Inspired by Samtemdo's Star Wars thread, I thought I'd post a warhammer game pile of shame with a few thoughts on them. Anyone wants to chip in with their thoughts on any, please do.
Battlefleet Gothic 1&2:
Great base gameplay, my surprise GotY when they came out. Campaign in 2 wasn't bad (1 was very basic), but the game didn't really have legs. I think they were going for online multiplayer market, but while it's fun to play with lots of micromanagement, it's a bit slow and boring to watch so didn't really take off in the way they wanted. Great atmosphere and the factions really felt like they played differently which was nice in some respects but was a bit of a problem in competetive games against human players, some gametypes were incredibly hard to win playing as certain factions. Orks vs eldar on a keepaway gaemtype? Good luck! Still go back to it occasionally for a few rounds of giant space catherdral action.
Blood Bowl 1&2:
Great fun once you "get" it. Since it is basically the exact same game in both iterations I didn't buy 2. Campaign and building up your team is a big draw, makes you invested in your star players. The RNG factor could make it pretty rage inducing though until you built up players with skills to mitigate that.
Mordheim:
While it was well received, I found the risk/reward balance was too sharp, it was too easy to either be too poor to upgrade your guys because you were playing cautiously or risk going for the cash and then have a bunch of them fucked over and lose all your money on medical bills and replacement fighters. The gameplay wasn't entertaining enough to carry it over that and "git gud"
Space hulk & ascenson:
Original was just too basic and expensive for what it was. Literally space hulk the boardgame on the PC. The campaign was the same as the original space hulk boardgame I bought in 1991.
Ascension was good, actually did some new things, much bigger campaign and was what the first should have been. Except no multiplayer, so to get a "complete" game you needed to buy both, which would set you back about £50 without sales.
Total Warhammer 1&2:
YES!!!
Armageddon:
Pretty decent if overpriced, but it's a niche game based on panzer general, no surprise there. Once you've played through the campaign there isn't much reason to go back to it though.
Dawn of War 1 & 2.
Had great times with 1, but I find the gameplay tired now, I don't go back to it. 2's campaign was great, the mix of story and RPG elements. Multiplayer is great fun to watch, closest we'll get to seeing a live action 40K battle IMO. But a bit hard to play, especially given how shit I am at games. Rumours of a 3rd are completely unfounded.
Deathwatch: Meh. Cheap title, very much a $10 game.
Eternal Crusade: Garbage online multiplayer. Quite rightly died.
Gladius:
4X 40k, one of those that you could see the potential, but was just a bit too small with most focus on combat. Still, can't expect every 4X to be Civ.
Inquisitor Martyr:
They really tried, I wanted to like it but once you get past the story at around level 30 the gameplay isn't there to keep you going and it becomes a boring repetetive slog. I occasionally play an extra mission or 2 then give up.
Kill Team: I honestly have difficulty remembering this one. I think it was some sort of top down shooter using dawn of war 2 assets.
Mechanicus:
Not played much of this yet, but seems like a very solid TBS with some good upgrade mechanics etc. Very atmospheric music. It's decently priced for what it is, but like a lot of Warhams games you can see the potential for it to have been a lot more if given the time and investment. Can't complain though.
Sanctus Reach:
Looks good in the screenshots, but once you get into the game you can't hide that it's another fairly simple turn based game with little to make it stand out.
Space Marine:
Good to play through a well rendered 40K forge world battlezone and engaging enough gameplay to carry it through. Falls off towards the end when it becomes more shooty based and a shitty final boss quicktime battle. Well worth a go on steam sale.
Vermintide 1&2:
Another lovely rendering of the warhammer world. Would like to ba able to wander through without any enemies to bother me. If only I had friends who played it, bots just don't cut it. If had been a bit more of a single player action game rather than a left for dead type I'd have played it quite a bit.
Final Liberation:
MFin' Commissar Holt! The quintessential political officer! The FMV sequences were an absolute gem. Very full list of 1st-3rd ed epic units. Being old it suffers from 90's graphics and UI drawbacks, playing it again now is a bit of a chore.
Chaos Gate:
The tactical gameplay of old X-Com without the base building strategy. RPG like progression mechanics on your dudes, cool music.
Shadow of the horned rat: Probably good at the time, but 90's RTS drawbacks. WTF am I looking at in terms of UI and what's actually going on on the battlefield?
Space Crusade: It's the boardgame. Significantly less entertaining when you're not 12 playing against a friend
Fire Warrior: An FPS that felt dated even on release
Age of Reckoning: Supposedly a good game in the WoW mould that couldn't get over WoW dominance and a few flaws. Would have given up straight away if not for the warhammer licence. Definitely showed me how games like woW probably wouldn't have taken off if not for the social element. Fortunately I plyed on the private reborn server after it closed so didn't waste any money on it. Couldn't imagine paying a subscription to play, but I suppose if you're into that type of MMO and had friends playing it might have been alright.
Space wolf: A game. I think. definite $10 phone material.
Space Hulk vengeance of blood angels etc: Probably would have been ok on PC but console controls didn't help it.
