Exocet said:
Chipperz said:
Last I heard, the races were Orks. There as something about Imperium, Eldar and Chaos too, but I can't think of a single reason why anyone would want to play them (Oooh I can, I'll play a Catachan Jungle Fighter. And ONLY a Catachan Jungle Fighter) when they can play DA ORKSEZ!
Hence the wait for E3 and more information.
You can't make a WH40K game with only eldar,orks and humans(space marines included).
You need the giant "bugs",the "undead", the pseudo good guys...I hope the devs are smart enough to put alot of content at launch,lest it becomes one of
those MMOs that need 5 or 6 updates to be good,but falls off everyone's radar before it happens.
Oh God I hope not. Tyranids and Necrons would be awful as PCs. I could see Genestealer Cults (NOT Genestealers themselves), but everything purely Tyranid works on an instinctual level that just doesn't gel with the conscious thought of a player. Same with Necrons, unless you want them to start with Lords while everyone else is still a Guardsman?
Tau COULD work, but only if THQ is willing to piss off many more fans who are well aware that only a tiny number of Tau go rogue and start thinking for themselves in a Tau lifetime, and hell, even most of them still work subconsciously for the Empire.
Conversely, Humans of both Chaos and Imperial variety and Orks work fine, and have a history of doing whatever they want. While I have a horrible feeling the Eldar are going to be Craftworld Eldar (bletch), they could be Pirates and get away with murder (literally, figuratively and metaphorically). Dark Eldar work fine, because their entire society works around doing what you want, when you want to do it. Sadly they won't happen, because Games Workshop have pretended they don't exist ever since they released 3rd Ed.
Frankly, I don't even want to see Space Marines as player-characters. I know they'll be in there, but they'll either be as powerful as they should be and obliterate everything in front of them, or laughably scaled down to balance them out and be killable by Grots. Also, no Space Marine, not even a Scout, should be subjected to "Princeps Arcturus Grusk has lost the keys to his Warhound Titan! He last had them near the Grox pens, and needs you to go kill ten of them to find them! For the EMPEROR/TZEENCH/MORK/KHAINE! [Click to accept]"