Aah, I see.Woodsey said:MS tried it with the 360 and the PC with a few games, mostly Shadowrun - it didn't go down well. They had to impair the aiming on the PC to compensate for the gamepads, and it was rahter a waste of time.
This, on the other, is co-op, not competitive multiplayer, so it shouldn't be an issue.
Well then, I can't wait to see how this turns out