against that? Valve and Bethesda setup the workshop so that all legal responsibilities rests squarely on the shoulders of the authors. And before you say that wouldn't happen Bethesda sued another game company for 1 word. Scrolls. Is that the kind of marketplace you want to be in where you net only 25% of the profits? I for sure as fuck do not. That 75% better cover legal protection from litigious claims. And that's just 1 reason it was bad for all mod authors.