Games I Haven't played: Mosly very basic $10 games you'd be better off avoiding
Heroquest
Deathwing
Space hulk
Rites of War
Necromunda
Dark Future
Chainsaw Warrior
Talisman
Chaos and conquest
Underworlds online
Chaosbane
Regicide
Quest 1&2
Manowar
Age of Sigmar champions
Titanicus dominus
Aeronautica Imperialis
Betrayal at Calth
Dorn Herald of Oblivion
Eisenhorne
Battlefleet Gothic 1&2:
Great base gameplay, my surprise GotY when they came out. Campaign in 2 wasn't bad (1 was very basic), but the game didn't really have legs. I think they were going for online multiplayer market, but while it's fun to play with lots of micromanagement, it's a bit slow and boring to watch so didn't really take off in the way they wanted. Great atmosphere and the factions really felt like they played differently which was nice in some respects but was a bit of a problem in competetive games against human players, some gametypes were incredibly hard to win playing as certain factions. Orks vs eldar on a keepaway gaemtype? Good luck! Still go back to it occasionally for a few rounds of giant space catherdral action.
Blood Bowl 1&2:
Great fun once you "get" it. Since it is basically the exact same game in both iterations I didn't buy 2. Campaign and building up your team is a big draw, makes you invested in your star players. The RNG factor could make it pretty rage inducing though until you built up players with skills to mitigate that.
Mordheim:
While it was well received, I found the risk/reward balance was too sharp, it was too easy to either be too poor to upgrade your guys because you were playing cautiously or risk going for the cash and then have a bunch of them fucked over and lose all your money on medical bills and replacement fighters. The gameplay wasn't entertaining enough to carry it over that and "git gud"
Space hulk & ascenson:
Original was just too basic and expensive for what it was. Literally space hulk the boardgame on the PC. The campaign was the same as the original space hulk boardgame I bought in 1991.
Ascension was good, actually did some new things, much bigger campaign and was what the first should have been. Except no multiplayer, so to get a "complete" game you needed to buy both, which would set you back about £50 without sales.
Total Warhammer 1&2:
YES!!!
Armageddon:
Pretty decent if overpriced, but it's a niche game based on panzer general, no surprise there. Once you've played through the campaign there isn't much reason to go back to it though.
Dawn of War 1 & 2.
Had great times with 1, but I find the gameplay tired now, I don't go back to it. 2's campaign was great, the mix of story and RPG elements. Multiplayer is great fun to watch, closest we'll get to seeing a live action 40K battle IMO. But a bit hard to play, especially given how shit I am at games. Rumours of a 3rd are completely unfounded.
Deathwatch: Meh. Cheap title, very much a $10 game.
Eternal Crusade: Garbage online multiplayer. Quite rightly died.
Gladius:
4X 40k, one of those that you could see the potential, but was just a bit too small with most focus on combat. Still, can't expect every 4X to be Civ.
Inquisitor Martyr:
They really tried, I wanted to like it but once you get past the story at around level 30 the gameplay isn't there to keep you going and it becomes a boring repetetive slog. I occasionally play an extra mission or 2 then give up.
Kill Team: I honestly have difficulty remembering this one. I think it was some sort of top down shooter using dawn of war 2 assets.
Mechanicus:
Not played much of this yet, but seems like a very solid TBS with some good upgrade mechanics etc. Very atmospheric music. It's decently priced for what it is, but like a lot of Warhams games you can see the potential for it to have been a lot more if given the time and investment. Can't complain though.
Sanctus Reach:
Looks good in the screenshots, but once you get into the game you can't hide that it's another fairly simple turn based game with little to make it stand out.
Space Marine:
Good to play through a well rendered 40K forge world battlezone and engaging enough gameplay to carry it through. Falls off towards the end when it becomes more shooty based and a shitty final boss quicktime battle. Well worth a go on steam sale.
Vermintide 1&2:
Another lovely rendering of the warhammer world. Would like to ba able to wander through without any enemies to bother me. If only I had friends who played it, bots just don't cut it. If had been a bit more of a single player action game rather than a left for dead type I'd have played it quite a bit.
Final Liberation:
MFin' Commissar Holt! The quintessential political officer! The FMV sequences were an absolute gem. Very full list of 1st-3rd ed epic units. Being old it suffers from 90's graphics and UI drawbacks, playing it again now is a bit of a chore.
Chaos Gate:
The tactical gameplay of old X-Com without the base building strategy. RPG like progression mechanics on your dudes, cool music.
Shadow of the horned rat: Probably good at the time, but 90's RTS drawbacks. WTF am I looking at in terms of UI and what's actually going on on the battlefield?
Space Crusade: It's the boardgame. Significantly less entertaining when you're not 12 playing against a friend
Fire Warrior: An FPS that felt dated even on release
Age of Reckoning: Supposedly a good game in the WoW mould that couldn't get over WoW dominance and a few flaws. Would have given up straight away if not for the warhammer licence. Definitely showed me how games like woW probably wouldn't have taken off if not for the social element. Fortunately I plyed on the private reborn server after it closed so didn't waste any money on it. Couldn't imagine paying a subscription to play, but I suppose if you're into that type of MMO and had friends playing it might have been alright.
Space wolf: A game. I think. definite $10 phone material.
Space Hulk vengeance of blood angels etc: Probably would have been ok on PC but console controls didn't help it.
Games I Haven't played: Mosly very basic $10 games you'd be better off avoiding
Heroquest
Deathwing
Space hulk
Rites of War
Necromunda
Dark Future
Chainsaw Warrior
Talisman
Chaos and conquest
Underworlds online
Chaosbane
Regicide
Quest 1&2
Manowar
Age of Sigmar champions
Titanicus dominus
Aeronautica Imperialis
Betrayal at Calth
Dorn Herald of Oblivion
Eisenhorne