I haven't heard of any troubled production for this game. Perhaps you're thinking of Dark Millenium Online which was being developed by Vigil under THQ. This game is being made by a completely different company and has nothing to do with Dark Millenium.erttheking said:It seems like a cool idea, but I have to question how good it will be considering it's troubled production.
Though I did get a chuckle at how F2P players were put in the ork faction.
I imagine thats just how they want most infantry weapons to play out. I also wouldnt be surprised to see that if you kept shooting they would die anyway.rosac said:The way they're implementing ranged combat worries me. The idea of "stun then finish in close combat" is cool... but What if I want to play a devastator who wields an anti tank gun, if you get hit by a lascannon your particles should be floating in the breeze, you shouldn't just be "stunned"
Actually, 4Chan isn't a bad place to get 40k advice and feedback from. The TG community on 4chan isn't that bad. They've actually got an impressive number of homebrew rules and fan created content for 40k and are responsible for the creation of the Angry, Reasonable, and Pretty Marines. With full fledged Codecies and fan fiction coming out of it. All available here http://1d4chan.org/wiki/Category:Warhammer_40,000Shamanic Rhythm said:
Besides for the ranged attack thing, these things sound great.Shamanic Rhythm said:
It will probably round out like Guild Wars 2 "Downed" System, where you can still kill a player by putting consistent/burst damage on them while they are down, but it takes far longer then actually walking up and doing an execution. For GW2, its unfeasible during combat to waste all of your DPS trying to finish someone off, which is probably what they're aiming for.zombiejoe said:
I think it was a joke. You even (apparently) buy your weapon unlocks from a rogue trader in the gameCowabungaa said: