Free Pass?
I guess no one remembers when Valve took their licks for DRM years back. Aside from the UI which, despite opinions, is in no way counterproductive, there's not really any valid complaints in this thread. Valve has had DRM for years and has proven to respect its consumer by keeping its DRM minimal and non-intrusive. Besides one time activation, I've never once had issues starting a game purchased on Steam. I don't know where people pull the 'cheaper' than gog/humbebundle thing from, because I shop regularly on all three and the prices are the same within the dollar, unless there's a sale going on or the game is ancient.
There's a field of play when it comes to digital distribution. No one who wants to make the most money for their game are going to release on GoG or HunbleBundle. It may sound greedy, but building a successful title without a huge publisher behind it is a terrifying experience, requiring excruciating dedication and hard work, and a great deal of luck. On the other hand, Nintendo doesn't even have an account system. Each purchase gets you a single download of the game on a single device. Even Sony and MS caps the amount of devices you can have attached to one account, and the PS3/360-era downloaded titles will lose support before long.
And then there's Steam, right in the middle. Sure, there's DRM, but no one can honestly say its difficult to deal with, especially considering the competition. Some people feel like DRM is just there to annoy the player and take your money, but its there to protect investments and secure a baseline of profits. Throwing all the distribution services in one box and then trying to compare them is shortsighted. Calling Steam bad because it doesn't cater to you is even worse.
I guess no one remembers when Valve took their licks for DRM years back. Aside from the UI which, despite opinions, is in no way counterproductive, there's not really any valid complaints in this thread. Valve has had DRM for years and has proven to respect its consumer by keeping its DRM minimal and non-intrusive. Besides one time activation, I've never once had issues starting a game purchased on Steam. I don't know where people pull the 'cheaper' than gog/humbebundle thing from, because I shop regularly on all three and the prices are the same within the dollar, unless there's a sale going on or the game is ancient.
There's a field of play when it comes to digital distribution. No one who wants to make the most money for their game are going to release on GoG or HunbleBundle. It may sound greedy, but building a successful title without a huge publisher behind it is a terrifying experience, requiring excruciating dedication and hard work, and a great deal of luck. On the other hand, Nintendo doesn't even have an account system. Each purchase gets you a single download of the game on a single device. Even Sony and MS caps the amount of devices you can have attached to one account, and the PS3/360-era downloaded titles will lose support before long.
And then there's Steam, right in the middle. Sure, there's DRM, but no one can honestly say its difficult to deal with, especially considering the competition. Some people feel like DRM is just there to annoy the player and take your money, but its there to protect investments and secure a baseline of profits. Throwing all the distribution services in one box and then trying to compare them is shortsighted. Calling Steam bad because it doesn't cater to you is even worse.