I feel Wasteland 2 got it just right. Wasteland 3 looks to me like it has modernised by drawing ideas from Pillars of Eternity (if I remember rightly inXile and Obsidian are very close and have helped each other out by loaning staff), but unfortunately not to its benefit.
I don't mind some of the changes. But a lot of things were like a step forwards and two steps backwards.
For example, I don't enjoy inventory management in general. So I welcomed infinite inventory space in WL3. Problem is now that you have a clusterfuck of an inventory, it becomes really hard to search for specific items. Item categories help, but there's no category for accessories and no ability to sort so there's clearly a horrible UI/UX design problem going on here. Also weird stuff like having to switch menu screens to confirm level up allocations, compounded by the fact the game lags when going in between menu screens.
I also don't mind the streamlining of skills cause shit like Brute Force and Alarm Disarming were so superfluous back in WL2. I thought WL3 had better written dialogue as well, I remember WL2 being massive exposition dumps that you had to read through and my eyes would just glaze over as I just sped read my way through everything.
I don't mind how WL3 ticks for most part, but it has crappy balancing and a lot of control/interface issues.
I also wish the game improved the equipment modding system. It somehow got worse from WL2 where you could at least remove weapon mods. You can't seem to do it at all in WL3? I don't know why we can't have a sensible modding system where you can just attach and remove mods at will, and then maybe equipment mods can be more valuable rarer items. Instead of the weird RNG wanky system of having to disassemble gear to MAYBE get a mod. It was terrible in WL2, it's even more terrible in WL3.
There's a lot of things WL3 could've improved upon from WL2. It did in some ways, went backwards in other ways, and also left alone a bunch of other things.
I still haven't finished the game so I'm not going to judge the story as a whole yet.